Comments 409

Re: Review: 8BitDo Retro Mechanical Keyboard: Mario Teaches Typing

JayJ

@RupeeClock Yeah mine is an old Razer Black Widow I bought about 10 years ago, I think it's got their own bespoke mechanical keys and it's always worked well for both gaming and typing IMO. It's also just got one color for the key lighting, green lol. I don't mind that one bit though, I keep it on one of it's dimmest settings and I just like that solid consistent color look.

Re: The Keyboard-Packing Aya Neo Slide Is Available To Order Today

JayJ

Never been a fan of these mini keyboards, in my experience they just aren't that great to use. Honestly this whole design just sort of reminds me of something like an old UMPC or one of those early texting phones they had back in the 00's before they came out with decent touch screens. Considering the capabilities of modern touch screens and how awkward these mini keys are to use, I think this is a bit of a redundant design for this day and age.

Re: Review: Aya Neo Pocket Air - The New Handheld Emulation King

JayJ

Problem I got with this is how it's just too similar to a Steam Deck. There is a reason why I always prefer the $100 - $200 Anbernic kinda handhelds, they are just a lot more appealing to me when it comes to retro gaming.

For starters a widescreen just isn't ideal for most retro gaming needs, and the size of these Steam Deck sort of handhelds is just too big for practical handheld needs. I mean I love my Steam Deck, but I hardly consider it ideal for a true portable, it's more of a device to use somewhere around the house, I don't think I would want to take it on vacation unless I would be planning on spending a lot of time wherever I would be staying.

Re: Building The Ultimate Sega Dreamcast

JayJ

I always just used an old DVI box to hook up to a DVI to HDMI converter. These internal console mods are usually a bit beyond what I would be comfortable with if they require any soldering.

Re: Poll: Handheld Or TV - How Do You Play Retro Games?

JayJ

For me, I seem to do pretty much all of my retro gaming on handhelds these days. Most old games don't look that good when blown up on a modern 55"+ 4K OLED, but they sure look great on a handheld screen with a resolution that scales well for them.

Exception for me is when we start getting into the PS2/Gamecube/Xbox generation, heck even the Dreamcast can be included. That's about the start when graphics and hardware got capable enough to look great on modern displays when enhanced with modern emulators/adapters. *maybe the N64 is the first console I could include on that list.

Re: Another Clayfighter Fan Project Has Received A C&D From Interplay

JayJ

@KainXavier Yeah the financial harm aspect is always the only thing I could be concerned with. Like, if this is from a currently active IP that is being sold somewhere I could understand, but if it's something that has been for the most part abandoned, where the IP holder can't even be bothered to make it available anywhere, I think it's pretty hard for them to claim they're losing any money. This is the same reason why I don't have any issue with retro gaming roms if nobody is trying to sell the games new anywhere.

Re: Daytona USA 2 Is Finally Getting A Home Port, Thanks To Like A Dragon Gaiden

JayJ

@mjparker77 I don't think they should treat the latest Ages series they released on the Switch as any indication of what the interest for their 3D 90's classic arcade games would be like, as that was just a collection of old Master System and Mega Drive era games.

I think the Ages games they had on the PS2 would be more like it, but sadly that was a Japan exclusive series that is about two decades old by now. I just can't help but to feel like Sega had completely forgotten about their 90's era arcade games if it wasn't for the Yakuza series. Considering the popularity of retro collections lately, especially 90's era, it just seems crazy for them to have no proper home console releases.

Re: Fancy Owning The Rare Taiwanese Flop Super A'Can? Here's Your Chance

JayJ

Seems like the 90's has become a real highlight era as far as video game collecting is concerned. Something about the era, a good blend of interesting games and unusual concepts with graphics and sound that has aged a lot better than prior eras. By the 00's it seems like we were getting a lot less in the way of unusual platforms like this.

Re: Celebrating The SG-1000, Sega's First Console And One-Time Famicom Rival

JayJ

Great article, nicely covers an early period of Sega's history that would be easily lost on most people. Even as someone who grew up as a Sega fan with Sega consoles, everything pre-Genesis (Mega Drive) was pretty foreign to me. While Nintendo managed to get a big presence in the late 80's and early 90's, I don't think anyone in the west was really paying any attention to Sega back in those days.

Re: Talking Point: Will Hand-Drawn Pixel Art Still Be Viable In Ten Years Time?

JayJ

The fact that 2D pixel art has made such a big comeback with the modern day indie scene is proof of how timeless it has become. I mean pixel graphics really went away in the 32-bit gen as 3D graphics was the big thing, and you would be hard pressed to find much in the way of pixel graphics in the PS2 generation. Having made the comeback it did, I would say it's become a timeless art style.

Re: Here Are The 10 Games Included In Taito Egret II Mini Arcade Memories Vol. 2

JayJ

Much like the first one, this is just too expensive for what it is. I enjoy these mini-arcade deals as a relatively low priced novelty, but when they become as expensive as a legitimate modern console I simply lose interest. I'd probably just buy one of those Arcade 1-Up deals over this as I could at least get some games I really love and want with that. Taito just doesn't have enough games that I consider that appealing.

Re: Anbernic's Game Boy-Style RG405V Shows Off Daring New Ergonomic Design

JayJ

The world of these handhelds has been getting exciting again now that they've been closing in on good stable PS2/Gamecube performance at a sub-$200 price point. Before that I was into the 351's for everything leading up to the PS1.

I just love handhelds like this, when you go to the more expensive options things become a lot bigger and more power hungry. Plus, I could justify getting a Steam Deck but a very expensive handheld just for retro emulation isn't really what I'm after.

Re: The Making Of: BattleTech, The Groundbreaking '90s Combo Of Immersive Reality, Online Play And eSports

JayJ

I used to play this as a kid. We had what felt like a bar essentially, a business that had a lounge you would hang out in that had a bunch of these machines in the back so you could play the mech battling as well as a racing game they had. I don't think I had any idea of what I was doing really, and I was scared to use it at first lol, but I also had a blast using these and it's resulted in some memories of a rather unique time when this was a thing.