Comments 409

Re: Going Back In Time - Do You Play Retro Games To Reconnect With Your Past?

JayJ

I'd say it's somewhere in the middle. I think it's more so just me reconnecting with an era than personal nostalgia, but nostalgia probably has a lot to do with the type of games I like to play, then again it's got a lot to do with my personal taste in games over the years as well.

I think the most appealing thing for me when it comes to retro gaming is probably just the feeling of what games were like in different eras, and reconnecting with a more simple time when gaming was more honest and games were produced by smaller and more passionate teams of people. There is just so much that I used to enjoy from different eras that we hardly see anymore, that can be unique to their eras. Playing older games can remind me of why I fell in love with gaming in the first place, and it can amaze me how much fun I can have with so many classics.

Re: Does Your SNES Have A Ticking Time Bomb Inside?

JayJ

Wonder what could cause the CPU to fail like that, and why some consoles need to be switch on from time to time to prevent them from going bad. You would think using electronics would shorten their life span, not increase it.

Re: Review: Steam Deck OLED - The Best Just Got Better

JayJ

Love the Steam Deck, I've had one since it launched essentially, but the OLED feels like the type of thing that's best for someone who never bought the original due to the price. It's one thing to buy a new $350 Switch, but a $650 Steam Deck is hard to justify when it only has an improved screen and some minor improvements like extra internal storage. That and I can't help but to feel like this is only an update before they give it a real performance upgrade, which is what I would want if I would be spending the money to get another.

Re: Review: AYANEO Retro Mini PC AM01 - The Cutest PC Ever? Quite Possibly

JayJ

There's a lot of these mini-PC's right now, I got one for under $150 recently that does a pretty good job of basic media machine duty for a TV. That's about what these are best for besides maybe just a basic internet browsing desktop setup. They can do some good basic emulator stuff as well, just don't expect anything past PS2/Gamecube to run well.

Re: Interview: "It Was A Suicide Mission" - Larry Siegel Reflects On Atari's Failed War On Nintendo

JayJ

@KingMike Yeah Playstation software just came on strong and came to define an entire generation while Atari and Sega were in internal turmoil. Nintendo did a good job of hanging in there though. 3DO seems like it shot for an attempt at early success without their own hardware company backing it, kind of a unique attempt at creating a platform, at least for it's time.

Looking at what the hardware was capable of, there is just no denying that Jaguar and 3DO couldn't compete with the PS1 and N64 when it came to 3D games. Then we can look at the Dreamcast for where it eventually went, 90's tech that is. Huge improvements during that era, back when technology was advancing in big ways really fast. It's just shame that by the time the dust settled on the mid-90's Sega drama, it was too late to really save the brand as a platform despite their last ditch effort with the Dreamcast being rather good. As soon as the PS2 dropped they fall aside quick.

Re: Interview: "It Was A Suicide Mission" - Larry Siegel Reflects On Atari's Failed War On Nintendo

JayJ

The Lynx was definitely impressive hardware for it's time, and I feel like the Jaguar fell for the same reason the 3DO failed, those early 32(64)-bit consoles just couldn't compete with the later ones. Trying to produce truly 3D capable hardware and games was a huge challenge back in the early-mid 90's, and the early attempts at it just couldn't compete with the PS1 and N64. Heck even the Saturn just couldn't stack up, with the 32X being a real problem for Sega of America who seemed to be big on the idea of upgrading the genesis to 3D capability.

It was definitely a crazy time for the gaming industry, and a really interesting time, so many ideas being throw out there, trying to capture the next big thing. Atari just couldn't compete, heck the NES is basically the console that was the beginning of the end for them.

Re: Gallery: Unboxing The Atari 2600+

JayJ

This is pretty neat but I think it only really appeals to someone who has a collection of old Atari 2600 games. Since that's before my time I really don't have a use for something like this.

Re: Unpublished Early Demo Footage Of The Getaway 1 & 2 Has Appeared Online

JayJ

This series was one of the most impressive things I saw back in the early days of PS2 when they were showing off demos for it. The first game turned out to be excellent, probably one of my all-time favorite PS2 games. A shame the sequel wasn't as good, I would have loved to see what they could have done with this on more advanced hardware. The third game is one of those games that got cancelled where I always wondered what could have been.

Re: Anniversary: Nokia's N-Gage Turns 20 Today

JayJ

@samuelvictor Yeah I have one of those Japanese Game Boy Light models, which is essentially just a GB Pocket with a front light that takes AA batteries. It's honestly one of my all-time favorite classic handhelds, something about that crisp black and white with the light-blue lighting and contrast adjust wheel, it's aged incredibly well IMO.

Re: Anniversary: Nokia's N-Gage Turns 20 Today

JayJ

@Poodlestargenerica What?! The GBP was arguably one of the best handheld consoles ever made. Rock solid reliable build quality, super simple, easy to use, very affordable, relatively compact design, properly focused on gaming, and it also had one of the greatest libraries ever seen. It basically helped establish the standards that every handheld console followed in.

You would have to be smoking something funky to suggest the N-Gage of all things was any better.

Re: Anniversary: Nokia's N-Gage Turns 20 Today

JayJ

@Tasuki I think this was one of those ideas that was truly ahead of it's time. So ahead of it's time they really lacked the design capabilities needed to make it work. Like the mobile phone market simply wasn't ready for a gaming focused device, nor was it really capable of making mobile phones and handheld consoles work well together.

Re: Anniversary: Nokia's N-Gage Turns 20 Today

JayJ

To this day I still think this is the worst handheld game console of all time. It had some good ideas and a few good games, and good graphics for it's time, but it has aged incredibly poorly, worse than anything I can think of, and I think the bad outweighed the good.

Re: Could MiSTer Rival MARS FPGA Be The New King Of Retro Gaming?

JayJ

@bryce951 Yeah this looks like something I would actually buy. Problem with the mister is that it just comes off as hardware for people who like to mod, work on, and build their own hardware. This looks more like the type of thing where I can just buy it, and it would just work.