@electrolite77 You couldn't be more wrong, Sega of Japan wanted to have nothing to do with the 32X, it was entirely a product of Sega of America. It is no secret how Sega of Japan was busy developing the Saturn at the time while Sega of America was focused on the 32X. The only real issue is the lack of communication between the two, if Sega of Japan was working more closely with Sega of America I doubt the 32X would have ever gone beyond the concept stage.
@TheWhiteFalcon Anybody who tries to put the 32X on a pedestal or defend Sega of America is somebody who has no real knowledge of how everything really went down, and should be ashamed.
@joey302 Nobody should ever blame Sega of Japan for the downfall of Sega during this period. It was all Sega of America that caused Sega's downfall during the mid-late 90's. Sega of America was always responsible for all of the bad decisions that happened with Sega during that period, and they made the 32X, one of the worst pieces of gaming hardware ever developed, when Sega of Japan was working on the Saturn.
I think the Saturn vs the 32X says everything that needs to be said about Sega of Japan vs Sega of America. Sega of Japan was responsible for everything that everyone loved about Sega, while Sega of America was responsible for everything that everyone hated about Sega.
@Sakura7 The plug situation was so ridiculously bad that Sega wound up releasing an official power strip for the Genesis designed for adding a 32X and Sega CD.
The funny thing about all this is how the Sega CD actually worked and it was actually a great platform that had a lot of great games. It wasn't until Sega released the CDX that they finally had a console designed around Sega CD, but most people were using the Genesis attachment.
Ah yes, the 32X, what is quite possibly the most unreliable gaming hardware ever made. Legend has it that a lot of them didn't work straight out the box when they were new. I know these days it is nearly impossible to find one that works.
Can't say anyone is really missing out on much. It only had one interesting Knuckles game and not much else that wasn't better played elsewhere. It is easily one of the worst consoles ever made, could be the absolute worst considering how unreliable it was.
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Re: Hardware Classics: Unpacking The 32X, Sega's Most Catastrophic Console Failure
@Mr_Pepperami Oh wow the Jaguar CD, now there is something that is both obscure and terrible and arguably more so than the 32X, quite the feat.
Re: Hardware Classics: Unpacking The 32X, Sega's Most Catastrophic Console Failure
@electrolite77 You couldn't be more wrong, Sega of Japan wanted to have nothing to do with the 32X, it was entirely a product of Sega of America. It is no secret how Sega of Japan was busy developing the Saturn at the time while Sega of America was focused on the 32X. The only real issue is the lack of communication between the two, if Sega of Japan was working more closely with Sega of America I doubt the 32X would have ever gone beyond the concept stage.
Re: Hardware Classics: Unpacking The 32X, Sega's Most Catastrophic Console Failure
@TheWhiteFalcon Anybody who tries to put the 32X on a pedestal or defend Sega of America is somebody who has no real knowledge of how everything really went down, and should be ashamed.
Re: Hardware Classics: Unpacking The 32X, Sega's Most Catastrophic Console Failure
@joey302 Nobody should ever blame Sega of Japan for the downfall of Sega during this period. It was all Sega of America that caused Sega's downfall during the mid-late 90's. Sega of America was always responsible for all of the bad decisions that happened with Sega during that period, and they made the 32X, one of the worst pieces of gaming hardware ever developed, when Sega of Japan was working on the Saturn.
I think the Saturn vs the 32X says everything that needs to be said about Sega of Japan vs Sega of America. Sega of Japan was responsible for everything that everyone loved about Sega, while Sega of America was responsible for everything that everyone hated about Sega.
Re: Hardware Classics: Unpacking The 32X, Sega's Most Catastrophic Console Failure
@Sakura7 The plug situation was so ridiculously bad that Sega wound up releasing an official power strip for the Genesis designed for adding a 32X and Sega CD.
The funny thing about all this is how the Sega CD actually worked and it was actually a great platform that had a lot of great games. It wasn't until Sega released the CDX that they finally had a console designed around Sega CD, but most people were using the Genesis attachment.
Re: Hardware Classics: Unpacking The 32X, Sega's Most Catastrophic Console Failure
Ah yes, the 32X, what is quite possibly the most unreliable gaming hardware ever made. Legend has it that a lot of them didn't work straight out the box when they were new. I know these days it is nearly impossible to find one that works.
Can't say anyone is really missing out on much. It only had one interesting Knuckles game and not much else that wasn't better played elsewhere. It is easily one of the worst consoles ever made, could be the absolute worst considering how unreliable it was.
Re: Legendary Cover Artist Bob Wakelin Passes Away
...back when covers truly had art on the cover. Rest in peace.
Re: Feature: Neo Geo's First Flash Cart Is Here, So What Now For Switch-Owning SNK Fans?
Considering how expensive and rare the original hardware is I doubt anyone besides the kind of serious collectors who already have one will care.
Re: Hardware Review: Sega's Heritage Deserves Better Than The Mega Drive Ultimate Portable
I'll just stick with the existing Genesis collections.