Comments 110

Re: MAME Set To Introduce Changes To Its System Requirements & "The Frequency Of Releases"

RextheSheep

@ruiner9 Honestly given how many people run MAME cabinets with old PCs that aren't connected to the internet, it'll surely inconvenience someone. Although on the other hand, I doubt those people are keeping MAME up to date anyway.

The old versions remain for anyone keeping MAME running on retro setups regardless. – Although to be honest, it may be a better idea in the long run to install Linux on that bad boy.

Re: Looks Like Zool Is The Latest '90s Mascot To Get A Revival

RextheSheep

I've always had a soft spot for Zool. I particularly like the Sega Master System and Game Gear versions.

Urbanscan btw is Ian Stewart's company and the rights holder of a lot of the Gremlin Graphics back catalogue. It's been around for a while and they've put the name on all sorts of things, some new games, mostly re-releases.

Re: Native PC Ports Of PS2 Games Could Be On The Way Thanks To New Recompilation "Experiment"

RextheSheep

@X68000 Well, you can decompile anything. So long as machine code was built from a compiled language, it can be decompiled. We've had reverse engineering tools to facilitate this for decades.

What these static recompilation tools do is provide a framework to facilitate the porting from one architecture to another without the immediate need for the original source code or a full decompilation. That it can be partially automated to this degree is why it's so exciting to people.

Re: Cancelled Arcade Game 'Chimera Beast' Is Finally Getting A Release Thanks To The Polymega Collection Series

RextheSheep

Oh, cool that it has both the arcade and console versions of Sol Divide. I recall that people quite liked the arrange mode in Sol Divide which acts somewhat like a rogue-lite RPG.

Unfortunately the American PS1 version of Sol Divide removed the ability to save which makes that arrange mode somewhat useless, but I imagine that's not an issue here. (Assuming it's using the Japanese version, or offers save states maybe.)

Re: With Mario Kart 64's Dreamcast Port Almost Ready, It Seems Another N64 Gem Is Making The Jump

RextheSheep

I have to admire how willing Dreamcast developers are to show games in this early of a state. Showing that they have something up and running but not even remotely ready for primetime is a rare "peek behind the curtain" that I feel can really help non-developers understand what really goes into these fan-made ports.

With that aside, impressive work from this developer yet again!

Re: Developer Of SNES DOOM Defends The Tech Behind Limited Run's 2025 Update

RextheSheep

@Razieluigi Yeah, that's a fair point and I think where I start losing interest myself. It is arguably emulating a fictional chip that could have been developed back then, but that doesn't change your argument at all. (If anything it means it took about 30 years for "SuperFX 3" to become commercially viable, lol.)

It's still very cool either way. No doubt a dream project for Randy Linden.