@ruiner9 Honestly given how many people run MAME cabinets with old PCs that aren't connected to the internet, it'll surely inconvenience someone. Although on the other hand, I doubt those people are keeping MAME up to date anyway.
The old versions remain for anyone keeping MAME running on retro setups regardless. – Although to be honest, it may be a better idea in the long run to install Linux on that bad boy.
@Babybahamut There were versions of the original game that lacked the product placement even back in the day, so it's not necessarily an integral part of the Zool experience.
I've always had a soft spot for Zool. I particularly like the Sega Master System and Game Gear versions.
Urbanscan btw is Ian Stewart's company and the rights holder of a lot of the Gremlin Graphics back catalogue. It's been around for a while and they've put the name on all sorts of things, some new games, mostly re-releases.
Infidelity you madman, I am totally here for this!
@PKDuckman I do like the modern collection, but Infidelity's 2023 port on real SNES hardware does have substantially lower input lag, especially compared to the Switch version of Legacy Collection. They also have reduced slowdown, not just reduced flicker.
Honestly very impressive! I've had a sour opinion on games made with GB Studio in the past, but developers clearly can get a lot out of it with a little bit of effort. This looks super authentic!
@Madbury I guess one way you could look at it is that having support for this means that homebrew developers could start targeting it.
Granted, that's me assuming that the second stick is also directly addressable by software, and not just remapped by the controller as it appears to be. I'm not sure if that would even be possible.
@X68000 Well, you can decompile anything. So long as machine code was built from a compiled language, it can be decompiled. We've had reverse engineering tools to facilitate this for decades.
What these static recompilation tools do is provide a framework to facilitate the porting from one architecture to another without the immediate need for the original source code or a full decompilation. That it can be partially automated to this degree is why it's so exciting to people.
Completely anecdotal, but I still maintain this game would have been received slightly better if they didn't call it "Quest 64" in America. Most people my age I talk to who played this game as Holy Magic Century actually look back fondly on it.
Looks fun enough, I'll keep an eye on it for sure. But I gotta say, you really take for granted how important it is to get the protagonist's look right. The art in general isn't doing much for me.
This really is primarily a single screen tech demo to see if such an effect could be possible on the Mega Drive and Genesis, not "some foundations of a potential port" of DKC2.
Oh, cool that it has both the arcade and console versions of Sol Divide. I recall that people quite liked the arrange mode in Sol Divide which acts somewhat like a rogue-lite RPG.
Unfortunately the American PS1 version of Sol Divide removed the ability to save which makes that arrange mode somewhat useless, but I imagine that's not an issue here. (Assuming it's using the Japanese version, or offers save states maybe.)
I appreciate that Retro Games Ltd has been including modern games on these lately.
Including the brand new port of The Settlers II is honestly a power move – the game needs an accelerator to run well/at all if I recall, so this is a compelling option. This was already my most anticipated product of theirs, but that just sweetens the deal.
Cool! I wouldn't call this game a masterpiece or anything, but it's similar enough to the likes of Valis and Castlevania so it definitely warrants a shout.
I have to admire how willing Dreamcast developers are to show games in this early of a state. Showing that they have something up and running but not even remotely ready for primetime is a rare "peek behind the curtain" that I feel can really help non-developers understand what really goes into these fan-made ports.
With that aside, impressive work from this developer yet again!
@Razieluigi Yeah, that's a fair point and I think where I start losing interest myself. It is arguably emulating a fictional chip that could have been developed back then, but that doesn't change your argument at all. (If anything it means it took about 30 years for "SuperFX 3" to become commercially viable, lol.)
It's still very cool either way. No doubt a dream project for Randy Linden.
@Exerion76 The cartridge is designed and developed by Bitmap Bureau, who made Xeno Crisis, something stated in both of Time Extension's articles. Bitmap Bureau have a good and proven track record with this. It's not just "LGR".
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Re: "Prepare For The PS2 Fanboy Meltdown" - Here's Resident Evil 4 Running On Dreamcast
Finally Dreamcast can join in on what us Zeebo true believers have been enjoying for decades.
Re: "No Point In Keeping It Under Wraps Any Longer" -This New Emulator "Ports" Game Boy Titles To The GBA
Very cool. And funnily enough, I've actually been dreaming of this.
Re: Obscure Mega Man Game Given The Game Boy Remake "Nobody Asked For"
Oh, this is beautiful!
Re: Random: The Guy Behind The Disasterous 'SuperSega' Is Back, And He Wants To Sell You A Wooden PC
Wood's back lately, y'know. Tons of new PC cases have real wood accents, so it's not the craziest idea. At least, in a vacuum it wouldn't be.
… "Compuwood"?
Re: MAME Set To Introduce Changes To Its System Requirements & "The Frequency Of Releases"
@ruiner9 Honestly given how many people run MAME cabinets with old PCs that aren't connected to the internet, it'll surely inconvenience someone. Although on the other hand, I doubt those people are keeping MAME up to date anyway.
The old versions remain for anyone keeping MAME running on retro setups regardless. – Although to be honest, it may be a better idea in the long run to install Linux on that bad boy.
Re: Two New "Jaleco Sports" Collections Are Out Today, Bringing Even More SNES & NES Games To PS5 & Switch
Including the Korean Super Comboy version is a good get!
Re: Looks Like Zool Is The Latest '90s Mascot To Get A Revival
@Babybahamut There were versions of the original game that lacked the product placement even back in the day, so it's not necessarily an integral part of the Zool experience.
Re: Looks Like Zool Is The Latest '90s Mascot To Get A Revival
I've always had a soft spot for Zool. I particularly like the Sega Master System and Game Gear versions.
Urbanscan btw is Ian Stewart's company and the rights holder of a lot of the Gremlin Graphics back catalogue. It's been around for a while and they've put the name on all sorts of things, some new games, mostly re-releases.
Re: Random: The Internet Dunks On Ex-WWE CEO For Claiming PSP Was "The Beginning Of Life On The Go"
Yeah that's not right. But it played a mean game of WWE SmackDown vs Raw though.
Re: "Let's See How This Goes" - Mega Man 2 Could Soon Be Getting The Proper SNES Upgrade We've All Been Waiting For
Infidelity you madman, I am totally here for this!
@PKDuckman I do like the modern collection, but Infidelity's 2023 port on real SNES hardware does have substantially lower input lag, especially compared to the Switch version of Legacy Collection. They also have reduced slowdown, not just reduced flicker.
Re: Phoenix Wright Has Been Demade For The Game Boy
Honestly very impressive! I've had a sour opinion on games made with GB Studio in the past, but developers clearly can get a lot out of it with a little bit of effort. This looks super authentic!
Re: This Dreamcast Controller Fixes One Of The Console's Biggest Shortcomings
@Madbury I guess one way you could look at it is that having support for this means that homebrew developers could start targeting it.
Granted, that's me assuming that the second stick is also directly addressable by software, and not just remapped by the controller as it appears to be. I'm not sure if that would even be possible.
Re: Ex-Xbox Icon Larry "Major Nelson" Hryb Joins Commodore International
Didn't expect that! Seems like it'll be a good role for him.
Re: Everyone's Favourite PSP Emulator Just Got Even Better
@KingMike I am aware of at least one other, although I haven't checked in on it in 14 years and even at the time PPSSPP was already way ahead of it.
Also there is, like, the official PSP emulators Sony has utilised for various PlayStation systems, I guess.
Re: LucasArts Emulator DREAMM Adds Support For A Bunch Of Old Star Wars Games In "Major" Update
@Gravyc Apparently Shadows of the Empire is also supported, it just wasn't new for this update.
Re: Evercade Range Expands With Two New Carts And A Banjo-Kazooie-Packing Super Pocket
Wonder if you can choose which Conker's Pocket Tales to play, or if it's stuck on GBC mode only.
Re: Community Challenge: How Far Can You Get In Ghosts 'N Goblins NES Without Taking A Hit?
Oh I'm bad at this one. I keep wanting to try and get good at these games though.
Re: Native PC Ports Of PS2 Games Could Be On The Way Thanks To New Recompilation "Experiment"
@X68000 Well, you can decompile anything. So long as machine code was built from a compiled language, it can be decompiled. We've had reverse engineering tools to facilitate this for decades.
What these static recompilation tools do is provide a framework to facilitate the porting from one architecture to another without the immediate need for the original source code or a full decompilation. That it can be partially automated to this degree is why it's so exciting to people.
Re: Anbernic's New Controller Has A Built-In HD Screen, Capacitive Sticks And (Gulp) A Heart Rate Alarm
Long live the PS3 boomerang controller!
Re: Argonaut Has An "Exciting Announcement" Coming "Very Soon"
It's gotta be Buck Bumble!
Re: Holy Magic Century, Batman! The Infamous Quest 64 Is Being Recompiled For PC
Completely anecdotal, but I still maintain this game would have been received slightly better if they didn't call it "Quest 64" in America. Most people my age I talk to who played this game as Holy Magic Century actually look back fondly on it.
Re: "The World Needs More Games Like This" - Atari CEO's Best Game Of 2025 Proves He Has Impeccable Taste
My man! Love this game.
Re: BitBeamCannon's Latest Neo Geo & Sega Genesis Game Is Mega Man In Everything But Name
Looks fun enough, I'll keep an eye on it for sure. But I gotta say, you really take for granted how important it is to get the protagonist's look right. The art in general isn't doing much for me.
Re: The Spectrum Is Getting A New Collector's Edition In White, Complete With A Printer
Tiny thermal printers, my one weakness!
Re: Fans Are Working On A New Online Multiplayer Mod For The Rockstar Classic 'Bully'
Oh this looks beautifully janky!
Re: Donkey Kong Country On The Sega Genesis? Not Quite, But Feel Free To Dream Regardless
This really is primarily a single screen tech demo to see if such an effect could be possible on the Mega Drive and Genesis, not "some foundations of a potential port" of DKC2.
Re: The Battle Arena Toshinden Trilogy Is Coming To Modern Platforms
Dude, holy crap! I wasn't expecting to see this today, or ever. Coincidentally I've actually been on the verge of another Battle Arena Toshinden kick.
I have the originals so I'm kinda good, but I expect my partner who collects Switch games will totally be keeping an eye out for this.
Re: Random: 27 Years Later, A Secret Code For Saturn's Castlevania: Symphony Of The Night Has "Broken" Speedruns
I mean, obvious jokes aside: you never gain control, so the run never starts. It's that simple, surely.
In any case, what a great discovery!
Re: 21 Years After Its Original Release, Splinter Cell Pandora Tomorrow Has Quietly Landed On Steam
This is awesome. I do appreciate the occasions when Ubisoft goes to this length keeps their classics available. I just wish they were DRM free. 😅
Re: Mortal Kombat Kollection Devs Still Won't Say If This SNES "Holy Grail" Is Included
I'm still dubious on whether Nitro ever actually existed or not.
Re: Random: "F**K YOU, DANIELLE!" - NSFW Fighting Game Variable Geo's English Translation Has Equally NSFW Patch Notes
A "hello hacker f◼️◼️◼️er" for a new age.
Re: "Amiga Lives!" - Apollo A6000 Promises To Pick Up Where Commodore Left Off
Ah, es un pollo. 🐔
Re: "This May Be One Of The Rarest I-Mode Games Preserved So Far" - A Lost DoDonPachi Game For Japanese Phones Has Just Been Recovered
Man, DoDonPachi fans are eating good!!
Re: Cancelled Arcade Game 'Chimera Beast' Is Finally Getting A Release Thanks To The Polymega Collection Series
Oh, cool that it has both the arcade and console versions of Sol Divide. I recall that people quite liked the arrange mode in Sol Divide which acts somewhat like a rogue-lite RPG.
Unfortunately the American PS1 version of Sol Divide removed the ability to save which makes that arrange mode somewhat useless, but I imagine that's not an issue here. (Assuming it's using the Japanese version, or offers save states maybe.)
Re: Random: "Surely They're Trolling" - After The NES-Cart-In-A-SNES Debacle, The BBC Marks Windows 95's 30th With An Apple Mac
Oh yeah whoever put the set together definitely taking us for a ride at this point.
Re: EGGCONSOLE Versions Of 'Fray' And 'Brandish Renewal' Are Being Removed From The Switch eShop
That's concerning. If it's a rights issue or something, I hope it's something they can work out.
Re: MagicX's 2025-2026 Roadmap Reveals A 3DS-Style Device Is On The Way
Rocking the Game Boy Color "Shock 'n' Rock" look. 😛
Re: Revived Game Publisher Acclaim Is Teasing A "Big" Announcement For Next Week
@Razieluigi Incidentally the LJN brand is actually back, too. In the world of toys, not video games, though.
Re: Retro Games Ltd's Full-Size Amiga Replica 'THE A1200' Resurfaces At Gamescom
I appreciate that Retro Games Ltd has been including modern games on these lately.
Including the brand new port of The Settlers II is honestly a power move – the game needs an accelerator to run well/at all if I recall, so this is a compelling option. This was already my most anticipated product of theirs, but that just sweetens the deal.
Re: The SNES Platformer Psycho Dream Is Coming To PC & Modern Consoles, With English Text
Cool! I wouldn't call this game a masterpiece or anything, but it's similar enough to the likes of Valis and Castlevania so it definitely warrants a shout.
Re: Review: MagicX Zero 40 - Come For Nintendo DS Emulation, Stay for TATE Coin-Ops
Should be splendid for a spot of Crossy Road.
Re: Nightdive Studios Latest Release Resurrects The '90s FPS Classics Heretic + Hexen
I'm so freaking happy, man. I've been waiting for this for a while.
My partner and I got the free upgrade on PC. I'm definitely going to try this out once I have the time.
Re: Poll: How Do You Pronounce "Amiga"?
Es una Amiga, of course.
Re: With Mario Kart 64's Dreamcast Port Almost Ready, It Seems Another N64 Gem Is Making The Jump
I have to admire how willing Dreamcast developers are to show games in this early of a state. Showing that they have something up and running but not even remotely ready for primetime is a rare "peek behind the curtain" that I feel can really help non-developers understand what really goes into these fan-made ports.
With that aside, impressive work from this developer yet again!
Re: Isometric Classic Lumo Is Being Ported To The Amiga
Oh, I love Lumo! I've actually been thinking of going back for another playthrough.
I guess a "demake" for Amiga is something of a homecoming.
Re: Anniversary: Duke Nukem Forever Is Now One Duke Nukem Forever Dev Cycle Old
It feels like this game came out forever ago now. I guess, in a manner of speaking, it has.
Re: Talking Point: If You Think AI Can Make SNES Games, We Have Some Magic Beans We'd Love To Sell You
I'm just going to point out that a retro game based on The Lord of The Rings does, in fact, exist. Several, even, including one on Super NES.
Probably obvious to us, but evidently not to everyone if that embedded tweet is any indication.
Re: Expect Digital Eclipse And Nightdive Studios To Work Together "A Lot More" In The Future
These have long been two of my favourite developers, so I'm very intrigued by what they could do together!
Re: Developer Of SNES DOOM Defends The Tech Behind Limited Run's 2025 Update
@Razieluigi Yeah, that's a fair point and I think where I start losing interest myself. It is arguably emulating a fictional chip that could have been developed back then, but that doesn't change your argument at all. (If anything it means it took about 30 years for "SuperFX 3" to become commercially viable, lol.)
It's still very cool either way. No doubt a dream project for Randy Linden.
Re: Developer Of SNES DOOM Defends The Tech Behind Limited Run's 2025 Update
@Exerion76 The cartridge is designed and developed by Bitmap Bureau, who made Xeno Crisis, something stated in both of Time Extension's articles. Bitmap Bureau have a good and proven track record with this. It's not just "LGR".