@pocketmoon I dunno why people even care the assets are the least important thing in a game for me.the mechanics are far more important. Nice art and music are just nice to have. I don’t get why you have a problem with stuff that otherwise wouldn’t exist being done by people in their free time and not even being charged for. It’s just a tool some people hated DAW”s but they enabled more people to do what they enjoy it’s the same here. Just because something is done by a machine doesn’t make it any different from a human making an inspired by game.
@Onthejazz It specifically isn’t supporting the team. They don’t even accept donations. More than likely they are exactly the same as the coloured ones on AliExpress.. (If the whole thing was done in the west it would either have to be done by hand or the price would be much higher.)
They have been on AliExpress for a while and are half that price. (Injection Molded case that seems to fit fine.). The n64 open source one is similarly available.
(I wouldn’t get the clone other flash carts that are reverse engineered but for open source stuff I think it is fine. 8bitdo stuff from the official store is significantly cheaper as well along with all the emulation handhelds I got a trim up smart pro s for about £50).
@Bakamoichigei I used to be against AliExpress but recently I have been using them more than Amazon not for repro carts but misc tech from the creators official store (8bitdo / Xiaomi etc) and a DsPico (Locally all I could find was really crappy 3D Printed cases but the AliExpress one I got was quite decent.) Even if I do lose at some point with one item I will still be up financially overall. (I don’t think I would buy a clone of a none open source flashcart from them unless it had been out of stock for ages and it was the only option.)
@Thad I understand I am expecting similar problems to that with my old Steam games on Project Helix. (Quite a few of the best ones are delisted though so I am not too hopeful unless it has Steam in some unrestricted part. I did get most of the Loki Software Linux games but I guess expecting ongoing maintenance was never realistic for Linux games and it needs it for the same reason iOS/ipadOS stuff does or it just breaks.)
Were they ever legendary ? I enjoyed the Neo Geo sports games in the Arcades but nothing more primitive than that really. (I had some Master System sports games but the only one I kept was Super Kick Off the rest I traded with a friend who had loads of really good but less available stuff like Phantasy Star and Psycho Fox). I guess NES Ice Hockey wasn’t too bad. Never played the SNK NES baseball game.
@gojiguy Sometimes there is no choice apparently there is no drm on Hades or Hades 2 but for whatever reason they won’t add it to GoG. (There is no DRM because the devs explicitly suggest just copying the directory.) I do buy the odd thing from GoG because I find Steam so spammy. But mostly I am happy I can get 60fps console versions now. (I did use Steam when it was PC or crappy 30fps 360/Xbone versions.)
@Thad I have games that have a proper native Linux version on GoG. I don’t even keep Steam installed anyone because it is so spammy. (I did use it when it was the only way to get 60fps versions of games in the 360/Xbone era.) I have over 1000 games on it but I prefer consoles as long as I can get 60fps and no slowdown.
@Moroboshi876 Maybe lost money with SEGA Ages (Perhaps M2 are really expensive or they want too much for it to make sense for hamster to take the risk.) It seems a waste when hamster could probably do the best job for a Naomi/atomiswave emulator (Which SEGA themselves could likely get cheap access to to rerelease the DC catalog.) I think model 1,2,3 and Titan emulation is far more difficult.
Does anyone know any decent none commercial sites ? (I used to love Zophers Domain). I suspect there are but due to not bothering with seo or clickbait they are probably hard to find. The PC Engine Bible was another interesting site.
I am not sure what my opinion is about Evercade. I do want to play the Neo Geo Carts in AES mode (I prefer hamsters emulation but prefer the 5 credits setup.) The screen is too small for me on the Neo Geo super pocket for me I don’t like the fact that Metal Slug X is only on that either. The Rom selection on the Evercade Alpha seems very tight. (I might have gotten the Tatio one if it had the selection of games on the Tatio Super Pocket.) If I ever see the Capcom exp new I would pick that up straight away. I am not as anti digital as some Evercade supporters.
Incase anybody has been waiting for it cotton reboot on Switch is finally back on sale (70% off). I have the cart but haven’t played it much due to only wanting one credit. (Been playing the arcade archives version but the X68000 version is nicer visually.)
@gingerbeardman It has a 60 tops not so it is 50% faster in theory than the raspberry pi AI Hat 2+ the difference is the AI has 8Gb of separate DRAM but this uses system RAM (But can have up to 32GB). Looks like it is designed for people messing around with open claw and stuff like that. It depends on its cost whether it will be useful. You can fit a decent model in 32GB.
Is selling Neo Geo homebrew quite a safe bet due to the nature of collectors for those systems ? I have yet to see even a mediocre title not be sold out when I have seen it after the fact. (At £400;a copy you need a lot less sales or ? I got the Dreamcast ports of a few when that was a thing but I didn’t find any of them all that great.)
@OneArmedGiant Have they stated that already ? I am not bothered about digital only for new games but they have put a lot in to backwards compatibility and quite a bit of that is currently disk only. Xbox is the system that I have the least issues with is at the moment. (The lowest input lag and the best VRR implementation are more important than anything else to me. )
I am still looking for something to play my Evercade Neo Geo carts on (My Super Pocket’s screen is too small and doesn’t allow AES mode at the moment.) I nearly got the Tatio Bartop cabinet but there wasn’t enough built in I liked the look of. (They all seem very tight with games compared to the Super Pockets).
Be interested in how the scaling effects will be done I think the pce Arcade cdrom used a resolution change to sort of approximate it for some Neo Geo ports.
The 3DS version got 6/10 at Nintendolife (It wasn’t that bad. The 3DS Sonic Generations and 3DS Lost World were bad.) I would rather SEGA make stuff for a single platform than trying to make everything portable. I enjoyed the Wii U Sonic Lost World. (And the Apple Arcade one.)
The bar is very high for me to get involved with something via crowdfunding. (So far it has always been niche hardware that I really wanted and not fpga proper asics.) For other stuff I would rather spend more once it exists rather than gamble on it. I would consider backing a few Riscv things if the IP was going to be open source. (The best performing Riscv stuff is proprietary.) Even then to do it justice it would have to be on a modern process node. I would prefer the whole thing integrated like Apples M chips but I would take a mini itx board. I am not paying for some companies r&d for a proprietary design though.
@Tenore It would be okay if they only trained on mit/bsd etc licensed code. It was licensed with the intent that it could be used however someone wanted. When it just uses what it finds online it has the same issues as anything else (art or text etc). GPL gave us quite some good but it is becoming less and less useful.
@mariteaux It is no different training closed models on GPL code than training models on anything else publicly available online. You can only use that code if your code is also under a compatible license. There are plenty of quite big projects that are available under GPL or a commercial license. Either AI’s should respect copyright or they shouldn’t but the exact same laws that govern art put on some random website are the same ones that govern software unless there is a specific license that gives you certain rights. The source code is available for Unresl but if someone used it to recreate a permissively licensed version that would be a joke and that is the sort of thing that is starting to happen at the moment.
@BulkSlash People releasing free software (Copyleft) have some legitimate concerns. They gave away their code with conditions attached that are ending up being made a mockery of.
I have never bothered with them when I looked at it the total cost was going to be obscene to the UK. I would not want to wait a year or more to play something either. Life is too short for me to buy this sort of stuff to sell on.
My Myoo mini dpad is not quite right already. The only better quality replacement costs pretty much the same as I paid for the full device for me if I want to import it.
@NatiaAdamo In practice it wasn’t used that differently. Only the megadrive 68k could access the video hardware directly. The megacd sprite hardware came with significant limitations for that reason. Hopefully we get some homebrew that really gets the best possible out of it. (Don’t think it will be as much as you would expect from e.g a dual 68k Arcade board though.)
@Thad What do you suggest instead ? If you are good enough at something it is already possible to get royalties from stuff. But if you are doing something that many people can do I don’t see the reason for it. I don’t see how giving everyone a stake in everything they create as part of a job is workable.
@GordonBennet Because it can quickly work out what you are bothered about without having to read 30 reviews or whatever. There are certain things that happen often with Switch games that are not mentioned that frequently by reviewers. (But are generally mentioned somewhere throughout metacritic). It’s pretty easy and it only has to be done once setting the preferences. (The old methods of downloading pages and searching the text have become increasingly less practical over time.)
I am not that bothered about stuff being work for hire. Most work done in any field is work for hire. I guess he is comparing to Actors/ Directors who get royalties but those type of situations are few and far between. There is probably a few people who manage that in games. Out of the things wrong with IP laws it’s not high up in terms of what bothers me. The implementation is what makes a game good or not.
I am more bothered about the way that one company gets the full rights to something originally developed using public money I think that is really unfair.
I care more about people who invent games changing scientific advances but I still don’t know how it would be workable if they had to be given royalties for that.
@Sketcz Those had really bad aliasing and low framerates though. For me if there are jagged lines it is just horrible. It’s like a painting with someone scrawling all over it with a marker pen.
The combination of Perplexity Pro with Gemini 3.1 with thinking does a better job scraping Metacritic for me and pulling out the information I care about into a summary and it also actually reads much better cites its sources. (It has a better grasp of writing than any reviewers I have encountered.) It is better than using a score because it actually goes through the whole review and has learned what I care about. (I prefer any kind of news written like the Financial Times does. I don’t know whether it is lack of ability to write clearly with proper explanations or just choosing a certain style that cares more about filling an article with as many keywords as possible.)
Saying something is vibe coded now is kind of ambiguous because it could be something built from a really vague prompt or something built with codex or Claude code from a really detailed specification. Getting the spec right has always been the most difficult thing anyway.
If you use Photoshop in ChatGPT I wonder if that relies on the AI features that photoshop has (Like being trained on stuff that Adobe has licensed or not ?)
I really do enjoy anything that involves exploration much more when there is a permanent map. (I would even be willing to buy a second Switch 2 if it could be used like a Wiii U gamepad.)
Might give this a shot if it ever gets added to the main code base of anything. I prefer to not use forks if possible.
@Blast16 https://news.xbox.com/en-us/2020/03/16/xbox-series-x-latency I can’t find a reason as to why hamster manages it but others don’t. But it could be that they properly optimize for each platform. (That Xbox tech certainly makes it a lot easier.)
Just read a PC Gamer article from SEGA complaining that they are not selling enough units. What stops me buying more full price day one games from them is the DLC practices. I do get them (Racing Crossworlds/ Shinobi / Sonic x Shadow (Physical and digital)). I would have got quite a few others if I didn’t feel that they were unfair price wise. (hatsune miku (DLC seems to be copying the sims model which I think is super unfair). Puyo Puyp Tetris 2S unfair no upgrade from the 1st which I did get) I might have gone for Super Monkey Ball if it had the right controls like the original Arcade.) iPadOS seems to get much more favourable pricing. (Think the Total War games there have a suitable control scheme, fair price but I don’t like the lack of commitment to keeping stuff working there.)
@lordlad I didn’t know that. I bought a few of them for the convenience of keeping them up to date a while ago. On my iPad I have been using recently RetroArch but I would rather use lightweight medafan based emulators with a proper native port. I guess the AppStore rules prohibit GPL. (But it isn’t enforced unless someone complains which has happened in the past).
Selling a GPL licensed product is allowed and not even frowned upon but you have to make the source code available. (To people who buy the binaries from you.) You can also be really convoluted about it like MikroTik. (Only supply it on physical media and charge a fee and require the same for every update.)
The current fad of taking the test suite of a gpl program and then using that to create another compatible version with a new license I think is far worse.
Nearly all the Robert Broliga emulators are paid apps but fulfil the license I don’t see a problem with that. (You can build APK’s yourself if you want the snes 9x one is completely free due to the license of that.)
Hamster has proved that you don’t necessarily need every release to be a hit. There is not that many different SEGA Arcade Systems. If the cost of doing the lot is quite a bit less than the amount of profit overall it is worth doing. (Bare ROM’s would be fine by me.) If they play as well as hamster or SEGA Ages I am fine with it. (If they use digital eclipse I might get it on Xbox but I wouldn’t touch it on PS or Nintendo.)
I thought about trying hatsune miku until I saw the EA like DLC situation that is a complete joke in terms of its cost so I didn’t bother at all. I have not tried Yakusa because I get the impression that you need to play all of it. I prefer individual games. (And not loads in the same series in a short period of time no matter how much I like it.)
I will get it if the enhanced version is ported to anything current. Is the microcontroller just for the megadrive version ? I thought the ADPCM that the Neo can do is fine quality wise.
The really high quality translations tend to have quite a lot of revisions anyway and need lots of play testing and beta versions to get there. Release early and release often I think is the best way to get stuff done.
I don’t get why people wouldn’t release what they have as is they were going to abandon something like this but it is up to them.
I want the NoProgress DQ VI patch finished but I don’t think it is likely to happen. (I have been known to put bits of money into Open Source to get stuff I want done but I don’t really agree with putting money into stuff that only works with someone else’s copyrighted work.)
I don’t seem to have good luck with these types of t-shirts (End up with the picture all cracked after a short time.)
I did get a few Chipzel t-shirts that were good quality. (At the time I got them because of the announcer in Super Hexagon going off on how great she was and I thought that I should support whatever did the music who didn’t seem to be making a fuss and at the time could have been any gender (It is a woman but it could have been either - It didn’t affect my decision anyway).
@Zeebor15 There is already 2 that I own that hamster has released. (Raiden and Viper Phase One). What is annoying about this current situation is that all of these recent Raiden Fighters games could be done with the same emulator as Viper Phase One.
I don’t get why they didn’t either license hamsters emulator or just put them on Arcade Archives. (Viper Phase One is the same system board and I think very well emulated.)
Only thing I can think of is to force people to pay for all of them. (Maybe hamster won’t license it unless individual titles are in Arcade Archives also.)
I know people don’t like the Accuracy of dotemus versions of these but it cost me about 30 times less so I was quite happy with it for the price. (But that could have been the reason I don’t like these games much.)
I prefer Vertical shmups although I think that doing them on the NES is quite a bit harder but if something like RECCA can exist devs of the calibre implied by the article should be able to do it.
@dodgykebaab I think you are totally right about this. The work they have done is definitely a great step forward they have released it all. It’s playable if people want to. There were loads of SNES JRPG’s that had a great translated script but no working version at all at one point. I don’t understand why people are so ungrateful for something that is blatantly useful.
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Re: "I Know Some People Don't Like This" - Final Fight MD's Latest Project Uses GenAI
@pocketmoon I dunno why people even care the assets are the least important thing in a game for me.the mechanics are far more important. Nice art and music are just nice to have. I don’t get why you have a problem with stuff that otherwise wouldn’t exist being done by people in their free time and not even being charged for. It’s just a tool some people hated DAW”s but they enabled more people to do what they enjoy it’s the same here. Just because something is done by a machine doesn’t make it any different from a human making an inspired by game.
Re: DSpico, The World's First Open-Source Nintendo DS Flash Cart, Is Now Being Sold Commercially
@Onthejazz It specifically isn’t supporting the team. They don’t even accept donations. More than likely they are exactly the same as the coloured ones on AliExpress.. (If the whole thing was done in the west it would either have to be done by hand or the price would be much higher.)
Re: DSpico, The World's First Open-Source Nintendo DS Flash Cart, Is Now Being Sold Commercially
They have been on AliExpress for a while and are half that price. (Injection Molded case that seems to fit fine.). The n64 open source one is similarly available.
(I wouldn’t get the clone other flash carts that are reverse engineered but for open source stuff I think it is fine. 8bitdo stuff from the official store is significantly cheaper as well along with all the emulation handhelds I got a trim up smart pro s for about £50).
Re: Yuzo Koshiro Warns The "Current Global Situation" Could Impact Earthion On Genesis
@Bakamoichigei I used to be against AliExpress but recently I have been using them more than Amazon not for repro carts but misc tech from the creators official store (8bitdo / Xiaomi etc) and a DsPico (Locally all I could find was really crappy 3D Printed cases but the AliExpress one I got was quite decent.) Even if I do lose at some point with one item I will still be up financially overall. (I don’t think I would buy a clone of a none open source flashcart from them unless it had been out of stock for ages and it was the only option.)
Re: More Classic Capcom Titles Have Arrived On Steam, But, Of Course, There's A Catch
@Thad I understand I am expecting similar problems to that with my old Steam games on Project Helix. (Quite a few of the best ones are delisted though so I am not too hopeful unless it has Steam in some unrestricted part. I did get most of the Loki Software Linux games but I guess expecting ongoing maintenance was never realistic for Linux games and it needs it for the same reason iOS/ipadOS stuff does or it just breaks.)
Re: Two New "Jaleco Sports" Collections Are Out Today, Bringing Even More SNES & NES Games To PS5 & Switch
Were they ever legendary ? I enjoyed the Neo Geo sports games in the Arcades but nothing more primitive than that really. (I had some Master System sports games but the only one I kept was Super Kick Off the rest I traded with a friend who had loads of really good but less available stuff like Phantasy Star and Psycho Fox). I guess NES Ice Hockey wasn’t too bad. Never played the SNK NES baseball game.
Re: More Classic Capcom Titles Have Arrived On Steam, But, Of Course, There's A Catch
@gojiguy Sometimes there is no choice apparently there is no drm on Hades or Hades 2 but for whatever reason they won’t add it to GoG. (There is no DRM because the devs explicitly suggest just copying the directory.) I do buy the odd thing from GoG because I find Steam so spammy. But mostly I am happy I can get 60fps console versions now. (I did use Steam when it was PC or crappy 30fps 360/Xbone versions.)
Re: More Classic Capcom Titles Have Arrived On Steam, But, Of Course, There's A Catch
@Thad I have games that have a proper native Linux version on GoG. I don’t even keep Steam installed anyone because it is so spammy. (I did use it when it was the only way to get 60fps versions of games in the 360/Xbone era.) I have over 1000 games on it but I prefer consoles as long as I can get 60fps and no slowdown.
Re: It May Be April Fool's Day, But This Week's Arcade Archives Release Is No Joke
@Moroboshi876 Maybe lost money with SEGA Ages (Perhaps M2 are really expensive or they want too much for it to make sense for hamster to take the risk.) It seems a waste when hamster could probably do the best job for a Naomi/atomiswave emulator (Which SEGA themselves could likely get cheap access to to rerelease the DC catalog.) I think model 1,2,3 and Titan emulation is far more difficult.
Re: Feature: It's Tough Out There, So Check Out These Amazing Websites
Does anyone know any decent none commercial sites ? (I used to love Zophers Domain). I suspect there are but due to not bothering with seo or clickbait they are probably hard to find. The PC Engine Bible was another interesting site.
Re: Feature: It's Tough Out There, So Check Out These Amazing Websites
Removed
Re: We Find Out What The 'Evercade Nexus' Is Tomorrow
I am not sure what my opinion is about Evercade. I do want to play the Neo Geo Carts in AES mode (I prefer hamsters emulation but prefer the 5 credits setup.) The screen is too small for me on the Neo Geo super pocket for me I don’t like the fact that Metal Slug X is only on that either. The Rom selection on the Evercade Alpha seems very tight. (I might have gotten the Tatio one if it had the selection of games on the Tatio Super Pocket.) If I ever see the Capcom exp new I would pick that up straight away. I am not as anti digital as some Evercade supporters.
Re: Classic Cute 'Em Up Series 'Cotton' To Celebrate Its 35th Anniversary With New Japan-Themed Entry
Incase anybody has been waiting for it cotton reboot on Switch is finally back on sale (70% off). I have the cart but haven’t played it much due to only wanting one credit. (Been playing the arcade archives version but the X68000 version is nicer visually.)
Re: Stand Down, ZUIKI's X68000 Z Follow-Up Is A "Mobile PC Optimised For AI Processing"
@gingerbeardman It has a 60 tops not so it is 50% faster in theory than the raspberry pi AI Hat 2+ the difference is the AI has 8Gb of separate DRAM but this uses system RAM (But can have up to 32GB). Looks like it is designed for people messing around with open claw and stuff like that. It depends on its cost whether it will be useful. You can fit a decent model in 32GB.
Re: This Cybernator-Inspired Amiga Title Could Be Coming To Genesis And Neo Geo
Is selling Neo Geo homebrew quite a safe bet due to the nature of collectors for those systems ? I have yet to see even a mediocre title not be sold out when I have seen it after the fact. (At £400;a copy you need a lot less sales or ? I got the Dreamcast ports of a few when that was a thing but I didn’t find any of them all that great.)
Re: The Company Behind Evercade Just Teased A New Console
@OneArmedGiant Have they stated that already ? I am not bothered about digital only for new games but they have put a lot in to backwards compatibility and quite a bit of that is currently disk only. Xbox is the system that I have the least issues with is at the moment. (The lowest input lag and the best VRR implementation are more important than anything else to me. )
Re: The Company Behind Evercade Just Teased A New Console
I am still looking for something to play my Evercade Neo Geo carts on (My Super Pocket’s screen is too small and doesn’t allow AES mode at the moment.) I nearly got the Tatio Bartop cabinet but there wasn’t enough built in I liked the look of. (They all seem very tight with games compared to the Super Pockets).
Re: "I'm Officially Debunking The Myth" - Homebrew Dev Thinks A "Faithful" SNES King Of Fighters Is Possible
Be interested in how the scaling effects will be done I think the pce Arcade cdrom used a resolution change to sort of approximate it for some Neo Geo ports.
Re: Interview: "I Won't Claim It's A Perfect Game" - This Japanese Cult Classic Worth Hundreds Of Dollars Is Getting A Second Chance
I wish when rewind was added the effort was put in to improve performance with it disabled.
Re: "This Is Going To Be The Slowest Sonic Game Ever" - Inside The Tortured Development Of Sonic Boom
The 3DS version got 6/10 at Nintendolife (It wasn’t that bad. The 3DS Sonic Generations and 3DS Lost World were bad.) I would rather SEGA make stuff for a single platform than trying to make everything portable. I enjoyed the Wii U Sonic Lost World. (And the Apple Arcade one.)
Re: "Long Live Retro" - Retro Fighters Wants Fans To Invest In Its Future
The bar is very high for me to get involved with something via crowdfunding. (So far it has always been niche hardware that I really wanted and not fpga proper asics.) For other stuff I would rather spend more once it exists rather than gamble on it. I would consider backing a few Riscv things if the IP was going to be open source. (The best performing Riscv stuff is proprietary.) Even then to do it justice it would have to be on a modern process node. I would prefer the whole thing integrated like Apples M chips but I would take a mini itx board. I am not paying for some companies r&d for a proprietary design though.
Re: Hands On: 8BitDo 64 Bluetooth Controller – Now With Extra N64 Energy
I have one of these, I haven’t opened it yet though.
Re: "AI-Coded Slop, No Thanks" - Animal Crossing's Native PC Port Was Made Using Claude Code
@Tenore It would be okay if they only trained on mit/bsd etc licensed code. It was licensed with the intent that it could be used however someone wanted. When it just uses what it finds online it has the same issues as anything else (art or text etc). GPL gave us quite some good but it is becoming less and less useful.
Re: "AI-Coded Slop, No Thanks" - Animal Crossing's Native PC Port Was Made Using Claude Code
@mariteaux It is no different training closed models on GPL code than training models on anything else publicly available online. You can only use that code if your code is also under a compatible license. There are plenty of quite big projects that are available under GPL or a commercial license. Either AI’s should respect copyright or they shouldn’t but the exact same laws that govern art put on some random website are the same ones that govern software unless there is a specific license that gives you certain rights. The source code is available for Unresl but if someone used it to recreate a permissively licensed version that would be a joke and that is the sort of thing that is starting to happen at the moment.
Re: "AI-Coded Slop, No Thanks" - Animal Crossing's Native PC Port Was Made Using Claude Code
@BulkSlash People releasing free software (Copyleft) have some legitimate concerns. They gave away their code with conditions attached that are ending up being made a mockery of.
Re: "We Know Trust Is Something You Earn Over Time" - Limited Run Games Reveals "Renewed Fan-First Focus"
I have never bothered with them when I looked at it the total cost was going to be obscene to the UK. I would not want to wait a year or more to play something either. Life is too short for me to buy this sort of stuff to sell on.
Re: Anbernic's 'Rotating' Handheld Leaks, Reminds Us Of The Gloriously Crazy Phone Design Boom Of The 2000s
My Myoo mini dpad is not quite right already. The only better quality replacement costs pretty much the same as I paid for the full device for me if I want to import it.
Re: "It's Been A Long Time Coming" - Mega CD Homebrew Development Kit Hits Major Milestone
@NatiaAdamo In practice it wasn’t used that differently. Only the megadrive 68k could access the video hardware directly. The megacd sprite hardware came with significant limitations for that reason. Hopefully we get some homebrew that really gets the best possible out of it. (Don’t think it will be as much as you would expect from e.g a dual 68k Arcade board though.)
Re: Feature: What Naughty Dog Did Was Inexcusable" - Crash Bandicoot And Jak & Daxter Artist Charles Zembillas On Why Independence Is The Key
@Thad What do you suggest instead ? If you are good enough at something it is already possible to get royalties from stuff. But if you are doing something that many people can do I don’t see the reason for it. I don’t see how giving everyone a stake in everything they create as part of a job is workable.
Re: "If That Bothers You, I Understand" - Android Devices Get A Nintendo StreetPass Successor, But Of Course There's A Catch
@GordonBennet Because it can quickly work out what you are bothered about without having to read 30 reviews or whatever. There are certain things that happen often with Switch games that are not mentioned that frequently by reviewers. (But are generally mentioned somewhere throughout metacritic). It’s pretty easy and it only has to be done once setting the preferences. (The old methods of downloading pages and searching the text have become increasingly less practical over time.)
Re: Feature: What Naughty Dog Did Was Inexcusable" - Crash Bandicoot And Jak & Daxter Artist Charles Zembillas On Why Independence Is The Key
I am not that bothered about stuff being work for hire. Most work done in any field is work for hire. I guess he is comparing to Actors/ Directors who get royalties but those type of situations are few and far between. There is probably a few people who manage that in games. Out of the things wrong with IP laws it’s not high up in terms of what bothers me. The implementation is what makes a game good or not.
I am more bothered about the way that one company gets the full rights to something originally developed using public money I think that is really unfair.
I care more about people who invent games changing scientific advances but I still don’t know how it would be workable if they had to be given royalties for that.
Re: Taito's Adorable 'Circus' Variant 'Plump Pop' Bounces Its Way To Modern Consoles This Week
In case anybody is interested there is a selection of Tatio Arcade Archives titles on sale at the moment (I bought 4).
Re: "The Sega Saturn Was Truly Ahead Of Its Time" - Here's Why Modern Games Use 'Dithering' Instead Of Transparency
@Sketcz Those had really bad aliasing and low framerates though. For me if there are jagged lines it is just horrible. It’s like a painting with someone scrawling all over it with a marker pen.
Re: "If That Bothers You, I Understand" - Android Devices Get A Nintendo StreetPass Successor, But Of Course There's A Catch
The combination of Perplexity Pro with Gemini 3.1 with thinking does a better job scraping Metacritic for me and pulling out the information I care about into a summary and it also actually reads much better cites its sources. (It has a better grasp of writing than any reviewers I have encountered.) It is better than using a score because it actually goes through the whole review and has learned what I care about. (I prefer any kind of news written like the Financial Times does. I don’t know whether it is lack of ability to write clearly with proper explanations or just choosing a certain style that cares more about filling an article with as many keywords as possible.)
Re: "If That Bothers You, I Understand" - Android Devices Get A Nintendo StreetPass Successor, But Of Course There's A Catch
@willstancilfan That is the worst decrying something then doing that.
Re: "If That Bothers You, I Understand" - Android Devices Get A Nintendo StreetPass Successor, But Of Course There's A Catch
Saying something is vibe coded now is kind of ambiguous because it could be something built from a really vague prompt or something built with codex or Claude code from a really detailed specification. Getting the spec right has always been the most difficult thing anyway.
If you use Photoshop in ChatGPT I wonder if that relies on the AI features that photoshop has (Like being trained on stuff that Adobe has licensed or not ?)
Re: EmuLnk Turns Your Emulators Into "A Nintendo DS-Style Experience"
I really do enjoy anything that involves exploration much more when there is a permanent map. (I would even be willing to buy a second Switch 2 if it could be used like a Wiii U gamepad.)
Might give this a shot if it ever gets added to the main code base of anything. I prefer to not use forks if possible.
Re: "I Think It Would Be Extremely Difficult" - Don't Expect Sega To Sell Yakuza's Retro Games Individually
@Blast16 https://news.xbox.com/en-us/2020/03/16/xbox-series-x-latency I can’t find a reason as to why hamster manages it but others don’t. But it could be that they properly optimize for each platform. (That Xbox tech certainly makes it a lot easier.)
Re: "I Think It Would Be Extremely Difficult" - Don't Expect Sega To Sell Yakuza's Retro Games Individually
Just read a PC Gamer article from SEGA complaining that they are not selling enough units. What stops me buying more full price day one games from them is the DLC practices. I do get them (Racing Crossworlds/ Shinobi / Sonic x Shadow (Physical and digital)).
I would have got quite a few others if I didn’t feel that they were unfair price wise. (hatsune miku (DLC seems to be copying the sims model which I think is super unfair). Puyo Puyp Tetris 2S unfair no upgrade from the 1st which I did get) I might have gone for Super Monkey Ball if it had the right controls like the original Arcade.) iPadOS seems to get much more favourable pricing. (Think the Total War games there have a suitable control scheme, fair price but I don’t like the lack of commitment to keeping stuff working there.)
Re: "At EA, We Were Voted The Worst Company In America Because Of The End Of Mass Effect"
Bank of America at least treat their employees decently. (I thought the award they won was worst place to work.)
Re: "Grifters Will Grift" - New Android Xbox Emulator Comes Under Fire From Xemu Developer
@lordlad I didn’t know that. I bought a few of them for the convenience of keeping them up to date a while ago. On my iPad I have been using recently RetroArch but I would rather use lightweight medafan based emulators with a proper native port. I guess the AppStore rules prohibit GPL. (But it isn’t enforced unless someone complains which has happened in the past).
Re: "Grifters Will Grift" - New Android Xbox Emulator Comes Under Fire From Xemu Developer
Selling a GPL licensed product is allowed and not even frowned upon but you have to make the source code available. (To people who buy the binaries from you.) You can also be really convoluted about it like MikroTik. (Only supply it on physical media and charge a fee and require the same for every update.)
The current fad of taking the test suite of a gpl program and then using that to create another compatible version with a new license I think is far worse.
Nearly all the Robert Broliga emulators are paid apps but fulfil the license I don’t see a problem with that. (You can build APK’s yourself if you want the snes 9x one is completely free due to the license of that.)
Re: "I Think It Would Be Extremely Difficult" - Don't Expect Sega To Sell Yakuza's Retro Games Individually
Hamster has proved that you don’t necessarily need every release to be a hit. There is not that many different SEGA Arcade Systems. If the cost of doing the lot is quite a bit less than the amount of profit overall it is worth doing. (Bare ROM’s would be fine by me.) If they play as well as hamster or SEGA Ages I am fine with it. (If they use digital eclipse I might get it on Xbox but I wouldn’t touch it on PS or Nintendo.)
I thought about trying hatsune miku until I saw the EA like DLC situation that is a complete joke in terms of its cost so I didn’t bother at all. I have not tried Yakusa because I get the impression that you need to play all of it. I prefer individual games. (And not loads in the same series in a short period of time no matter how much I like it.)
Re: Z.E.N.E.K.O. Is A "High End" Run-And-Gun That Aims To Stand "Shoulder To Shoulder With Metal Slug"
I will get it if the enhanced version is ported to anything current. Is the microcontroller just for the megadrive version ? I thought the ADPCM that the Neo can do is fine quality wise.
Re: "What A Terrible Waste Of Time All Of It Was" - Princess Crown's Original Translation Is Dead
The really high quality translations tend to have quite a lot of revisions anyway and need lots of play testing and beta versions to get there. Release early and release often I think is the best way to get stuff done.
I don’t get why people wouldn’t release what they have as is they were going to abandon something like this but it is up to them.
I want the NoProgress DQ VI patch finished but I don’t think it is likely to happen. (I have been known to put bits of money into Open Source to get stuff I want done but I don’t really agree with putting money into stuff that only works with someone else’s copyrighted work.)
Re: Kumagumi Launches A Range Of Official Raiden Merchandise
I don’t seem to have good luck with these types of t-shirts (End up with the picture all cracked after a short time.)
I did get a few Chipzel t-shirts that were good quality. (At the time I got them because of the announcer in Super Hexagon going off on how great she was and I thought that I should support whatever did the music who didn’t seem to be making a fuss and at the time could have been any gender (It is a woman but it could have been either - It didn’t affect my decision anyway).
Re: Kumagumi Launches A Range Of Official Raiden Merchandise
@Zeebor15 There is already 2 that I own that hamster has released. (Raiden and Viper Phase One). What is annoying about this current situation is that all of these recent Raiden Fighters games could be done with the same emulator as Viper Phase One.
Re: MOSS Responds To "Absolutely Unacceptable" Raiden Fighters Remix Collection Release, Says It's Working On A Fix
I don’t get why they didn’t either license hamsters emulator or just put them on Arcade Archives. (Viper Phase One is the same system board and I think very well emulated.)
Only thing I can think of is to force people to pay for all of them. (Maybe hamster won’t license it unless individual titles are in Arcade Archives also.)
I know people don’t like the Accuracy of dotemus versions of these but it cost me about 30 times less so I was quite happy with it for the price. (But that could have been the reason I don’t like these games much.)
Re: One Of The Best NES Shmups, Changeable Guardian Estique, Is Getting A Sequel
I prefer Vertical shmups although I think that doing them on the NES is quite a bit harder but if something like RECCA can exist devs of the calibre implied by the article should be able to do it.
Re: English Translation Of Cult Dreamcast RPG SEGAGAGA Is Complete, But There's A Catch
@dodgykebaab I think you are totally right about this. The work they have done is definitely a great step forward they have released it all. It’s playable if people want to. There were loads of SNES JRPG’s that had a great translated script but no working version at all at one point. I don’t understand why people are so ungrateful for something that is blatantly useful.