Comments 128

Re: If The Oliver Twins' Ghost Hunters Is The Future Of GenAI Gaming, Then We Have Nothing To Worry About

h3s

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There is a hackathon in San Francisco that is constantly won by someone who is a project manager by trade. (It allows anything and it has some of the world’s best programmers competing).

Loads of people seem to have it in for AI but I think there is a big problem today with games made using Unity and Unreal that the ideas etc are for a game that would be good but they don’t work properly and the teams have no ability to fix it. Anything that assists in a better end product I am all for.

There has always been disruption but I don’t understand why there is so much slop articles just moaning about this sort of stuff. (The way epic and Unity behave is terrible but it is not reported on nearly as much).

At least if I put a time extension article into perplexity.ai then it can usually give me the original sources where the information came from. (That is the absolute minimum that a decent article on anything should always have).

Re: Best Xbox 360 Games Of All Time

h3s

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I never had a 360 but most of the big games I had on Steam. The only really bad port I can think of was Sonic Generations. (Probably there were others but the difference in power at a reasonable cost might have meant that it was less noticeable. I don’t like playing at less than 60fps whether 2D or 3D). I have probably bought more backwards compatible 360 games than any other generation on my Series X. I even now prefer indie games using XNA(Or fNA/monogame) at least on Switch because the end result seems to be if I like the look of it then it will play properly. (Unity/Unreal the opposite seems to be true although they seem better on series X with VRR). I am still hoping for a Midway equivalent to Atari 50. (The 360 Midway collection is not great but it has some decent games.)

Re: Did Somebody Say 'Nintendo 64 Pro'? Watch The Analogue 3D's Overclocked Mode In Action

h3s

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@GravyThief I think that is a big problem. I would be willing to put money into a site that bought all their own stuff (Sites doing a good job more than likely would not be able to get free stuff for very long). Taking emulation mini consoles for example this site only reviews what it gets sent afaict. (I suppose that is part of the deal for the people sending stuff that this is the case.) I would like to know about the variants of the R63S because it has a full open source firmware but there are so many variants.

Re: Review: Neo Geo Arcade 2 (Evercade) - Garou Alone Makes This A Near-Essential Buy

h3s

@Blast16 Problem with that for me as I wouldn’t end up playing it then. (I have cotton reboot on cartridge but end up just playing the Arcade Archives version. Same thing applied to the Streetfighter games in that case I gave away the carts and rebought digital. It takes me ages to find anything- all my carts are just in a bag. Maybe I should get a cart holder like I used to use on 3ds but I am not sure whether I even want to be switching games all the time.)

Re: The Oliver Twins Are Reviving Ghost Hunters Using (Shudder) Generative AI

h3s

Also mod’s use other people’s art. Even real artists take inspiration from other art. Newer Super Mario Bros Wii is amazing but relies on Nintendo IP.

Perplexity at least links to its sources properly. (Time Extension usually only links to itself which is really annoying.)

If the output wouldn’t be treated as copyright infringement looking at 2 pieces of art I think it should be fine.

Re: The Oliver Twins Are Reviving Ghost Hunters Using (Shudder) Generative AI

h3s

I am not so bothered about how stuff looks due to generative AI. I am bothered about how the majority of 2D pixel art unity games don’t play properly at least on Switch. (Even when there are not frame rate drops it never seems to feel right. Graphics and sound I am less bothered about. If it is a case of without gen AI the game couldn’t exist I am okay with it.)

Re: This Early Arcade Shoot 'Em Up From The Developer Behind 'Raiden' Is Finally Coming To Consoles

h3s

I don’t see why it should be more on later systems. It’s annoying me that so many of the Arcade Archives titles don’t respect the Switch setting to use the only present user account also be trivial to submit a new build. (I think that’s what is needed).

I wish there was a mini review of all the decent Arcade Archives games. (It’s difficult to find information about none shmup games from 1990+ I like other genres but other than Sunset Riders I haven’t found anything really great.)

I wish they started doing Naomi/Atomiswave games.

Re: "It's Better Than It's Ever Been" - Beloved Arcade 'Blast From The Past' Just Got A Second Life

h3s

I have never even noticed it (And I go to the piece hall at least once a month). Not often at weekends however. There is another bar/arcade in Halifax but that has also never been open when I have passed it. Called Retro Station. (Looks similar to Arcade Club in that it doesn’t have time limits.) doesn’t have a list of games sadly but there are some decent ones in the background of the website. (Looks much better in terms of the value for money and quantity of games.)

Has anyone been how does it compare to Arcade Club? Any decent IPA’s on draught ?

Re: The Second 'Neo Geo Premium Selection' Title Just Dropped

h3s

What is the difference between European and US AES games? I thought they would be the same. (I know the US MVS bios is different- the only losers use drugs thing etc but I didn’t think the roms were different.) Nobody in their right mind would have ever gone for a PAL Neo Geo. (You would have thought it would have been implemented the same way as the PAL Tg16 but I don’t think it was).

Re: "It Shouldn't Be That Way" - Tetris Company CEO Laments Low Female Representation In The Games Industry

h3s

What does this company actually do ? Just licensing or does it develop its own games ? (I think the Tetris license is badly managed it certainly doesn’t stand for quality). The way it has been dealt with on mobile is even worse than when it was EA.

Looks like that company really doesn’t do anything of value whatsoever. (In fact it seems like much of their activity is actively against the goal of creating better video games. The license seems to go to the worst developers more often than not. I wouldn’t hold a company like this as a good thing to be involved with regardless of whether it was a man or a woman.) The world would be better off without nearly all versions of Tetris. (Then people actually trying to innovate would get more exposure).

Re: "Lost" Gradius Sequel Nemesis '90 Kai Is Getting A Reissue For The X68000 Z

h3s

I am glad I didn’t buy Gradius Origins. (I did buy Arcade Archives - Salamander and it hasn’t clicked. No problems with the emulator or Anything). Only Gradius title I have played for any length of time was the wiiware rebirth. (Tried Arcade Gradius 3 for about half an hour and never really got into the groove of it - this was at Arcade Club).

Re: The Atari Gamestation Go Launches Next Month

h3s

If it can get a RetroArch based custom rom working as well as say the myoo mini and the build quality is good I might get one.

I am more interested in the later Atari/Midway stuff. I wonder how big this iteration of Atari would need to be in order to get WB to license that stuff.

Re: "It Just Hasn't Worked" - Arcade That Raised £3,000 In Two Days Will Close This Month

h3s

I didn’t realise there is actually a none retro properly maintained Arcade in the light in central Leeds. (I passed it and saw some sort of Godzilla VR game there but you could tell the difference between that and Arcade Club. (I doubt £15/£20 will last long there though). Didn’t actually properly look if it has the modern pc based Japanese systems or not. (Website makes it look a bit junk but that Godzilla game looks pretty good).

Re: WipEout's Getting Another Soundtrack This Year

h3s

@manic23 Kind of difficult for me as my Series X or unmodded (But potentially modable) Switch are the only systems I have connected to a good sound setup. (Or a Raspberry pi 400) but there is no source code. There is this that I have just seen. https://github.com/phoboslab/wipeout-rewrite But what assets it needs looks to be a right pita. (I have an iMac i9 with a Radeon VII that should be powerful enough but it’s 5k resolution and I am not certain it will work well. Thanks anyway. (My intel w11 thinkpad I really doubt would be enjoyable at all to use with what you recommend.) Looks like they are all based on some leaked source code. (I would be really interested in someone else’s well chosen tracks linked to some of the effects like Tempest 4000 manages.)