Comments 574

Re: "I Don't Think I'll Collect Another Thing Again" - Prized NES Collection Of Over 860+ NES Games Stolen In Heartbreaking Burglary

Serpenterror

Whoever came to rob him were probably there before and knew about the collection. It could even be someone he knew as well. I'm sadden to say sorry to this guy but yeah it doesn't look like those games are coming back. Whoever steal those probably already made good money off of those on second hand sites like Facebook Marketplace, Amazon, eBay, Etsy, Craigslist, Mercari or at a yard sale or convention somewhere.

Collecting games is a good hobby but the real hurt comes when the collection is loss or steal. I knew this cause I got my PS2 collection steal from me as well back around 2010. Luckily I only got 35 games on it and the best ones already got re-released nowadays on modern consoles so I didn't miss it as much plus I already mod my PS2 so I can still play those games at any time anyways.

Re: "This Moment Has Been Long Awaited" - Terranigma Is Coming To Switch, Switch 2, PS5, Xbox And PC Early Next Year

Serpenterror

While I'm glad they are re-releasing this game, I'm still wondering why they didn't choose to just release it as a collection along with Soul Blazer and Illusion of Gaia. From that trailer it doesn't look like the game is a remastered or a remake (no rework graphics, no true widescreen support, only in 4:3, no remix or rearrange soundtracks, no qol features, etc.) just a straight rom port of the Super Famicom/Super NES game. If that's the case they could easily fit two more games on there. Terranigma is only 4mb and the other two games (Soul Blazer and Illusion of Gaia) are only 2mb each.

Re: Random Game Saturday: Terranigma (SNES)

Serpenterror

I did found a nice English repro cartridge copy of this game which had the 60hz patch to it so that runs great on my Analogue Super Nt. I now had all the Quintet games with the only game left being the garbage that was the Granstream Saga which I will never get cause it's not a Quintet game and isn't even part of the Blazer series.

Re: Wake Up, It Looks Like Terranigma Might Finally Be Getting A Re-Release

Serpenterror

@Sadeness The Granstream Saga was not made by Quintet, it's made by some of the creator that use to be part of Quintet. There's a difference. It's similar to Playtonic of Yooka-Laylee who had people that use to work at Rare and help created Banjo-Kazooie, yes Yooka-Laylee was made by some of the same people but it's not part of Banjo-Kazooie or Rare just like this Granstream Saga is not part of Enix and the Blazer trilogy.

The game is just made by some of the same people but the game is not part of the Blazer series. It was its own game and a crappy one at that. The Blazer trilogy is made by Quintet but like ActRaiser 1 & 2 it's own by Enix, Granstream was not part of Enix or Quintet or even Square Enix at this point. Also ActRaiser 1 & 2 were made by Quintet and own by Enix and even those two games were not part of the Blazer series so the Granstream Saga is even more not part of the series since it's not even made by Quintet or own by Enix, it's made by a dev called Shade that had ex-Quintet workers working there.

Re: "I Don't Understand This Hate Towards Arcade Game Design" - Shinobi: Art Of Vengeance Dev Comments Trigger Fresh Debate

Serpenterror

The reason many people don't like Shinobi: Art of Vengeance is the same reason I don't like Double Dragon V. For one Shinobi is suppose to be a side-scrolling action game, people expect a new Shinobi to be just that but instead the new Art of Vengeance is a beat em up, a totally different take. For me Double Dragon is suppose to be a beat em up when a new Double Dragon game was to be release I expect it to be a beat em up but Double Dragon V is not a beat em up, it's a fighting game instead. Massive disappointment with that. It's like buying a Mario Kart game expecting a Mario Kart experience only to find out it's just an F1 racing game with Mario characters instead.

Re: SuperStation One's Delayed 'Console Mode' Is Available Now

Serpenterror

They should had gotten this mode out first before they shipped that disc drive dock. By shipping that early with the console, most users can't use the disc drive to test their disc games thus resulting in Taki Udon getting negative publicity from that. I'm interested in one but I will not be buying it if the disc drive is not part of the console.

If only they made a second one where it's an actual disc console like the original PS1 then maybe I would buy it but as it is now I feel that it's just a waste of money especially when you have to pay for both the console and the dock just to have the experience of the original.

Re: Anniversary: 25 Years Ago, Nintendo Put SNES Games In The Palm Of Your Hand With The GBA

Serpenterror

@metaphysician It's simplicity sake really, the Game Boy platform were meant for simple gaming on the go so even if they are planning for GBA to be a portable Super NES, they had to keep the gameplay simple. Instead of introducing more buttons they crunch the performance into one simple progression for example in Super Mario World for Super NES, all 6 buttons were used, Y and X for grabbing and dashing, B for regular jumps, A for a spin-jump, and L and R for screen slide ahead, L for sliding to the left and R for sliding to the right.

In Super Mario World for GBA all those techniques are now crunch into a few buttons, B now does what Y and X use to do, A is for regular jumps, R is for spin-jump and L is use for sliding the screen but there's a twist, the screen will only slide to the direction Mario or Luigi is facing so still they manage to find ways to use all the techniques just in simple ways.

Re: Rumour: Sega Might Be Releasing A Low-Cost Handheld With Removable Game Carts

Serpenterror

Until Sega say something, this at best is just a gamer's wet dream. The thing I know about Sega is that they often knew how to hype up an announcement attempting to get fans excited only to fumble it the moment the execution of that announcement came to fruition. They hype it big only to disappoint once revealed.

Remember how they hype up the arcade service they were gonna get into during the pandemic, the release of Genesis Mini, and the announcement of Sega Forever which was suppose to deliver classic titles from their Sega Master System, Sega Genesis, Saturn, Game Gear, and Dreamcast library for mobile yet all we got from that were mostly Genesis titles.

As much as I like a new Sega handheld, this new handheld if Sega is indeed making one could just be a Genesis, Game Gear, or Master System compatible portable. We all know it won't be disc based so Sega CD, 32X, Saturn, and Dreamcast games are out of the picture.

Re: Sega Saturn 'Samurai Spirits RPG' Has Been Hiding Content From The PS1 Version All This Time

Serpenterror

As cool as this is, all these contents were not meant to be seen by the whole world anyways. SNK was banking these in just the Japanese audience, not sure why they would do that when bringing these worldwide would had help bring the Samurai Shodown games to more players. They even turn down Working Design when they came knocking for a localization in an attempt to secured an international release. I guess SNK wasn't too fond about making money back then. This RPG despite having three versions also didn't sell very well in Japan so maybe SNK saw that and choose not to release it internationally.

Re: Shigeru Miyamoto Considers This Zelda Sequel To Be "Sort Of A Failure"

Serpenterror

If Ys III: Wanderer From Ys could be remade into a main game (Oath in Felghana) like all the rest of the Ys titles then surely Nintendo could remake The Adventure of Link in similar ways too turning it to A Link to the Past or Ocarina of Time style gameplay.

For those who don't know Ys III plays in similar manner to the Adventure of Link as more of a side-scrolling action adventure game but its remake, Oath in Felghana, is done in the same style as Ys VI and Ys Seven using the bird's eye view again making it a much better game while keeping the story and elements the same.

Re: Flashback: Almost 30 Years Ago, SNK And Bandai Made The Exact Same Mistake Trying To Take Down Nintendo

Serpenterror

The early handhelds (Lynx, Game Gear, Turbo Express, Sega Nomad, Supervision) failed to beat the Game Boy cause they are too expensive and eat batteries like crazy despite being much powerful systems while the later handhelds (Game.com, NeoGeo Pocket Color, Wonder Swan Crystal, Mega Duck, Cybiko) failed to beat the Game Boy Advance despite being more affordable and are weaker systems which didn't last long in the market. In a way Nintendo's Game Boy win the first war cause they play by the book of affordability and durability and then later they also win the second war cause they knew powerful specs are affordable by then and was able to get the Game Boy Advance out rendering any weaker systems outdated by that point.

In the history of the handheld market, only two handhelds had ever gave Nintendo some real competition for a short time and those handhelds are the Game Gear and the PSP. Had Sega kept the Game Gear brand running and constantly improve it they may have eventually top Nintendo, had Sony not screw up the PS Vita they could easily beat the 3DS on its early launch screw-up. Sony's issue with the PS Vita is that even though the 3DS screw-up its launch release, Sony didn't take advantage of the situation but instead made it worst for the PS Vita. Nintendo literally gave Sony the win and they didn't take it.

Re: SNK's Street Smart And Tecmo's Ninja Gaiden III Come To Consoles This Week

Serpenterror

People tend to forget that SNK use to also make arcade games before the NeoGeo. Street Smart was one of those though I say the game would had fare much better had it release as a NeoGeo game instead. The game stars Takuma Sakazaki (Karate-Man) who later appeared in Art of Fighting and Terry Rogers (Crusher) who later appeared in 3 Count Bout and is just too choppy to play.

Re: "No Emulation, No Compromise, No Comparison" - The $250 Neo Geo+ AES Aims To Be A 1:1 Replica Of SNK's Classic Console

Serpenterror

@MARl0 It's an aftermarket clone so the likely chance that it could be a low quality product is there. Remember the NeoGeo AES was a very expensive console back then cause it was the only console that had state of the art advanced parts, components, and chipset inside of it since it's basically an arcade machine in console form. Nowadays those same chipset are just clone versions of those older ones, there's no reason for this console to be that pricy but I guess they want to replicate what the NeoGeo originally was down to the expensive price as well and not doing what a clone console suppose to do like introducing NeoGeo to as many mainstream customers as possible. I think if you still own your old cartridge then this could be for you but if you're just starting to get into the NeoGeo library, then this clone console probably won't be the best place to start with EverCade, NeoGeo Mini, Steam, GOG, Switch, or PS4 the most logically affordable entry point to begin at.

Re: Evercade Nexus Has A Better Screen, Dual Analog, Banjo, And Nintendo's Most Consumer-Friendly Feature

Serpenterror

@Alex79uk I believe the reason why they implement two sticks is that they may be planning to support PlayStation and Dreamcast games soon. There are some PS1 games that do support dual sticks such as Alien Resurrection, Ape Escape, and Resident Evil 2: Dual Shock Edition. Also the second stick could be use as alternative for the N64's C-buttons in some games.

Re: Evercade Nexus Has A Better Screen, Dual Analog, Banjo, And Nintendo's Most Consumer-Friendly Feature

Serpenterror

@AtomB What other retro consoles had more than four face buttons? Every console controller nowadays comes with four face buttons plus you got 2 trigger buttons, 2 analog buttons (L3 & R3), and 2 shoulder buttons as well for a total of 10 buttons which is enough to control retro games up to PS1, Sega Saturn, N64, and Dreamcast. Also if you use the right analog stick as a C-stick then that's like having 4 extra buttons for a total of 14 buttons.

Re: "We Need As Many Hands As Possible" - There's A New Volunteer-Driven Effort To "Preserve Myrient's Legacy"

Serpenterror

@slider1983 You could still technically download roms from EmuParadise but you must use a browser extension to do so. While EmuParadise block public download from their site, they didn't completely remove the roms and other than roms from Nintendo and Sega, most of the third party roms could still be download. It's the same deal with YouTube blocking dislikes and thumbs down comments as well as downloading user's video, while the general public doesn't see those anymore, using certain browser extension will restore them so only you can see them and be able to download certain video which were at the moment is block from the public downloading.

Re: Review: Polymega Collection Vol. 12 - Tempest - Includes The Atari Jaguar's Killer App

Serpenterror

If Tempest 2000 wasn't already included in the Jeff Minter Story collection or the Atari 50 collection then this would had been a must buy but since you could already get Tempest 2000 along with 90 other games for Switch, PS4, and Steam already, there's really no reason to get this waterdown collection unless you only own a Polymega and nothing else or is a die-hard retro collector. Odd that they didn't include Tempest 3000, that game is the only game in the Tempest franchise that hasn't been included on any modern platform yet.

Re: "This Is What AI And Greed Does" - Video Game 'Preservation Service' Myrient Is Shutting Down

Serpenterror

Next to EmuParadise and Vimm's Lair this is one of the other website I go to find playable demo and prototype of before I buy those classic/homebrew games from places such as the eShop and Steam. So sad to see it gone but it can't be help. Even if it were to survive, it would had been shutdown later on by one of the big four corporate (Nintendo, Sony, Microsoft, Valve, etc ) anyways.

Putting stuff online for preservation was never going to last anyways as nothing online is free. People had to realize that just cause it's free to you doesn't mean it'll stay that way forever, it's free to you to use cause someone or something is paying for it. Youtube is free cause ads revenues and Google are paying for it, Steam is free cause Valve is paying to keep it running for as long as they could, and a preservation site can't survive unless the money is coming from somewhere or someone.

Re: Anbernic's PS Vita-Style Handheld Launches Next Month, Could Start At Less Than $100

Serpenterror

I'm surprise Sony didn't sue them for using the name Vita. Also why is this one only had up to 4GB LPDDR4X ram? The RG Slide which is a PSP Go ripoff had 8GB LPDDR4X ram. This one felt like a step backwards. Having only 4GB of ram means it'll struggle with a majority of PSP emulations (Metal Gear Solid: Peace Walker and God of War: Chains of Olympus will lag and glitch) and probably won't even run PS Vita games unless you buy it to play just PS1 classics.

Re: "2025 Was The Most Stressful I've Ever Experienced" - Taki Udon Opens Up On Bringing FPGA SuperStation One To Market

Serpenterror

While it looks like a cool project, that dock for the disc tray looks cheap and used only off the shelf parts. The front open tray style nature of it will only cause issue over time similar to those laptops and old school PCs with open sliding disc tray which overtime will refuse to open at some point. Should had design it so that you could just insert the disc directly to its mouth like the Wii and PS3 disc drive did rather than having its disc drive sticking out.

Re: "Lost" Space Harrier Sequel Planet Harriers Runs Great In This Updated Dreamcast Emulator

Serpenterror

These would had been great launch titles for the Dreamcast 2 had Sega not left the console business too soon. Still Sega could had easily port these to any home consoles during the HD era and they just choose not to. Sega ignored every opportunity to make easy money and they still do today. It's nice that these b-rated games are finally preserve and play for free but Sega should had really given us official home release of these whether through a collection or arcade archive like how M2 and HAMSTER did with the Sega Ages games and Archive Archive and NeoGeo titles.

Re: Here's Why Marvel Vs. Capcom Swapped Out Iron Man For War Machine

Serpenterror

A majority of the hidden characters in previous SNK/Marvel vs. Capcom games are basically other characters.

  • Evil Morrigan = Lilith (Marvel vs. Capcom)
  • Girl Mega Man = Roll (Marvel vs. Capcom)
  • Red Venom = Carnage (Marvel vs. Capcom)
  • Gold War Machine = Iron Man (Marvel vs. Capcom)
  • Shadow Lady = Brainwash Chun-Li (Marvel vs. Capcom)
  • Orange Hulk = The Sasquatsh (Marvel vs. Capcom)
  • Hyper Spider-Man = Miles Morales (Marvel Super Heroes vs. Street Fighter)
  • Girl Ryu Mode = Sakura (Marvel vs. Capcom Pro)
  • Weak Ryu Mode = Dan Hibiki (Marvel vs. Capcom Pro)
  • Bad America = U.S. Agent (Marvel Super Heroes vs. Street Fighter)
  • Mystery Child = Anita (Marvel Super Heroes)
  • Mega Zangief = Mike Haggar (Marvel Super Heroes vs. Street Fighter)
  • Shin Ryu Mode = Shin Akuma (Marvel vs. Capcom Pro)
  • Evil Ryu Mode = Akuma (Marvel vs. Capcom)
  • Redheart = Mephisto (Marvel Super Heroes vs. Street Fighter)
  • Bison's Doll = Cammy (X-Mwn vs. Street Fighter)
  • Mr. Karate = Takuma Sakazaki (SvC: SNK vs. Capcom Chaos)
  • Red Arremer = Firebrand (SvC: SNK vs. Capcom Chaos)
  • Violent Ken = Brainwash Ken (SvC: SNK vs. Capcom Chaos)
  • Masters Ryu Mode = Ken Masters (Marvel vs. Capcom)
  • Shadow = Brainwash Charlie Nash (Marvel Super Heroes vs. Street Fighter)
  • Hyper Magneto = Onslaught (Marvel vs. Capcom)
  • COTA Wolverine = Adamantium Wolverine (X-Men: Mutant Apocalypse, X-Men: Children of the Atom, X-Men vs. Street Fighter)
  • MSH Wolverine = Bone Claw Wolverine (Marvel Super Heroes, Marvel Super Heroes in War of the Gems, Marvel Super Heroes vs. Street Fighter)