@Taikuaile In this age and time you don't even need a disc drive to play those games anymore. There are ODE mod for disc based systems like the 3DO, Sega Saturn, PS1, PS2, PS3, Sega Dreamcast, GameCube, Xbox, Wii, and Wii U that will allow you to play the complete library of games on those system via microSD card instead of disc. For cartridge based games like Atari 2600, 5200, 7800, Atari Lynx, Arcade, Atari Jaguar, Turbo Grafx-16, Super Grafx, NES, Super NES, N64, Sega Genesis, Sega Master System, Sega 32X, SG-1000, Game Boy, Game Gear, GBC, GBA, PS Vita, Nintendo DS, NeoGeo, NeoGeo Pocket Color, and Wonder Swan, there are EverDrive and flash cartridge that gives you the same privilege.
@Null2 Seems like they are following the trend from other scam vaporware consoles (ex: Coleco Chameleon, Intellivision Amico, Steam Boy, etc.) not knowing that Sega themselves are still very much active unlike those vaporware hardware that never released.
Wow an Eternal Champions movie would be fantastic especially since the two games had a deep story and great character development within its games. I would definitely be on board with this movie. It definitely would be better than a Virtua Fighter vs. DOA (two of the biggest greatest 3D fighting game series of all time) movie that's for sure.
If it's not made by Sega themselves or any of their affiliates (AtGames, M2, Retro-Bit, Tec Toy, Majesco, EverCade, Nintendo, etc.) then yes this is vaporware.
The Virtual Boy was a unique console with its own unique library of game. It was one of Gunpei Yokoi's masterpiece hardware and it showcase what virtual 3D would be like straight in your face that you could take anywhere with you. I don't think there are any company nowadays had ever invent or done what the Virtual Boy had done or outclass it better in any ways. It was its own kind of innovation and spectacle despite having its own flaws to deal with.
So far the only few games that does had it are Sonic Forces, Puyo Puyo, and the SMB series (not to be mistaken with Super Mario Bros. and Super Meat Boy).
This like the Sega Spartan are just Sega fanboy wet dream consoles. They rely too much on Sega and will probably get ignore. They don't build up a reputation first and then go from there but instead thought that cause they had a website from 2002 ago they count themselves as been in the game for a long time. Nope that's not how it works, existing for that long is nothing but actually had a product and a reputation for that long would definitely interest Sega.
They only exist, they did not had a good reputation or products to show or prove to Sega that they could be a legit partner. Yes Sega support companies like Retro-Bit, Blaze and AtGames but these companies already built and had good reputation to prove to Sega that they could be trusted partners in their relationship, these guys are a bunch of nobodies creating an idea and had not proven anything yet.
@aegis_autumn Remember that the price you pay for this is just for the board alone, not the actual kit, accessories, or shell. Once you got the board, you still need the kit to put everything together, then a custom shell to close up entire thing in a neat package. By the time you got all those together and setup, you had already spend more than what you would had on any of Analogue's products.
If you made one mistake that screw everything up then you've just wasted your money. Even if you finished building the thing you still had to go online to find the latest up to date operating system, programs, software, compatible cores, and roms to get it working. Note that not every operating systems for MiSTer or likewise its clone are the same. Some may function on your built and some may not and could brick your system. Some will also had better compatibility than others meaning you could play some games better on one os over the others, this applies to features as well. You really had to know what you're doing when building and setting these up to be able to make good use of em.
With Analogue you bought the complete console with everything setup, built, install, and ready to be use, that's why it cost a premium whereas these don't since you're buying parts to make one yourself. You can't compare a finish product to a set of parts that may likely fall apart.
Incredible game, still I don't get why it needs to have the Sega brand attach to it when he could just release it without one. Just finished the game and release it as your own original work, that way you don't have to worry about license conflict. Chances are Sega is likely gonna say no. Also while Sonic Mania was made official from a fan game, Streets of Rage 4 is not. That game is fully license by Sega themselves and is made by an indie dev, not a fan.
Good design but without analog sticks playing 3D games may feel a bit odd. In terms of specs; however, the Miyoo Mini Flip is still the better buy but this one is a nice budget alternative if you absolutely don't care about playing 3D games.
Miyamoto clearly said the Legend of Zelda was not based on any of those awful games, it was a game he made based from his experience as a kid who loves exploring into caves and ruins and finding lost treasures and stuffs. These games that are accusing him of that aren't even that, there's no cave, there's no exploring, it's a character swinging his weapon with no rhyme or reasons across different part of the jungle. That's it. Link is not a depiction of Miyamoto but an avatar for the player to play the game so they would experience the same childhood memory that he did but in digital form. Back at the time the only way you could make an action adventure game that offer the same level of exploration and depth is through a bird eye perspective. Just cause they exist first doesn't necessarily mean Zelda is a ripoff of them and even if it is it doesn't share their ideology, gameplay, or mechanics.
@kitestar Nintendo is going to introduced the Switch successor this fiscal year. We don't know what it'll look like or what it'll be call but they will announced it, their president said so.
What Excitebike could had evolve to in the 16-Bit era had Nintendo not replaced it with F-Zero. Definitely a game I would like to re-experience again. Hopefully there's an online play for this as I figure this game will never come to NSO. The closest game we got to this in the state was that one Power Rangers Zeo bike game.
My only issue with them was their long wait for their shipping since they only shipped in batch. Other than that I don't had that much of an issue with them and a lot of their releases got reprint via Best Buy so even if you miss their pre-order period you could still get the reprint versions at retailer. Now the bad news is that Best Buy doesn't carry physical games anymore making them Worst Buy now so the only way to get their games is either through pre-orders or finding some use copies on ebay.
Wow so the original Super Famicom was gonna have a headphone jack and volume dial just like the Sega Mega Drive? I guess Sega caught wind of them so they change it up.
The odd part is that there are no grappler in Killer Instinct. None of the characters in KI knows how to throw or grab until part 2 a.k.a. Killer Instinct Gold and even so they don't have any unique grapple moves.
@no_donatello The thing is even though the PS2 had the advantage in storage space via bigger DVD size disc, its processor is a bit slower than the GameCube. Resident Evil 4 may be on one full disc on PS2 and 2 discs on GameCube but the GameCube version not only look better but runs smoother at 60fps whereas the PS2 version despite having the full game and extra contents look a bit too jagged and only runs at 30fps.
Having emulations on phone is okay, playing them on there on the otherhand just doesn't feel right. Also they create too many cache on your phone enough so that it lags your other apps and services too. Just not worth it, just play em on your PC or those countless Chinese emulation devices that flood the market nowadays.
Nice, these are the better games from the Lynx library. Without these the Lynx would be nothing since Atari themselves couldn't even release any of their own games on the thing.
He did the right thing, whether Nintendo is coming to get him or not is questionable. Taking the risk out of his life is better than leaving it in to applease the brokees. Emulators and emulations in general are legal but there's a few bunch of individuals who used it for illegal means and those are the ones that ruins the game for everyone.
@Bod2019 I believe those giga carts will be just big enough to handle NeoGeo, PS1, N64, and Dreamcast games. In most of those library some games hardly support analog sticks. Games such as Soul Calibur on Dreamcast and Final Fantasy VII on PS1 rarely ever required the analog sticks.
@Moroboshi876 The VS-R console will only come bundle with one controller instead of two unlike the original VS. That's why it's cheaper. I say if you don't care about portability and don't have anyone to play with then the VS-R is the more affordable way to get it, if you do have another person to play with then just stick to the original VS. Other than the colors, there really is no difference in specs between the two.
Looks fantastic, I feel this game was made for Super NES just like Super Smash TV. The fact that the Super NES was the last console to get this game when the control of this game was meant for the Super NES layout is just questionable but I'm glad it's finally here.
The Steam Deck doesn't had TATE mode nor does it do TATE mode any good so I will wait until they bring these to Switch. For now I'll just wait for a Steam sale or until a physical version on console exist.
So basically it's just a clone console like the Hyperkin, RetroBit, MiSTer, and Analogue Pocket but without the cartridge slot and could only play anything 2D or under? Yeah not worth it.
@Ironcore If you used an 8Bitdo GBros. adapter that'll work too. The GBros. adapter will let you control both a GameCube controller and Wii Classic Controller, NES Classic Edition Controller or Super NES Classic Edition Controller wirelessly at the same time as the same player for the Wii U and Nintendo Switch.
My list of the top 30 best Street Fighter games I've ever play in my life, only the top 5 matters, the rest could be in any order:
1. Street Fighter Alpha 3 Max (PSP)
2. Super Street Fighter II Turbo: Grand Master Challenge (Nintendo Switch, 3DO, Sega Dreamcast)
3. Street Fighter III: 3rd Strike - Fight For the Future (Nintendo Switch, Sega Dreamcast, Xbox)
4. Street Fighter Alpha 2 Gold (Sega Saturn, PS1, PS2)
5. Super Street Fighter II: The New Challengers (Super NES, Sega Genesis)
6. Street Fighter Alpha 3 & Upper (GBA, Sega Dreamcast, Sega Saturn, PS1)
7. Ultra Street Fighter IV (Xbox, PC)
8. Super Street Fighter II Turbo Revival (GBA)
9. Street Fighter II Turbo Hyper Fighting (Super NES, Wii, 3DS, Xbox)
10. Street Fighter Alpha 2 (Super NES, Sega Saturn)
11. X-Men vs. Street Fighter (Sega Saturn)
12. Street Fighter V: Champion Edition (PC)
13. Super Street Fighter IV 3D Edition (3DS)
14. Street Fighter III: 2nd Impact - Giant Attack (Sega Dreamcast)
15. Hyper Street Fighter II: Anniversary Edition (PS2, Xbox, Nintendo Switch, PS4)
16. Street Fighter III: 3rd Strike Online (Xbox)
17. Street Fighter 6 (PS4, PS5, Xbox)
18. Marvel Super Heroes vs. Street Fighter (Sega Saturn)
19. Street Fighter III: New Generation (Sega Dreamcast)
20. Street Fighter II: Champion Edition (PC Engine)
21. Street Fighter Alpha: Warriors' Dreams (Sega Saturn, GBC)
22. Street Fighter II: Special Champion Edition (Sega Genesis)
23. Ultra Street Fighter II: The Final Challengers (Nintendo Switch)
24. Street Fighter X Mega Man (PC)
25. Hyper Street Fighter Alpha (PS2)
26. Street Fighter IV (PS4, Xbox)
27. Street Fighter EX2 Plus (PS1)
28. Street Fighter II: World Warrior (Super NES)
29. Street Fighter EX Plus Alpha (PS1)
30. Street Fighter 2010: The Final Fight (NES)
Top 6 Best Unofficial Street Fighter Games:
1. Street Fighter II: 8-Bit Edition (PC)
2. Street Fighter One: The Good Edition (PC)
3. Street Fighter III (NES hack of SF2 Champion Edition)
4. Hyper Fighting (Virtual Boy bootleg of SF2 Turbo)
5. Street Fighter II: Rainbow Edition (Arcade hack)
6. Street Fighter vs. Mortal Kombat (MUGEN)
Top 8 Worst Street Fighter Games I've Ever Play:
1. Street Fighter II: The Animated Movie Game (PS1)
2. Street Fighter 1 (Arcade, Turbo Grafx-16)
3. Street Fighter: The Movie The Game (PS1, Sega Saturn)
4. Street Fighter: The Movie The Game (Arcade)
5. Street Fighter II (Sega Master System)
6. Street Fighter II (Game Boy)
7. Street Fighter EX3 (PS2)
8. Street Fighter II: Tiger LCD Game (Tiger handheld)
I hope SNK give Arika a chance to make a proper good 3D KOF or Fatal Fury game. Terry Bogard's inclusion in Fighting EX Layer was fantastic. I just want more of that but in Fatal Fury or KOF form.
Guys this is a terrible game, there's a ghost that constantly pops out to interrupt you whenever a new game element is introduced. On top of that this is one of those awful platformer where the B button is jump and A button is attack and there's no way to re-configure that option. It's not a comfortable game to play.
@Skynett For some reason the one they are working on doesn't seem to look all too exciting compare to the one they just took down but I hope they could surprise me.
@james4591 Not really, Square was planning to stay with Nintendo even if the Super NES PlayStation CD thing fell through. The thing is Square was waiting for the 64DD to launch with the N64 itself cause that was the peripheral that added more memory for them to make FFVII. Nintendo delay the N64 and on that case the 64DD as well. Then Square beg Nintendo to use CD like Sony and Sega and Nintendo refused, that's when Square truly broke away from Nintendo.
If Square was really trying to seek another partner after the Super NES CD PlayStation fallout, then they would had partner with Sega instead of Sony. The fact that they didn't partner with Sega at all during their existence in the 90s and rather stay with Nintendo means they still value Nintendo to the point where they were able to work with them on Super Mario RPG: Legends of the Seven Stars. Also that big chunk of contents that got cut from the Secret of Mana CD game weren't totally wasted either. It was a time traveling mechanic story and it got reused for another game. What was that game again? Ah yes Chrono Trigger, that's the one. It was a good call for them to use it for Chrono Trigger cause then they could expand more on the world building of each era whereas if it stay with Secret of Mana it would had just been filler contents anyways.
Someone please get the guys who make cartridge games a cigarette and a blindfold
I betcha Square thought they would never had to deal with cartridges ever again with that quote. Oh how wrong they are, now they are the ones with the cigarette and blindfold.
@Magrane While the story on that one is decent, the gameplay didn't get hamper because of the lack of translation. You could still have fun with the game without knowing the story. On games like Dragon Quest and Fire Emblem you really need those translation or else the gameplay suffer cause those deals with a high amount of menu and decision makings. Panel de Pon hardly does any of that unless navigating the main menu in Japanese is difficult for you.
When will we get the Turbo CD or PSP versions? These PC-88 versions aren't even in English. No English translation with bad graphics, tank controls, and choppy gameplay ain't worth it.
Like I always said if it's not Sonic, then it's not allowed. Sega only allowed Sonic to have fan made games, fan made any other Sega IP and they will DMCA you for it.
Wow I did not know that Hertz used to make games before they become a car rental company and started false accusing their customers of stealing rental vehicles.
I thought the whole point of porting an NES game to Super NES was that it had Super NES enhanced features like better graphics, 16-bit audios and sounds, voiceworks, and battery back save slots. This is just them ripping the NES rom onto a Super NES chip and just playing it on there using MSU-1 as the audio substitute. This is not Punch-Out!! ported for Super NES, it's just Punch-Out!! emulated on Super NES. It's literally the same thing if you use a clone adapter. For it to feel like a Super NES game it need 16-Bit graphics and support from the Super NES Sony sound chip. It needs to look like this game that some company ported to Super NES a long time ago.
Glover may had just been the PS1 version. As far as I know Evercade doesn't had analog stick so it couldn't be the n64 version otherwise it would sucks. Only the PS1 version support digital movements similar to Crash Bandicoot.
Comments 476
Re: SuperSega FPGA Team Understands Why You Think Its Console Is "Vapourware"
@Taikuaile In this age and time you don't even need a disc drive to play those games anymore. There are ODE mod for disc based systems like the 3DO, Sega Saturn, PS1, PS2, PS3, Sega Dreamcast, GameCube, Xbox, Wii, and Wii U that will allow you to play the complete library of games on those system via microSD card instead of disc. For cartridge based games like Atari 2600, 5200, 7800, Atari Lynx, Arcade, Atari Jaguar, Turbo Grafx-16, Super Grafx, NES, Super NES, N64, Sega Genesis, Sega Master System, Sega 32X, SG-1000, Game Boy, Game Gear, GBC, GBA, PS Vita, Nintendo DS, NeoGeo, NeoGeo Pocket Color, and Wonder Swan, there are EverDrive and flash cartridge that gives you the same privilege.
Re: SuperSega FPGA Team Understands Why You Think Its Console Is "Vapourware"
@Null2 Seems like they are following the trend from other scam vaporware consoles (ex: Coleco Chameleon, Intellivision Amico, Steam Boy, etc.) not knowing that Sega themselves are still very much active unlike those vaporware hardware that never released.
Re: Zelda Movie Screenwriter Is Working On A Live-Action Eternal Champions Film
Wow an Eternal Champions movie would be fantastic especially since the two games had a deep story and great character development within its games. I would definitely be on board with this movie. It definitely would be better than a Virtua Fighter vs. DOA (two of the biggest greatest 3D fighting game series of all time) movie that's for sure.
Re: SuperSega FPGA Team Understands Why You Think Its Console Is "Vapourware"
If it's not made by Sega themselves or any of their affiliates (AtGames, M2, Retro-Bit, Tec Toy, Majesco, EverCade, Nintendo, etc.) then yes this is vaporware.
Re: Want To Know The Real Scale Of The Virtual Boy's Failure? Visit A Japanese Game Shop
The Virtual Boy was a unique console with its own unique library of game. It was one of Gunpei Yokoi's masterpiece hardware and it showcase what virtual 3D would be like straight in your face that you could take anywhere with you. I don't think there are any company nowadays had ever invent or done what the Virtual Boy had done or outclass it better in any ways. It was its own kind of innovation and spectacle despite having its own flaws to deal with.
Re: Donkey Kong '94 Gets A 'DX' Game Boy Color Remaster, Thanks To Fans
Doesn't look as good as the Super Game Boy enhance version but hey if you still own a Game Boy Color or Game Boy Player this is a good play.
Re: Have You Ever Wondered Why There's No Sega Logo On Streets Of Rage 4, House Of The Dead, And Arcade 1Up's OutRun Cab?
So far the only few games that does had it are Sonic Forces, Puyo Puyo, and the SMB series (not to be mistaken with Super Mario Bros. and Super Meat Boy).
Re: GameCube Gets Achievements Thanks To The Dolphin Emulator
Why not trophy as well? People do like pretending they had something.
Re: "We Are Waiting For A Reply From Sega" - SuperSega FPGA Console Team Talk Price, Release Date And More
This like the Sega Spartan are just Sega fanboy wet dream consoles. They rely too much on Sega and will probably get ignore. They don't build up a reputation first and then go from there but instead thought that cause they had a website from 2002 ago they count themselves as been in the game for a long time. Nope that's not how it works, existing for that long is nothing but actually had a product and a reputation for that long would definitely interest Sega.
They only exist, they did not had a good reputation or products to show or prove to Sega that they could be a legit partner. Yes Sega support companies like Retro-Bit, Blaze and AtGames but these companies already built and had good reputation to prove to Sega that they could be trusted partners in their relationship, these guys are a bunch of nobodies creating an idea and had not proven anything yet.
Re: Rastan Saga II To Release On PS4 & Nintendo Switch This Week
This game is what Sword of Sodan on the Sega Genesis should had been like.
Re: Taki Udon's $99 MiSTer FPGA Clone Won't Be $99 - It Will Be Even Cheaper
@aegis_autumn Remember that the price you pay for this is just for the board alone, not the actual kit, accessories, or shell. Once you got the board, you still need the kit to put everything together, then a custom shell to close up entire thing in a neat package. By the time you got all those together and setup, you had already spend more than what you would had on any of Analogue's products.
If you made one mistake that screw everything up then you've just wasted your money. Even if you finished building the thing you still had to go online to find the latest up to date operating system, programs, software, compatible cores, and roms to get it working. Note that not every operating systems for MiSTer or likewise its clone are the same. Some may function on your built and some may not and could brick your system. Some will also had better compatibility than others meaning you could play some games better on one os over the others, this applies to features as well. You really had to know what you're doing when building and setting these up to be able to make good use of em.
With Analogue you bought the complete console with everything setup, built, install, and ready to be use, that's why it cost a premium whereas these don't since you're buying parts to make one yourself. You can't compare a finish product to a set of parts that may likely fall apart.
Re: Meet The Solo Dev Whose Sega Rally Tribute Could Become An Official Sequel
Incredible game, still I don't get why it needs to have the Sega brand attach to it when he could just release it without one. Just finished the game and release it as your own original work, that way you don't have to worry about license conflict. Chances are Sega is likely gonna say no. Also while Sonic Mania was made official from a fan game, Streets of Rage 4 is not. That game is fully license by Sega themselves and is made by an indie dev, not a fan.
Re: Review: Anbernic RG35XX SP - Superb GBA SP Clone That's Worth Every Penny At $70
Good design but without analog sticks playing 3D games may feel a bit odd. In terms of specs; however, the Miyoo Mini Flip is still the better buy but this one is a nice budget alternative if you absolutely don't care about playing 3D games.
Re: Did The Stampers Really Think Miyamoto Copied Sabre Wulf With Zelda?
Miyamoto clearly said the Legend of Zelda was not based on any of those awful games, it was a game he made based from his experience as a kid who loves exploring into caves and ruins and finding lost treasures and stuffs. These games that are accusing him of that aren't even that, there's no cave, there's no exploring, it's a character swinging his weapon with no rhyme or reasons across different part of the jungle. That's it. Link is not a depiction of Miyamoto but an avatar for the player to play the game so they would experience the same childhood memory that he did but in digital form. Back at the time the only way you could make an action adventure game that offer the same level of exploration and depth is through a bird eye perspective. Just cause they exist first doesn't necessarily mean Zelda is a ripoff of them and even if it is it doesn't share their ideology, gameplay, or mechanics.
Re: Beep Announces Rainbow Cotton Reboot! High Tension! In Japan
@kitestar Nintendo is going to introduced the Switch successor this fiscal year. We don't know what it'll look like or what it'll be call but they will announced it, their president said so.
Re: Super Mario Kart-Style SNES Racer 'Rider’s Spirits' Coming To Switch, PlayStation And Xbox
What Excitebike could had evolve to in the 16-Bit era had Nintendo not replaced it with F-Zero. Definitely a game I would like to re-experience again. Hopefully there's an online play for this as I figure this game will never come to NSO. The closest game we got to this in the state was that one Power Rangers Zeo bike game.
Re: Soapbox: The Trouble With Limited Run Games, And How To Fix It
My only issue with them was their long wait for their shipping since they only shipped in batch. Other than that I don't had that much of an issue with them and a lot of their releases got reprint via Best Buy so even if you miss their pre-order period you could still get the reprint versions at retailer. Now the bad news is that Best Buy doesn't carry physical games anymore making them Worst Buy now so the only way to get their games is either through pre-orders or finding some use copies on ebay.
Re: Beep Announces Rainbow Cotton Reboot! High Tension! In Japan
Wow these Cotton games are like Puyo Puyo all of a sudden, they never stopped coming. I also never realize there's this many versions of them.
Re: Incredibly Rare SNES Prototype Goes Up For Auction
Wow so the original Super Famicom was gonna have a headphone jack and volume dial just like the Sega Mega Drive? I guess Sega caught wind of them so they change it up.
Re: Multi-Console Emulator Provenance Coming The iPhone App Store, Nintendo Be Damned
Nintendo will probably end him. I don't have faith in this emulator lasting.
Re: Limited Run Games Accused Of Shipping "Premium" 3DO Games On CD-Rs
Sound like they took the cheap way out.
Re: The Inside Story Of Rare's Wrestlerage, The Lost SNES WWF Game That Evolved Into Killer Instinct
The odd part is that there are no grappler in Killer Instinct. None of the characters in KI knows how to throw or grab until part 2 a.k.a. Killer Instinct Gold and even so they don't have any unique grapple moves.
Re: PS1 Exclusive Crash Bandicoot Gets Ported To Sega Saturn
Interesting but why the Saturn when he could had easily port it to the Dreamcast since it expand on the 3D capability even further?
Re: Grand Theft Auto III Likely Wouldn't Exist Without The Sega Dreamcast
@no_donatello The thing is even though the PS2 had the advantage in storage space via bigger DVD size disc, its processor is a bit slower than the GameCube. Resident Evil 4 may be on one full disc on PS2 and 2 discs on GameCube but the GameCube version not only look better but runs smoother at 60fps whereas the PS2 version despite having the full game and extra contents look a bit too jagged and only runs at 30fps.
Re: Don't Hold Your Breath For Wii And GameCube Emulation On The iPhone App Store
Having emulations on phone is okay, playing them on there on the otherhand just doesn't feel right. Also they create too many cache on your phone enough so that it lags your other apps and services too. Just not worth it, just play em on your PC or those countless Chinese emulation devices that flood the market nowadays.
Re: 'The Epyx Collection: Handheld' Brings 6 Atari Lynx Games To Switch
Nice, these are the better games from the Lynx library. Without these the Lynx would be nothing since Atari themselves couldn't even release any of their own games on the thing.
Re: iPhone NES Emulator Pulled From App Store "Out Of Fear"
He did the right thing, whether Nintendo is coming to get him or not is questionable. Taking the risk out of his life is better than leaving it in to applease the brokees. Emulators and emulations in general are legal but there's a few bunch of individuals who used it for illegal means and those are the ones that ruins the game for everyone.
Re: Evercade EXP-R And Evercade VS-R Consoles Launch This July
@Bod2019 I believe those giga carts will be just big enough to handle NeoGeo, PS1, N64, and Dreamcast games. In most of those library some games hardly support analog sticks. Games such as Soul Calibur on Dreamcast and Final Fantasy VII on PS1 rarely ever required the analog sticks.
Re: Evercade EXP-R And Evercade VS-R Consoles Launch This July
@Moroboshi876 The VS-R console will only come bundle with one controller instead of two unlike the original VS. That's why it's cheaper. I say if you don't care about portability and don't have anyone to play with then the VS-R is the more affordable way to get it, if you do have another person to play with then just stick to the original VS. Other than the colors, there really is no difference in specs between the two.
Re: Chip 'n Dale Rescue Rangers Gets Fanmade SNES Port
Man if only we get an HD remake of the two Chip 'n Dales games for modern consoles just like the DuckTales Remastered remake, I would buy those.
Re: Game Boy Emulator That Topped iPhone App Store Gets Yanked For Copyright Infringement
Nintendo about emulation and emulator makers: It's only fair if we allow them to fight each other first before we go after the one.
Re: Hands On: Xeno Crisis On SNES Really Is A Dream Come True
Looks fantastic, I feel this game was made for Super NES just like Super Smash TV. The fact that the Super NES was the last console to get this game when the control of this game was meant for the Super NES layout is just questionable but I'm glad it's finally here.
Re: Toaplan Arcade Shoot ‘Em Up Ultimate Collection Includes 16 Games, Costs $70
The Steam Deck doesn't had TATE mode nor does it do TATE mode any good so I will wait until they bring these to Switch. For now I'll just wait for a Steam sale or until a physical version on console exist.
Re: Analogue Pocket Is Getting A Game Boy Micro-Style FPGA-Based Handheld Rival
So basically it's just a clone console like the Hyperkin, RetroBit, MiSTer, and Analogue Pocket but without the cartridge slot and could only play anything 2D or under? Yeah not worth it.
Re: This New NES Accessory Makes Cheating At Zelda Easier Than Ever
@Ironcore If you used an 8Bitdo GBros. adapter that'll work too. The GBros. adapter will let you control both a GameCube controller and Wii Classic Controller, NES Classic Edition Controller or Super NES Classic Edition Controller wirelessly at the same time as the same player for the Wii U and Nintendo Switch.
Re: Best Street Fighter Games, Ranked By You
My list of the top 30 best Street Fighter games I've ever play in my life, only the top 5 matters, the rest could be in any order:
1. Street Fighter Alpha 3 Max (PSP)
2. Super Street Fighter II Turbo: Grand Master Challenge (Nintendo Switch, 3DO, Sega Dreamcast)
3. Street Fighter III: 3rd Strike - Fight For the Future (Nintendo Switch, Sega Dreamcast, Xbox)
4. Street Fighter Alpha 2 Gold (Sega Saturn, PS1, PS2)
5. Super Street Fighter II: The New Challengers (Super NES, Sega Genesis)
6. Street Fighter Alpha 3 & Upper (GBA, Sega Dreamcast, Sega Saturn, PS1)
7. Ultra Street Fighter IV (Xbox, PC)
8. Super Street Fighter II Turbo Revival (GBA)
9. Street Fighter II Turbo Hyper Fighting (Super NES, Wii, 3DS, Xbox)
10. Street Fighter Alpha 2 (Super NES, Sega Saturn)
11. X-Men vs. Street Fighter (Sega Saturn)
12. Street Fighter V: Champion Edition (PC)
13. Super Street Fighter IV 3D Edition (3DS)
14. Street Fighter III: 2nd Impact - Giant Attack (Sega Dreamcast)
15. Hyper Street Fighter II: Anniversary Edition (PS2, Xbox, Nintendo Switch, PS4)
16. Street Fighter III: 3rd Strike Online (Xbox)
17. Street Fighter 6 (PS4, PS5, Xbox)
18. Marvel Super Heroes vs. Street Fighter (Sega Saturn)
19. Street Fighter III: New Generation (Sega Dreamcast)
20. Street Fighter II: Champion Edition (PC Engine)
21. Street Fighter Alpha: Warriors' Dreams (Sega Saturn, GBC)
22. Street Fighter II: Special Champion Edition (Sega Genesis)
23. Ultra Street Fighter II: The Final Challengers (Nintendo Switch)
24. Street Fighter X Mega Man (PC)
25. Hyper Street Fighter Alpha (PS2)
26. Street Fighter IV (PS4, Xbox)
27. Street Fighter EX2 Plus (PS1)
28. Street Fighter II: World Warrior (Super NES)
29. Street Fighter EX Plus Alpha (PS1)
30. Street Fighter 2010: The Final Fight (NES)
Top 6 Best Unofficial Street Fighter Games:
1. Street Fighter II: 8-Bit Edition (PC)
2. Street Fighter One: The Good Edition (PC)
3. Street Fighter III (NES hack of SF2 Champion Edition)
4. Hyper Fighting (Virtual Boy bootleg of SF2 Turbo)
5. Street Fighter II: Rainbow Edition (Arcade hack)
6. Street Fighter vs. Mortal Kombat (MUGEN)
Top 8 Worst Street Fighter Games I've Ever Play:
1. Street Fighter II: The Animated Movie Game (PS1)
2. Street Fighter 1 (Arcade, Turbo Grafx-16)
3. Street Fighter: The Movie The Game (PS1, Sega Saturn)
4. Street Fighter: The Movie The Game (Arcade)
5. Street Fighter II (Sega Master System)
6. Street Fighter II (Game Boy)
7. Street Fighter EX3 (PS2)
8. Street Fighter II: Tiger LCD Game (Tiger handheld)
Re: Arika And SNK Are Teaming Up To "Revamp, Reclaim And Revive" Existing SNK IP
I hope SNK give Arika a chance to make a proper good 3D KOF or Fatal Fury game. Terry Bogard's inclusion in Fighting EX Layer was fantastic. I just want more of that but in Fatal Fury or KOF form.
Re: 22 Years Later, GBA Action RPG 'Kien' Is Finally Coming Out
Guys this is a terrible game, there's a ghost that constantly pops out to interrupt you whenever a new game element is introduced. On top of that this is one of those awful platformer where the B button is jump and A button is attack and there's no way to re-configure that option. It's not a comfortable game to play.
Re: Review: Analogue Pocket Adapters - Lynx, PC Engine And NGPC Support Is Finally Here
No support for Tiger Game.com, Mega Duck, and Wonder Swan games. There are going to be a few sad tiger, duck, and swan about this.
Re: Sega Slays Superb Fan-Made Golden Axe Sequel
@Skynett For some reason the one they are working on doesn't seem to look all too exciting compare to the one they just took down but I hope they could surprise me.
Re: Square Had Huge Plans For The N64 Before It Fell Out With Nintendo
@james4591 Not really, Square was planning to stay with Nintendo even if the Super NES PlayStation CD thing fell through. The thing is Square was waiting for the 64DD to launch with the N64 itself cause that was the peripheral that added more memory for them to make FFVII. Nintendo delay the N64 and on that case the 64DD as well. Then Square beg Nintendo to use CD like Sony and Sega and Nintendo refused, that's when Square truly broke away from Nintendo.
If Square was really trying to seek another partner after the Super NES CD PlayStation fallout, then they would had partner with Sega instead of Sony. The fact that they didn't partner with Sega at all during their existence in the 90s and rather stay with Nintendo means they still value Nintendo to the point where they were able to work with them on Super Mario RPG: Legends of the Seven Stars. Also that big chunk of contents that got cut from the Secret of Mana CD game weren't totally wasted either. It was a time traveling mechanic story and it got reused for another game. What was that game again? Ah yes Chrono Trigger, that's the one. It was a good call for them to use it for Chrono Trigger cause then they could expand more on the world building of each era whereas if it stay with Secret of Mana it would had just been filler contents anyways.
Re: Square Had Huge Plans For The N64 Before It Fell Out With Nintendo
Someone please get the guys who make cartridge games a cigarette and a blindfold
I betcha Square thought they would never had to deal with cartridges ever again with that quote. Oh how wrong they are, now they are the ones with the cigarette and blindfold.
Re: SNES Hidden Gem 'Melfand Stories' Receives Full English Fan Translation
@Magrane While the story on that one is decent, the gameplay didn't get hamper because of the lack of translation. You could still have fun with the game without knowing the story. On games like Dragon Quest and Fire Emblem you really need those translation or else the gameplay suffer cause those deals with a high amount of menu and decision makings. Panel de Pon hardly does any of that unless navigating the main menu in Japanese is difficult for you.
Re: Nihon Falcom's 'Ys II' For PC-88 Hits Nintendo Switch Next Week
When will we get the Turbo CD or PSP versions? These PC-88 versions aren't even in English. No English translation with bad graphics, tank controls, and choppy gameplay ain't worth it.
Re: Sega Slays Superb Fan-Made Golden Axe Sequel
Like I always said if it's not Sonic, then it's not allowed. Sega only allowed Sonic to have fan made games, fan made any other Sega IP and they will DMCA you for it.
Re: Atari Wants To Revive More Of Its Classic Systems
A modern Atari Lynx handheld with a better backlit screen, rechargeable battery, and microSD card support would be nice.
Re: Sega Genesis Port 'Mega Final Fight' Could Get Capcom's Blessing
While it's cool, I don't see the need for this inferior port when a superior Sega CD version on the Sega Genesis already exist.
Re: Sega CD JRPG Vay Is Getting An Improved iPhone Port This Year
Wow I did not know that Hertz used to make games before they become a car rental company and started false accusing their customers of stealing rental vehicles.
Re: Punch-Out!! Is Getting A Fanmade SNES Port
I thought the whole point of porting an NES game to Super NES was that it had Super NES enhanced features like better graphics, 16-bit audios and sounds, voiceworks, and battery back save slots. This is just them ripping the NES rom onto a Super NES chip and just playing it on there using MSU-1 as the audio substitute. This is not Punch-Out!! ported for Super NES, it's just Punch-Out!! emulated on Super NES. It's literally the same thing if you use a clone adapter. For it to feel like a Super NES game it need 16-Bit graphics and support from the Super NES Sony sound chip. It needs to look like this game that some company ported to Super NES a long time ago.
Re: N64 Emulation Comes To Evercade Via Piko Interactive Collection 4
Glover may had just been the PS1 version. As far as I know Evercade doesn't had analog stick so it couldn't be the n64 version otherwise it would sucks. Only the PS1 version support digital movements similar to Crash Bandicoot.