Comments 476

Re: Panic's Cool Little Handheld, Playdate, Gets New Details On Pre-Orders And More

Serpenterror

Looks and feels unique not like they are taking existing games and porting those over and it doesn't seem like they are just cheap ripoff of mobile games either. These feel like original and unique titles with unique experience especially using the crank and I'm definitely will be looking to get mine someday but for now that price point is just not for me. Glad the crank is not just for show or gimmicky and actually had some usage with these games in mind unlike the Amico which had too many features and hardly use any of them.

Re: Polymega Release "Still On Track" Despite Production Problems

Serpenterror

@Jawessome The thing is that Paprium game did finally arrive but it arrive in such a bad shape that I wouldn't guaranteed it to anyone. The cartridge had a microSD card slot that the dev use to sent updates to the game but most of those updates are just the Watermelon dev sending firmware to block the game from working on other platforms such as the Mega Sg, clone consoles like the Retron 3 and Super Retro Trio, and even the Sega Genesis Model 3 and Nomad. Kevtris had to released a new firmware for the Mega Sg to make the game work on the system while Terra Onion released their firmware to make the game work on their Mega SD flash cartridge. It seems one of dev team of Paprium did not want his game working on Analogue's product such as the Mega Sg or anything clone related or flash cartridge.

Re: Hardware Review: Despite The Delays And Drama, Polymega Is The Ultimate All-In-One Retro Machine

Serpenterror

@Toliveistobe I don't own the system but I knew someone who did and the answer is yes, once you plug in a game to the system you could create a dump of the rom or ISO within the console. Then you will never had to reinsert that game onto the system ever again and could just play em through the dump install instead similarly to a PC or the Retro Freak. The only thing is if you got a bunch of back-up games on a flash cartridge (such as EverDrive, Mega SD, SD2SNES, or PowerPak) or a homebrew title to try like New Super Mario Land and Sydney Hunter you probably won't be able to run those on this thing as it doesn't support flash cartridges, repros, or roms. I'm not even sure if you could patch games of never before release title so to play translated version of those games.

Re: Hardware Review: MiSTer FPGA - A Tantalising Glimpse Into The Future Of Retro Gaming

Serpenterror

As much as I like hardware emu devices like this, the fact that it's a do it yourself kind of product means it's bound to featured issues with game performance, sound, and control. Even if you bought an already built unit for massive price, that doesn't guaranteed that what you get will run games accurately.

I feel devices like these are for people who just want to preserve their games and play them on this thing so they don't have to bother hooking up their original consoles. With multiple options for playing retro games out there going this route may be risky and if you had no computer knowledge or knowledge of hardware engineering in general these kind of product won't benefit you in the long term as making one tinkering mistake could end up costing you hundreds just for trying to make old games work on off the market products.

As for should you get this no name product, if you already own an Analogue system like the superior Super Nt and/or Mega Sg console you probably could already tinker with cores for old systems on those devices which are better options anyways as those are more optimized for those system without you having to worrying about making them work yourself. I would only recommend this product if you're a tech savy otherwise best to just go the cheaper route with Analogue or the many software emulation for now.

Re: Pre-Ordered A Polymega With Walmart? We've Got Bad News For You

Serpenterror

To think the Atari VCS came out before this thing is a sign that this device is now just worthless trash. Soon someone would be able to get the Sega Saturn emulator working on other OS and there wouldn't be a reason to get this thing as almost all the emulations on this could be done and done better on other OS and devices including the Atari VCS as evidence by ETA Prime who tested emulations on these kind of things.

You could already play close to perfect emulations from Arcade like MAME, Final Burn Alpha, Atomiswave, Naomi, NeoGeo MVS, consoles like Atari 2600, 5200, 7800, Colecovision, Intellivision, NES/Famicom, Super NES/SFC, SG-1000, Mark III/Sega Master System, Turbo Grafx-16/PC Engine, MS-DOS, MSX, Commodore 64, Amiga, Amiga 32, Sega Genesis/Mega Drive, Sega CD, Sega 32X, Sega Game Gear, Tiger Game.com, Tiger LCD, Game and Watch, Apple Pippin, Philips CD-i, 3DO, NeoGeo AES, NeoGeo CD, NeoGeo Pocket Color, Virtual Boy, Wonder Swan Color, Turbo Grafx-CD, Super Grafx, PS1, PS2, PS3, Sega Dreamcast, N64, Game Boy, GBC, GBA, GameCube, Nintendo DS, 3DS, PSP, PS Vita, Xbox, Xbox 360, Wii, Wii U, and even the Nintendo Switch.

The fact that it doesn't let you rip and dump games for external back-up digitally is also another reason not to get this. Heck for the $400 price tag, they could had at least let us Steam link so we could stream play our PC games on there for added convenience, a lot of those RetroPi setup already had that feature, the fact that this doesn't is just lame.

Re: The PocketGo S30 Is Basically A SNES Pad That Plays Retro Games

Serpenterror

@StevenG What you talking about Nintendo is swimming in money right now with the New 2DS, 3DS, Switch, and Switch Lite, why would they care about what a Chinese emulation company does? This PocketGo S30 had no effect on the sale of the 3DS and Switch or any retro games Nintendo had on their service, mobile, or eShop.

Re: The PocketGo S30 Is Basically A SNES Pad That Plays Retro Games

Serpenterror

Looks nice but why they didn't make the Y & X buttons concave is a miss opportunity. If you're going to make this after the NA SNES controller design at least get the buttons right. The fact that it had no menu button and is missing stuff like SorR, FreeDoom, Cave Story, multimedia apps, and DOSBox which the previous models had makes this an inferior update compare to the previous PocketGo v2.1.

Re: Site News: We've Got A Polymega, Ask Us Anything

Serpenterror

Have you test any roms on it yet such as a PC Engine, Super NES, or Sega Genesis/Mega Drive roms? I just want to know cause that would save me a lot of time and money instead of investing in buying those expensive modules. If it had USB and/or SD card support and built-in emulators then you should be able to run roms off of it out of the box.

Re: Finally, Sega Genesis Fans Can Feel Good About Their Version Of Street Fighter II

Serpenterror

Just so ya know you could now play as Sheeva in Ultimate Mortal Kombat 3 for Super NES as well as all the 10 classic MK3 stages like the Subway and Soul Chamber stages via this hack. Though the hack is still early in development, this does make the game feel closer to the arcade version. The hacking community is getting interesting as time goes on, hopefully soon they restore Yokozuna and Bam Bam Bigelow for the Super NES version of WWF WrestleMania Arcade as well.

Re: Finally, Sega Genesis Fans Can Feel Good About Their Version Of Street Fighter II

Serpenterror

All this just to fix a version that doesn't need fixing. If anything he could use that time to fix the Sega Master System version, that one need the most polish, probably with the control and framerate. Also there's a reason Capcom altered the arcade opening of the Sega Genesis port. They feared of racist remark, restoring that in a time when racist still exist ain't a good idea.

Re: Polymega Will Launch For Real This November - Or Earlier, If We're Lucky

Serpenterror

@commentlife They still haven't update us on anything about the handheld ever since the day they announced it which was last year. I sign up on their mailing list so the least they could had done was sent me updates on how the product is doing. The fact that there's still no updates on the Pocket let me to believe that at this time the hardware is heading towards vaporware territory. Hopefully they update soon.

Re: This New Handheld Wants To Heal The Scars Of Gaming's Most Infamous Console War

Serpenterror

@technotreegrass If you grew up throughout the 90s, talks of the Super NES vs. Genesis is everywhere. On tv, in magazines, at the playground, after school, in the arcade, at the shopping mall, etc. Me and my friends use to argue which arcade game would hit home console next, he bet on Genesis and I bet on Super NES: Final Fight got SNES port, them Strider got Genesis port, then Knights of the Round got SNES port then Merc got Genesis port then Sunset Riders got ported to both but I told him the SNES version is the better one. Things started to go beyond that when SNES got 3D style games like Donkey Kong Country while Genesis still releasing old 2D sprite based games like Comix Zone. It was a fun era to be a gamer at the time. To us Sega was like WCW and Nintendo was like the WWF.

Re: This New Handheld Wants To Heal The Scars Of Gaming's Most Infamous Console War

Serpenterror

Looks freaking ugly and those controllers are awfully design. Considering it's a clone on a chip handheld, a number of games will probably not work on it likely Virtua Racing, Super Mario RPG, and Star Ocean. Also it using a 16:9 over a 4:3 aspect ratio kill it for me if Sega Genesis and Super NES games are all it supported. Why do clone maker tend to use 16:9 as default when they're not even supporting HDMI output nor had the option to turn it to 4:3? This is just another Chinese garbage that is trying to cater to those die hard retro gamers that still can't let go of those CRT display.

Re: Feature: 25 Years Ago, Nintendo Took On The Might Of Street Fighter With Killer Instinct

Serpenterror

I love the original first two Killer Instinct games both in the arcade and on the Super NES and N64. Also Killer Instinct, unlike most of the other popular fighting games at the times, is just one of few fighting games that never cheap out in making characters for their game by way of palette swap. A trend which Street Fighter and Mortal Kombat heavily rely on just to have new characters. This makes all the cast in Killer Instinct feel unique as they don't share the same physique, move, or sprite with one another.