Comments 476

Re: Hardware Review: Retro-Bit Super Retro Trio Plus

Serpenterror

Meh another garbage system from another Chinese clone on a chip making company. I bet they still hadn't fix compatibility with Castlevania 3 either. The original SR3 got almost everything right except for compatibility. This one seem like it didn't fix any of the compatibility issues and just upscale the composite picture to 720p. If you want to play true solid HD for your NES, SNES, and Genesis with better compatibility just get the AVS, Analog Super Nt, and/or the Fei Hao HD Genesis clone. Avoid this cheap knockoff.

Re: Hardware Review: Sega's Heritage Deserves Better Than The Mega Drive Ultimate Portable

Serpenterror

I stopped buying these when they began taking out games I like such as the Ecco and Streets of Rage games. Also the HD Genesis Flashback they recently released was just pure garbage, the audio sounds okay but the compatibility was terrible, controller ports hardly ever work, the menu constantly freezes, there are scrolling and framerate issues on all games, and games such as Sonic the Hedgehog 3 and Super Street Fighter II doesn't work on it.

Re: Atari's New Console Seems To Be Part NES Classic Mini, Part Ouya

Serpenterror

@Yas I never own an Atari 2600 but I did get a chance to play one at a relatives house with games like Centipede, Frogs and Flies, Galaxian, and Pitfall. For some reason most people remember the bad games of the 2600 but not the good ones. I also got the chance to play the Atari Jaguar at one time and enjoy three of the four games (Cybermorph, AVP, Doom, and Tempest 2000) I tried on it. You never know, this new Atari system might be a game changer for Atari if they know how to market it successfully.

Re: Atari's New Console Seems To Be Part NES Classic Mini, Part Ouya

Serpenterror

To limit risk taking, this product will initially be launched within the framework of a crowdfunding campaign.

Wait they are just now planning to kickstart this? I previously thought that this console was years in the making meaning they already had the fund to produce it already. Well I guess it'll end up being an Ouya situation all over again. We probably won't see this in stores until late 2019 or early 2020 then which by that time the PlayStation 5 and Xbox Two will probably be on their way. I guess the real factor that will decide whether I am excited for this is if the thing support physical copy of games or not as I'm not too fond of an all digital console.

Re: Hardware Review: Retro-Bit Generations

Serpenterror

One of my bud bought one of these after failing to find an NES Classic Edition at store shelves and now he regret ever buying it as 70% of the games on there were disgustingly terrible. Now he went to lock himself in his room crying cause he just lose $60 to a product he never meant to buy. The poor guy, damn you Nintendo you ruin him.

Re: The Retro VGS Is Reborn As The Coleco Chameleon

Serpenterror

In able for this thing to be a success in this time and age, it must launch at $199 and had at least 10 exclusive good games at launch. It must had more than just indies and arcade titles and it must had at least 20 of these companies on board in supporting it:

  • Sega
  • Namco Bandai
  • Capcom
  • UbiSoft
  • Tecmo Koei
  • Square Enix
  • Activision
  • Deep Silver
  • Konami
  • Warner Bros.
  • Take Two
  • Bethesda
  • Atlus
  • Level-5
  • From Software
  • Vanillaware
  • NISA
  • SNK Playmore
  • XSeed
  • Ignition Entertainment
  • Aksys Games
  • Natsume
  • Falcom
  • High Voltage Studio
  • Bioware
  • Team Ninja
  • Platinum Games

Re: Myth Becomes Reality As Atari's E.T. Cartridges Are Unearthed In New Mexico Landfill

Serpenterror

@Spoony_Tech

And Daikatana, Sonic 2006, Street Combat, Ballz, Rise of the Robots, Cheetahmen II, Dr. Jekyll and Mr. Hyde, the Zelda CD-i games, Hotel Mario, Sword of Sodan, Mortal Kombat: Special Force, Aliens: Colonial Marine, SimCity (EA Edition), Sonic Genesis (GBA), all them Game.com games (except Lights Out), all them Virtual Boy games (except Wario Land), War Gods, Dark Rift, Awesome Possum, Sewer Shark, Karate Champ, Action 52, etc.

Re: Feature: The Making Of Street Fighter Alpha 3: Upper

Serpenterror

This game is an instant classic. To be able to crammed in all the characters (over 35 by far) in the game plus three more as well as all the moves, -ism style, many modes of play, frames of animations, stages, unlockables, and sounds makes this the definite portable fighters. It's even better than the crap that was Mortal Kombat Advance. The only two other fighting games on the GBA that came close to rivaling it was Mortal Kombat: Tournament Edition and The King of Fighters EX2: Howling Blood however in terms of good control, quality gameplay, and sheer size roster, SFA3 on GBA beats all. I got this game and had spent over 90 hours into the game simply to master all the fighters in the game.

Eventually this game was ported to the PSP with one more characters and more modes of play. Both are awesome titles imo but the GBA one would awesome be a classic no matter how pissed Capcom was at Crawfish for delaying it.