Comments 568

Re: Interview: Antstream's Steve Cottam On Bringing Retro Gaming To The Masses Via The Cloud

DaGoldenBoo

This generation we’ve never had so many emulation products, and I’ve never before seen so much bad emulation, even from companies that had emulated their same software in the past. I’ve also seen a good number of people that don’t have a sensitivity to bad emulation. So the bar has no trouble staying low I think for delivering software emulation in the broader market

Re: Konami Renews Trademark For Axelay, One Of The Best SNES Shmups

DaGoldenBoo

@Sketcz I love the 8-bit shmups on NES, GB, Game Gear, SMS. So any system can have a good shooting game within its limitations. The SNES wasn’t much of a breeding ground for shmup development so it takes on that comparison with Genesis. Clearly it very well could have had its it’s own flavor of shoot ‘em up

Re: Gimmick! 2 Devs Issue Apology To Game's Original Creator

DaGoldenBoo

Takes on stuff like this can be wildly inconsistent. Someone can make an unlicensed and unsanctioned fan game and owe the original authority nothing for it, and then further, when it gets negative attention from that authority people get upset it can’t exist. This developer follows the business rules for making a product, but now there’s a take on it that their own vision isn’t sufficient and they owe the original creator some level of input. Some double standards out there it sounds like to me

Re: Sega Almost Ported Shining Force 1 And 2 To Saturn

DaGoldenBoo

There was a cool looking game for mobile in development, ‘Shining Force Heroes of Light and Darkness’, that got canceled not long ago. The series doesn’t catch many breaks. They should keep the old art style going and give their fans a true Sega gaming classic with a new sequel