Latest Features - Page 4
Feature Former Nintendo World Champ Jeff Hansen On Teaming Up With Nintendo Again, 30 Years Later
"It’s obviously a completely different world today"
Feature "Most Of My Engineers Were Stoned" - Nolan Bushnell On The Failure Of Atari Video Music
"I think we sold ten at full price"
Soapbox The Trouble With Limited Run Games, And How To Fix It
"There has to be a better standard of quality"
Feature FPGA Vs Software Emulation - Which Is Best? We Asked Four Experts To Find Out
Which option should you choose in 2024?
"Virtuality was the world leader in VR at one point"
Feature Rosewater Dev On Point ’n Click Westerns & Casting Red Dead’s Arthur Morgan
"I told him like, ‘Let’s make sure he doesn’t sound like Arthur Morgan.'"
"Even when I was in school, I would go off for hours at a time and write pop songs"
"I liken this journey to the one that Odysseus went through"
"When I next woke up, I was temporarily blind"
Feature All Is Not Well In The World Of FPGA Retro Gaming
Update: Pixel Cherry Ninja and Pramod Somashekar make peace
Feature The Story Behind 'Replay' - The Moving New Memoir From Prince Of Persia's Creator
"I thought, ‘How can you put these things together?'"
Feature The Quest To Save Cookie's Bustle From Obscurity
"This game is a work of art and it should be preserved"
Interview Meet The UK Collector Creating His Own Retro Game Museum
"The whole purpose of these things is to be enjoyed"
Interview Factor 5's Julian Eggebrecht On Star Wars, Indiana Jones And Choosing N64 Over PS1
"Our games were treated like first-party games"
Flashback The Lost 32X Castlevania That Led To Symphony Of The Night
The tale of "Castlevania: The Bloodletting"
Flashback Wizard Vs. Wizards - The Early eSports Tournament That Time Forgot
"This is the event where Hollywood meets the Computer Age"
Flashback That Time Miyamoto Said He Could Make Halo, But Didn't Want To
"It's not that I couldn't design that game"
Feature Bitmap Books Celebrates 10th Anniversary, And We Were There
Industry celebrities, veteran writers, an open bar, and a lot of off-the-record conversations
Feature "I Spent The First Year Worrying I'd Get Replaced" - Retro Gamer Magazine Turns 20
"It's great to have had an influence on where retro gaming now is"
Feature How Kasumi Ninja's Angus MacGregor Found A New Lease Of Life
"Angus holds some very fond memories for many"
Feature Meet The Company Bringing Classic Games To Switch, PS5 And Xbox "By Mistake"
"We reached out to Sony to start an experiment"
Feature Meta Quest 3 Is The Best Way To Play 3DS And Virtual Boy In 2024
Meta's headset makes Nintendo's 3D games look better than ever before
Interview "Underpromising & Overdelivering" - Atari CEO Wade Rosen Talks Winning Back Trust
"There was never really any animosity toward Atari in the larger cultural context"
Interview "We Need To Take Our Franchise Back" - The Story Of Indiana Jones And The Infernal Machine
How the Tomb Raider series lit a fire under LucasArts
The Making Of Suikoden II, A JRPG To Match 'Game Of Thrones' In Intrigue And Impact
"I did not intend to force my own personal views on players"
Feature Please, Sega, Let's Have A Proper Fantasy Zone Sequel
With M2 at the helm, if possible
Interview "I Didn't Want It To Be A 'Whodunnit'" - Detective Instinct Dev On Its Mystery Influences
We catch up with the developer of the exciting ADV/visual novel
Retail Therapy Leicester Vintage & Old Toy Shop, UK
Where does he get those wonderful toys?
Feature Before Dragon Quest, Yuji Horii Created This Groundbreaking Erotic Adventure
Karuizawa Yūkai Annai would influence the NES JRPG
Interview "It's Never Easy" - SNEG's Quest To Make Old Games Available Again
"We feel like there’s just an infinite amount of work to be done."
Feature Why The Video Game History Foundation Is Creating A Digital Library Of Games Media
"Based on our historical standpoint, we have a strong fair use case"
Feature Is Quintet's Robotrek The Most Underrated SNES JRPG Ever?
Too many people passed on this 16-bit gem