
Plug-and-play video game consoles have been a part of gaming for years, but 2016's NES Classic Edition triggered an entirely new era for these products.
Swiftly followed by micro-consoles based on the Neo Geo, SNES, Mega Drive and PC Engine, this 'mini' boom shows no signs of slowing down, with the likes of the Commodore Amiga and Taito Egret II joining the ranks more recently.
If you've yet to take the plunge, you might be wondering which of these mini marvels is worth your hard-earned cash, so we've compiled this handy guide to take the hard work out of making a purchase.
Sega Game Gear Micro
While Sega's efforts with its other 'classic' systems have been most agreeable, the Game Gear Micro was a rare misstep for the firm.
Exclusive to Japan, the system is absolutely tiny – so small, in fact, you can't use it for more than a few minutes before cramp sets in. It's powered by batteries (no option to recharge here, sadly) and is available in multiple colours – a cute touch, until you realise that you have to buy all of them to get access to all of the available games, as Sega has split the library across each SKU (four games are included on each one).
It's a cool collectable and looks great on a shelf, but the Game Gear Micro isn't the essential purchase it could have been.
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Family Computer / Famicom Classic Mini
The NES Classic Edition was released in Japan in a different case design, and was named the Family Computer (Famicom) Mini to reflect its Japanese name.
The Famicom Classic Mini has a different selection of games when compared to the NES Classic Edition – a handful of which will be unplayable unless you can read Japanese. Add in the fact that the controllers are smaller (and hard-wired into the console), and you've got a system which is only likely to be of interest to hardcore Nintendo fans.
- Further Reading: Famicom Classic Mini Review (Nintendo Life)
Neo Geo Mini
SNK's legendary Neo Geo system is the birthplace of Fatal Fury, Metal Slug and The King of Fighters, so any micro-console based on it is obviously going to be of interest.
The Neo Geo Mini is unique in that it was one of the first of these systems to come with its own built-in screen, which means you can use it away from the television (you'll still need to plug it into power, though – there's no internal battery). The screen is fantastic, but sadly the joystick is quite flimsy and doesn't feature microswitches.
When played on the TV via HDMI, the image quality is quite poor – and the optional USB controllers aren't brilliant, either. While it looks great and has some amazing games, it feels like the Neo Geo Mini is something of a missed opportunity, despite offering an impressive roster of 40 games.
PlayStation Classic

Released a year after the SNES Classic Edition, the PlayStation Classic is pre-loaded with 20 32-bit classics and comes complete with two faithful replicas of the groundbreaking PlayStation controller. In purely cosmetic terms, it's gorgeous – just like the original console, in fact.
However, the software side of things leaves much to be desired. Not only are some key PlayStation titles absent (Castlevania: SotN, Final Fantasy Tactics, Crash Bandicoot, Gran Turismo and Tomb Raider, to name a few), but the emulation isn't as solid as it perhaps could have been.
Even so, this is a nice enough package for PlayStation lovers, even if we'd liked to have seen a few more games make the cut.
- Further Reading: Hardware Review: PS Classic - A Nostalgic Nineties Novelty (Push Square)
Sega Astro City Mini V
A new variant of the Astro City Mini with a vertically-oriented screen (hence the 'V' in the name), this is home to some incredible titles – including Out Zone, Dogyūn and the utterly sublime Armed Police Batrider – making it the shmup's dream come true.
Sadly, it's plagued by some particularly bad input latency which the hardcore crowd will notice almost instantly. Still worth a look, but don't expect tight controls with this one.
Neo Geo Arcade Stick Pro
After releasing the Neo Geo Mini, SNK added this oddity to the mix. It's basically an arcade stick controller, not entirely unlike the ones that shipped with the original Neo Geo AES home console, but it comes pre-loaded with games.
Oddly, SNK decided to drip-feed the games, with only 20 available at launch. Updates allowed users to unlock more games – a very unusual strategy, and one which we're not sure made much sense.
Other issues include a below-average HDMI image quality and poor UI design, but on the upside, it's possible to use the Arcade Stick Pro as a controller with the Neo Geo Mini.
Capcom Home Arcade
The Capcom Home Arcade is perhaps pushing the definition of what is a 'micro-console', but it's one of the more remarkable entries on this list.
While the number of games is small – just 16 – they're all thoroughbred Capcom classics, including the likes of Final Fight, Street Fighter 2, Strider, Ghouls 'n Ghosts, Captain Commando and – for the first time on any home system – Alien vs Predator and Progear.
There are two sets of controls, so you can rope in a second player if you so wish. Emulation niggles sour the experience a little but firmware updates have mitigated this since launch.
The biggest stumbling block with the Capcom Home Arcade is the price; at £200, this is the most expensive of all of the options on this page.
Sega Astro City Mini
Perhaps taking notes from SNK's Neo Geo Mini, Sega decided to get in on the act with its own arcade-focused micro-system.
The Astro City Mini is based on the iconic cabinet of the same name, capable of housing a wide range of different arcade boards. Sega has pre-loaded this one with some of its most notable coin-op hits, such as Golden Axe: Revenge of Death Adder, Alien Storm and Virtua Fighter – the latter of which is perhaps the best home port of the game ever seen.
Some of the other selections are somewhat left-field, but the unit has a wonderful screen and solid controls, making it a desirable item for hardcore gamers.
NES Classic Edition / NES Classic Mini
Released in 2016, when Nintendo was still struggling to sell Wii U consoles, the NES Classic Edition was a breath of fresh air for the company.
Packing 30 games, a cool design and authentic controllers, it provided a vital link to Nintendo's past – and sold by the truckload as a result. The emulation is solid, the selection of games is excellent and modern-day comforts like save states help when it comes to beating some of the trickier titles.
On the downside, the controller lead is really short, and you only get a single pad in the box, so you'll need to buy another if you fancy some two-player action.
You could argue that the NES Classic Edition is less vital now that many of the games are available on Nintendo Switch Online, but it's still a brilliant little device to have underneath your TV – provided you can find one at a reasonable price, as the unit has since been discontinued by Nintendo.
- Further Reading: Hardware: NES Classic Mini Review (Nintendo Life)
A500 Mini
While there are plenty of options when it comes to plug-and-play systems based on home consoles, the world of home computers isn't represented quite as well.
Leading the charge is this excellent scaled-down version of Commodore's iconic Amiga 500. It comes complete with a mouse and comes pre-loaded with 25 games – some of which are more essential than others.
That's not an issue, however, as it's easy to side-load Amiga games from a USB drive, which effectively means you can access almost the entire Amiga library with this device. The downside is that the bundled joypad is terrible.
Taito Egret II Mini
Like the Astro City Mini, the Taito Egret II Mini is based on an actual arcade cabinet that did the rounds in amusement centres back in the day (and still be found all over the world, even now).
This particular system is very similar to Sega's, with two notable exceptions; firstly, the screen can be rotated 90 degrees so you can play both portrait (TATE) and landscape games, and there's an SD card slot which allows you to load up more games.
Taito's amazing coin-op titles make this worth a look, especially if you frequented the arcades back in the day.
Mega Drive / Genesis Mini 2
Released in 2022, the Mega Drive / Genesis Mini 2 is based on the case design of the original Genesis / Mega Drive 2 from the early '90s – a measure by Sega to bring down the production cost of its 16-bit platform.
A staggering 60 titles are included this time around, with Mega / Sega CD titles making the cut for the first time – and some of the included games have even been improved over the originals, proving that M2 really does go above and beyond the call of duty.
Negatives include some rather odd software picks (OutRunners, Gain Ground and Sewer Shark should have been left in the past, in all honesty), and the price is higher than the original Mega Drive Mini 2 – but on the whole, this is another must-have device from Sega.
PC Engine / TurboGrafx-16 Mini
A huge success in its native Japan, the PC Engine is less well known in the west due to the fact that it was rebranded as the TurboGrafx-16, which didn't perform that well in the face of stiff competition from Sega and Nintendo.
Nonetheless, this little box of tricks is home to some amazing games, including Konami's legendary Dracula X: Rondo of Blood, Irem's R-Type, Namco's Splatterhouse and the legendary shmup Lords of Thunder.
M2 – which also worked on Sega's two 'classic' edition consoles – is doing the heavy lifting here, which means emulation is spot-on. They even managed to include support for NEC's ill-fated SuperGrafx console, which is home to one of the best ports of Ghouls 'n Ghosts money can buy.
While the PC Engine doesn't have the same iconic series as Sonic, Zelda and Mario to fall back on, this is still a solid purchase for those of you who want to explore gaming's history a little more diligently. Sadly, it's really hard to find brand-new these days, so you'll have to rely on the secondary market.
SNES Classic Edition / SNES Classic Mini
2017's follow-up to the NES Classic is arguably even more essential; the SNES is home to some of the greatest video games ever made, and many of them are included here.
Given how much some of these games cost in their original physical form, this system represents outstanding value for money – and it even comes with the previously-unreleased Star Fox 2, making it of intense interest to hardcore Nintendo fans.
Another plus is that there are two controllers included, rather than the one that shipped with the NES Classic. However, there's still no way to expand the library (well, not officially, at least), and with 21 titles on board, the SNES Classic Edition actually has fewer games than its predecessor.
- Further Reading: SNES Classic Mini Review - The Perfect Link To The Past (Nintendo Life)
Mega Drive / Genesis Mini
Sega was actually in the 'micro console' market long before Nintendo showed up, but it merely licenced its property to AtGames, which produced some less-than-brilliant devices plagued by emulation problems and build quality issues.
2019's Mega Drive / Genesis Mini was the first serious effort from the Japanese firm to leverage its history in a plug-and-play micro-console, and it spared no expense, enlisting emulation expert M2 to handle the software side of things and commissioning the legendary Yuzo Koshiro to create new music for the console's user interface.
To make things even more appealing, Sega included Tetris (which was pulled from retail in Japan back in the day) and a new version of Taito's Darius (oh, and the Tower of Power made a comeback, too, but it was purely cosmetic).
The six-button pads it ships with are fantastic, and overall, this is a wonderful piece of kit – and, with 42 games included, it has a lot more content than the SNES Classic Edition (although few would argue that titles like Altered Beast, Virtua Fighter 2 and Space Harrier II are truly essential picks today).
Note that the western version of the machine comes with a three-button pad, while the Japanese version ships with a superior six-button controller. The games on each variant are slightly different, too.
- Further Reading: The Genesis / Mega Drive Mini Finally Does Sega's History Justice (Nintendo Life)
Comments 37
Why would they bother with a PlayStation classic without including the likes of Crash Bandicoot? That is super dumb.
Have the NES, SNES, Mega Drive and Amiga mini consoles, and love them all (I don't have a problem with the Amiga Mini controller in all honesty).
I think that's probably me done... unless they bring out a Master System Mini, which as a Brit I would LOVE, but doubt that the economics would work out, as it was such a flop in the US and Japan.
Not surprised the SNES Classic and Genesis Mini are at the top. But no mention of the completely-superfluous-yet-utterly-amazing Tower of Power add-on for the Genesis?
@TheBigBlue Licensing rights. Activision owns the Crash IP
No review of the C64 mini?
@Tasuki Yeah but....Sony worked with Activision to include Crash Bandicoot in Uncharted 4.....so Activision is likely a game; they probably didn't ask.
On another note. I have NES, SNES, Genesis, and Playstation mini's, I wish I could have got the TurboGraphics but I couldn't snag one.
But I love they make great function display pieces.
I only own the NES and SNES minis.
The thing I love about the SNES mini is that, while it may have less games than its predecessor, the ones it has are among the greatest of its console (perhaps even of all time). Only if I could, I would have changed Kirby's Dream Course for Kirby's Dream Land 3 or Kirby's Avalanche (essentially Puyo Puyo), Street Fighter 2 Turbo for Super Street Fighter 2 (like the SFC mini) and add Dobkey Kong Country 2 and Panel de Pon (which was also included in the SFC mini) instead of waiting until the latter appeared in Nintendo Switch Online.
Other than that, I consider the SNES mini superior to the Super Famicom mini. The SFC mini has Panel de Pon, Fire Emblem: Mystery of the Emblem, Super Street Fighter 2, The Legend of the Mystical Ninja (Goemon) and Super Soccer while the SNES mini has Kirby's Dream Course, EarthBound, Super Punch-Out!!, Super Castlevania IV and Street Fighter 2 Turbo in their place.
@Jeremazing Or Activision wanted to much or some other thing could have happened that they couldn't included Crash. Just because they worked with them in the past doesn't guarantee that they will again.
@LillianC14 That's pretty much the only one we haven't tested as yet. We'll look into sourcing a unit and getting it added to the list.
@Diogmites That's a fair point! Herzog Zwei was one of the first games I ever played on my Japanese Mega Drive back in 1990... I adore that game. Doesn't get enough credit!
I have the SNES MD and Amiga mini have to say the emulation on the Mega Drive mini is pretty much spot on it’s probably my most played on I have recently discovered that the 8bitdo arcade stick functions 100% on the Amiga I know it’s not ideal for every type of game on the system but it’s definitely a step up from the original controller the chaos engine plays amazingly with it
I do love love these mini consoles and hope we see more of them. A special edition snes version with more games? A 32x mini? A neogeo cdmini?
And as written above, a master system mini would be amazing. It would sell well in Europe and Brazil at least.
No Chrono Trigger on SNES mini made me depressed. I would rank the SNES mini as the best here if that game had been included. That said, Genesis/Mega Drive 2 games list is incredible...
I hope these companies keep them coming.
Needs like 100% more THEC64.
Both mini and maxi are phenomenal efforts for an Indiegogo that only made ⅔ of its target. Despite that they went ahead with it anyway - and while I backed for the handheld that has yet to appear, I’ve got way more out of the gear they’ve sent me than I ever imagined.
@Damo The NeoGeo Mini was also released in two different versions, with a different selection of games on each.
There's a lot of overlap, but one version features all the Metal Slugs, and the other version features all the King of Fighters.
(Those each contains a few games of the other franchise.) Considering those are two of the most famous franchises, it could be difficult for some fans to pick one.
The PlayStation Mini not only had a questionable selection of games, but many of the games included were inexplicably also the PAL versions.
The joke that Sony took the first PS1 ISOs they could find on the Internet feeling not far off the mark (coming around the same time that Nintendo did one of their rounds of shutting down high-profile ROM sites).
Can't imagine too many people were saying the PAL version of Tom Clancy's Rainbow Six was on their retro console wishlist.
I just bought a PC Engine mini two months ago, and I'm absolutely loving it. The whole catalog has such an old Japanese obscure game vibe, and it's wonderful. Most of the games are pretty great too.
I own several of these and I'm very happy with the lot of them. They look great and they're mostly a lot of fun to break out and play every so often. It's too bad the mini console era is apparently over; I'd love to see more obscure systems lovingly recreated in this manner.
I noticed that the Game Gear Mini is actually powered by conventional AA batteries. Made me think that those batteries may weigh more than the mini handheld itself.
The reason why they stopped making emulation minis after the PS1 is that emulations after that are hit or miss otherwise we would had easily see an N64 Classic Edition and a Sega Saturn Mini. I don't get why y'all don't count the AtGames mini consoles stuff in here (the Colecovision Flashback HD, Atari Flashback HD, Intellivision Flashback HD, Sega Genesis Flashback HD, etc.), they are legitimate license products too and their latest models of some of the minis were actually very good and they had been making license mini consoles before the classic mini console hype.
@Damo Would you know anything about the power adapter issue surrounding the TurboGrafx Mini?
https://seafoamgaming.com/2021/05/11/the-turbografx-mini-has-a-fatal-flaw-yet-nobody-is-talking-about-it/
I have the Nes, SNES, C64, Mega drive, Astro City and Turbografx 16 minis.
The T16 is my favourite.
So many great games.
I have every single mini console listed here except for the Game Gear Mini. A couple of things that I need to pull you up on - The gamepad included with the A500 Mini is excellent and of high quality, it's not poor at all. Astro City Mini V has zero lag when it's connected to a proper USB power adapter.
@farrgazer I've used multiple power bricks and USB sources and haven't had a single issue.
I have five of these! (NES, SNES, Mega Drive Mega Drive 2 and PC Engine)
@Damo What do you think are the (popular) consoles with the best/worst chance of getting a Mini? Which would be your first choice?
I'd love an N64 mini, but I think the chances are very low and with N64 games on NSO, it's not the end of the world if we don't get one.
I have many of those listed, and the PC Engine Mini and The Genesis Minis are my favorites. All are a blast though, and I also really enjoy the Neo Geo ASP.
@MarioBrickLayer I can't help but feel that the Master System would be a big ask. I just don't think there's a big enough market for it... but I'm happy to be proven wrong.
Machines like the Saturn might be tricky mainly down to the fact that the current SoCs which run many of these systems won't be powerful enough.
@Damo I know what you mean about the Master System, I didn't have one but friends did, I'd get one if they released it! What about a Saturn?
the power on current SoCs has been mentioned for a few years as a problem, I don't keep up on the specs, but there will be a point in time where the power is there at the right price point, hopefully that's not too far away!
Do you think Nintendo would do an N64 if the financials made sense? Or are they now too focused on the Switch etc?
@MarioBrickLayer I'm amazed they haven't done one already, as even with N64 games on NSO, people would still buy an N64 Mini. It would be easy money for them!
If I could only pick one I'd say Genesis/Mega Drive Mini 1. When combined with the Mini 2, it becomes a fantastic compilation that nothing else is close to.
I got a lot of those, but the Taito Egret II Mini and Capcom Home Arcade are the only ones I passed on that I was interested in for different reasons. In the case of the Taito system, by the time I would get the console with the trackball/rotary controller (which I considered essential) it would have cost me about as much as a PS5 is selling for, and I decided to go with a PS5 instead as I felt like I would get a lot more use out of it. Never regretted that decision. If it was cheaper I would have probably bought one.
As for the Capcom stick deal, it was simply too massive for me. I really don't need the dual arcade setup as I doubt I would ever get good use out of it, and that just makes it this massive arcade stick that I don't know what I would do with. I guess it's meant to be displayed or something, but I don't think I am that big of a Capcom fan.
@Damo Yeah I'm pretty tired of all the focus on the 16-bit and 8-bit eras when it comes to mini consoles. The PS1 Classic is the only 32-bit era mini-console, and they didn't do a good job with that (iffy selection of games, no analog controller, and pal versions even for US consoles). A Saturn Mini and N64 Mini would be instant buys for me.
SNES Classic Mini sits right at the top for me. Once you get a couple of controller cable extensions (so you can properly sit back comfortably on the couch) and a wee hack to allow you to get back to the menu by simply pressing down+Select (not essential but very convenient), it's nailed. And, since I hacked it anyway, I also added in a bunch of other games too, from quite a few different systems--I have about 180 very-specifically-chosen games on mine now, covering the likes of SNES, NES, Genesis, Master System, PC Engine, Neo Geo, Game Boy/Color/Advance, Arcade, etc--which really has turned it into pretty much my favourite little self-contained system of all time basically (and with no online accounts, no credit cards, no day-one patches or constant updates, no EULAs, no worrying about viruses, etc). The thing is just pure joy.
Note: I had both the Mega Drive Mini (UK version) and PC Engine CoreGrafx Mini too, and while they were both great in their own right, they didn't quite match up to the SNES Classic Mini overall.
I really wanted a CoreGrafx Mini and I was waiting for a decent-ish price drop.
Amazon UK had at least 30 in stock around Xmas 2022 but not long after, they just pulled all of them suddenly so they are no longer available.
Unless someone literally just spent 3 grand and bought them all up!
Just a shame the Mega Drive Mini 2 Pal version is lacking in the Mega CD department compared to the Japanese counterpart. Didn't see the point of including the Japanese NES in the list though thought that was kind of odd when you also had the western NES Mini on the list.
@ralphdibny I know I remember that sale I came so close to pulling the trigger then when I made my mind up they'd gone and are priced for over double the price now on eBay. Wanted one as the console wasn't really released here in the UK.
@wizzgamer it might be a blessing in disguise for me anyway, I've got enough tat!
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