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        • Theme: Dark Scanlines: off

        Tag: Development

        • Broken Sword Creator Says New Remaster Would Be "Impossible" Without AI

          News Broken Sword Creator Says New Remaster Would Be "Impossible" Without AI

          "We just simply couldn’t afford to do it"

          5

          • Thu 24th Aug 2023
          • News
          • Broken Sword
          • Development
        • Broken Sword Designer Shares Concern Over "The Threat Of AI" In Retirement Message

          News Broken Sword Designer Shares Concern Over "The Threat Of AI" In Retirement Message

          "It may be a good time to retire for this reason alone"

          1

          • Thu 22nd Jun 2023
          • Development
          • Broken Sword
        • Nintendo Indirectly Co-Funded A PlayStation Game That Never Made It To Market

          News Nintendo Indirectly Co-Funded A PlayStation Game That Never Made It To Market

          "The money situation was unusual"

          13

          • Thu 29th Sep 2022
          • Japan
          • Development
          • PlayStation
          • Nintendo
        • Mega CD Super Strike Trilogy Prototype Reaches A Playable State

          News Mega CD Super Strike Trilogy Prototype Reaches A Playable State

          Pick a Strike, Any Strike

          32

          • Mon 10th Jul 2017
          • Retro
          • Mega CD
          • Mega Drive
          • Desert Strike
        • Untold History Of Japanese Game Developers DVD Now Available For Pre-Order

          News Untold History Of Japanese Game Developers DVD Now Available For Pre-Order

          Four hours of Kouichi Yotsui, Ryuichi Nishizawa, Yuzo Koshiro and many more

          3

          • Mon 14th Apr 2014
          • Japan
          • Development
          • Retro

        Latest News

        • It Looks Like A 'Taito Milestones 4' Announcement Could Be Around The Corner

          3

          News It Looks Like A 'Taito Milestones 4' Announcement Could Be Around The Corner

        • Monkey Island Creator Ron Gilbert Cancelled His Pixelated Zelda-Esque RPG Because Old-School Zelda "Isn't The Big, Hot Item"

          8

          News Monkey Island Creator Ron Gilbert Cancelled His Pixelated Zelda-Esque RPG Because Old-School Zelda "Isn't The Big, Hot Item"

        • Body Harvest - The N64 Cult Classic That Went Through Development Hell

          22

          The Making Of Body Harvest - The N64 Cult Classic That Went Through Development Hell

        • Final Fantasy Creator Unearths A 40-Year-Old Plan For His First Ever Video Game While "Decluttering"

          0

          News Final Fantasy Creator Unearths A 40-Year-Old Plan For His First Ever Video Game While "Decluttering"

        • This Week's Arcade Archives Game Is A Time Travelling Shmup From The Company Behind "Ikari Warriors" & "Victory Road"

          2

          News This Week's Arcade Archives Game Is A Time Travelling Shmup From The Company Behind "Ikari Warriors" & "Victory Road"

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