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        • Theme: Dark Scanlines: off

        Tag: Development

        • Broken Sword Creator Says New Remaster Would Be "Impossible" Without AI

          News Broken Sword Creator Says New Remaster Would Be "Impossible" Without AI

          "We just simply couldn’t afford to do it"

          5

          • Thu 24th Aug 2023
          • News
          • Broken Sword
          • Development
        • Broken Sword Designer Shares Concern Over "The Threat Of AI" In Retirement Message

          News Broken Sword Designer Shares Concern Over "The Threat Of AI" In Retirement Message

          "It may be a good time to retire for this reason alone"

          1

          • Thu 22nd Jun 2023
          • Development
          • Broken Sword
        • Nintendo Indirectly Co-Funded A PlayStation Game That Never Made It To Market

          News Nintendo Indirectly Co-Funded A PlayStation Game That Never Made It To Market

          "The money situation was unusual"

          12

          • Thu 29th Sep 2022
          • Japan
          • Development
          • PlayStation
          • Nintendo
        • Mega CD Super Strike Trilogy Prototype Reaches A Playable State

          News Mega CD Super Strike Trilogy Prototype Reaches A Playable State

          Pick a Strike, Any Strike

          32

          • Mon 10th Jul 2017
          • Retro
          • Mega CD
          • Mega Drive
          • Desert Strike
          • Development
        • Untold History Of Japanese Game Developers DVD Now Available For Pre-Order

          News Untold History Of Japanese Game Developers DVD Now Available For Pre-Order

          Four hours of Kouichi Yotsui, Ryuichi Nishizawa, Yuzo Koshiro and many more

          3

          • Mon 14th Apr 2014
          • Japan
          • Development
          • Retro

        Latest News

        • SNES Save States Are Coming To Analogue Pocket

          1

          News SNES Save States Are Coming To Analogue Pocket

        • "We Wanted To Try Something Different" - Dungeon Lurker's Dev On Making A Game For A 32-Bit Console That Never Existed

          3

          Feature "We Wanted To Try Something Different" - Dungeon Lurker's Dev On Making A Game For A 32-Bit Console That Never Existed

        • You Can Now Play Physical Discs On Your MiSTer FPGA

          5

          News You Can Now Play Physical Discs On Your MiSTer FPGA

        • Cannon Fodder & Broken Sword Devs To Collaborate On A New "16-Bit" Game For The Amiga & Sega Genesis

          2

          News Cannon Fodder & Broken Sword Devs To Collaborate On A New "16-Bit" Game For The Amiga & Sega Genesis

        • "It Has A Special Place In Hearts And Minds" - How The Bodice-Ripping Epic 'Defender Of The Crown' Is Getting Remastered For Its 40th Birthday

          10

          Interview "It Has A Special Place In Hearts And Minds" - How The Bodice-Ripping Epic 'Defender Of The Crown' Is Getting Remastered For Its 40th Birthday

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        • "We Wanted To Try Something Different" - Dungeon Lurker's Dev On Making A Game For A 32-Bit Console That Never Existed"We Wanted To Try Something Different" - Dungeon Lurker's Dev On Making A Game For A 32-Bit Console That Never Existed2 hours ago
        • Interview: "It Has A Special Place In Hearts And Minds" - How The Bodice-Ripping Epic 'Defender Of The Crown' Is Getting Remastered For Its 40th BirthdayInterview: "It Has A Special Place In Hearts And Minds" - How The Bodice-Ripping Epic 'Defender Of The Crown' Is Getting Remastered For Its 40th Birthday4 hours ago
        • Cannon Fodder & Broken Sword Devs To Collaborate On A New "16-Bit" Game For The Amiga & Sega GenesisCannon Fodder & Broken Sword Devs To Collaborate On A New "16-Bit" Game For The Amiga & Sega Genesis3 hours ago
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        • A Legendary Japanese Game Dev Once Told Miyamoto Mario 64 Was Like "A Really Strict After-School Sports Club"A Legendary Japanese Game Dev Once Told Miyamoto Mario 64 Was Like "A Really Strict After-School Sports Club"Thu 16th Jul 2026
        • One Year Later, Castlevania's Unofficial SNES Port Has Just Got A 16-Bit MakeoverOne Year Later, Castlevania's Unofficial SNES Port Has Just Got A 16-Bit MakeoverFri 17th Jul 2026
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        • "Randy Is A Madman!" - SNES Star Fox Gets A Speed Boost Thanks To Super FX 3"Randy Is A Madman!" - SNES Star Fox Gets A Speed Boost Thanks To Super FX 37 hours ago
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