Comments 136

Re: It Looks Like EA Is Bringing Back Wing Commander III, With A Brand New 30th Anniversary Edition Featuring Remastered FMVs

Shaw_Brothers

This whole era was weird for computer games where games publishers went from no space for games to so much space they filled a lot of it with FMV. Wing commander looks a like like B5 as I think the animation and models were made on ataris, much like B5. But yet we had a lot of games like this, microscosm, mega race, basically all chocked full of FMV but the games themselves weren’t always brilliant. Command and conquer not only had a great game and FMV, but the installer was also video and quite unique. Was an interesting time for games but I’m glad we are out of it

Re: System 3 Announces Putty World For Nintendo Switch 2

Shaw_Brothers

Those screenshots do look very AI generated, to the point of them actually asking claud the same question as per the quote “what would putty the computer game for the Amiga look like on modern hardware”.

It’s bizarre how some people think, these sort of persons where they lie about AI have no idea the damage is already done and they are digging the whole deeper. If they had a clue, they would come clean about AI and if that was their intention, embrace it. But no, these guys are one up from the Reddit “hey, I’ve just created an app” with an AI post drumming up support for their AI app. Good luck to them.

Re: Be Honest, Did You Know About This Mushroom-Saving Super Mario Bros. Trick?

Shaw_Brothers

Fun fact: I’ve never played every level on the original or up to now. This is simply because I’ve always used the warp pipes and have never gotten round to a proper play through (with save states etc). Not been high on my priority, just never found the time, but something I would like to do at some point. I have however got all the chaos emeralds on sonic 3+knuckles, and played all the super sonic levels and won, with save states, but that was when I was at uni and I had a lot of time! Maybe I’ll fire it up and give it a go eventually….

Re: Feature: As Physical Media Rides Off Into The Sunset, MiSTer FPGA Is Helping Me Value My Collection More Than Ever

Shaw_Brothers

I’m having a bit of physical resurgence, I’ve got into Evercade and bought a few carts, now I’m thinking of getting a ps3 so I can play tekken tag tournament 2 properly (every emulator I have on my hardware can’t seem to cope with it), along with little big planet series. I’m even considering a 360 to play early forza and dead or alive 3. With my ps5 I’ve generally bought digital, but I buy physical to use games I know don’t have a long shelf life. I have a switch 2 where all my switch games are physical and switch 2 is about 50/50 digital to physical, although I’m regretting buying digital on the switch 2 and will now buy physical. Very interesting times indeed

Re: This Week's 'Archives' Releases Are Universal's 1982 Dig Dug Clone 'Mr. Do!' & A PS1 Strategy Game From 1997

Shaw_Brothers

Yer I’ll be getting mr do as that will take me right back to my childhood and the old arcade machine at my local swimming pool. Can’t believe arcade machines used to be everywhere, even in Chinese take aways and kebab shops! At least I believe I played every arcade machines at the time, although I didn’t realise it was a golden age late 80s early 90s.

Re: LucasArts Emulator DREAMM Adds Support For A Bunch Of Old Star Wars In "Major" Update

Shaw_Brothers

Xwing vs tie fighter and rogue squadron 3D - had these on my 486 and they really didn’t like it very much, so might be time to go seem them actually working! This was at a time when 3D pc games were dark (due to draw distances) or FMV style games. The darkness and loneliness the games created at the time really influenced me, still now. Why I prefer games of colour nowerdays!

All this suited xwing however so I’ll be giving that a go on my steam deck!

Re: MicroProse Is Partnering With Geoff Crammond To Bring Back His Formula One Grand Prix Series

Shaw_Brothers

Yer baby! I’ll look forward to see what sort of output we get here. It was a very capable simulator at the time. I used to turn full destruction on and drive round Monaco backwards to see how long I could last without crashing into the road or the other cars! What fun I had with GP2 all those years ago. Most games force you from doing this type of thing, not sure its possible even with wreckfest?

Re: Here Are The Best-Selling Dreamcast Games Of All Time (In The US)

Shaw_Brothers

@The_Nintendo_Pedant same here! Every game was a gem, playing it in the arcade then a quick turn around and it would be on my home console. Loved the VMU, and the controller. Switch 2 could potentially scratch that itch a bit, but month on month after release the DC line up was second to none. Shame everyone hated it and went ps2, even if the game selection only really kicked in the latter part of its life

Re: Limited Run Games CEO Obtains Rights To Several FMV Games By Night Trap Dev Digital Pictures

Shaw_Brothers

I actually have a bit of a soft spot for these FMV games. I remember the demos of these types of games in comet (uk electronics shop) on Sega cd, cdi, 3do, and even the cd 32. It was quite exciting time even if at that point your could realise these sort of games were a bit rubbish. It was like developers were given cd as a format and everyone thought the best thing to do was fill the space with pre-rendered visuals or video. This was the time of video disk, clear see through phones, but the slow death of vinyl.
Early 90s games were either video games or really dark/grey to shield from the low render distance for 3d. Liberation and the robocop games that came out this time were examples. Megarace on the other hand was fmv and a racing game being bright and very noisy soundtrack. Glad games have moved on, but I have a weird vibe about this time that has never since been repeated that I like to tap into every now and again. A bit like brutilist architecture!

Re: The Making Of: Geoff Crammond's Formula One Grand Prix Series

Shaw_Brothers

Great article!

I loved to play GP2 on my PC and used to have the challenge of damage on, driving around Monaco backwards and see how long you could last…. I was 12 at the time! Fond memories of this game, didn’t realise GP4 was a thing so I’ll have to give that a go, was great simulation at the time so might be a bit rubbish now. But it was the only game as far as I know where the smashing physics were spot on!