This influx of people with little to no knowledge of coding just relying on "ai" to create stuff is just stupid. Do the time to actually learn coding! Even worse when they do it to try and get their code into open source projects like the game engine Godot. Leading to insane amounts of extra works for the main devs having to go through and check code for bugs.
This is really cool to see. A great classic game with charming characters, great music and fun puzzles. It's amazing to think about what could have been on the older less powerful consoles.
That whole ending debacle was always just weird to me. It's like readers of a book not liking the ending and harassing and complaining to the author until he writes the ending they want. That's not how art works.
It looks nice'ish, but the combat does not look good. There's absolutely no hit reactions on enemies at all going by that second clip and a really bad sound effect too.
Retroachievements are fun! I've never been a achievement hunter, but if I like a game it can be fun to try and get some of them to get some more entertainment out of a game. It's also fun as a sort of diary of what I've done in a game. Like at so and so date I beat 1 in Ninja Gaiden on NES without dying. Or at so and so date I beat Resident Evil 2 on the N64 with Leon.
Is "inspired" by serous well made classic thrillers. Has cheezy fmv with acting on the level of amateur student films that in no way shape or form resembles any of those movies. Would have been better off without the fmv.
The true originator of the 3d RE style survival horror. Classics!
Such a shame that promising remake from years back got canceled: https://youtu.be/WWS9cATCSEo
Maybe it's just me, but when I read a news story like this I want to see screens and or gameplay of the game in question, not a video of a youtuber babbling on about the whole thing for 12 minutes.
Looks very nice visually. But I've lost count of how many games look amazing but plays merely OK. So not getting my hopes up for this yet. Looking good is "easy". Playing good is hard.
@Sherly That mod looks pretty bad visually though. It's not very accurate to the original enemy sprites at all. It just turned Duke3D to an ugly clunky n64 looking shooter.
I wish LRG concentrated more on accurate emulation as I'd love tho own these ports on steam. Especially the extended Genesis port, but if it has bad emulation it just doesn't feel worth buying.
If the emulation is actually great and it's the original versions of the games like stated this could be fun to have as. Unfortunately the wast majority of these type of collections have very lackluster emulation.
The original BB on the C64 is a fantastic conversion. Both it and Rainbow Islands are great on the system. So many great memories playing BB on my C64. It's the version I've played the most by far.
As someone who played SF2 mainly with the SNES controller I've never understood the all six buttons on the face of the controller setup. You can't hit all three kick or punch buttons at the same time to do a super attack (in games that support it) without taking your right hand off the controller and pressing your fingers on the face off it. Not exactly convenient in the middle of a fight where every tenth of a second matters. I understand the setup on a arcade controller because there your right hand always rest on top of the buttons. With a SNES controller setup you have access to all the buttons at all times just by holding the controller normally.
Such a great game, a classic. I loved how it focused more on gameplay over the endless cutscenes and codec calls. Also loved building up mother base by collecting resources and soldiers. I didn't come away from it feeling that anything was missing after I beat it. It wasn't until I checked online I saw people were obsessed with the "missing" chapter.
The best version of POP imo. Loved the expanded scope of every aspect of the game. It gave the game so much more personality with the different kinds of environments, new enemies, music etc. Like on SNES you find the sword in a dark cave or dungeon. Regular POP all just takes place in very similar looking plain areas which makes it feel very samey compared to the SNES.
@RejectedAng3L The problem wasn't that the original Bubble Bobble was hard to emulate properly. The problem was they couldn't seem to be bothered to do that. That's what I'm worried about, that the devs of this new BB game don't really care to emulate BB Symphony in a good way and just throw it on there doing as little work as possible.
Nice! The single screen sequels to BB never got much recognition so it's great they're finally bringing at lest one of them out again. I just hope the emulation is good. Original BB was in BB 4 fFriends, but it was a shoddily emulated version.
The way these guys have handled the franchise over the years has given me absolutely zero confidence they can do anything worthwhile with it. All they've done is keep releasing shoddier and shoddier ports of Robocod on every format under the sun.
Ahh yes another one of those we slap together a bunch of sprites with different artstyles and call it a day games. It just looks like a mess visually with absolutely no cohesion to it. It just looks so amateurish. At least try and make everything look like it's from the same game when you do one of these.
I've always felt that the current owners of James Pond just snapped up the rights for next to nothing and are just milking it for money as fast and easy as possible. All those ports since the ps1 days have just been poor compared to the original 16bit versions and apparently they kept getting sloppier as time went on. Random changes in music and graphics etc. It's like they don't really care about the game at all. I wish the original creators could get the rights back.
Generative ai should not have been called AI, it's confused so many people. Soon we're gonna have people going "I'll never play a game with ai". Good luck only playing multiplayer pvp games then.
This game is just sad. They turned Duke into a gross sleazy ***** compared to his Duke3D self where he was just a fun pastiche of action movies with some funny quips. And now he's basically just known as his DNF self. Just sad. Duke 3D is a classic and still a great game to this day. DNF is not in any way. Wish Duke wasn't trapped in Gearbox and now 2K jail. I'm sure we'd have gotten at least a throwback retro fps sequel to Duke3D if someone else owned the ip.
I've long since moved on from being impressed with nice pixel art. That is the easy part. Making the game actually good is the tough nut to crack and where 95% of games falter.
@mjparker77 Yeah apparently the devs wife was an alcoholic and threw out all his stuff or something along those lines. Would've been fun to see though considering how good the Rainbow Islands port was at the time imo.
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Re: "AI-Coded Slop, No Thanks" - Animal Crossing's Native PC Port Was Made Using Claude Code
This influx of people with little to no knowledge of coding just relying on "ai" to create stuff is just stupid. Do the time to actually learn coding!
Even worse when they do it to try and get their code into open source projects like the game engine Godot. Leading to insane amounts of extra works for the main devs having to go through and check code for bugs.
Re: Phoenix Wright Has Been Demade For The Game Boy
This is really cool to see. A great classic game with charming characters, great music and fun puzzles.
It's amazing to think about what could have been on the older less powerful consoles.
Re: "At EA, We Were Voted The Worst Company In America Because Of The End Of Mass Effect"
That whole ending debacle was always just weird to me. It's like readers of a book not liking the ending and harassing and complaining to the author until he writes the ending they want. That's not how art works.
Re: Z.E.N.E.K.O. Is A "High End" Run-And-Gun That Aims To Stand "Shoulder To Shoulder With Metal Slug"
Needs a bit more contrast between the background and the player plane. It kinda all blends together.
Re: The Next Kaiyodo X Koei Tecmo Collaboration Pays Tribute To Ryu's Classic Design
This was always a much better look for Ryu than the S&M gettup he's been using since the Xbox days.
Re: "This Remake Is Just Soulless" - Early Impressions Of The NewZealand Story Untold Adventure Aren't Looking Good
I could have told you this was soulless from the first snippet of gameplay we saw of it so no surprise there.
Re: This Side-Scrolling Action RPG Is Giving Us Serious Princess Crown And Dragon's Crown Vibes
It looks nice'ish, but the combat does not look good. There's absolutely no hit reactions on enemies at all going by that second clip and a really bad sound effect too.
Re: Not Feeling Castlevania: Belmont's Curse's Art Style? Then Check Out Silent Planet
Looks great visually, but as always will have to wait and see how the actual game is. Looking great is the easy part.
Re: Achievement Unlocked - This Free Service Has Changed The Way I Play Retro Games In 2026
Retroachievements are fun!
I've never been a achievement hunter, but if I like a game it can be fun to try and get some of them to get some more entertainment out of a game. It's also fun as a sort of diary of what I've done in a game.
Like at so and so date I beat 1 in Ninja Gaiden on NES without dying.
Or at so and so date I beat Resident Evil 2 on the N64 with Leon.
Re: Washington Prime Is A New GZDoom Game Inspired By '90s Thrillers Like Heat, Cop Land, And Clear & Present Danger
Is "inspired" by serous well made classic thrillers. Has cheezy fmv with acting on the level of amateur student films that in no way shape or form resembles any of those movies. Would have been better off without the fmv.
Re: You Can Pick Up The Original Alone In The Dark Trilogy Now For Free On GOG
The true originator of the 3d RE style survival horror. Classics!
Such a shame that promising remake from years back got canceled: https://youtu.be/WWS9cATCSEo
Re: New 'Fatal Fury: Trilogy Collection' Brings Together Three Classic Fighting Games For The X68000 Z
@Zeebor15 I think he meant these are just old ports of the games from back in the day. It's not just roms.
Re: City Connection & Granzella's 'Formation Z' Remake Finally Has A Release Date
This game looks very inconsistent visually. On some screenshots it looks straight up amateurish, but on others it doesn't look too bad.
Re: Road Rash Is Getting A Spiritual Successor Called 'Bash Moto'
This doesn't look great. Combat looks very poor with basically no hit reactions at all.
Re: Cookie's Bustle, The Game That Was Almost Erased From The Web, Is Finally Playable In English
Maybe it's just me, but when I read a news story like this I want to see screens and or gameplay of the game in question, not a video of a youtuber babbling on about the whole thing for 12 minutes.
Re: Mariachi Legends Is A Super Stylish New Action Platformer That's Giving Us Major Castlevania Vibes
Looks very nice visually. But I've lost count of how many games look amazing but plays merely OK. So not getting my hopes up for this yet. Looking good is "easy". Playing good is hard.
Re: This New Robin Hood Game For The Commodore 64 Looks Seriously Impressive
That looks pretty impressive for the C64!
Re: "Sonic Was Terribly Controversial" - Mark Cerny On Why Yuji Naka Quit After Making Sega's Biggest Hit
Why is Dana Carvey going around calling himself Mark Cerny?!
Re: Following Doom & Doom II, Duke Nukem 3D Is The Latest Classic FPS To Get A Voxel Transformation
@Sherly That mod looks pretty bad visually though. It's not very accurate to the original enemy sprites at all. It just turned Duke3D to an ugly clunky n64 looking shooter.
Re: Limited Run Games Is Bringing The Console Ports Of Toaplan's Arcade Classic 'Snow Bros.' To PC, PS5, & Switch
I wish LRG concentrated more on accurate emulation as I'd love tho own these ports on steam. Especially the extended Genesis port, but if it has bad emulation it just doesn't feel worth buying.
Re: Review: Retro Fighters Hunter 360 - The Perfect Replacement For Your Battered Original
Could be interesting as it's impossible to find new original 360 controllers now and I can't find any good unoriginal ones.
Re: The Studio Behind Simon the Sorcerer's Prequel Is Reportedly Remaking The Amiga Classic
The design of Simon in the new game just does not quite fit imo. He looks too young and Disney cartoon wholesome.
Re: James Pond Is Getting His Own Collection On PC, PS5, Xbox And Switch 2
If the emulation is actually great and it's the original versions of the games like stated this could be fun to have as. Unfortunately the wast majority of these type of collections have very lackluster emulation.
Re: The Oliver Twins Are Reviving Ghost Hunters Using (Shudder) Generative AI
@metaphysician I'm pretty sure Wayward Realms is using some form of procedural generation and ai game director, not generative ai.
Re: Bubble Bobble's Incredible C64 Port Just Got A New Fan Remaster That You Can Play For Free
The original BB on the C64 is a fantastic conversion. Both it and Rainbow Islands are great on the system. So many great memories playing BB on my C64. It's the version I've played the most by far.
Re: Poly Fighter Is A New Single-Player "Roguelike" Fighting Game Where You Make "Wild, Overpowered" Builds
As someone who plays fighting games single player 99% of the time I'm VERY intrigued by this. On the wishlist it goes!
Re: Retro Fighters Has Gone Back To Where It Started With The Brawler64 Pro
@Honkshot It just seems so cumbersome and uncomfortable to play like that on a controller, But hey if it works for folks more power to them..
Re: Retro Fighters Has Gone Back To Where It Started With The Brawler64 Pro
As someone who played SF2 mainly with the SNES controller I've never understood the all six buttons on the face of the controller setup.
You can't hit all three kick or punch buttons at the same time to do a super attack (in games that support it) without taking your right hand off the controller and pressing your fingers on the face off it.
Not exactly convenient in the middle of a fight where every tenth of a second matters.
I understand the setup on a arcade controller because there your right hand always rest on top of the buttons.
With a SNES controller setup you have access to all the buttons at all times just by holding the controller normally.
Re: We Could Be Getting A New Version Of NES Cult Classic Shatterhand
Nice! the original is one of the lesser known gems on the NES along with the Power Blade games and Vice Project doom.
Re: 'Chasm' Creator's World War II Metroidvania 'Wolfhound' Looks Better Than Ever In This New Footage
Looks kinda nice visually, but the music being 8bit-like while the visuals are 16bit-like creates a bit of a disconnect between the two for me.
Re: Anniversary: Metal Gear Solid V: The Phantom Pain Is 10 Years Old Today
Such a great game, a classic.
I loved how it focused more on gameplay over the endless cutscenes and codec calls. Also loved building up mother base by collecting resources and soldiers.
I didn't come away from it feeling that anything was missing after I beat it. It wasn't until I checked online I saw people were obsessed with the "missing" chapter.
Re: This Japan-Exclusive Resident Evil Game Has Been Partially Resurrected, Thanks To A Recent "Labour Of Love"
It's really incredible what dedicated talented people can accomplish. Creating the server, recreating the scene files. Incredible!
Re: Feature: "Like A Completely New Game" - The Untold Story Behind Prince Of Persia's Impressive SNES Port
The best version of POP imo. Loved the expanded scope of every aspect of the game. It gave the game so much more personality with the different kinds of environments, new enemies, music etc.
Like on SNES you find the sword in a dark cave or dungeon. Regular POP all just takes place in very similar looking plain areas which makes it feel very samey compared to the SNES.
Re: "A Good Song Will Be A Good Song On An Acoustic Guitar" - LittleBigPlanet Creative Director Shares New Look At His C64 Demake
Already has better jumping physics than the original ps3 games
Re: Bubble Bobble Sugar Dungeons To Feature A Saturn Port Of A Classic Arcade Title
@RejectedAng3L The problem wasn't that the original Bubble Bobble was hard to emulate properly. The problem was they couldn't seem to be bothered to do that. That's what I'm worried about, that the devs of this new BB game don't really care to emulate BB Symphony in a good way and just throw it on there doing as little work as possible.
Re: Bubble Bobble Sugar Dungeons To Feature A Saturn Port Of A Classic Arcade Title
Nice! The single screen sequels to BB never got much recognition so it's great they're finally bringing at lest one of them out again. I just hope the emulation is good. Original BB was in BB 4 fFriends, but it was a shoddily emulated version.
Re: City Connection's 'Final Formation' Gets A Steam Page, As Well As Release Dates For PC & Switch
Transformatobots more than meets the nose!
Re: Core Design's Rick Dangerous Adventures Onto Mega Drive / Genesis Port In A New Fanmade Port
Color wise it looks nice, but I wish they'd actually spruze it up even further. The animations look pretty stiff.
Re: "He Seems To Have Turned Blue" - Gameware Can't Even Get James Pond's Colour Right
The way these guys have handled the franchise over the years has given me absolutely zero confidence they can do anything worthwhile with it. All they've done is keep releasing shoddier and shoddier ports of Robocod on every format under the sun.
Re: Captain America And The Avengers Gets The Unofficial Remake Treatment, And It's Free
Ahh yes another one of those we slap together a bunch of sprites with different artstyles and call it a day games.
It just looks like a mess visually with absolutely no cohesion to it. It just looks so amateurish.
At least try and make everything look like it's from the same game when you do one of these.
Re: "I Hate Almost Everything They Do With A Passion" - James Pond's Creator Isn't A Fan Of Gameware's AI-Focused Sequel
Completely understandable that he feels this way. It's so sad these guys ended up with the ip. James Pond deserved better than this.
Re: New James Pond Revival Announced With "Cod-Awful" AI Marketing Campaign
I've always felt that the current owners of James Pond just snapped up the rights for next to nothing and are just milking it for money as fast and easy as possible.
All those ports since the ps1 days have just been poor compared to the original 16bit versions and apparently they kept getting sloppier as time went on. Random changes in music and graphics etc. It's like they don't really care about the game at all.
I wish the original creators could get the rights back.
Re: Random: AI Taking Game Industry Jobs Is OK Because Of Pac-Man, Says The New York Times
Generative ai should not have been called AI, it's confused so many people.
Soon we're gonna have people going "I'll never play a game with ai". Good luck only playing multiplayer pvp games then.
Re: Anniversary: Duke Nukem Forever Is Now One Duke Nukem Forever Dev Cycle Old
This game is just sad. They turned Duke into a gross sleazy ***** compared to his Duke3D self where he was just a fun pastiche of action movies with some funny quips. And now he's basically just known as his DNF self. Just sad.
Duke 3D is a classic and still a great game to this day. DNF is not in any way.
Wish Duke wasn't trapped in Gearbox and now 2K jail. I'm sure we'd have gotten at least a throwback retro fps sequel to Duke3D if someone else owned the ip.
Re: PS1-Style Survival Horror 'Pulsebreaker' Mixes Resident Evil With Fear Effect
As usual they have nailed the retro visuals, now comes the hard part. Making the actual game good.
Re: NES-Inspired Metroidvania 'Cathedral' Is Getting A Prequel, And It Looks Incredible
I've long since moved on from being impressed with nice pixel art. That is the easy part. Making the game actually good is the tough nut to crack and where 95% of games falter.
Re: Missing For More Than 30 Years, This C64 "Holy Grail" Is Finally Playable
@mjparker77 Yeah it was a great conversion. Would've been amazing to see the same team tackle Parasol Stars.
Re: Missing For More Than 30 Years, This C64 "Holy Grail" Is Finally Playable
@mjparker77
Yeah apparently the devs wife was an alcoholic and threw out all his stuff or something along those lines.
Would've been fun to see though considering how good the Rainbow Islands port was at the time imo.
Re: Missing For More Than 30 Years, This C64 "Holy Grail" Is Finally Playable
Dang, was hoping it was Parasol Stars.
Re: This One-Of-A-Kind Emulator That Lets You Play NES Games In 3D Has Just Left Steam Early Access
Looks fun to try out for 5 min, but to me it seems to worsen the readability of the screen and look worse than the originals.