Comments 418

Re: "The Unmistakable Stench Of Bullsh*t" - No, Golden Axe Doesn't Feature Screams From Death Row Inmates

PKDuckman

@Andee That's what annoys me about Sega. They seem to half arse their retro catalogue, with many of their System 32 games almost never seeing any modern rereleases. They don't collaborate with Arcade Archives either and abruptly cancelled their Sega Ages line despite fan requests. They are far more interested in embedding their retro games inside the Yakuza games.

Re: Jaleco's NES Action Sidescroller 'Shatterhand' Punches Its Way To Nintendo Switch Next Month

PKDuckman

@Moroboshi876 The Last Ninja apparently doesn't count, since its part of the Jalecolle NES series and its number is JCN-01, and the upcoming Boy and His Blob is likely JCN-02. Shatterhand is part of the Jalecolle Famicom series and its number is JCF-09, so when Esper Boukentai releases it's almost certain going to be JCF-10.

Edit: The page is now live, and apparently Shatterhand is JCN-02 since it doesn't include the Japanese version Solbrain which is a licensed game, and Boy and His Blob is JCF-10 instead since it does have a Famicom version.

Re: Fans Are Convinced This Wolfenstein Game Is Getting A Remaster

PKDuckman

Yep the title is clickbait. Wolfenstein 2009 is one of the least popular games based on id properties and I don't see why MS would even bother to remaster it over RTCW and others. The single-player is decent but multiplayer is widely regarded as a step down from Enemy Territory. I assume it's only getting a barebones rerelease since the legal disputes between id/Bethesda and Raven/Activision got resolved as MS owns them both now.

Re: "You Can't Rule Out The Possibility That Executives Are Idiots" - John Carmack On Microsoft's Gutting Of id Software

PKDuckman

I can't help but get the feeling that id Software was in already in steady decline once John Carmack left. Sure the Doom and Wolfenstein reboot games are great, but Bethesda never pushed idtech to compete against the Unreal Engine and kept it strictly in-house, limiting the studio's investments in technology. Furthermore management also pushed many games and ideas fans didn't ask for, such as making Quake Champions a hero shooter, and making a Wolfenstein co-op looter shooter.

Re: Random: Evercade Pokes Fun At Sony Killing Physical Media On PlayStation

PKDuckman

Even back in 2013 I never believed for a second that Sony is somehow pro-consumer. They were the same company that tried to put rootkits on music CDs, invented the hated Securom DRM that limits how many times PC games can be installed, and even a year earlier screwed the potential of the Vita by using overpriced proprietary memory cards.

Re: XBLA Version Of Castlevania: Symphony Of The Night Gets The Recompilation Treatment

PKDuckman

@SpaceChurro Yep and all three versions are quite different in their own right. The 360 version is the last one with the original cheesy voice acting, whereas the PSP version is the one with new voice acting, playable Maria, and some changed item locations, at the cost of being really buggy. The PS4 version is based on the PSP version, and there is also a different smartphone version that has all three characters unlocked from the start.