Yep the title is clickbait. Wolfenstein 2009 is one of the least popular games based on id properties and I don't see why MS would even bother to remaster it over RTCW and others. The single-player is decent but multiplayer is widely regarded as a step down from Enemy Territory. I assume it's only getting a barebones rerelease since the legal disputes between id/Bethesda and Raven/Activision got resolved as MS owns them both now.
Isn't Arcade1UP in financial difficulties? They should really reconsider their business model and offer mini arcades for a fraction of the price. Not a lot of people have disposable income for large arcade cabinets nowadays.
@KingMike IMO the DS game pales in comparison to the SNES games. The third game has a plot twist later made famous by a certain Western RPG. The fourth has you start as a dog and body surf into multiple characters in lieu of classes, a concept not used in many RPGs.
It's a shame that the Glory of Heracles games aren't translated officially. The second game is where the story got good, written by Kazushige Nojima who later worked on FF7 and Kingdom Hearts. Glory of Heracles 4 is one of the best RPGs on the SNES and there's an excellent fan translation available.
Seems like this collection is composed entirely of Nintendo games. I hope the next collection includes the Turbografx games alongside the lone Genesis and Neo Geo games.
I can't help but get the feeling that id Software was in already in steady decline once John Carmack left. Sure the Doom and Wolfenstein reboot games are great, but Bethesda never pushed idtech to compete against the Unreal Engine and kept it strictly in-house, limiting the studio's investments in technology. Furthermore management also pushed many games and ideas fans didn't ask for, such as making Quake Champions a hero shooter, and making a Wolfenstein co-op looter shooter.
@gmar I'm disappointed as well with the lack of Momoko 120%, and I'm pretty sure it's over the theme song being a copy of the Urusei Yatsura theme, although the developers could have justed replaced it like the Arcade Archives version of Rainbow Islands.
Speaking of Nicalis, I'm still waiting for the port of 1001 Spikes for Switch which was shown in the launch showcase, and it's still MIA a decade later.
Even back in 2013 I never believed for a second that Sony is somehow pro-consumer. They were the same company that tried to put rootkits on music CDs, invented the hated Securom DRM that limits how many times PC games can be installed, and even a year earlier screwed the potential of the Vita by using overpriced proprietary memory cards.
Spoilers for those who want to know how to activate it:
Go into the credits menu (bottom right), activate the credits screen (far left), and input the Konami code. It is permanent, but you have to go into the credits menu every time you want to play the game.
@SpaceChurro Yep and all three versions are quite different in their own right. The 360 version is the last one with the original cheesy voice acting, whereas the PSP version is the one with new voice acting, playable Maria, and some changed item locations, at the cost of being really buggy. The PS4 version is based on the PSP version, and there is also a different smartphone version that has all three characters unlocked from the start.
Apparently id Software also made a small profit in the Chinese market in the 90s, which was largely impenetrable and rampant with piracy, by offering publishing rights to local publishers for cheap, so id gets $1 per copy sold.
@Atariboy I'm hoping to see a Capcom Arcade Stadium 3 at some point. There are still some missing games including the entire Buster Bros/Pang games, the Saturday Night Slam Masters sequels, several shmups like Dimahoo and Mars Matrix, plus all the licensed games.
@Futureshark Hamster is still taking its sweet time with Taito's sprite scaling games, and they only released its predecessor driving game Full Throttle/Top Speed earlier this year.
@Quick_Man Carmack also messed up both the Saturn and GBA ports of Doom 1 by forcing the developers to strip out their custom engines and reuse code from older console ports. He's a great programmer but an absolute control freak.
The first 3 episodes of Q1 are great, but the final episode feels like a mash of rejected levels grouped together.
I also greatly enjoyed the expansion Dissolution of Eternity with its time travelling theme, and the devs reused the scrapped dragon as the final boss.
@Quick_Man Qubyte has released some bootleg games before, with the copyright infringing material removed. This includes Thunderbolt and Water Margin, and they do have the rights to Brave Battle Saga, Canon, and Legend of Wukong.
@RextheSheep The individual releases from the Piko Interactive range are horrid due to the input lag. The collections are much better and offer way more options.
Heh, according to Larry's last video, Monster Energy forced Ubisoft to change the name of Gods & Monsters to Immortals: Fenyx Rising. As if there are chances people can confuse an energy drink with a video game based on Greek mythology.
Wow this looks so much better than Aspyr's abomination of a remaster for Deus Ex. Eidos should just scrap that and let Nightdive remaster Deus Ex as well.
@AndorV Ever consider adding Hugo as a bonus character? IIRC back in the day some news sites claimed that he's playable but he's not in the final product.
As much as I like Ace Driver, I have a feeling that Ace Driver Victory Lap will be out in a couple of months, and it pretty much makes the original game redundant, kinda like Rave Racer to the original Ridge Racer.
@KingMike Yep the first Glory of Heracles game is very experimental. Different weapon types are effective against different types of enemies. It also has a weird save system where only your stats and times are saved, but bosses and treasure chests respawn.
The sequels streamlined the series to be closer to DQ but storytelling got much better thanks to Kazushige Nojima who later went on to write FF7 and and KH. The fourth game is one of the better RPGs on the SNES due to the interesting system where your character can process different NPC characters.
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Re: After Punch Out!!, Mike Tyson Made A Surprising Cameo In This Speccy Conversion Of An "Arcade Monster"
And Taito thinks giving Han Solo a suit and a moustache will totally change him into an original character 🤣
Re: Fans Are Convinced This Wolfenstein Game Is Getting A Remaster
Yep the title is clickbait. Wolfenstein 2009 is one of the least popular games based on id properties and I don't see why MS would even bother to remaster it over RTCW and others. The single-player is decent but multiplayer is widely regarded as a step down from Enemy Territory. I assume it's only getting a barebones rerelease since the legal disputes between id/Bethesda and Raven/Activision got resolved as MS owns them both now.
Re: This Out Run Arcade Cabinet Features Five Games And Costs $629.99
Isn't Arcade1UP in financial difficulties? They should really reconsider their business model and offer mini arcades for a fraction of the price. Not a lot of people have disposable income for large arcade cabinets nowadays.
Re: Shuhei Yoshida Thinks It Was "Actually A Good Thing" Sony Didn't Publish Dark Souls
Unsurprisingly Sony didn't learn and gave away KPop Demon Hunters to Netflix, and now it's one of the latter's biggest IPs.
Re: Hyperkin Is Re-Releasing Its 15-Year-Old Portable SNES In Two New Designs
Speaking of which, I really wish Nintendo released a SNES equivalent of the Turbo Express and Sega Nomad back into the day.
Re: Gallery: This 8BitDo Pad Is A Cool Reminder Of A Time When Xbox Wasn't A Mess
@PopetheRev28 Same here. The Xbox Series is always worth it for me for its backwards compatibility and developer modes.
Re: Taito's Dragon-Based Shooter 'Syvalion' From The Creator Of Bubble Bobble Hits Arcade Archives This Week
@KingMike IMO the DS game pales in comparison to the SNES games. The third game has a plot twist later made famous by a certain Western RPG. The fourth has you start as a dog and body surf into multiple characters in lieu of classes, a concept not used in many RPGs.
Re: Taito's Dragon-Based Shooter 'Syvalion' From The Creator Of Bubble Bobble Hits Arcade Archives This Week
It's a shame that the Glory of Heracles games aren't translated officially. The second game is where the story got good, written by Kazushige Nojima who later worked on FF7 and Kingdom Hearts. Glory of Heracles 4 is one of the best RPGs on the SNES and there's an excellent fan translation available.
Re: Agent 64 Is The Perfect Dark & GoldenEye 007 Successor We've Been Waiting For, And It Arrives Next Month
I thought we already got one, "The Spy Who Shot Me"?
Re: 'Super Bomberman Collection' Is Adding Yet Another Japan-Exclusive Bomberman Entry
Seems like this collection is composed entirely of Nintendo games. I hope the next collection includes the Turbografx games alongside the lone Genesis and Neo Geo games.
Re: One Of The World's Most Obscure Consoles Just Got Its Own Version Of DOOM
A port for the Super A-Can next?
Re: "You Can't Rule Out The Possibility That Executives Are Idiots" - John Carmack On Microsoft's Gutting Of id Software
I can't help but get the feeling that id Software was in already in steady decline once John Carmack left. Sure the Doom and Wolfenstein reboot games are great, but Bethesda never pushed idtech to compete against the Unreal Engine and kept it strictly in-house, limiting the studio's investments in technology. Furthermore management also pushed many games and ideas fans didn't ask for, such as making Quake Champions a hero shooter, and making a Wolfenstein co-op looter shooter.
Re: The Full Line-Ups For Jaleco Arcade Collection Vol.1 & Vol.2 Have Seemingly Been Revealed
@gmar I'm disappointed as well with the lack of Momoko 120%, and I'm pretty sure it's over the theme song being a copy of the Urusei Yatsura theme, although the developers could have justed replaced it like the Arcade Archives version of Rainbow Islands.
Re: Become The King Of The Road In This Fast & Furious Arcade Racer From Konami, Coming To Arcade Archives
Wow the graphics look closer to Pole Position than Outrun, even though the latter came out the year before.
Re: "Recreate The Old Days Of The 16-bit Rivalry" - Stone Protectors Is Getting A Re-Release On Genesis And SNES (Again)
So Qubyte Interactive lost the rights?
Re: "I Was Making Fixes Right Up Until The Deadline" - The Story Of Hudson Soft's Bizarre Super Mario Bros. "Spin-Off"
Still amazes me that Nintendo approved of this but not id Software's better SMB port to MS-DOS.
Re: The Long-Lost 90's Arcade Racer Is Resurrected Within This Side-Scrolling Fighter
Speaking of Nicalis, I'm still waiting for the port of 1001 Spikes for Switch which was shown in the launch showcase, and it's still MIA a decade later.
Re: Retail Therapy: Trawling South Africa's Retro Gaming Stores
It has nothing on Top Fighter 2000 Mark VIII. Where can you see Goku fighting Muhammad Ali and Michael Jordan outside of a bootleg game?
https://youtu.be/mgAPEhtjizk
Re: Random: Evercade Pokes Fun At Sony Killing Physical Media On PlayStation
Even back in 2013 I never believed for a second that Sony is somehow pro-consumer. They were the same company that tried to put rootkits on music CDs, invented the hated Securom DRM that limits how many times PC games can be installed, and even a year earlier screwed the potential of the Vita by using overpriced proprietary memory cards.
Re: M2's 'Ganbare Goemon' Collection Hides A Never-Before-Ported Konami Shoot 'Em Up
@Exerion76 Speaking of which, there are also two bonus games in that collection if you use the Konami code.
Re: M2's 'Ganbare Goemon' Collection Hides A Never-Before-Ported Konami Shoot 'Em Up
Spoilers for those who want to know how to activate it:
Go into the credits menu (bottom right), activate the credits screen (far left), and input the Konami code. It is permanent, but you have to go into the credits menu every time you want to play the game.
Re: XBLA Version Of Castlevania: Symphony Of The Night Gets The Recompilation Treatment
@SpaceChurro Yep and all three versions are quite different in their own right. The 360 version is the last one with the original cheesy voice acting, whereas the PSP version is the one with new voice acting, playable Maria, and some changed item locations, at the cost of being really buggy. The PS4 version is based on the PSP version, and there is also a different smartphone version that has all three characters unlocked from the start.
Re: Sunsoft's Cult Classic PS1 Game 'Hard Edge / T.R.A.G' Is Coming To Modern Consoles This Week
I assume Hard Edge got retitled in the US due to our friend Tim?
Re: Evercade's Next Two Carts Are Confirmed Following Leak
It's rather bizarre that Vol 2 only includes the original Breakers but not Breakers Revenge, which makes the original redundant anyway.
Re: "Not The Same Thing" - John Romero Challenges DOOM Designer's Claim Piracy Indirectly "Gutted" id
Apparently id Software also made a small profit in the Chinese market in the 90s, which was largely impenetrable and rampant with piracy, by offering publishing rights to local publishers for cheap, so id gets $1 per copy sold.
https://romero.smugmug.com/Video-Games/The-Archives/i-WCvJRGX
Re: "A Rare Piece Of Brazilian Video Game History" - How Capcom's Sega-Powered 'Slip Stream' Almost Starred Ayrton Senna
@Atariboy I'm hoping to see a Capcom Arcade Stadium 3 at some point. There are still some missing games including the entire Buster Bros/Pang games, the Saturday Night Slam Masters sequels, several shmups like Dimahoo and Mars Matrix, plus all the licensed games.
Re: "A Rare Piece Of Brazilian Video Game History" - How Capcom's Sega-Powered 'Slip Stream' Almost Starred Ayrton Senna
@Futureshark Hamster is still taking its sweet time with Taito's sprite scaling games, and they only released its predecessor driving game Full Throttle/Top Speed earlier this year.
Re: "There Are A Hundred Things We Could Have Done Differently" - Quake's Creators Reflect On The "Grim Cost" Of The Classic FPS
@Quick_Man Carmack also messed up both the Saturn and GBA ports of Doom 1 by forcing the developers to strip out their custom engines and reuse code from older console ports. He's a great programmer but an absolute control freak.
Re: "We Want To Provide The Content Our Fans Are Really Looking For" - SNK On Metal Slug's Upcoming Reboot
I just want a good port of MS6. The one included In the last collection isn't that good.
Re: "There Are A Hundred Things We Could Have Done Differently" - Quake's Creators Reflect On The "Grim Cost" Of The Classic FPS
The first 3 episodes of Q1 are great, but the final episode feels like a mash of rejected levels grouped together.
I also greatly enjoyed the expansion Dissolution of Eternity with its time travelling theme, and the devs reused the scrapped dragon as the final boss.
Re: "There Are A Hundred Things We Could Have Done Differently" - Quake's Creators Reflect On The "Grim Cost" Of The Classic FPS
@Exerion76 TBH Doom Eternal feels more close to Quake 1 than other Doom games.
Re: Namco's Legendary Arcade Fighting Game 'Tekken' Is Coming To Arcade Archives 2
Wow the first AA2 exclusive game. I assume the Switch is too weak to run it at acceptable frame rates?
Re: Random Game Saturday: Lunar 2: Eternal Blue Complete (PlayStation)
Sadly, as someone from the PAL region it's one of the many games I've missed growing up. Luckily I found the physical Switch copy for a decent price.
Re: The First-Ever "QUByte ReConnect" Kicks Off Today, Teasing "Exclusive Trailers" & "A Legacy Tech Reveal"
@Quick_Man Qubyte has released some bootleg games before, with the copyright infringing material removed. This includes Thunderbolt and Water Margin, and they do have the rights to Brave Battle Saga, Canon, and Legend of Wukong.
Re: The First-Ever "QUByte ReConnect" Kicks Off Today, Teasing "Exclusive Trailers" & "A Legacy Tech Reveal"
@RextheSheep The individual releases from the Piko Interactive range are horrid due to the input lag. The collections are much better and offer way more options.
Re: The First-Ever "QUByte ReConnect" Kicks Off Today, Teasing "Exclusive Trailers" & "A Legacy Tech Reveal"
They're also rereleasing Biomechanical Toy, and I assume the rest of the Gaelco catalogue down the line.
Re: "Sign Me The F**k Up" - Cave's Bullet Hell Revival Of 'Dodonpachi Resurrection' To Feature Bonkers New "Battle Royale" Mode
If this hits the Switch eshop I hope owners of the Live Wire version gets a discount.
Re: FIFA Cover Stars - Every Athlete From 1993 To 2022
You should also do one on non-FIFA football game covers, some of the early ones for European PCs are a gold mine.
https://retrovania-vgjunk.blogspot.com/2017/08/football-game-covers.html
Re: "We Have The Means To Fight This Case To The End" - Gaming's Most Infamous Trademark Troll Is Back
Heh, according to Larry's last video, Monster Energy forced Ubisoft to change the name of Gods & Monsters to Immortals: Fenyx Rising. As if there are chances people can confuse an energy drink with a video game based on Greek mythology.
https://youtu.be/HUpYvWcuMYM
Re: "What Was That Noise?" - The System Shock Remaster Studio, Nightdive, Is Turning Its Attention To Another PC Classic
Wow this looks so much better than Aspyr's abomination of a remaster for Deus Ex. Eidos should just scrap that and let Nightdive remaster Deus Ex as well.
Re: You Can Play Castlevania: Circle Of The Moon's Unofficial Genesis / Mega Drive Port Now
@AndorV Ever consider adding Hugo as a bonus character? IIRC back in the day some news sites claimed that he's playable but he's not in the final product.
Re: Retro Recap: All The Classic Gaming News From The Past Week (June 7th 2026)
Also it's worth noting that Atari just announced a remaster of Godzilla Destroy All Monsters Melee (and a compilation of Barbie games).
https://www.youtube.com/watch?v=cwZ1-x9Tei4
Re: "Spin the Maze, Roll the Ball!" - Taito's Quirky Puzzler 'Cameltry' Is Heading To Switch, PlayStation, & Xbox
Hey it's the game Sega copied in the Sonic bonus stages.
Re: R-Type III SNES's Original Director "Deeply Concerned" With Launch Quality Of ININ Games' Recent Remake
ININ should just release an emulated port of the original as an apology.
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@HammerGalladeBro
https://www.youtube.com/watch?v=a__4rHXmKJs
And ironically, Shadow the Hedgehog was the last Sonic game he had direct involvement in.
Re: Namco's Ace Driver Joins The Arcade Archive Range On Switch, PlayStation And Xbox
@StyrofoamCup Virtua Racing is available on Switch via Sega Ages though.
Re: Namco's Ace Driver Joins The Arcade Archive Range On Switch, PlayStation And Xbox
As much as I like Ace Driver, I have a feeling that Ace Driver Victory Lap will be out in a couple of months, and it pretty much makes the original game redundant, kinda like Rave Racer to the original Ridge Racer.
Re: Can You Match These Konami Arcade Flyers With Their Games?
I see someone getting 15/15 in the leaderboards but it took them 23 minutes. Hmmm...
Re: A Groundbreaking Wrestling Game From The Developer Of 'Double Dragon' Is This Week's Arcade Archives Release
@KingMike Yep the first Glory of Heracles game is very experimental. Different weapon types are effective against different types of enemies. It also has a weird save system where only your stats and times are saved, but bosses and treasure chests respawn.
The sequels streamlined the series to be closer to DQ but storytelling got much better thanks to Kazushige Nojima who later went on to write FF7 and and KH. The fourth game is one of the better RPGs on the SNES due to the interesting system where your character can process different NPC characters.
Re: This Week's 'Archives' Releases Are Universal's 1982 Dig Dug Clone 'Mr. Do!' & A PS1 Strategy Game From 1997
Took me a while to realize that the Japanese Universal has nothing to do with the American Universal.