Comments 209

Re: Random: "F**K YOU, DANIELLE!" - NSFW Fighting Game Variable Geo's English Translation Has Equally NSFW Patch Notes

PKDuckman

@Sketcz TBH the original Variable Geo PC-98's is one of the worst fighting games I've seen next to Rise of the Robots. There are only two attack buttons, and there is visible movement and scrolling lag, plus the enemy AI is incredibly cheap due to the poor controls. And even the sprites look rather simple and pixelated compared to their artwork.

The series didn't get good until Advanced Variable Geo, and its sequel is a hidden gem on the PS1.

Re: "Nintendo Has Made Serious Objections" - Last Ninja Collection Delayed On Consoles

PKDuckman

@Damo I doubt The Last Ninja would've passed South Korea's censorship laws back in the 80s. From what my friend told me, South Korea had extensive censorship against Japanese cultural products which only eased in the 2000s, and the Rising Sun flag is just the tip of the iceberg. Samurai and ninja iconography were removed from several localized Japanese games, with Arthur from Soulcalibur a notable example, replacing the resident samurai Mitsurugi. The Samurai Shodown games were also renamed, and one of the Neogeo quiz games had all depictions of ninjas removed.

Re: "Nintendo Has Made Serious Objections" - Last Ninja Collection Delayed On Consoles

PKDuckman

@Markiemania95 Yep that comment was one of the most ***** up things I've read so far, and shows why history education is so important. The Nazis also used "fighting Judeo-Bolshevism" as justification for their wars of aggression. The Japanese Empire meanwhile killed over 20 million people in China and millions more in Korea and South East Asia, with many atrocities that made the Nazis blush. And ironically, the Japanese invasions helped the communists gain a foothold later in East Asia.

Re: Random: No, Ridge Racer's Reiko Nagase Isn't Based On The Man Who Created Her

PKDuckman

@The_Nintendo_Pedant Good on your parents. Sadly the trans panic seem to be worse nowadays even among the gaming community, with certain people claiming that fictional video games characters ie pixels, like Sonya and Kitana from the last Mortal Kombat games or Joanna from the cancelled Perfect Dark game, are secretly men because they don't have "feminine" jawlines or some other BS.

Re: "Not Cool. Not Classy" - Tomb Raider Co-Creator Responds To Remaster AI Accusations

PKDuckman

@Sketcz I have several of their games on Switch and they always come with issues. Jedi Outcast and Republic Commando have their multiplayer modes outright removed, and KOTOR 1 and 2 came with game breaking bugs that took close to a year to fix. The remasters of Battlefront and Neverwinter Nights 2 are bloated to over 20 GBs for some reason, quadrupling the size of the originals.

Like you mentioned, the differences between Aspyr and Nightdive are like night and day. The Dark Forces remaster is treated with care and is crammed with toggable QOL changes and bonus content, while Aspyr just crammed their SW games into an emulator and called it a day.

Re: "I Hate Almost Everything They Do With A Passion" - James Pond's Creator Isn't A Fan Of Gameware's AI-Focused Sequel

PKDuckman

@slider1983 It really depends on how the IP was sold, and many such IPs are owned by the companies rather than individual creators. So unless Sorrell fundraise large amount of money, I doubt System 3 would sell back the IP.

IIRC, the James Bond IP was developed by Millennium Interactive, which got bought by Sony and became Cambridge Studios, until it was shut down a few years ago. The rights to the Amiga era games however got snatched up by others and transferred hands several times, and that includes James Pond, Creatures and Diggers, being one of my favourite games growing up.

Re: Anniversary: Duke Nukem Forever Is Now One Duke Nukem Forever Dev Cycle Old

PKDuckman

@h3s I think the game was Aliens Colonial Marines, which Gearbox subcontracted to Timegate while they took Sega's money to spend on Borderlands 2 and its DLCs. The game's poor reception eventually led to the closure of Timegate.

IIRC, DNF was mostly finished by Triptych, which was largely composed of former 3D Realms employees after the company went bankrupt. Gearbox simply slapped its name on the end product.

Re: Anniversary: Duke Nukem Forever Is Now One Duke Nukem Forever Dev Cycle Old

PKDuckman

I would have enjoyed DNF better if they got rid of all the mechanics introduced by later FPS games like health regen, limited weapons, and uncontrollable cutscenes, and unashamedly embrace its old school roots.

Who knows, had the game been further delayed for a few years it could've jumped on the retro FPS craze and reverted back to the 2001 version.