@GOmar I apologize for assuming. Most of the time it's an internet way of passive-aggressively telling people to basically love it or leave it, I definitely read it wrong then.
And I don't feel like I should support them that way. I mean, I have in the past: I backed Mikael Tillander's Tanzer on Kickstarter years ago, and I'm a big fan; we got digital copies with that too. I've also purchased most of the games Mega Cat Studios has physically on their site via Itch or other means, which is why I'm not a fan of this wave of suddenly making things physical only.
Physical games are great, but also I feel even the retro development community is reaching a point where it's quite obviously exploiting people, their nostalgia, and their love of just buying things and accumulating stuff.
It just rubs me the wrong way, I guess.
My issues with this are beyond gaming though, and is a global thing that drives me crazy in general, though.
Basically, what I'm saying is that I'd love a ROM option in the Kickstarter to legitimately support the devs. If they don't want a distribute a ROM file out there themselves, then that is their prerogative, but somebody else will do it for sure. I'd rather just not play the game that way. We should have learned the lessons of that whole thing already.
@GOmar Why highlight 'plastic and cardboard' like I'm the one in the wrong for not wanting them? Retro gamers come in many different shapes and forms these days, and I've gone from a physical collector to preferring to keep a mostly platform-agnostic digital library.
Also, that's a convoluted way of helping them out and getting access to the rom. Admittedly one I've thought of, but it just feels wrong to wait for a ROM dump when I could have had the option to just straight-up pay for a ROM myself.
Ultimately, it's their decision in how they choose to distribute their game. I'll wait and see if they end up offering the ROM file for purchase after the fact, but if not, then I can definitely live without the game; no FOMO here.
@Nahhhtendo My house is a single story and 688 square feet, by design. I already have space for what matters, my laptop, handheld machines, an Xbox 360 with a 2TB HD attached and couple of DS units and a Switch
@belmont Yep, I'm out too. Which is a shame, because I'm generally not shmup fan, but I really, really loved my time with the ZPF demo rom.
I have a few handheld emulation machines and that's how I choose to get my retro fix these days. I'm pretty minimalist in general at this stage of my life, and have mostly sold off my large physical collection because I live in what is basically a Tiny House now.
I'd love to support the team, but not all of us want shelves and walls stacked with plastic and paper just to play video games :/
Literally my favourite game of ALL TIME. I do hope this can shake the typical Unreal Engine look though, and really take on a SEGA Rally vibe. The whole charm was in the hand-crafted tracks and their iconic scenery. I really dislike the look of stuff like UE5's nanite, because it just screams procedural generation. I know it is, but I dunno, I guess it looks sterile to me. Although, at least I can tell which parts of which track each of these featured screen shots are - that's promising!
I did actually try the 2022 demo, and it ran like garbage on my gaming laptop back then, so I'm hoping it was an optimization issue and UE5 will run on my laptop
Also, please please PLEASE nail the physics, and base them on SRC. I don't even think any of the rally sequels got near the OG handling, despite being a lot of fun!
As a gay dude, I miss the days when characters of all sexes were unapologetically going for sex appeal. By making characters more true to life, they're looking lazy, boring and forgettable to me. Besides, real people irritate me these days, why would I want them in video games I play?
So yup, not a fan of the new Joanna. I have a soft spot for early 2000s Joanna, because the Y2K styling was ON POINT, haha!
@PopetheRev28 I'm pretty sure that track was only on the Soundtrack CD and not in the actual game. Most of the music from the first WipEout soundtrack CD wasn't in the game at all!
But that brings me to the point that those soundtrack CDs were godly, and absolutely shaped my music tastes as a high-school kid
This is amazing. I'm all down for Nightdive doing whatever they want - I'll be here on day one for both games. The Thing is an brilliant game too, I used to own it on OG Xbox.
On a related note, I can't believe people had the nerve to complain about PO'ed being released instead of 'something good'. Preservation isn't just for those top games. PO'ed is actually playable and fun now, thanks to the remaster.
It wasn't released in place of other games, it came out in addition to the other stuff they have cooking.
Love Nightdive and I'll be picking up each and every game they do. It's like they know my exact gaming tastes
EDIT: Killing Time now has High-Res sprites, and they look even sharper than the 3DO version! It now looks like the screenshots/bullshots that they promoted the game with in Next Generation magazine back in the day! So cool!!!
Yeah, this is even better than the main game. It's gorgeous on my RGB30 (I've yet to try it on my new RG35XXSP), the course design is truly excellent (lots of flow) the music is awesome and I'm in love <3
@honuk Is this really true? Because I've never, ever had a SEGA controller conk out on me. Be it Mega Drive or Saturn, or any other to be honest; they all still work. I haven't heard of it either.
Just for the unit with no games, it's under $100 AUD from Ali Express, which I find quite insane. Totally in the realm of a day-one , no-brainer insta-purchase for me.
I'm prepping an SD with the entire GBA library for its' arrival
This looked great, but I tried the demo and hated it.
This kind of gimmicky FPS game is definitely not for me. The aesthetic is very nice, but I don't think the constant visual crazy thrown at your eyeballs is actually in keeping with its inspirations; these Anime Cyberpunk 90s classics had a lot of down-time inbetween the visceral over-the-top bits, and this has none of that.
Also, the gameplay just does nothing for me. A bit of a shame, really!
Seriously, I love chip-tunes, but I love Redbook more; it's a snapshot of a certain golden era of 80s and 90s Synthesizers, Samplers, Drum Machines and MIDI modules.
It's probably why I love the Mega Drive sound chip so much, because it sounds so much like a DX-7
Limited Run basically turned me off Physical media. I kinda figured if the only real choice we have to nab physical copies of games was a company quite obviously and shamelessly capitalizing on the death of physical gaming media, then I'd rather just go all digital.
I've been going more and more minimalist these days generally, and GOG, ROM and ISO collections are the ultimate in preservation anyways, so I think it's more fun to find devices you can tinker with and play ALL your games on. I've even still got ROMS floating around on a hard drive somewhere that I downloaded when I was in High School...
I think finding suitable controllers take you most of the way there anyways. 8bitDo and Retro-Bit have the PSX, SNES and SEGA Experiences down pretty well.
There's definitely something to be said for the original hardware experience, but I'll always have those memories and that is enough for me.
That was the long way of saying that I've never trusted Limited Run Games and their overt exploitation of the last bastion of gamers who want to hold onto physical media
I love to tinker, so as soon as an FPGA solution comes out that is affordable AND lets me customize the look to make it look like a legitimate console (similar to the mini Mega Drive & SNES cases for Raspberry Pi units), then I'll be all over it.
At the moment though, it is prohibitively expensive to get into, and I get absolutely fine results from software emulation, so I don't feel like the cost is worth it to jump on board just yet.
Yeah, this is great, and still super impressive to this day.
I also remember the UK Press completely ripping on this and the sequel back in the day in all the mags. They were whipping boys for some reason, which I never understood, because whilst they weren't amazing racers, both were definitely good enough.
@jbrodack Agreed. FPGA emulation HASN'T revolutionized retro gaming. Ripping ROMS and ISOS and using Software Emulation did, way back in the 90s. Because of those things, flash carts are possible. I'd argue that dedicated handheld emulation machines have revolutionized retro gaming too. So many options to have 100,000 + retro games on your person at any one time.
FPGA hardware emulation is amazing, but definitely isn't as user-friendly as software emulation solutions, and has yet to reach any point of critical mass.
And if all this in-fighting is an indication, it'll take a while for that to happen.
Agree with Lara - she was absolutely everywhere, and hasn't really let up with games or movies. But she could easily be interchangeable with Mario, Sonic or Pikachu. The rest of the list though? There's some bizarre choices in there. Sackboy???
Looks great, but I'd love to see this without the HD-2D filters, effects and lighting. If it was straight-up 2D sprites in a 3D engine, I think it would look brilliant. I'm always a fan of that SEGA Saturn/PSX style
This is FANTASTIC news for NES owners. I'll never own a physical unit again, but opening up new controller options and all the rest is brilliant for NES fans
Yeah, this looks AWESOME! From Steel Talons (on the Lynx) to all the shareware flight sims I tried to play when I was younger, this looks like it'll hit a very specific spot.
@alexybubble Didn't know they had a Discord, will check it out! And thanks for the info
This definitely sucks though, one of the few genuinely great sites on the internet. An absolute treasure trove of forgotten gems and hacks that deserve to be out there and loved by everybody.
The most successful was obviously the Mega Drive, but my number one will always be the Saturn.
The Saturn had an amazing software library. People talk ***** on the PAL experience, but I had many, many games I adored... I had more than enough to play during its life-time. Then when I was a little bit older, I got myself a Japanese Saturn and got educated on the Japanese library.
Also, you rarely find it mentioned much these days, but the Redbook CD soundtracks you found on the discs were GOLD. That was as much a part of the experience for me. Making mix-tapes, then mix CDs and finally building MP3 libraries was a whole heap of fun. I'd listen to many of them in my Discman while I was going to sleep. I ripped all my Saturn soundtracks years ago now, and have a huge collection of amazing music. I've even contributed some of them to KH Insider
Gave this a crack just now. Controls are great - most definitely getting there. It needs some fine-tuning, but for a Beta, it's very impressive.
My only issues are with the visuals. They're going for that PSX look, but the textures are a bit bland and clinical. Some shading and texture variation will do wonders.
The music is OK, but definitely needs work too.
Will keep an eye on this one - hopefully it can develop a personality of its own, because it's screaming 'Indie Ridge Racer Clone' at the moment, which is fine, but there's so much promise here that I'd like for it to aim higher than that.
I voted 'somewhere in the middle', but really, I never ditch anything that I like. Movies, music and games that I love don't every disappear into the past; they stay in rotation with me forever.
I don't chase trends, so I don't drop things for the next shiny thing, I keep enjoying what I love.
Nostalgia is only ever a part of it because it's inevitable - a certain game will have memories and feelings attached to it over time, but even then, it's never just in one state - those memories evolve.
I think time has proven that it was most definitely a Final Fantasy movie. It was its own thing, just like every subsequent game. This one was militaristic sci-fi, and all the games have had their own setting; steam punk, dark fantasy, high fantasy, time-travel.
I think the movie would have worked better with better characterisation, because the basic plot was fine.
I did love the movie though, and that Lara Fabian song was great!
@RadioHedgeFund I used to be a d-pad die hard too until I discovered BallisticNG. Before it even hit Steam and was buried in the WipeoutZone forums, people had healthy debates on d-pad vs analog. It took me a while to learn, but yeah, analog is my preference now. I still love the d-pad controls though, they've always been super playable that way
Also, Wipeout 64 has very different controls to the main games. The physics are a bit different, maybe that's why you don't get along with it either? EDIT: Or you do... I should learn to read properly
@RadioHedgeFund Not quite - Saturn 2097 and Wip3out both have analog stick control. There's also NegCon support for the first two PSX titles, so really, there's been analog options since the beginning
Yeah, pretty much! I played that game for years on end. When Pulse came out, I was kinda disappointed in it.
There are some amazing PSP iso hacks for both.
One for Pure that includes all the DLC content, and another for Pulse which includes ALL THE PURE CONTENT. Insane, and unarguably the best versions of both, since you can either play them on real hardware, or emulate
It warms my heart to see 2097 and Wip3out in the top two spots, but Wip3out SE is the version of the third game I'm seeing instead of the vanilla version.
I'd also put 64 waaaay up at third, just above WipEout in my fourth, Pure in my fifth spot and and the Omega collection in my sixth.
Wow, it looks pretty stunning! Loving the colour and design, and the boss sprites are pretty enormous too!
That music is pretty terrible though. It sounds like a really bad amiga game, which bizarre percussion panning. And every track has that grating pipe lead instrument.
Comments 341
Re: Mega Drive / Genesis Shmup 'ZPF' Smashes Kickstarter Goal In Just 19 Minutes
@GOmar I apologize for assuming. Most of the time it's an internet way of passive-aggressively telling people to basically love it or leave it, I definitely read it wrong then.
And I don't feel like I should support them that way. I mean, I have in the past: I backed Mikael Tillander's Tanzer on Kickstarter years ago, and I'm a big fan; we got digital copies with that too. I've also purchased most of the games Mega Cat Studios has physically on their site via Itch or other means, which is why I'm not a fan of this wave of suddenly making things physical only.
Physical games are great, but also I feel even the retro development community is reaching a point where it's quite obviously exploiting people, their nostalgia, and their love of just buying things and accumulating stuff.
It just rubs me the wrong way, I guess.
My issues with this are beyond gaming though, and is a global thing that drives me crazy in general, though.
Basically, what I'm saying is that I'd love a ROM option in the Kickstarter to legitimately support the devs. If they don't want a distribute a ROM file out there themselves, then that is their prerogative, but somebody else will do it for sure. I'd rather just not play the game that way. We should have learned the lessons of that whole thing already.
Re: Mega Drive / Genesis Shmup 'ZPF' Smashes Kickstarter Goal In Just 19 Minutes
@GOmar Why highlight 'plastic and cardboard' like I'm the one in the wrong for not wanting them? Retro gamers come in many different shapes and forms these days, and I've gone from a physical collector to preferring to keep a mostly platform-agnostic digital library.
Also, that's a convoluted way of helping them out and getting access to the rom. Admittedly one I've thought of, but it just feels wrong to wait for a ROM dump when I could have had the option to just straight-up pay for a ROM myself.
Ultimately, it's their decision in how they choose to distribute their game. I'll wait and see if they end up offering the ROM file for purchase after the fact, but if not, then I can definitely live without the game; no FOMO here.
Re: Mega Drive / Genesis Shmup 'ZPF' Smashes Kickstarter Goal In Just 19 Minutes
@Nahhhtendo My house is a single story and 688 square feet, by design. I already have space for what matters, my laptop, handheld machines, an Xbox 360 with a 2TB HD attached and couple of DS units and a Switch
Re: Mega Drive / Genesis Shmup 'ZPF' Smashes Kickstarter Goal In Just 19 Minutes
@belmont Yep, I'm out too. Which is a shame, because I'm generally not shmup fan, but I really, really loved my time with the ZPF demo rom.
I have a few handheld emulation machines and that's how I choose to get my retro fix these days. I'm pretty minimalist in general at this stage of my life, and have mostly sold off my large physical collection because I live in what is basically a Tiny House now.
I'd love to support the team, but not all of us want shelves and walls stacked with plastic and paper just to play video games :/
Re: Super Polygon Grand Prix Is A New Virtua Racing Successor Coming To Steam
@PopetheRev28 Hotshot Racing was almost amazing. That AI sucked all the fun out of the game. I felt like I was racing in a pack the entire time.
A real shame, because everything else was absolutely spot-on.
Re: Meet The Solo Dev Whose Sega Rally Tribute Could Become An Official Sequel
@vfXander This is great to hear. When will another demo be released? I'd love to give it a crack!
Also, I'd love to do a remix for the game - SEGA Rally is one of my favourite game soundtracks, and I know it off by heart
Re: Meet The Solo Dev Whose Sega Rally Tribute Could Become An Official Sequel
Literally my favourite game of ALL TIME. I do hope this can shake the typical Unreal Engine look though, and really take on a SEGA Rally vibe. The whole charm was in the hand-crafted tracks and their iconic scenery. I really dislike the look of stuff like UE5's nanite, because it just screams procedural generation. I know it is, but I dunno, I guess it looks sterile to me. Although, at least I can tell which parts of which track each of these featured screen shots are - that's promising!
I did actually try the 2022 demo, and it ran like garbage on my gaming laptop back then, so I'm hoping it was an optimization issue and UE5 will run on my laptop
Also, please please PLEASE nail the physics, and base them on SRC. I don't even think any of the rally sequels got near the OG handling, despite being a lot of fun!
Re: Poll: What Do You Think Of Jo's New Look In Perfect Dark?
As a gay dude, I miss the days when characters of all sexes were unapologetically going for sex appeal. By making characters more true to life, they're looking lazy, boring and forgettable to me. Besides, real people irritate me these days, why would I want them in video games I play?
So yup, not a fan of the new Joanna. I have a soft spot for early 2000s Joanna, because the Y2K styling was ON POINT, haha!
Re: New Noclip Documentary Explores The Sonic Assault Of WipEout 2097's Music
@PopetheRev28 You are correct
Re: New Noclip Documentary Explores The Sonic Assault Of WipEout 2097's Music
@PopetheRev28 I'm pretty sure that track was only on the Soundtrack CD and not in the actual game. Most of the music from the first WipEout soundtrack CD wasn't in the game at all!
But that brings me to the point that those soundtrack CDs were godly, and absolutely shaped my music tastes as a high-school kid
Re: Nightdive Studios Teases 'The Thing' & 'Killing Time' Remasters
This is amazing. I'm all down for Nightdive doing whatever they want - I'll be here on day one for both games. The Thing is an brilliant game too, I used to own it on OG Xbox.
On a related note, I can't believe people had the nerve to complain about PO'ed being released instead of 'something good'. Preservation isn't just for those top games. PO'ed is actually playable and fun now, thanks to the remaster.
It wasn't released in place of other games, it came out in addition to the other stuff they have cooking.
Love Nightdive and I'll be picking up each and every game they do. It's like they know my exact gaming tastes
EDIT: Killing Time now has High-Res sprites, and they look even sharper than the 3DO version! It now looks like the screenshots/bullshots that they promoted the game with in Next Generation magazine back in the day! So cool!!!
Re: Limited Run's New "PC Micro Edition" Hasn't Gone Down Well With Some Fans
@romanista Fully agree with this.
Re: Anbernic's RG Cube Handheld Shown Playing 3DS, PS2 And Wii Games
@honuk Then buy an RGB30? It's exactly what you're after.
Re: 32 Years Later, Super Mario Kart Gets Fan-Made 'Horizons' Expansion
@Gridatttack
Yeah, this is even better than the main game. It's gorgeous on my RGB30 (I've yet to try it on my new RG35XXSP), the course design is truly excellent (lots of flow) the music is awesome and I'm in love <3
Re: Review: Anbernic RG ARC Six Months On - The Dream Becomes A Nightmare?
@honuk Is this really true? Because I've never, ever had a SEGA controller conk out on me. Be it Mega Drive or Saturn, or any other to be honest; they all still work. I haven't heard of it either.
Re: Anbernic's GBA SP-Style RG35XXSP Is Cheaper Than You Think
Just for the unit with no games, it's under $100 AUD from Ali Express, which I find quite insane. Totally in the realm of a day-one , no-brainer insta-purchase for me.
I'm prepping an SD with the entire GBA library for its' arrival
Re: Mullet Madjack Is A New Retro FPS Inspired By Classic '80s & '90s Anime
This looked great, but I tried the demo and hated it.
This kind of gimmicky FPS game is definitely not for me. The aesthetic is very nice, but I don't think the constant visual crazy thrown at your eyeballs is actually in keeping with its inspirations; these Anime Cyberpunk 90s classics had a lot of down-time inbetween the visceral over-the-top bits, and this has none of that.
Also, the gameplay just does nothing for me. A bit of a shame, really!
Re: Protect Me Knight And Royal Anapoko Academy Dev Is Working On A Mega Drive / Genesis JRPG
Yeah, that character design is completely off-putting for me... it's a shame, because technically it looks great.
But those with this kink look well served
Re: Sega Saturn Is Getting A Fan-Made Remake Of Revenge Of Shinobi
@Sketcz Noooooo, Redbook is UNDERATED!!!
Seriously, I love chip-tunes, but I love Redbook more; it's a snapshot of a certain golden era of 80s and 90s Synthesizers, Samplers, Drum Machines and MIDI modules.
It's probably why I love the Mega Drive sound chip so much, because it sounds so much like a DX-7
Re: Limited Run Games Apologises For Shipping 3DO Games On CD-Rs
@KitsuneNight Yeah, the FOMO is right there in the company name - Limited Run Games.
Re: Limited Run Games Apologises For Shipping 3DO Games On CD-Rs
Limited Run basically turned me off Physical media. I kinda figured if the only real choice we have to nab physical copies of games was a company quite obviously and shamelessly capitalizing on the death of physical gaming media, then I'd rather just go all digital.
I've been going more and more minimalist these days generally, and GOG, ROM and ISO collections are the ultimate in preservation anyways, so I think it's more fun to find devices you can tinker with and play ALL your games on. I've even still got ROMS floating around on a hard drive somewhere that I downloaded when I was in High School...
I think finding suitable controllers take you most of the way there anyways. 8bitDo and Retro-Bit have the PSX, SNES and SEGA Experiences down pretty well.
There's definitely something to be said for the original hardware experience, but I'll always have those memories and that is enough for me.
That was the long way of saying that I've never trusted Limited Run Games and their overt exploitation of the last bastion of gamers who want to hold onto physical media
Re: FPGA Vs Software Emulation - Which Is Best? We Asked Four Experts To Find Out
I love to tinker, so as soon as an FPGA solution comes out that is affordable AND lets me customize the look to make it look like a legitimate console (similar to the mini Mega Drive & SNES cases for Raspberry Pi units), then I'll be all over it.
At the moment though, it is prohibitively expensive to get into, and I get absolutely fine results from software emulation, so I don't feel like the cost is worth it to jump on board just yet.
Re: The Source Code To Star Fighter 3DO Has Been Released Online
@ShawnS A native PC port with high framerates and configurable controls would be awesome!
Re: Dean Evan's Spectacular Waterworld SNES OST Is Being Released On Vinyl
Never heard this particular soundtrack until I just checked it out on YouTube, but yeah, it's pretty amazing!
The OST had me at 'Map'
Re: Shenmue: Reclaiming The Path Is An Impressive New Fan Game Coming This September
Absolutely drop-dead gorgeous. I am really looking forward to this, it's looking so faithful to the franchise.
Re: New Patch For Cave's Sega Saturn Racer 'High Velocity' Unlocks 4-Player Mode
Yeah, this is great, and still super impressive to this day.
I also remember the UK Press completely ripping on this and the sequel back in the day in all the mags. They were whipping boys for some reason, which I never understood, because whilst they weren't amazing racers, both were definitely good enough.
Re: All Is Not Well In The World Of FPGA Retro Gaming
@jbrodack Agreed. FPGA emulation HASN'T revolutionized retro gaming. Ripping ROMS and ISOS and using Software Emulation did, way back in the 90s. Because of those things, flash carts are possible. I'd argue that dedicated handheld emulation machines have revolutionized retro gaming too. So many options to have 100,000 + retro games on your person at any one time.
FPGA hardware emulation is amazing, but definitely isn't as user-friendly as software emulation solutions, and has yet to reach any point of critical mass.
And if all this in-fighting is an indication, it'll take a while for that to happen.
Re: BAFTA Poll Declares Lara Croft The Most Iconic Video Game Character
Agree with Lara - she was absolutely everywhere, and hasn't really let up with games or movies. But she could easily be interchangeable with Mario, Sonic or Pikachu. The rest of the list though? There's some bizarre choices in there. Sackboy???
Re: This Fanmade Terranigma Prototype Has Us Once Again Wishing For A Remake
Looks great, but I'd love to see this without the HD-2D filters, effects and lighting. If it was straight-up 2D sprites in a 3D engine, I think it would look brilliant. I'm always a fan of that SEGA Saturn/PSX style
Re: Has This Indie Dev Completely Maxed Out The Genesis / Mega Drive?
@mariteaux Spell Effects for an RPG would be a good one! 😁
Re: 'Mega Final Fight' Dev Shows Off His Hexen-Style RPG FPS In New Footage
Very early footage, but it's very impressive so far. If he can keep the framerate where it is right now, then yeah, I'm all for this
Re: Someone Has Finally Found A Use For The NES Expansion Port
This is FANTASTIC news for NES owners. I'll never own a physical unit again, but opening up new controller options and all the rest is brilliant for NES fans
Re: Anniversary: Daytona USA Is 30 Years Old This Month
Aaaand I haven't stopped playing it in all those 30 years.
From the Arcade, to the Saturn ports/versions, the Dreamcast game, the Xbox 360 port and also via Model 2 Emulator, I've never not had Daytona on tap.
Classic gameplay, timeless visuals and tech and amazing music; I'd say Daytona is in a class of its own, but SEGA Rally Championship also exists
Re: Colin McRae And Sega Rally Fans Take Note: This PS1-Style Racer Looks Amazing
@_NetNomad Yeah, it totally looks very Dreamcast to me with the higher-res sprites!
This looks amazing; I'll jump on this when it goes early access. It looks like it plays well, so I'm pretty hopeful!
Re: Thunder Helix Is An Indie Tribute To Games Like LHX & Desert Strike
Yeah, this looks AWESOME! From Steel Talons (on the Lynx) to all the shareware flight sims I tried to play when I was younger, this looks like it'll hit a very specific spot.
Wishlisted instantly.
Re: Poll: Should Retro Game Remasters Carry Warnings About "Offensive" Content?
The easiest 60-odd comments ever
Re: Fan Translation And ROM Hack-Sharing Site CDRomance Forced Underground After Legal Threat
@alexybubble Didn't know they had a Discord, will check it out! And thanks for the info
This definitely sucks though, one of the few genuinely great sites on the internet. An absolute treasure trove of forgotten gems and hacks that deserve to be out there and loved by everybody.
Re: Retro-Bit Bringing SNES Cult Classic 'Majyūō - King Of Demons' To The West For The First Time
@wiiware not if you're into 80s/90s anime it isn't!
Re: Japanese Saturn Fans Pick The Console's Best Games
Not really surprising, since that whole Top 10 is GOLD. SEGA Rally would be my number 1, for sure.
There's too many games I love for me to make a Top 10. Keio Flying Squadron 2 would definitely be Top 3 , though!
Re: Best Sega Console - Every Sega System, Ranked By You
The most successful was obviously the Mega Drive, but my number one will always be the Saturn.
The Saturn had an amazing software library. People talk ***** on the PAL experience, but I had many, many games I adored... I had more than enough to play during its life-time. Then when I was a little bit older, I got myself a Japanese Saturn and got educated on the Japanese library.
Also, you rarely find it mentioned much these days, but the Redbook CD soundtracks you found on the discs were GOLD. That was as much a part of the experience for me. Making mix-tapes, then mix CDs and finally building MP3 libraries was a whole heap of fun. I'd listen to many of them in my Discman while I was going to sleep. I ripped all my Saturn soundtracks years ago now, and have a huge collection of amazing music. I've even contributed some of them to KH Insider
Re: Midnight Challenge Is An Awesome Ridge Racer Homage Created In Game Maker Studio
Gave this a crack just now. Controls are great - most definitely getting there. It needs some fine-tuning, but for a Beta, it's very impressive.
My only issues are with the visuals. They're going for that PSX look, but the textures are a bit bland and clinical. Some shading and texture variation will do wonders.
The music is OK, but definitely needs work too.
Will keep an eye on this one - hopefully it can develop a personality of its own, because it's screaming 'Indie Ridge Racer Clone' at the moment, which is fine, but there's so much promise here that I'd like for it to aim higher than that.
Re: Going Back In Time - Do You Play Retro Games To Reconnect With Your Past?
I voted 'somewhere in the middle', but really, I never ditch anything that I like. Movies, music and games that I love don't every disappear into the past; they stay in rotation with me forever.
I don't chase trends, so I don't drop things for the next shiny thing, I keep enjoying what I love.
Nostalgia is only ever a part of it because it's inevitable - a certain game will have memories and feelings attached to it over time, but even then, it's never just in one state - those memories evolve.
Re: Batman Artist Calls Sonic The Hedgehog Casino Similarities A "Coincidence"
"No, the Casino was an original idea from my imagination. Any similarity is a coincidence."
A pretty galling statement. I don't see any coincidence here. The monitor and lights are nigh-on carbon copies.
Re: Review: Piko Interactive Collection 1 - One Evercade's Best-Value Carts
Cheers for the review! Just a bit of a nitpick, though...
"Now, it's fair to say that not all of the bundled games are worth your attention or time, but despite a few bum notes, the vast majority are decent."
It's a shame that there's no mention of all the actual games on the cart here, that way I could decide this for myself
For those interested:
Re: The Making Of: Final Fantasy - The Spirits Within, Square's Groundbreaking Box Office Bomb
I think time has proven that it was most definitely a Final Fantasy movie. It was its own thing, just like every subsequent game. This one was militaristic sci-fi, and all the games have had their own setting; steam punk, dark fantasy, high fantasy, time-travel.
I think the movie would have worked better with better characterisation, because the basic plot was fine.
I did love the movie though, and that Lara Fabian song was great!
Re: 20 Years Later, It's Now Possible To Beat Tokyo Xtreme Racer 3
Talk about a series that needs a comeback!!!
Lucky there are indie devs willing to keep this particular candle burning; hat TXR-inspired game Night Runners is shaping up super nicely
Re: Best WipEout Games, Ranked By You
@RadioHedgeFund I used to be a d-pad die hard too until I discovered BallisticNG. Before it even hit Steam and was buried in the WipeoutZone forums, people had healthy debates on d-pad vs analog. It took me a while to learn, but yeah, analog is my preference now. I still love the d-pad controls though, they've always been super playable that way
Also, Wipeout 64 has very different controls to the main games. The physics are a bit different, maybe that's why you don't get along with it either? EDIT: Or you do... I should learn to read properly
Re: Best WipEout Games, Ranked By You
@RadioHedgeFund Not quite - Saturn 2097 and Wip3out both have analog stick control. There's also NegCon support for the first two PSX titles, so really, there's been analog options since the beginning
Re: Best WipEout Games, Ranked By You
@RadioHedgeFund
Yeah, pretty much! I played that game for years on end. When Pulse came out, I was kinda disappointed in it.
There are some amazing PSP iso hacks for both.
One for Pure that includes all the DLC content, and another for Pulse which includes ALL THE PURE CONTENT. Insane, and unarguably the best versions of both, since you can either play them on real hardware, or emulate
It warms my heart to see 2097 and Wip3out in the top two spots, but Wip3out SE is the version of the third game I'm seeing instead of the vanilla version.
I'd also put 64 waaaay up at third, just above WipEout in my fourth, Pure in my fifth spot and and the Omega collection in my sixth.
Everything else can go underneath
Re: New SNES Game 'Dottie Flowers' Is Getting A Physical Release This Year
Wow, it looks pretty stunning! Loving the colour and design, and the boss sprites are pretty enormous too!
That music is pretty terrible though. It sounds like a really bad amiga game, which bizarre percussion panning. And every track has that grating pipe lead instrument.
One to play on mute, I think