@KitsuneNight "VF has always been a bit bare bones in both story and its characters."
That's what makes it awesome for me, though. It's pure gameplay. The characters have a lot of personality without a lot of really generic and average exposition.
I still can't play story-heavy fighting games to this day. They feel slow and super-pretentious to me.
I mean, it's a fighting game, how much preamble do we really need???
@Chadbury The actual wildest thing is actually watching a comment section balloon to 48 comments because people are still arguing whether the Genesis or Mega Drive is a better name in 2024.
@TJSpyke If gaming was all done by-the-book, this site wouldn't exist today, and most retro games would have been lost to time. Video game preservation hasn't happened by sticking to the rules, it's happened by breaking them.
@KitsuneNight Thanks for that! Yeah, I've looked into getting an old laptop for these older games! I unfortunately missed the boat on them when they were dirt cheap, haha!
@KitsuneNight I second this. It's a lot tighter and more forgiving in Over Drivin', and a really great way to re-experience NFS if you're looking for a quirkier way to celebrate the anniversary.
Road & Track Presents The Need For Speed: Special Edition on PC was one of the first PC games I ever purchased myself. I had a Pentium 133mhz it ran awesome! I could even go the SVGA route!
Unfortunately, it's not too easy to play that version these days unless you have a PC from the time, which I don't. I will have to dedicate some time to getting it up and running again, because although I owned both the PAL NFS:SE and Nissan Presents: Over Drivin' GT-R on the Saturn, my favourite version is still that PC Special Edition.
This looks super cute. The art-style is fantastic, and looks pretty great, despite the fact that there's technically nothing crazy going on. Just well-executed design all-round, it seems.
I'll definitely grab the digital ROM releases when they're up... dev on itch.io says the middle of next month
Well it definitely worked some! The skittish timing of the floating platforms still drag it down, but at least you've got half a chance of landing on one now!
Pretty great work all round, I'd say! I never thought I'd ever be driven to touch Fantasia again
@DeciderVT Haha, indeed! The good thing is, my comments sections will be a bit quieter after this; I plan on sifting through it and hitting 'ignore' on the pushy drama llama's
I'd kinda love to have one, but 6 hours of battery life is pretty short... definitely not enough to avoid the 'battery anxiety' which the kids talk about these days.
@Zenszulu A shrewd business person it seems; knowing people will rush to buy it before it gets delisted/taken down. Dev seems to know what they are doing
Agree with above - WipEout was already the grown-up kart game of the time - it was directly inspired by playing Mario Kart after a night of clubbing. Although I really dug the opportunity to turn off weapons, since the racing was always what I loved about it.
@Deuteros That's amazing to hear! I'm glad that R U Overdrive helped you out in that way! I know it's been adopted into some EVO circles and I've even seen it modded into Dreamcast SF II and a version of Smash Bros too at certain points in time!
And to answer your question, I think I'm a worse musician these days, but a better producer, haha! I've just been getting back into music the last couple of years, but I'm not entirely set up for it yet, so it'll be a while before I can jump back in and do anything too substantial.
But I will definitely let you know when I'm set up again for music production
Crazy to see this come up in conversation, haha! I wish my track could have ended up in the game, but there were stipulations at the time from Capcom on creating different versions of the track with different BPMS at the time (along with some general changes to the BPM) and with a Eurobeat track, it wasn't so flexible!
Also, my mixdown at the time was terrible, I was learning on the fly, and was never entirely with the final outcome.
@jeanshortswag Yeah, that version is not a patch on this current one; I always found the Bloodlines version disappointing. The take on the Password theme and Forest of Monsters is amazing too.
Although the myth was already broken by Savaged Regime, who proved it 10 years ago with THIS amazing rendition of Simon's Theme - it's even better! https://www.youtube.com/watch?v=Wm7sT87AXFA
I've started a YouTube playlist for all the MEga Drive versions of other CastleVania tracks - there's a killer Dawn of Sorrow Wizardry Lab cover out there - love it!
At least we'll be getting a game that you can put into your NES and play.
I'm just grateful that such a competent, unique NES title will be released. There's nothing like it, and that's awesome. Regardless of how it's achieved, it's still a video game.
The art is awesome. The music is great. The controls are actually pretty damned good too, as far as the updated demo is concerned.
I'm not even the biggest NES fan. I generally find the library quite brown and uninteresting, and find most of it's lauded titles personally overrated (I was a SEGA kid, after all) but there's something different happening here, so I couldn't let this one pass by.
Orange Island is another I'm really looking forward too - some awesome use of colour there!
I backed this, and I find the prices fair on the digital front. I mean, you get two copies of the game for the first Digital tier; A PC version via Steam and the NES ROM. I think that's a good deal?
The demo is very impressive, and the music is insane.
@KingMike Taken from the dev's reply a few comments above:
"The truth is, our mapper could have existed around 1990 because it is not doing anything fundamentally different than what conventional mappers did by 1989. It's not very far off from combining MMC5 and Namco 163 into a single chip and then giving that chip a few more address lines to access more memory."
@oceanvoyager You're a better human than I, because I feel like anybody that ponies up for this deserves to lose it if that comes to pass. They'll learn a lesson from it, that's for sure.
He's incredibly obnoxious and completely off-putting to watch. First comment hit the nail on the head - it all feels like a segment from the V/H/S horror films.
Not to mention that he seems to be a living breathing ad for bad eating habits.
Even if this is all legit, no way in hell could I ever see where giving this guy anything resembling money is a good idea.
Backed this just now. I had to because the Basic Digital comes with a Steam Key AND the NES Rom file; perfect for my Ally X and my Powkiddy devices.
Also, I know the bosses are turn-based, but I am really happy that general combat is in real-time. There's not enough real-time ARPG's for these older consoles, it's always good to see more!
I really dig his stuff, for some bizarre reason. Loved the first RE movie, killer soundtrack too. Definitely not high art, though, but I like the weird take on the games.
@slider1983 Yeah, it's got a bit of a hipster vibe, which entirely put me off from the start, but I do love that monochromatic screen; it's pretty spunky
Super Castlevania IV is one of my faves of ALL time, the soundtrack, visuals AND the game, and it's nuts that the music in this fan-port is nigh-on identical. I love it!
Until all the special effects and rest of the animations are in, the visuals still look relatively incomplete. And the speed seems (intentionally?) a bit off to me, but it's really getting there on that front
The game is coming along very, VERY nicely. Can't wait to dig in when it's available!
@jmbenetti I didn't even get that far, to be brutally honest! I discovered that page, got super inspired, tried to teach myself to program and promptly gave up, haha.
So I am yet to learn to code. It's on my bucket list of things to do, but with a couple of other creative hobbies that take up my time, I very much doubt I'll ever get around to it, unfortunately.
Yeah, this is very cute - interested to see how this one shapes up! With all the GB and GBC games coming out lately, it's nice to see a raster racer in the mix!
I ended up backing this. I was a maaaaasssiive Hyper reader back in the day, being Aussie and all, and an occasional Mean Machines, Gamepro and EGM one.
I never read CVG back in the day, I'm not sure we got it at all here. I could be wrong, but I am sure I would have picked up at least an issue had it been available
@Pigeon This is the perspective that is missing these days.
I don't understand why Arcade Racers can't exist just for the joy of it without all the extras? I mean, they have stopped selling all that much anyways after becoming kart racers or huge open world things anyways, apart from a couple of mass-appeal juggernauts.
Arcade Racers would be much easier to make these days than back then, and don't need to last forever in a Campaign sense. Victory Heat Rally does it right, and I hope to see a million others following their lead, because personally, I feel like my gaming tastes are being properly catered to for the first time in a long time
@NinChocolate There's things called Joker challenges that do amp up the crazy! It's things like avoiding vehicles, collecting balloons, drift challenges all that kind of stuff. They're very much in the vein of some of the stuff from OutRun 2's Heart Attack mode. I specifically love the Moonshine Mile Joker challenge toward the end of the game. I don't want to spoil it though!
"Unlike Mario Kart, there are no weapons to use, which reduces the scope of its appeal..."
I am SO glad there are no contrived weapons that turn this into YET ANOTHER Kart Racer. Arcade Racing can exist outside of a weapons set
I don't find it shallow at all either, it's all about the controls. The drift system is deep and flexible. I find half the fun is figuring out how to best bank and maximize boost use, and which combinations of vehicles and parts to use on any given course. The depth is there if you look for it, but different strokes, I guess.
I've personally found that it's a Time Trial players dream. There's 46 tracks in the game, and they're all super high-quality, and I find that quite insane to have at launch these days. If you like competing against yourself - or against friends - with legitimate racing, then there are multiple reasons to come back. I've clocked the Championship mode, done some Time Trials and I'm sitting at about 9 hours so far. I haven't really stepped into the GP or Multiplayer Modes yet either.
If you miss legit Arcade Racers, not just from the arcades, but 32-bit style racers too, then I reckon Victory Heat Rally will be right up your alley. It's a true-blue Arcade Racer, and the best Arcade Racer in an age, in my books.
Comments 341
Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles
@KitsuneNight I mean, they could yank games off if they're connected to the internet, right?
But from a preservation point, yeah, I definitely see your point - respect.
I just think of the housing as really nice looking e-waste these days, with the multitudes of ways to play. So personally, I'll stick with Emulation.
Even when that rumoured subscription service rears it's ugly head
Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles
@Elitepatriot Yep!
Just release the damned games on the bazillion options we've already got to play them on, no separate hardware is needed any more
Re: Virtua Fighter 2 Is Getting A Physical Release On Xbox
@KitsuneNight "VF has always been a bit bare bones in both story and its characters."
That's what makes it awesome for me, though. It's pure gameplay. The characters have a lot of personality without a lot of really generic and average exposition.
I still can't play story-heavy fighting games to this day. They feel slow and super-pretentious to me.
I mean, it's a fighting game, how much preamble do we really need???
Re: 'Faster' Is A Seriously Smooth New Racing Game For The Atari STE
Yeah, it's super fun!
I just wish it was more than an endless racer. There's a lot of potential for expanding the game out to a full game - the tech is solid as hell
Re: This New Patch Allows You To Restore Cyber Speedway's Missing Japanese Soundtrack
Hayama's OST is amazing.
Also, although clearly unfinished, Cyber Speedway is legitimately one of my favourite games of all-time, no joke.
Re: This Christmas, You'll Be Able To Play SNES Batman Returns On Your Genesis, For Free
@Blast16 Indeed, haha!
Re: This Christmas, You'll Be Able To Play SNES Batman Returns On Your Genesis, For Free
@Chadbury The actual wildest thing is actually watching a comment section balloon to 48 comments because people are still arguing whether the Genesis or Mega Drive is a better name in 2024.
Re: This Christmas, You'll Be Able To Play SNES Batman Returns On Your Genesis, For Free
@TJSpyke If gaming was all done by-the-book, this site wouldn't exist today, and most retro games would have been lost to time. Video game preservation hasn't happened by sticking to the rules, it's happened by breaking them.
Re: Anti Gravity Tournament Is A New Six-Track Album Inspired By WipEout
Insta-purchased, thanks for the heads-up! It'll fit nicely into my Ballistic NG custom playlist!
Re: Anniversary: Need For Speed Turns 30 This Month
@KitsuneNight Thanks for that! Yeah, I've looked into getting an old laptop for these older games! I unfortunately missed the boat on them when they were dirt cheap, haha!
One day, most definitely!
Re: Anniversary: Need For Speed Turns 30 This Month
@KitsuneNight I second this. It's a lot tighter and more forgiving in Over Drivin', and a really great way to re-experience NFS if you're looking for a quirkier way to celebrate the anniversary.
Road & Track Presents The Need For Speed: Special Edition on PC was one of the first PC games I ever purchased myself. I had a Pentium 133mhz it ran awesome! I could even go the SVGA route!
Unfortunately, it's not too easy to play that version these days unless you have a PC from the time, which I don't. I will have to dedicate some time to getting it up and running again, because although I owned both the PAL NFS:SE and Nissan Presents: Over Drivin' GT-R on the Saturn, my favourite version is still that PC Special Edition.
Re: Yuzo Koshiro's Genesis Shmup Earthion Is Getting An Upgraded Arcade Release
I'm not even all that into shmups, but I'm hanging for this!
Re: 'Captain Barrel' Is A New Arcade-Style Platformer For Mega Drive / Genesis, Dreamcast, & Neo Geo
This looks super cute. The art-style is fantastic, and looks pretty great, despite the fact that there's technically nothing crazy going on. Just well-executed design all-round, it seems.
I'll definitely grab the digital ROM releases when they're up... dev on itch.io says the middle of next month
Re: You Can Join The Creators Of WipEout In A Special Event At London's Loading Bar
@Jawessome I'm in Australia too. I remember getting the OG Wipeout: The Music album at HMV when I was in High School, and I still have it today!
I'd kill to go to this, soooo baaad.
Re: Kazuhiro Ikeda, The Artist Behind Sega Rally 2's Beautiful Cover, Has Passed Away
Yeah, that was one of the most beautiful covers on a game EVER.
It's a real shame that port was so mangled, but we'll always have the OST and the art! <3
Re: Review: AYANEO Pocket DMG - This Pricey Emulation Monster Thinks It's A Game Boy
@WileyDragonfly Nobody is stopping you from doing that.
It's all about the form-factor with this one. That OLED 8:7 screen is mighty impressive. SNES and PCE stuff would look AMAZING on that
Re: One Of The Worst Mickey Mouse Platformers Has Just Got A Fan Upgrade
Well it definitely worked some! The skittish timing of the floating platforms still drag it down, but at least you've got half a chance of landing on one now!
Pretty great work all round, I'd say! I never thought I'd ever be driven to touch Fantasia again
Re: Review: ModRetro Chromatic Is So Close To The Real Thing You'd Think Nintendo Made It
@DeciderVT Haha, indeed! The good thing is, my comments sections will be a bit quieter after this; I plan on sifting through it and hitting 'ignore' on the pushy drama llama's
Re: Review: ModRetro Chromatic Is So Close To The Real Thing You'd Think Nintendo Made It
I'd kinda love to have one, but 6 hours of battery life is pretty short... definitely not enough to avoid the 'battery anxiety' which the kids talk about these days.
Re: The ZX Spectrum Just Got An Amazing New Donkey Kong Port, But Don't Expect It To Be Around Long
@Zenszulu A shrewd business person it seems; knowing people will rush to buy it before it gets delisted/taken down. Dev seems to know what they are doing
Re: We Now Have Our First Images Of M2's New 'Night Striker' Game
This looks soooooooooo good. Those screens have me ridiculously excited. It's an actual scalar - love it!
Re: We Didn't Get 'WipEout Kart' Because Phil Harrison Thinks "Kart Games Are Where Franchises Go To Die"
Agree with above - WipEout was already the grown-up kart game of the time - it was directly inspired by playing Mario Kart after a night of clubbing. Although I really dug the opportunity to turn off weapons, since the racing was always what I loved about it.
Re: Atari ST Shoot 'Em Up 'Wings Of Death' Is Getting A Jaguar Port
@gingerbeardman Yeah, great game!!! Try them in an emulator with faster clocks, it's pretty transformative!
Re: Atari ST Shoot 'Em Up 'Wings Of Death' Is Getting A Jaguar Port
VROOM (F1) on Jaguar would be AMAZING! Still one of the best playing racers from that era. It's so great on Amiga, ST AND Meg Drive!!!
Re: The Genesis Just "Broke Another Myth" With This Amazing Rendition Of A Classic Castlevania Tune
@Deuteros That's amazing to hear! I'm glad that R U Overdrive helped you out in that way! I know it's been adopted into some EVO circles and I've even seen it modded into Dreamcast SF II and a version of Smash Bros too at certain points in time!
And to answer your question, I think I'm a worse musician these days, but a better producer, haha! I've just been getting back into music the last couple of years, but I'm not entirely set up for it yet, so it'll be a while before I can jump back in and do anything too substantial.
But I will definitely let you know when I'm set up again for music production
Re: Bitmap Brothers Legend Dan Malone "Had No Input Whatsoever" In The Speedball Reboot
@GlamorousAlpaca Yeah, the visual style of Speedball is a significant part of the appeal.
Though if you dig the Fortnite look, then all the power to you...
Re: The Genesis Just "Broke Another Myth" With This Amazing Rendition Of A Classic Castlevania Tune
@Deuteros I created the Eurobeat version of the Ryu theme for that album waaaaaay back in 2005 with Braincells on guitar, haha! https://www.youtube.com/watch?v=sw9FUN-D9so
Crazy to see this come up in conversation, haha! I wish my track could have ended up in the game, but there were stipulations at the time from Capcom on creating different versions of the track with different BPMS at the time (along with some general changes to the BPM) and with a Eurobeat track, it wasn't so flexible!
Also, my mixdown at the time was terrible, I was learning on the fly, and was never entirely with the final outcome.
Re: The Genesis Just "Broke Another Myth" With This Amazing Rendition Of A Classic Castlevania Tune
@jeanshortswag Yeah, that version is not a patch on this current one; I always found the Bloodlines version disappointing. The take on the Password theme and Forest of Monsters is amazing too.
Although the myth was already broken by Savaged Regime, who proved it 10 years ago with THIS amazing rendition of Simon's Theme - it's even better! https://www.youtube.com/watch?v=Wm7sT87AXFA
I've started a YouTube playlist for all the MEga Drive versions of other CastleVania tracks - there's a killer Dawn of Sorrow Wizardry Lab cover out there - love it!
Re: Interview: How NES RPG Former Dawn Is Bringing CD-ROM Power To Nintendo's 8-Bit System
At least we'll be getting a game that you can put into your NES and play.
I'm just grateful that such a competent, unique NES title will be released. There's nothing like it, and that's awesome. Regardless of how it's achieved, it's still a video game.
The art is awesome. The music is great. The controls are actually pretty damned good too, as far as the updated demo is concerned.
I'm not even the biggest NES fan. I generally find the library quite brown and uninteresting, and find most of it's lauded titles personally overrated (I was a SEGA kid, after all) but there's something different happening here, so I couldn't let this one pass by.
Orange Island is another I'm really looking forward too - some awesome use of colour there!
Re: 36 Years After It Released, There Are So Many New Genesis Games Someone Has Built A Site To Track Them All
@slider1983 I actually meant to reply to the message above, but nothing wrong with that. I do too
Re: 36 Years After It Released, There Are So Many New Genesis Games Someone Has Built A Site To Track Them All
@Bod2019 Indeed!
#beg4snes
Re: Interview: How NES RPG Former Dawn Is Bringing CD-ROM Power To Nintendo's 8-Bit System
I backed this, and I find the prices fair on the digital front. I mean, you get two copies of the game for the first Digital tier; A PC version via Steam and the NES ROM. I think that's a good deal?
The demo is very impressive, and the music is insane.
Re: We Can't Quite Believe That Former Dawn Is Running On Real NES Hardware
@KingMike Taken from the dev's reply a few comments above:
"The truth is, our mapper could have existed around 1990 because it is not doing anything fundamentally different than what conventional mappers did by 1989. It's not very far off from combining MMC5 and Namco 163 into a single chip and then giving that chip a few more address lines to access more memory."
Re: SuperSega Boss Rocks Up In His Lamborghini To Beg For Your Pre-Order Cash
@oceanvoyager You're a better human than I, because I feel like anybody that ponies up for this deserves to lose it if that comes to pass. They'll learn a lesson from it, that's for sure.
He's incredibly obnoxious and completely off-putting to watch. First comment hit the nail on the head - it all feels like a segment from the V/H/S horror films.
Not to mention that he seems to be a living breathing ad for bad eating habits.
Even if this is all legit, no way in hell could I ever see where giving this guy anything resembling money is a good idea.
Re: We Can't Quite Believe That Former Dawn Is Running On Real NES Hardware
Backed this just now. I had to because the Basic Digital comes with a Steam Key AND the NES Rom file; perfect for my Ally X and my Powkiddy devices.
Also, I know the bosses are turn-based, but I am really happy that general combat is in real-time. There's not enough real-time ARPG's for these older consoles, it's always good to see more!
Re: Monster Hunter, Mortal Kombat And Resident Evil Director Paul W.S. Anderson Is Making A House Of The Dead Movie
@Digglerdig Yeah, he's kinda punk - I like how he triggers people. It's been a comment section certainty for years, haha.
Re: Monster Hunter, Mortal Kombat And Resident Evil Director Paul W.S. Anderson Is Making A House Of The Dead Movie
I really dig his stuff, for some bizarre reason. Loved the first RE movie, killer soundtrack too. Definitely not high art, though, but I like the weird take on the games.
Monster Hunter was a snooze, though.
Re: New Playdate Update Showcase Airs This Halloween
@slider1983 Yeah, it's got a bit of a hipster vibe, which entirely put me off from the start, but I do love that monochromatic screen; it's pretty spunky
Re: Fan-Made 'Mega Castlevania IV' Project Is Alive And Well In This New Footage
Super Castlevania IV is one of my faves of ALL time, the soundtrack, visuals AND the game, and it's nuts that the music in this fan-port is nigh-on identical. I love it!
Until all the special effects and rest of the animations are in, the visuals still look relatively incomplete. And the speed seems (intentionally?) a bit off to me, but it's really getting there on that front
The game is coming along very, VERY nicely. Can't wait to dig in when it's available!
Re: The Game Boy Color Is Getting A New Top Gear-Style "Pseudo 3D" Racer
@jmbenetti I didn't even get that far, to be brutally honest! I discovered that page, got super inspired, tried to teach myself to program and promptly gave up, haha.
So I am yet to learn to code. It's on my bucket list of things to do, but with a couple of other creative hobbies that take up my time, I very much doubt I'll ever get around to it, unfortunately.
Re: The Game Boy Color Is Getting A New Top Gear-Style "Pseudo 3D" Racer
@jmbenetti 100%, and boy, that page takes me back! I was trying to get into doing it myself way back when.
Re: Review: Victory Heat Rally (Steam) - A Fun But Shallow Tribute To Sega's "Super Scaler" Classics
@Soupbones You can change it back, there's a 'loggle' mode. It is an .ini tweak, however. Found that info in the Discord
Re: The Game Boy Color Is Getting A New Top Gear-Style "Pseudo 3D" Racer
Yeah, this is very cute - interested to see how this one shapes up! With all the GB and GBC games coming out lately, it's nice to see a raster racer in the mix!
Re: Forgotten Worlds Digs Into Some Of The Greatest Magazines Of All Time
I ended up backing this. I was a maaaaasssiive Hyper reader back in the day, being Aussie and all, and an occasional Mean Machines, Gamepro and EGM one.
I never read CVG back in the day, I'm not sure we got it at all here. I could be wrong, but I am sure I would have picked up at least an issue had it been available
Re: Industry Veteran MicroProse Is Publishing Desert Strike Spiritual Successor, Cleared Hot
The graphical style is completely off-base and definitely off-brand, but the controls look niiiiiiiiiiice!
Not too sure about the 'Murica' stuff though, but I get that it's tongue-in-cheek enough to mock the OG series.
I'd give it a crack, for sure!
Re: Review: Victory Heat Rally (Steam) - A Fun But Shallow Tribute To Sega's "Super Scaler" Classics
@Azuris Yeah, Cruis'n Blast is great! It's definitely one of my go-to's on the Switch
Re: Review: Victory Heat Rally (Steam) - A Fun But Shallow Tribute To Sega's "Super Scaler" Classics
@NinChocolate They are challenges spread throughout the Championship Mode. There's around two per Championship
Re: Review: Victory Heat Rally (Steam) - A Fun But Shallow Tribute To Sega's "Super Scaler" Classics
@Pigeon This is the perspective that is missing these days.
I don't understand why Arcade Racers can't exist just for the joy of it without all the extras? I mean, they have stopped selling all that much anyways after becoming kart racers or huge open world things anyways, apart from a couple of mass-appeal juggernauts.
Arcade Racers would be much easier to make these days than back then, and don't need to last forever in a Campaign sense. Victory Heat Rally does it right, and I hope to see a million others following their lead, because personally, I feel like my gaming tastes are being properly catered to for the first time in a long time
Re: Review: Victory Heat Rally (Steam) - A Fun But Shallow Tribute To Sega's "Super Scaler" Classics
@NinChocolate There's things called Joker challenges that do amp up the crazy! It's things like avoiding vehicles, collecting balloons, drift challenges all that kind of stuff. They're very much in the vein of some of the stuff from OutRun 2's Heart Attack mode. I specifically love the Moonshine Mile Joker challenge toward the end of the game. I don't want to spoil it though!
Re: Review: Victory Heat Rally (Steam) - A Fun But Shallow Tribute To Sega's "Super Scaler" Classics
"Unlike Mario Kart, there are no weapons to use, which reduces the scope of its appeal..."
I am SO glad there are no contrived weapons that turn this into YET ANOTHER Kart Racer. Arcade Racing can exist outside of a weapons set
I don't find it shallow at all either, it's all about the controls. The drift system is deep and flexible. I find half the fun is figuring out how to best bank and maximize boost use, and which combinations of vehicles and parts to use on any given course. The depth is there if you look for it, but different strokes, I guess.
I've personally found that it's a Time Trial players dream. There's 46 tracks in the game, and they're all super high-quality, and I find that quite insane to have at launch these days. If you like competing against yourself - or against friends - with legitimate racing, then there are multiple reasons to come back. I've clocked the Championship mode, done some Time Trials and I'm sitting at about 9 hours so far. I haven't really stepped into the GP or Multiplayer Modes yet either.
If you miss legit Arcade Racers, not just from the arcades, but 32-bit style racers too, then I reckon Victory Heat Rally will be right up your alley. It's a true-blue Arcade Racer, and the best Arcade Racer in an age, in my books.