Comments 341

Re: Bleem, The Company That Took On Sony And Won, Rises From The Dead (Again)

ArcadeRacingCENTRAL

@PopetheRev28 They aren't horrible or anything, but yeah, maybe try their Jim Power Collection on Steam. They've come a long way since then, but it's one of the laziest cash-grabs I've come across so far, unfortunately.

I did really love the Zero Tolerance re-release though, despite the inconsistent controller mappings across the games.

I've got The Immortal re-release wish listed.

Re: Square Enix Announces Sega Genesis, Saturn And Dreamcast Die-Cast Miniatures

ArcadeRacingCENTRAL

Once upon a time I would have thought this was neat, but being old now, I feel like it's just more useless trash for people to buy to fill that void.

I've gotta pull myself up on this stuff all the time, and ask myself if these things actually serve a purpose in my life. Games are awesome, and showcase the creativity that lies within people. Collectible junk like this just to collect, not so much, unfortunately.

Re: Nintendo Is Now Going After YouTube Accounts Which Show Its Games Being Emulated

ArcadeRacingCENTRAL

I'd love to see content creators just stop giving Nintendo the time of day. They obviously don't want a mindshare, so let's stop covering their, IMO, overrated IP and see how long that lasts?

There's so many great OTHER games that Nintendo didn't have a hand in, but made it on to their platforms. Cover those.

When I get my project off the ground, there'll be very little Nintendo coverage, partly because of Nintendo Dick Movesâ„¢, but also because I feel there are other people out there that have always been better, but for whatever reason never had the mindshare, luck, vision or inclination to become the nasty corporate entity with the family friendly veneer that Nintendo has.

Re: New Storefront Law Tells Us What We All Should Know: We Don't Own Digital Games

ArcadeRacingCENTRAL

@-wc- Yeah, pretty much. I got burned by Spyro and Assassin's Creed The Rebel Collection for before I just decided to go all-digital on Switch (hundreds of games deep, still can't fit them all on a 512gb SD card) and just 'download' the ones I cherish on PC

I've got ROMS on current hard drives I've had since before I finished High School. If I re-write the law for me, I guess I own those, since they've travelled with me everywhere and nobody has taken them from me

Re: New Storefront Law Tells Us What We All Should Know: We Don't Own Digital Games

ArcadeRacingCENTRAL

@Bu1ld0g No, incomplete is incomplete.

How many Switch games have launched with horrible performance over the years on cart, only to be patched and improved? Once you can't update those games any more whenever in the future, then you'll only ever have the original buggy launch version on cart. Same as all those that come with mandatory installs because they cheaped out on smaller carts.

How is this a scandalous? Are you trying to justify your own purchases? It has been a talking point all of this generation :/

Re: New Storefront Law Tells Us What We All Should Know: We Don't Own Digital Games

ArcadeRacingCENTRAL

@Bu1ld0g Literally everything with DLC that doesn't get a GOTY edition?

For example, try buying Ridge Racer 6 on the 360 now. I hope you purchased all that extra DLC and music, because the marketplace is closed now and there's no way you're getting that. Pop it in and play it as it is? It's incomplete.

More recently? Warriors Orochi 4 Ultimate on the Switch. It's the Ultimate version, not just the regular edition, and there's $100 worth of DLC for it. Not so Ultimate, eh?

EDIT: Oh, and all the seasons of content deleted from Destiny 2 recently.

C'mon, this is common knowledge and practice, do I go on?

Re: AI, Please Leave Our Favourite Video Games Alone

ArcadeRacingCENTRAL

@RootsGenoa Awesome to hear!

I'm the same when it comes to Ray Tracing and 4K. New games generally don't float my boat, but regardless, I choose to game on my 1080p monitor rather than my older, larger 1440p monitor I've got.

I'm not perfect either, but yeah, as long as we make strides toward our goals, then it's all good! If I'm in the same spot in 5 years, then I'll know I'm doing something wrong, haha.

I don't recognize the person I was before I moved to the country 8 years ago, let alone who I was before that, haha!

Re: AI, Please Leave Our Favourite Video Games Alone

ArcadeRacingCENTRAL

@RootsGenoa This is a very city-folk thing to say. Have you done much to reduce your carbon footprint? I'm legitimately interested, btw, it's not a dig!!!

I moved to the country in 2016, and now live on a small block of land in a 65sqm house running off solar and using water tanks. I've sold off my old gaming PC and almost entire retro gaming collection to go low-power digital.

I've got city-folk family that will spout this stuff, but use an incredible amount of power and water, and rely on a lot of disposable products for just one person. Tell them to cut back when they stay with you, and it's like they've been shot in the heart.

I game on a laptop and Switch, and will be replacing my laptop with an ASUS ROG Ally X next month.

I'd love to get to know you if you're like-minded that way - I don't think there's enough people out there vocal about saving power when it comes to gaming as a hobby.

Re: AI, Please Leave Our Favourite Video Games Alone

ArcadeRacingCENTRAL

I usually intensely dislike stuff like this, but the Shenmue one is actually really impressive, in a way. Super, SUPER held back by ancient NPC animation routines, but impressive. Once the technology improves, this will become way less creepy.

The Mario 64 one can burn in hell.

Comments about AI tech being a trend will age like milk.

I'm not super about it all myself, but it's not a trend and it's not going anywhere. It'll be the norm, because humans can't help but only care about themselves and the bottom-line by cutting costs and ruin things that are awesome. See THE INTERNET.

Games crafted by humans will become boutique and expensive, just like music, music on Vinyl and analog synthesizers, because the general masses won't be able to tell/give a hoot.

It's already written, and as a collective, we've proven already exactly the way this will all play out, unfortunately.

Re: 20 Years On, PS2 Classic Gran Turismo 4 Gets A Fan-Made Retune

ArcadeRacingCENTRAL

I wish I could stomach sim-racing because GT3 & 4 look great! I can play GT 1 & 2 these days, because they're relatively arcadey now due to being pretty old, but I just can't get along with these two.

Which is a shame, because the Japanese soundtracks are phenomenal, and the course design and visuals are fantastic.

Great work to the mod team, nonetheless!

Re: Creator Of PS1 Emulator DuckStation Threatens To "Shut The Whole Thing Down" Following License Change

ArcadeRacingCENTRAL

@JonathanChapman @BLAZINOAH
Couldn't have said it better myself. The internet is full of entitled people that think they deserve things, just because they scream loud enough.

We don't 'deserve' ***** when it comes to hobbies and interests. We're lucky, and we should be appreciative that we get anything at all. Most of the cool progress that happens in retro gaming these days comes from people's volunteering of their OWN FREE TIME to do cool things. We should really remember that.

Re: MechWarrior Fans, Take Note - Boomer Shooter 'Mekkablood: Quarry Assault' Is Coming Soon

ArcadeRacingCENTRAL

@Hexapus This got a laugh out of me. Also found this on the Steam Page:

"AI Generated Content Disclosure
The developers describe how their game uses AI Generated Content like this:

Dall-E 3 was used to help generate the textures and pixel art, no artist prompts were used, just generic terms. Suno was used for the music. Eleven labs was used for some of the voice work."

Might explain the oddness But seriously, I don't mind AI-generated content like this.

Re: Sega's Spirit Is Alive And Well In DDI Rally And Super Retro GP

ArcadeRacingCENTRAL

I purchased DDI Rally and refunded it immediately. I could absolutely see what it's going for, and I WANTED TO LOVE IT, but the quality just isn't there. I'd love to give it another crack, but all the dodgy crashing in the trailer above (which shows no high-level gameplay play at all) doesn't really inspire much confidence that things have changed on that front.

I've also tried the demo for Super Retro GP, and it's much the same. There's a strange positive buzz around the demo, which I just can't see myself. I love the passion on display, but I just wish the dev were better able to execute his vision. Maybe all they need is more time, and he's shared the games waaaaaayyy too early.

I've found the Early Access for Super Polygon GP much, much better. The physics, while still a work in progress, are sound and feel like a legit SEGA/NAMCO racer. Not at all like Virtua Racing, but much more like Indy 500 & Ace Driver. And though there are serious performance issues right about now, I can see them being sorted out, and the game is making good progress with the updates.

Re: This Adorable New Super Mario Fan Game Looks Absolutely Incredible

ArcadeRacingCENTRAL

@Azuris I'm not saying you can't disagree and have an alternative opinion. You can, and that's fine. I usually am not all that into western pixel art myself, I get it. Having now played the demo, this game doesn't adhere to that imo, it's got it's own thing going own.

But calling is 'generic western slop' is a bit mean. Also, the rest of their comments are almost always cutting something down in a poo-pooing fashion. That's what I meant by negative.

Re: Hoonigans Is A Mix Of Project Gotham Racing And Micro Machines For Your Game Boy Color

ArcadeRacingCENTRAL

This one still needs a bit of work. Insta-purchased it after seeing this article, btw.

There's some funky jerky scrolling when you turn, and I'm definitely not a fan of the auto-acceleration in the gameplay; I think the game suffers a bit for it.

Fingers crossed the dev continues to tweak this, because it's got a lot of promise! The presentation is utterly fantastic.

Re: Final Fight MD Dev Working On 'Driftin' Rage', A New 16-Bit Racer For Mega Drive/Genesis

ArcadeRacingCENTRAL

@GOmar It absolutely doesn't look exactly the same as OutRun? The only way it's like OutRun is in the way that Lotus was like OutRun, or Top Racer was the same as OutRun.

And I don't think it's fair to judge the eventual game on what is an early peek at some cool, and obviously early, technology. You're talking about it like it's finished.

I guess Earthion is redundant too. And ZPF.

Also, I guess my beef is that I just really don't like watching people piss on indie passion-projects that are obvious labours of love. If it's not for you, move on, but... eh.

Re: Final Fight MD Dev Working On 'Driftin' Rage', A New 16-Bit Racer For Mega Drive/Genesis

ArcadeRacingCENTRAL

Yeah, those curves seem like a proof-of-concept so far. It's quite obviously still a WIP, because there was literally no track design, just some curves to show off the scrolling.

But this looks great, and is the exact genre I've been hanging out for for AGES!

Love the colours, and again, the scrolling looks nice and smooth already. Really hanging out for this one!

Re: Metro Siege Is A Fantastic New Beat 'Em Up Coming To The Amiga

ArcadeRacingCENTRAL

@KitsuneNight That's the fun of it - the rabbit hole, haha!

Ahh well, fair enough - it'll always be there for you if you decide to give it a crack one day

YouTube a few best-of lists (Kim Justice has some pretty amazing Amiga coverage) and you'll be on your way.

On a side note, I've almost entirely stopped playing new games, well at least those that aren't in the retro-vein. Large libraries like this that I'm working my way through slowly actually keep me gaming.

If it weren't for retro gaming, retro game hacks, new games for retro systems or indie games that are like retro games, there'd not be a whole lot out there for me any more!

Re: 8BitDo's Anniversary Celebration Includes Gold And Silver Controllers

ArcadeRacingCENTRAL

@Azuris It's laggy on even PC. And I've never used bluetooth audio on the Switch ever, mine is used 100% docked.

To be honest though, I refuse to use any Bluetooth controller these days anyways. There are better Bluetooth controllers than any of the the 8bitdo units in regards to lag (the best I've found on Switch were the BigBig Won Blitz and the PXN 9607x), but over the years, I've come to despise it as a controller technology - if a controller doesn't come with a 2.4ghz dongle, then it's out for me.

Re: 8BitDo's Anniversary Celebration Includes Gold And Silver Controllers

ArcadeRacingCENTRAL

@Blast16 Pairing used to be an issue, but not these days. Other than that, it'll be the Bluetooth lag that gets you - they're some of the slowest controllers I've ever experienced on the Switch, either wired or wireless.

Which is a shame, because they are perfect otherwise. I love the amazing build quality, buttons, d-pad and all the rest.

They really need to get onto a 2.4ghz variant.