Such an iconic voice. Heck, during the Alpha/Zero-era, my friend and I would often taunt each other with Bison and Akuma win quotes, IRL. Condolences to his family.
@Sketcz Interestingly, from what I’ve read over the years, Secret of Mana sprang out of the cancellation of the SNES CD. Chrono Trigger was supposed to an action RPG for the CD platform, but once that fell apart, it became the SNES game we know and love. The action RPG elements were used to create SoM. It’s my own theory that that’s why Chrono and Marle sorta resemble Randi and Primm. But yeah, imagine that. A world where Chrono Trigger played a lot like Secret of Mana.
Game Gear was an increasing duck. I once borrowed it from my friend who had long stopped playing it. The only way I could really play it was with the AC adapter in a well lit room. So most of my gameplay was in my family’s small apartment, in the kitchen. It was nowhere near as fun as my Game Boy, in the long run.
@Deuteros The long short of it is that the GBA is nowhere near as powerful as the consoles you mentioned. You could think of the GBA as a kind of SNES+. Outperforms 16-bit consoles, yes. But the rest of the 32-bit systems (and 1 64-bit in the N64, as well as 24-bit in the case of the Neo Geo) are more powerful.
@h3s That’s technically true, but I knew not one person with those consoles. Heck, the rich kid at my school who had most of the consoles (Ryan Sykes, what a guy!) had everything from an Atari 2600 up to a Neo Geo, but not those two.
This port is INCREDIBLE. A harken back to an era of just good old fashioned fun. I hope that homebrew devs keep at it. I would love to continue to see “new” ports drop in the consoles I have so much love for.
There was something about imports, back in the 90s. I remember a small shop opened in my town, the only one to ever carry import games. It was an experience to actually hold Japanese game boxes. I sure do miss that feeling.
In a perfect world (at least, for PCE) SF2 Turbo might’ve been a pretty cool port with the CD/arcade card combo. The SNK ports in that fashion were pretty good.
Having messed around with AI pretty extensively, I can tell that logo in the YouTube thumbnail is AI-generated. It’s a font that ChatGPT likes to default to when you tell it something like “and make it a JRPG logo”
Guess I might’ve been in the minority, but I really enjoyed the Toshinden games. Played em alongside my Tekkens and Street Fighters. Was just a fighting game fan in general, even owned the Bloody Roar games.
I have an oddly specific memory of the Barcode Battler. In 95 or 96, my friends and I found one at bargain store called MacFrugals. It was in its Japanese box, and priced for whatever reason at $5.99USD. We had no idea what it was, but as hardcore gamers, we couldn’t resist. After hours of trying to figure out how it worked (again, Japanese, so we couldn’t read the manual), we found out that scanning barcodes initiated the battle gameplay. Oh man, we spent that weekend sleepless, creating our own barcode game cards from any barcode we could get our hands on. That was an incredible time.
I miss this, so much. Electronics boutique was truly an experience in the early and mid 90s. Even though I was a poor kid/teen at the time that couldn’t afford games, it was truly a utopia. Shelves of games I could only ever read about in the likes of EGM. This video is truly transportation to a very much bygone era.
In a world where the PlayStation never came into its own, I wonder if the Sega Saturn would’ve dominated? And I wonder if we would’ve eventually seen a CD-based N64? The landscape would be so different.
I was a dumb kid/teen. Instead of saving money and getting a subscription, I would go buy the latest issue at the corner store every month. This went on from like 1994-99.
I remember being at E3 near its US debut. Colored was definitely the focus, even got a shirt. I always did wonder what happened to these guys. Crazy story.
I remember being pretty upset once the I realized that Solid Snake was no longer the main character. I let my little brother take over and watched him play though until the end. So yeah, never did finish MGS2.
@JayJ Seriously! EGM and GameFan were my only havens for import gaming (didn’t own a computer after college). In my hometown, this video game store opened and that was another time I saw import games for the first time (though I could never afford anything there at that time).
I remember seeing this game for the first time at a local anime convention. Really, it was the first time I had seen import games in person. It blew me away!
Ah, this series premiered just as I was entering junior high school. While I did love the art style and awesome 90s anime intro, it wasn’t particularly fun for me to watch. I think the butchered story for US kiddy audiences was underwhelming, for me.
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Re: Random: I'm Kicking Myself That I Didn't Know This Fact About The Classic Konami Logo Screen
me, a 1990s teen at 3am, hearing that jingle, knowing full well that Gradius III is about to kick my butt
Re: Reports Suggest Arcade1Up Is Shutting Down
That’s really too bad. While novel (I definitely have no space for em, anyhoo), they played nicely. CAPCOM ones were fun for a quick go.
Re: "THIS IS THE END" - The Man Behind The Infamous SuperSega Console Finally Admits Defeat
I don’t think this about most people, but I wish he’d trip and fall into a ditch after which a donkey relieves itself on him.
Re: Abxylute's $70 Retro Gaming Handheld Runs Android And Linux
Something about the design harkens back to the 16-bit era for me. Kinda cool.
Re: Sega & Higround Are Collaborating On A Range Of New Sonic & Dreamcast-Inspired Keyboards
Love the keyboards, but not for that price.
Re: "We Believe This Is The Right Step" - Unofficial FPGA Sega Neptune Gets Pushed Into 2026
@cyxceven saw that on a bathroom wall once. They must’ve really loved Sega.
Re: Legendary M. Bison & Akuma Voice Actor Tomomichi Nishimura Has Passed Away, Aged 79
Such an iconic voice. Heck, during the Alpha/Zero-era, my friend and I would often taunt each other with Bison and Akuma win quotes, IRL. Condolences to his family.
Re: Review: Polymega Collection Vol. 6 - Heavy Barrel - A Double-Shot Of Run-And-Gun Brilliance
The NES port was the only version I knew of the game. I thought it was immaculate.
Re: Bad Dudes Is Getting A Fan-Made Sega Genesis Port
Are you a bad enough dude to have a burger with Ronnie?
Re: Mortal Kombat, Tekken, & The Man in the High Castle Actor Cary Hiroyuki Tagawa Has Passed Away
Noooooo, legitimately one of my favorite actors 😢 he will be sorely missed. Condolences to good family.
Re: 'Pixels To Pages' Is A Remarkable New YouTube Documentary Covering The History Of Electronic Gaming Monthly
Can’t wait to dig into this!
Re: Retro Gamer's Nick Thorpe Has Passed Away
Much too young to go. My heart goes out to his loved ones.
Re: 33 Years After It Hit Arcades, A Secret Debug Menu For Street Fighter II Turbo Has Been Discovered
@Deuteros USA! USA!
Re: 33 Years After It Hit Arcades, A Secret Debug Menu For Street Fighter II Turbo Has Been Discovered
Huh. Turbo with scaling would’ve been something.
Re: Secret Of Mana On PC Engine? It's Early Days, But Someone Is Trying To Make It Happen
@Sketcz Interestingly, from what I’ve read over the years, Secret of Mana sprang out of the cancellation of the SNES CD. Chrono Trigger was supposed to an action RPG for the CD platform, but once that fell apart, it became the SNES game we know and love. The action RPG elements were used to create SoM. It’s my own theory that that’s why Chrono and Marle sorta resemble Randi and Primm. But yeah, imagine that. A world where Chrono Trigger played a lot like Secret of Mana.
Re: "It Would Have Been A Huge Success" - The Pitch Behind The Sega Handheld That Might Have Rivalled The Game Boy
Game Gear was an increasing duck. I once borrowed it from my friend who had long stopped playing it. The only way I could really play it was with the AC adapter in a well lit room. So most of my gameplay was in my family’s small apartment, in the kitchen. It was nowhere near as fun as my Game Boy, in the long run.
Re: If The Oliver Twins' Ghost Hunters Is The Future Of GenAI Gaming, Then We Have Nothing To Worry About
There’s a difference between making AI slop for a good laugh and keeping it to yourself vs releasing out to the public, hoping people will love it.
Re: R-Type Delta HD Boosted May Not Be The Definitive Way To Play This PS1 Gem, After All
Perhaps they could create an update with a “Classic Mode” that reintroduces the PS1 lag and difficulty tweak?
Re: MiSTer Rival MARS FPGA Is Dead
People keep mentioning “the people involved” and how it’s not surprising. Can anyone elaborate? I’m in the dark here :
Re: Review: Analogue 3D - The Ultimate Way To Play Nintendo 64?
@Sketcz heck, how about the Game Shark or Pro Action Replay?
Re: "I Never Thought That It Would Be Possible" - Ridge Racer Comes To The GBA
@Deuteros The long short of it is that the GBA is nowhere near as powerful as the consoles you mentioned. You could think of the GBA as a kind of SNES+. Outperforms 16-bit consoles, yes. But the rest of the 32-bit systems (and 1 64-bit in the N64, as well as 24-bit in the case of the Neo Geo) are more powerful.
Re: Review: Final Fight MD (Mega Drive) - Arguably The Best Version Of Capcom's Belt-Scrolling Classic
@h3s That’s technically true, but I knew not one person with those consoles. Heck, the rich kid at my school who had most of the consoles (Ryan Sykes, what a guy!) had everything from an Atari 2600 up to a Neo Geo, but not those two.
Re: Review: Final Fight MD (Mega Drive) - Arguably The Best Version Of Capcom's Belt-Scrolling Classic
This port is INCREDIBLE. A harken back to an era of just good old fashioned fun. I hope that homebrew devs keep at it. I would love to continue to see “new” ports drop in the consoles I have so much love for.
Re: Retail Therapy: Henshin, A Slice Of Japan On The British High Street
There was something about imports, back in the 90s. I remember a small shop opened in my town, the only one to ever carry import games. It was an experience to actually hold Japanese game boxes. I sure do miss that feeling.
Re: "It Should Have Been Ours" - Street Fighter 2 Was Supposed To Be A TurboGrafx-16 Exclusive, Claims Former TTI President
In a perfect world (at least, for PCE) SF2 Turbo might’ve been a pretty cool port with the CD/arcade card combo. The SNK ports in that fashion were pretty good.
Re: Eternal Hunters Is A New SNES Action RPG That Looks Part Secret Of Mana, Part Chrono Trigger
Having messed around with AI pretty extensively, I can tell that logo in the YouTube thumbnail is AI-generated. It’s a font that ChatGPT likes to default to when you tell it something like “and make it a JRPG logo”
Re: "There's Basically Nothing" - Final Fantasy VII Remake's Director Reveals "Almost No Documentation" Exists For The Original
Huh, interesting. I wonder if it’s the same for something like Chrono Trigger.
Re: "You Are A Wizard" - This Fan-Made Mega Drive Port Of Final Fight Is Really Pushing Sega's Hardware To Its Limit
@PopetheRev28 similar sound chips as well. Just the limited color palette, but smart devs, then and especially now, know how to work with it.
Re: The Battle Arena Toshinden Trilogy Is Coming To Modern Platforms
Guess I might’ve been in the minority, but I really enjoyed the Toshinden games. Played em alongside my Tekkens and Street Fighters. Was just a fighting game fan in general, even owned the Bloody Roar games.
Re: Final Fantasy Composer Nobuo Uematsu Has Never Used AI, "And Probably Never Will"
AI content is novel at best, IMO.
Re: "We Live In An Age Where Even Bubsy Can Make A Comeback" - Meet The Developers Trying To Resurrect The Barcode Battler
I have an oddly specific memory of the Barcode Battler. In 95 or 96, my friends and I found one at bargain store called MacFrugals. It was in its Japanese box, and priced for whatever reason at $5.99USD. We had no idea what it was, but as hardcore gamers, we couldn’t resist. After hours of trying to figure out how it worked (again, Japanese, so we couldn’t read the manual), we found out that scanning barcodes initiated the battle gameplay. Oh man, we spent that weekend sleepless, creating our own barcode game cards from any barcode we could get our hands on. That was an incredible time.
Re: McDonald's Japan Launches Special Street Fighter-Related Burgers
I gotta say, the custom pixel art is GREAT.
Re: "Not A Funko Pop In Sight" - Step Back In Time With This Amazing '90s Electronics Boutique Footage
I miss this, so much. Electronics boutique was truly an experience in the early and mid 90s. Even though I was a poor kid/teen at the time that couldn’t afford games, it was truly a utopia. Shelves of games I could only ever read about in the likes of EGM. This video is truly transportation to a very much bygone era.
Re: It Was "Helpful" That Nintendo Killed The SNES PlayStation - Otherwise Sony Would Have Been "Stuck", Says Shuhei Yoshida
In a world where the PlayStation never came into its own, I wonder if the Sega Saturn would’ve dominated? And I wonder if we would’ve eventually seen a CD-based N64? The landscape would be so different.
Re: Electronic Gaming Monthly Is Getting Its Own YouTube Documentary, Thanks To Game Sack And My Life In Gaming
I was a dumb kid/teen. Instead of saving money and getting a subscription, I would go buy the latest issue at the corner store every month. This went on from like 1994-99.
Re: Here's Why Controllers Have 'A, B, X & Y' Buttons, And Not 'A, B, C & D'
I remember first seeing a Neo Geo MVS thinking, “ABCD. Huh. That’s weird.” Then I proceeded to get owned in Fatal Fury.
Re: Street Fighter 6's Latest Collab Is A Celebration Of One Of Chunsoft's Landmark SNES "Sound Novels"
@JJtheTexan don’t tempt Capcom now (also, howdy fellow Texan!)
Re: Street Fighter 6's Latest Collab Is A Celebration Of One Of Chunsoft's Landmark SNES "Sound Novels"
What a weird collab for Street Fighter.
Re: "I Still Think The Virtual Boy Was Probably Just Too Ahead Of Its Time" - Japanese Developers On Nintendo's Most Infamous Flop
@KingMike I believe some folks out there have done some colorizing of the ROMs for emulators. Sorta an interesting look at what could’ve been.
Re: "I Still Think The Virtual Boy Was Probably Just Too Ahead Of Its Time" - Japanese Developers On Nintendo's Most Infamous Flop
Would it have done better if it 1) was in color and 2) could be hooked up to a regular TV?
Re: "The Worst Console Of All Time" Turned 20 This Year – Is Gizmondo Worth A Look In 2025?
I remember being at E3 near its US debut. Colored was definitely the focus, even got a shirt. I always did wonder what happened to these guys. Crazy story.
Re: Turns Out David Hayter Was As Shocked As You About Raiden Being Metal Gear Solid 2's Hero
I remember being pretty upset once the I realized that Solid Snake was no longer the main character. I let my little brother take over and watched him play though until the end. So yeah, never did finish MGS2.
Re: Saturn Version Of Dragon Ball Z: The Legend Now Playable In English
@JayJ Seriously! EGM and GameFan were my only havens for import gaming (didn’t own a computer after college). In my hometown, this video game store opened and that was another time I saw import games for the first time (though I could never afford anything there at that time).
Re: Saturn Version Of Dragon Ball Z: The Legend Now Playable In English
I remember seeing this game for the first time at a local anime convention. Really, it was the first time I had seen import games in person. It blew me away!
Re: ModRetro's FPGA N64 Appears To Use FPGAzumSpass's MiSTer N64 Core
Would be interesting if it came out before the Analogue 3D.
Re: Mega Man's 1994 Animated Series Is Getting The Definitive Home Release Fans Have Been Waiting For
Ah, this series premiered just as I was entering junior high school. While I did love the art style and awesome 90s anime intro, it wasn’t particularly fun for me to watch. I think the butchered story for US kiddy audiences was underwhelming, for me.
Re: Captain America And The Avengers Gets The Unofficial Remake Treatment, And It's Free
Although MUGEN and OpenBOR were exciting back in the aughts, it’s mostly just meh nowadays.
Re: Talking Point: If You Think AI Can Make SNES Games, We Have Some Magic Beans We'd Love To Sell You
In grand scheme of things with current AI, it’s just okay at making creative things. It’ll take a few years, me thinks.
Re: It Looks Like Legendary's Street Fighter Movie Has Just Found Its M. Bison
Isn’t it Cody Rhodes as Guile?
Re: 'Final Fantasy Mystic Quest' Could Soon Be Playable On Your Sega Mega Drive / Genesis
I know a lot of older games have that retro “this is actually pretty good” appeal, but Mystic Quest is a game I didn’t enjoy then nor now.