Comments 64

Re: Retro Gamer's Nick Thorpe Has Passed Away

BLAZINOAH

Poor guy! Shocking, but not surprising. I rather liked him. I hope he gets the extended tribute that he deserves in the next issue (or the one following that) of Retro Gamer. His love of gaming (and Sonic in particular) was infectious. My thoughts go out to all his family, especially his parents who are going through the pain of outliving one of their children.

Re: "It Should Have Been Ours" - Street Fighter 2 Was Supposed To Be A TurboGrafx-16 Exclusive, Claims Former TTI President

BLAZINOAH

@turboxray I find the home console ports of both Forgotten Worlds and Ghouls 'n Ghosts/Daimakaimura rather interesting.

Forgotten Worlds bombed in the arcades, so Capcom were happy to license them out to both NEC and Sega for them to develop and release home ports on capable hardware.

I am of the belief that Capcom originally intended Ghouls 'n Ghosts/Daimakaimura as a launch window port to the Super Famicom in 1989. When the SFC got delayed, Capcom must have realised that a direct port would have missed the boat, so they repurposed the project into Super Ghouls 'n Ghosts/Choumakimura instead. When Sega (and later NEC) came knocking for the rights to home ports of Arthur's second adventure, Capcom were happy to grant them to keep the brand fresh for the future SFC title and earn some royalties in the process.

Re: "It Should Have Been Ours" - Street Fighter 2 Was Supposed To Be A TurboGrafx-16 Exclusive, Claims Former TTI President

BLAZINOAH

I would take this with a huge pinch of salt because TTI said the same thing about Mortal Kombat, despite the fact that the only Midway game on the TG16 was Hit The Ice via Taito. Acclaim also had first refusal on all Midway home console ports and never released a game on the TG16 anyway.

Capcom and NEC/Hudson might have had some conversations about a SF2 port to the TG16 in late 1990-early 1991 due to the fact that SF1 had been a launch title for the CD-ROM2. Yet I doubt Capcom were interested in licensing a TG16 release at the time. Capcom licensed SF1 to NEC/Hudson for development and publishing because the NES wasn't powerful enough to do it justice, while Sega were still also-rans focusing on the Mega Drive's launch. By 1991, the situation had changed. The SNES had launched and was powerful enough to port SF2 to the machine. Capcom enjoyed a good relationship with Nintendo and Sega were picking up steam in the West, whereas the TG16 had bombed stateside. SF2 was always heading to the SNES first.

When SF2 became more successful than Capcom's wildest dreams, combined with greater competition in the console space leading to more favourable terms for third parties, it then made good business sense to port SF2 to the TG16 and MD.

Re: Retro-Bit Is Relaunching Rod Land On NES And Game Boy

BLAZINOAH

Why was there no version for the TurboGrafx/PC Engine back in the day? This would have been a perfect fit for the console and likely one of it's best Hu Cards. Someone needs to do a homebrew port of Rod Land for the TG16/PCE. Combine the 6502 code from the NES version with the graphics of the Amiga release and have it run at 7MHz instead or 1.80Mhz mode.

Yes, I realise it's easier said than done...

Re: All Is Not Well In The World Of FPGA Retro Gaming

BLAZINOAH

Very sad news. We can only hope that the passage of time will sufficiently heal these wounds. I will give credit to Pixel Cherry Ninja for his attempt to set things right, but I respect Pramod Somashekar's work and his decision to walk away.

Whatever Pixel Cherry Ninja may have done, I hope he won't be bullied and cancelled by the rest of community because of this episode. Besides, I doubt it would bring Somashekar back into the fold anyway.

Re: Sonic Co-Creator Yuji Naka Accuses Outgoing Dragon Quest Producer Of Fibbing In Court

BLAZINOAH

@Zeebor15 have you even read the full article?

Naka-san might be a narcissist, but he hasn't murdered and sexual violated anyone. Also, just because someone pleads guilty to a crime doesn't actually mean they committed a crime. Countless innocent people plead guilty because they have no faith in the corrupt "criminal justice system" and would only get a disproportionately higher sentence if they plead innocence in the dock.

As for Naka-san, I keep an open mind as to whether he actually committed crime or not. Otherwise I think Naka is a talented programmer with an arrogant, petty narcissistic streak and many racist attitudes to most (not all) non-Japanese.

Re: Fan Translation And ROM Hack-Sharing Site CDRomance Forced Underground After Legal Threat

BLAZINOAH

CDRomance is a great resource for both ROM preservation and hacks. As I have said before on both YouTube and NintendoLife, if purchase no longer guarantees ownership (I'm looking at YOU Sony), then piracy is no longer theft. I have zero problem with the distribution (for free though, not for profit) of ROMs for discontinued gaming platforms. Pirating ACTIVE gaming platforms like Gary Bowser was involved in is obviously not okay.

Re: Does Your SNES Have A Ticking Time Bomb Inside?

BLAZINOAH

Thank goodness for having a few Analogue Super Nts in my possession. Perhaps another Change.org petition is needed for Analogue to release an upgraded Super Nt like they did with the Nt Mini Noir.

Any future drop-in replacements for the S-CPU and 01CHIP processors will be a mix of ASIC and FPGA. I can see alot of ASICs from clone consoles such as the Super Players being harvested for use. This might even lead to a boost of Super Players being sold.

Re: A Bunch Of Data East Games Have Vanished From The Switch eShop

BLAZINOAH

I actually noticed this about two weeks ago when I was searching for Super Real Darwin. I suppose we should give online content creator Kim Justice the credit for helping bring this delisting of Data East games to our attention as their recent video on 1980s Data East coin-ops has created a renewed interest their back catalogue.

Re: Review: Analogue Duo - The Best Way To Enjoy The Entire PC Engine / TG16 Library

BLAZINOAH

A few points I'd like to make:

1) I believe you have to install alternative firmware from the 8bitdo website to get their 2.4g and bluetooth pads to work on the Duo.

2) Some people have complained about the colour of the JPN model of the Duo not being "HuWhite" enough (racist?) compared to the mock up images on the Analogue website. I personally don't mind the cream complexion as it's still faithful to the original PC Engine console. I also suspect that Analogue also chose cream to try and mitigate against the ABS plastic yellowing in the future. It could also be a side-effect of adding a textured finish to the plastic as what happened with the transparent Super Nt. Whatever the case, the cream white unit is excellent. That being said, I would have prefer if Analogue had released an off-blue Duo unit based on the colour of the Duo-RX console.

3) 8bitdo/Christopher Taber should have based their wireless Turbo Pads on the 6-button controllers like the Avenue Pad 6 or Hori Fighting Commander PC instead of the bog standard two-button versions.

4) The Analogue Duo is definitely a deep cut hardcore system for the serious retro gamer (at least in the West). If you just want to dip your toe into the world NEC gaming, you'd be better starting off with one of the branded Mini consoles or Analogue Pocket instead. The Analogue Duo is a niche of a niche. I'm looking forward to mine (presuming there no mishap in the shipping and delivery).

Re: Analogue 3D Is An FPGA-Based N64 With 4K Output

BLAZINOAH

I have a feeling that there is even more to the Analogue 3D than even Analogue are letting on. I believe the choice of 3D rather than 64 or Ultra Nt is down to more than copyright concerns. What if the 3D contains a Trojan horse in the form of an extension port at the bottom that does more than connect to a 64DD. What if said extension port also allows the 3D to connect to a later-to-be release Analogue CD unit that plays PlayStation, Saturn and even Jaguar CD, 3DO and Amiga CD32 discs? What if Analogue also releases an top cartridge slot adaptor for Jaguar cartridges. All of this could be an FPGA f you to the Polymega.

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