Comments 310

Re: Double Dragon Studio Wanted To Make A New 2D Golden Axe

jesse_dylan

@DestructoDisk the sad thing is the sonic games sell, whether they’re a critical success or not, so sega never really gets it. Depressing. Meanwhile soul hackers 2 (which I really enjoyed, tho needed improvements for sure) has disappeared without a trace, and it’ll be just persona and mainline smt forevermore (which is fine, just like the more obscure stuff too)

Sonic fans are long storied for being abused and coming back, over and over… but what I didn’t understand is they seem to like the abuse! (To be fair I think Sonic frontiers had the skeleton of a decent game, despite being hilariously… uh… not great…)

Re: Flashback: The Lost 32X Castlevania That Led To Symphony Of The Night

jesse_dylan

@RetroGames yeah that’s a good point. The snes port really is sad when you think about it. The music would have been the biggest technical hurdle, and I thought it turned out pretty neat. My friend accused me of renting it because I liked the music. I swore the game play was ok… and I guess it was… but it was no rondo! Even the remixing could have been tolerated, but what a bummer overall.

Re: Flashback: The Lost 32X Castlevania That Led To Symphony Of The Night

jesse_dylan

@DestructoDisk I tend to agree with you. But the psx version of sotn doesn’t use redbook audio does it? I think it’s fairly low grade digital audio (all one recorded track vs using midi, and “streamed” from the disc rather than being read as redbook tracks from the cd itself, unless they are tracks not accessible by a normal cd player somehow, but I’m not sure that existed)

But either way, as said, I tend to agree with you, and also hate to shatter interesting dreams/hypotheses!