Zeebor15

Zeebor15

We simp THQNordic and Atari

Comments 278

Re: Atari Is Reviving Legendary Games Publisher Infogrames

Zeebor15

We were discussing this in the Atari discord earlier. The current theory is that Infogrames will quickly surpass the main Atari brand itself as it drinks in a larger variety of titles. As stated in the article, this is most likely where the stuff picked back up from Billionsoft will end up; with the 5 games currently re-released from that backlog being sold as "Atari presents," soon to be "Infogrames presents." But there is also Awesomenauts, which Atari bought the rights to for an unknown reason at the time, but it makes sense they were saveing it for a "misc" category like this.

I just hope Wade has good enough pattern recognition skills to not over-extend himself on $3 Billion of promised money to get a franchise and a dev that kinda hate being associated with said franchise now, only for the deal to fall through and then get dragged through the mud for two years when they're forced re-structure.

Re: Tomb Raider "Giga Cart" Confirmed For Evercade, More Crystal Dynamics Collections Coming

Zeebor15

>more collections from Tomb Raider's current IP holder, Crystal Dynamics

Well that's not hard to guess. CDE only owns 8 IP, and threeof those are mobile only/still partially controled by outside parties. Blaze has never done anything beyond the scope of the 5th generation, so that rules out the later TR games. I guess you could do the first Deus Ex, but Legacy of Kain is mostly PS2, so process of Elimination leaves Thief.

Re: Edia Announces A Revival Of Telenet Japan's 'Tenshi no Uta' Series

Zeebor15

The story of Telenet is a confusing one missing pieces and a game of telephone going from retro developer to retro developer. Originally all the rights were sold to Sunsoft in their last days of international relivancy, and then when they shifted to domestic mobile releases only for a bit they sold the rights to City Connection to keep the lights on. City Connection then sold the Rights to Edia, who proport to have >200 IP from across gaming history now, but good luck finding a comprehensive list of them. At least in English. What I'm saying is, Edia is the Japanese Ziggurat, and that annoys me and my spreadsheet to no end.

Re: Codemasters Collection 1

Zeebor15

That came out just last year. Must be license trouble with EA. ... come to think of it, what HAS EA done with Codemasters since buying them?

Re: Jack Thompson, The Man Who Tried To Ban GTA, Thinks Video Games Can Be Good, Actually

Zeebor15

@JayJ Horeshoe Theory

I will admit though, I always saw some truth to Thompson's theory back in the day, but that it wasn't universal and was more correlation than causation. A child who played excessivly violent games was more likely to come from a violent household. It wasn't GTA tha led to torturing bugs and plans to burn down the school, but the other way around. Perhaps I too have simply become more apologetic with age, especially when today's political climate has swung so far the other way, but Thompson argueing for more measures to keep violent games out of kids hands seems almost noble in a climate where devs are told to make the inoffensive stuff possible to sell micro-transactions, appease some nebulous ethics board, and then get laid off to meet growth metrics to pad the bonuses of said ethics board.

Re: Fatal Fury's Mai Shiranui Is In This Zombie Survival Game For Some Reason

Zeebor15

The game is made by Chinese mobile firm IGG.COM. If I were to guess, a producer there has some times to SNK's former Chinese owners, or possibly they're current Arabic ones. As for why it specifically says 97, I believe it's because that game holds some kind ubiquity among Chinese KOF players. Whether because of it's Advance system, or simply because some unknown economic factors made it extremely prominint in Chinese NEO-GEOS

Re: Arika And SNK Are Teaming Up To "Revamp, Reclaim And Revive" Existing SNK IP

Zeebor15

They've already confirmed it's not Metal Slug as they're already working on two Metal Slug projects internally. Current best guesses are SNK's puzzle IP, Puzzle Link, Puzzle Tsunagete Pon, Puzzled, or Quiz Big Criminal Investigation.

What I want to know is where they're getting that "more than 200 SNK-branded game content" number from, cause my count barely goes above 170.

Re: Interview: "Underpromising & Overdelivering" - Atari CEO Wade Rosen Talks Winning Back Trust

Zeebor15

Well that's one way to find out Atari got Zapper and Weird Dreams back in that Embracer sized haul. 2 more for the list! And I appreciate him going to bat for Embracer. I get that he has to keep relationships with them pleasant due to the partnership with Plaion, but going back and explaining the overall crapfest we're all going through, and how it's been more hits than misses, while still aknowledging mistakes were made, is how you can tell he genuiningly thinks Embracer has an unfair reputation.

Re: N64 Emulation Comes To Evercade Via Piko Interactive Collection 4

Zeebor15

That makes 84 confirmed IP sitting with Piko. Still I don't even know anymore hangning up in the air between them, Ziggurat, Atari, and Warner Bros https://docs.google.com/spreadsheets/d/1uHp_wqa1tNWa8DpeRRH-KGp3rSU4fmYLtIr86Z7f7og/edit?pli=1#gid=639918701

@Daniel36 Piko never makes sequels or follow ups to the abandonware they get. They just license them to stuff like this. They're the sadder, but admittiadly much more stable version of what Embracer was originally founded to do. Before they over extended on Lord of the Rings and Eidos, and now everyone wants to kill them.