We were discussing this in the Atari discord earlier. The current theory is that Infogrames will quickly surpass the main Atari brand itself as it drinks in a larger variety of titles. As stated in the article, this is most likely where the stuff picked back up from Billionsoft will end up; with the 5 games currently re-released from that backlog being sold as "Atari presents," soon to be "Infogrames presents." But there is also Awesomenauts, which Atari bought the rights to for an unknown reason at the time, but it makes sense they were saveing it for a "misc" category like this.
I just hope Wade has good enough pattern recognition skills to not over-extend himself on $3 Billion of promised money to get a franchise and a dev that kinda hate being associated with said franchise now, only for the deal to fall through and then get dragged through the mud for two years when they're forced re-structure.
>more collections from Tomb Raider's current IP holder, Crystal Dynamics
Well that's not hard to guess. CDE only owns 8 IP, and threeof those are mobile only/still partially controled by outside parties. Blaze has never done anything beyond the scope of the 5th generation, so that rules out the later TR games. I guess you could do the first Deus Ex, but Legacy of Kain is mostly PS2, so process of Elimination leaves Thief.
The story of Telenet is a confusing one missing pieces and a game of telephone going from retro developer to retro developer. Originally all the rights were sold to Sunsoft in their last days of international relivancy, and then when they shifted to domestic mobile releases only for a bit they sold the rights to City Connection to keep the lights on. City Connection then sold the Rights to Edia, who proport to have >200 IP from across gaming history now, but good luck finding a comprehensive list of them. At least in English. What I'm saying is, Edia is the Japanese Ziggurat, and that annoys me and my spreadsheet to no end.
It's good to have both versions, but I'm still going to wait for the physical of "2" in August. Ideally, that version would have both of them on it, but I understand since this is City Connection it would have weird rights issues.
Negotiating those third party rights had to have been an interesting game of "who even owns this now and how do we find them?" M.U.L.E. especailly, because from what I've seen EA wasn't too good on keeping track of their legal paperwork back then.
@phillai I don't think Jakks was ever able to pass some sort of import clearance or tax or whatever it is you guys have over there instead of laws that make sense.
I will admit though, I always saw some truth to Thompson's theory back in the day, but that it wasn't universal and was more correlation than causation. A child who played excessivly violent games was more likely to come from a violent household. It wasn't GTA tha led to torturing bugs and plans to burn down the school, but the other way around. Perhaps I too have simply become more apologetic with age, especially when today's political climate has swung so far the other way, but Thompson argueing for more measures to keep violent games out of kids hands seems almost noble in a climate where devs are told to make the inoffensive stuff possible to sell micro-transactions, appease some nebulous ethics board, and then get laid off to meet growth metrics to pad the bonuses of said ethics board.
The game is made by Chinese mobile firm IGG.COM. If I were to guess, a producer there has some times to SNK's former Chinese owners, or possibly they're current Arabic ones. As for why it specifically says 97, I believe it's because that game holds some kind ubiquity among Chinese KOF players. Whether because of it's Advance system, or simply because some unknown economic factors made it extremely prominint in Chinese NEO-GEOS
That thing is a rights hell. Especially in Japan. Good thing Paramount actually had Konami make physical copies. Which is more than can be said for some Konami games now (seriously, Cygni on Xbox gets a physical, but Contra we have to hoop jump with LRG?)
They've already confirmed it's not Metal Slug as they're already working on two Metal Slug projects internally. Current best guesses are SNK's puzzle IP, Puzzle Link, Puzzle Tsunagete Pon, Puzzled, or Quiz Big Criminal Investigation.
What I want to know is where they're getting that "more than 200 SNK-branded game content" number from, cause my count barely goes above 170.
Well that's one way to find out Atari got Zapper and Weird Dreams back in that Embracer sized haul. 2 more for the list! And I appreciate him going to bat for Embracer. I get that he has to keep relationships with them pleasant due to the partnership with Plaion, but going back and explaining the overall crapfest we're all going through, and how it's been more hits than misses, while still aknowledging mistakes were made, is how you can tell he genuiningly thinks Embracer has an unfair reputation.
@Daniel36 Piko never makes sequels or follow ups to the abandonware they get. They just license them to stuff like this. They're the sadder, but admittiadly much more stable version of what Embracer was originally founded to do. Before they over extended on Lord of the Rings and Eidos, and now everyone wants to kill them.
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Re: Atari Is Reviving Legendary Games Publisher Infogrames
We were discussing this in the Atari discord earlier. The current theory is that Infogrames will quickly surpass the main Atari brand itself as it drinks in a larger variety of titles. As stated in the article, this is most likely where the stuff picked back up from Billionsoft will end up; with the 5 games currently re-released from that backlog being sold as "Atari presents," soon to be "Infogrames presents." But there is also Awesomenauts, which Atari bought the rights to for an unknown reason at the time, but it makes sense they were saveing it for a "misc" category like this.
I just hope Wade has good enough pattern recognition skills to not over-extend himself on $3 Billion of promised money to get a franchise and a dev that kinda hate being associated with said franchise now, only for the deal to fall through and then get dragged through the mud for two years when they're forced re-structure.
Re: Get Ready To Go Ape, Because Toki Is Coming To Analogue Pocket
Who owns the rights to all the TAD stuff now?
Re: Cyber Citizen Shockman 3 Is Being Rereleased On Consoles Next Month
I'm told "Masaya Games" is also known as extreme games. At least to City Connection.
Re: Thalamus Collection 1 Announced For Evercade Consoles
@mjparker77 ...I'll take your word for it.
Re: Thalamus Collection 1 Announced For Evercade Consoles
Can someone please explain to the dumb American the historical and cultural significance of "Thalamus"?
Re: Golden Axe Is Getting A 10-Episode Animated TV Series From Comedy Central
There is only two things in this world I trust less that CBS; The United States House of Representatives, and my mother
Re: Tomb Raider "Giga Cart" Confirmed For Evercade, More Crystal Dynamics Collections Coming
>more collections from Tomb Raider's current IP holder, Crystal Dynamics
Well that's not hard to guess. CDE only owns 8 IP, and threeof those are mobile only/still partially controled by outside parties. Blaze has never done anything beyond the scope of the 5th generation, so that rules out the later TR games. I guess you could do the first Deus Ex, but Legacy of Kain is mostly PS2, so process of Elimination leaves Thief.
Re: Review: Piko Interactive Collection 4 (Evercade) - N64 Emulation Comes To Evercade
@K1LLEGAL Piko is trying to get some sort of Glover animated series off the ground, but there have been no investors so far.
Re: Edia Announces A Revival Of Telenet Japan's 'Tenshi no Uta' Series
The story of Telenet is a confusing one missing pieces and a game of telephone going from retro developer to retro developer. Originally all the rights were sold to Sunsoft in their last days of international relivancy, and then when they shifted to domestic mobile releases only for a bit they sold the rights to City Connection to keep the lights on. City Connection then sold the Rights to Edia, who proport to have >200 IP from across gaming history now, but good luck finding a comprehensive list of them. At least in English. What I'm saying is, Edia is the Japanese Ziggurat, and that annoys me and my spreadsheet to no end.
Re: Sunsoft's "Enhanced" Port Of Hebereke Is Out Now On Steam & Switch
It's good to have both versions, but I'm still going to wait for the physical of "2" in August. Ideally, that version would have both of them on it, but I understand since this is City Connection it would have weird rights issues.
Re: Codemasters Collection 1
That came out just last year. Must be license trouble with EA. ... come to think of it, what HAS EA done with Codemasters since buying them?
Re: City Connection Reveals Formation Z Revival For Switch & PC
@Servbot_EJ They already did. Twice. Once on mobile when they were first starting out and again on Vita https://en.wikipedia.org/wiki/City_Connection#Legacy
Re: City Connection Reveals Formation Z Revival For Switch & PC
Previously released in the west as "Aeroboto"
Re: Sonic Co-Creator Yuji Naka Accuses Outgoing Dragon Quest Producer Of Fibbing In Court
@BLAZINOAH No, I swear he was convicted of Insider Trading and sent to Japan White Collar prison
Re: Sonic Co-Creator Yuji Naka Accuses Outgoing Dragon Quest Producer Of Fibbing In Court
Is he out of prison? Or do they let prisoners use Twitter in Japan?
Re: Musician Behind VGL's Zelda Medley Hints That Tommy Tallarico Is Selling Arrangements He Doesn't Own
Tommy's the kind of guy to sell you the Brooklyn Bridge, walk away, and then come back to do it again.
Is Intellivision still a thing?
Re: Just Like Streets Of Rage, Altered Beast Is Getting An Action Figure
@nocdaes Hey, they may not make sense, but we at least have a consistent name for it; *****.
Re: Review: Atari 400 Mini - A Deep Cut, But A Welcome One
Negotiating those third party rights had to have been an interesting game of "who even owns this now and how do we find them?" M.U.L.E. especailly, because from what I've seen EA wasn't too good on keeping track of their legal paperwork back then.
Re: Just Like Streets Of Rage, Altered Beast Is Getting An Action Figure
@phillai I don't think Jakks was ever able to pass some sort of import clearance or tax or whatever it is you guys have over there instead of laws that make sense.
Re: Just Like Streets Of Rage, Altered Beast Is Getting An Action Figure
Foreshadowing?
Re: Jack Thompson, The Man Who Tried To Ban GTA, Thinks Video Games Can Be Good, Actually
@JayJ Horeshoe Theory
I will admit though, I always saw some truth to Thompson's theory back in the day, but that it wasn't universal and was more correlation than causation. A child who played excessivly violent games was more likely to come from a violent household. It wasn't GTA tha led to torturing bugs and plans to burn down the school, but the other way around. Perhaps I too have simply become more apologetic with age, especially when today's political climate has swung so far the other way, but Thompson argueing for more measures to keep violent games out of kids hands seems almost noble in a climate where devs are told to make the inoffensive stuff possible to sell micro-transactions, appease some nebulous ethics board, and then get laid off to meet growth metrics to pad the bonuses of said ethics board.
Re: Fatal Fury's Mai Shiranui Is In This Zombie Survival Game For Some Reason
The game is made by Chinese mobile firm IGG.COM. If I were to guess, a producer there has some times to SNK's former Chinese owners, or possibly they're current Arabic ones. As for why it specifically says 97, I believe it's because that game holds some kind ubiquity among Chinese KOF players. Whether because of it's Advance system, or simply because some unknown economic factors made it extremely prominint in Chinese NEO-GEOS
Re: Sega's Releasing A Streets Of Rage Action Figure, And We Have A Mighty Need
Dang, Jakks?! That's how you know SoR is mainstream again; when you can buy merch at Target!
Re: How Kasumi Ninja's Angus MacGregor Found A New Lease Of Life
I wonder who currently has the rights to Kasumi Ninja and Angus, cause it certainly isn't Atari
Re: Teenage Mutant Ninja Turtles: The Cowabunga Collection Is Being Delisted In Japan
That thing is a rights hell. Especially in Japan. Good thing Paramount actually had Konami make physical copies. Which is more than can be said for some Konami games now (seriously, Cygni on Xbox gets a physical, but Contra we have to hoop jump with LRG?)
Re: Arika And SNK Are Teaming Up To "Revamp, Reclaim And Revive" Existing SNK IP
They've already confirmed it's not Metal Slug as they're already working on two Metal Slug projects internally. Current best guesses are SNK's puzzle IP, Puzzle Link, Puzzle Tsunagete Pon, Puzzled, or Quiz Big Criminal Investigation.
What I want to know is where they're getting that "more than 200 SNK-branded game content" number from, cause my count barely goes above 170.
Re: Interview: "Underpromising & Overdelivering" - Atari CEO Wade Rosen Talks Winning Back Trust
Well that's one way to find out Atari got Zapper and Weird Dreams back in that Embracer sized haul. 2 more for the list! And I appreciate him going to bat for Embracer. I get that he has to keep relationships with them pleasant due to the partnership with Plaion, but going back and explaining the overall crapfest we're all going through, and how it's been more hits than misses, while still aknowledging mistakes were made, is how you can tell he genuiningly thinks Embracer has an unfair reputation.
Re: N64 Emulation Comes To Evercade Via Piko Interactive Collection 4
That makes 84 confirmed IP sitting with Piko. Still I don't even know anymore hangning up in the air between them, Ziggurat, Atari, and Warner Bros https://docs.google.com/spreadsheets/d/1uHp_wqa1tNWa8DpeRRH-KGp3rSU4fmYLtIr86Z7f7og/edit?pli=1#gid=639918701
@Daniel36 Piko never makes sequels or follow ups to the abandonware they get. They just license them to stuff like this. They're the sadder, but admittiadly much more stable version of what Embracer was originally founded to do. Before they over extended on Lord of the Rings and Eidos, and now everyone wants to kill them.