Comments 578

Re: A Year On From The AYANEO 3, I Wish More Companies Were Copying Its Best Feature

BulkSlash

100% agree. Having the right controls is vital for retro gaming, some games from systems like the N64 and Saturn just can't be played properly without a control setup matching their original controller.

I'm also in total agreement about the lack of custom JoyCons from Nintendo being so surprising. I'd buy ones for N64, Megadrive and GameCube right away if they happened.

Re: "The Dreamcast Deserved Better" - 8BitMods' BitLink Bundle Upgrades Your Battle-Worn Dreamcast Controller

BulkSlash

I want one! I do have a wireless Dreamcast controller but I like how this is less destructive to an original controller's shell. I presume it plugs into the original connector for the cable, so hopefully it comes with an insert to place over the hole when the cable is removed.

Edit: I just read it has gyro! 😍 Just imagine being able to add gyro aiming to Half Life or Quake 3! Now I really want a rumble pack like this for the N64 for GoldenEye.

Re: Deus Ex Designers Still Disagree On This Unique Solution To "An Immersive-Sim Problem"

BulkSlash

The idea seems sound to me at least in terms of streamlining ammo management, I don't see any logical way it would encourage players to use other weapons though.

The issue of running out of ammo and causing all guns to have no ammo seems easy to fix. Either do what Quake II and Tomb Raider do and have a simple pistol weapon with infinite ammo or do what RE4 does and monitor the player's ammo and drop more if they're running low.

I'm not sure trying to coerce players to use other weapons will ever really work well. Doom Eternal tried it by making all ammo scarce to get the player to constantly shift weapons and it just felt like a constant chore (to me at least!) when all I wanted to do was blast stuff with the Super Shotgun. 😂

Re: Another Set Of Sega Classics Are Being Discontinued On Mobile

BulkSlash

Nice to see them finally put the apps back to how they were when I paid for them (i.e. ad free). There was supposed to be an unlock for people that had paid but it never worked and then it just got removed altogether IIRC.

They’re good versions of the game too being the Christian Whitehead remakes. I probably beat both Sonic 1 and 2 dozens of times over the years to pass the time.

Re: The 32X Version Of Virtual Racing Has Been Decompiled

BulkSlash

@AllieKitsune Yeah, they’re brutally hard for some reason. One mistake and you’ve got no chance of a first place! There’s a tool I found a few years back that lets you change the AI difficulty of the ROM and after a bit of experimentation I was able to get the game to a point where it’s quite fun.

I guess Sega didn’t want it to be too easy as even with the original three tracks and two extra ones it’s quite a brief experience. Star Wars Arcade on 32X is annoyingly hard too, presumably for the same reason. Hopefully that will get a decomp at some point!

Re: Final Fantasy VII Is Getting A New Steam Version "To Provide An Improved Gameplay Experience"

BulkSlash

@Glassneedles IIRC the Switch version has a 3x speed up mode while the PC version doesn’t have anything. So if they’re adding that I would be most grateful! 😅

I just hope this doesn’t break all the mods I’ve got installed! 😂 I also wonder if they’ve finally fixed the music cutting out when Cloud remembers his confrontation with Sephiroth. Apparently that has been broken since the PC version was first released in the ‘90s!

Re: How Miami's Arcade Odyssey Is Preserving The Heart And Soul Of The Arcade Experience

BulkSlash

@KingMike My guess is the size made it become rare. The two screens would mean it had limited value for arcade operators once the X-Men game stopped making money. A “normal” JAMMA cab with one screen could be converted into something else, but a dual screen like that with six control points couldn’t easily be made to run something else. So many of the cabs were probably destroyed when people’s interest waned.

I’ve read stories from people who worked in arcades back in the day and they’d take all sorts of cabs that are sought after today out the back and flatten them with a sledge hammer to put in a skip. Back then no-one thought people would care about these games 30+ years later. If the game wasn’t making money it would be trashed or converted to something else. 😢

Re: The Best Mistake Nintendo Ever Made? Why 2DS Is The Perfect Embodiment Of Gunpei Yokoi's Core Principles

BulkSlash

As I love gyro aiming and gyroscope technology was fairly "withered" by the time of the 3DS I think it perhaps doesn't belong in the list of specs that were unnecessary for the 3DS. I think gyro is one of those things that epitomises the Nintendo idea of new ways to play (in fact gyro aiming is my favourite way to play FPS games now).

All the other stuff like StreetPass and the 3D camera though I totally agree was fluff I never used. They surely could have sold at an even lower price without those things in there. Reminds me of the new C button on the Switch 2 that I have never touched... 😂

Re: Community Challenge: Can You Beat Battletoads' Most Notorious Level?

BulkSlash

Love the idea, reminds me of the competitions N64 Magazine would do back in the day, like fastest time on Peach Slide or highest score on level 1 of Star Fox 64.

That said, I don’t think I’ll be trying this, I’ve tried in the past and not been able to get past it. I couldn’t beat the brain that chases you in GameBoy Battletoads either, and I think I had found an infinite lives cheat with the Action Replay for that too! 😅

Re: IO Interactive Says 007 First Light Is "Completely Different" To The "Fantastic" GoldenEye 007

BulkSlash

@OorWullie By Switch emulator I mean the official N64 emulator on a real Switch. I did wonder if that line would be confusing when I typed it! 😅

I honestly can’t play N64 games with anything but an original controller. I’m not surprised you struggled with the Pro controller as Nintendo map the C-buttons to the analogue stick and it just doesn’t work. I honestly feel people must get such a bad impression of the N64 because modern controllers just can’t replicate the six button layout of the N64.

I do have an NSO N64 controller and it’s pretty decent other than the analogue stick, which leaves a lot to be desired. But I’m something of a fanatic when it comes to N64 analogue sticks, I’ve tried so many drop-in replacement sticks on the original controller and none have satisfied me. For some reason no-one has been able to accurately recreate the feel of the optical sensors on the original stick. Even the Hall effect stick from 8Bitdo isn’t right, although it does move very smoothly.

Re: IO Interactive Says 007 First Light Is "Completely Different" To The "Fantastic" GoldenEye 007

BulkSlash

Funnily enough I was just playing GoldenEye (and struggling to beat Cavern because destroyed lockers don't properly disappear on the Switch emulator). It's still amazing to play even today IMHO.

I might give First Light a try if it's cheap enough, but I'm really not loving the young James Bond idea. It would have been better if they'd just made a normal Bond story instead of yet another origin story.

Re: "It Feels Like It's About To Turn Into An Urban Legend" - Here's Your Reminder That A Gold Version Of Castlevania: Bloodlines Exists

BulkSlash

@KingMike There's usually about 10-15 Vampire Killers on eBay at any one time so I don't know if they're really that rare, but then again at >=£700 perhaps they don't sell very often! Of course there's also the repros at a slightly lower price hoping to catch someone out. 😩

I think the price of Bloodlines/New Generation has gone up because of the Japanese version making people think all versions of the game are rare!

Re: Reports Suggest Arcade1Up Is Shutting Down

BulkSlash

It's a shame if true, although the biggest problem they had is the machines became so expensive they were often the same price as buying a real arcade machine (which meant real machines started getting even more expensive 😫!)

I wonder if the RAM shortage had any impact on them suddenly closing down?

Re: Sorry Shenmue Fans, But That "Leaked" 'Shenmue 4' Trailer Isn't Real After All

BulkSlash

I've still not even played Shenmue III. For years I hoped we would get a sequel but by the time it arrived (and also when I found out it still doesn't finish the story) my excitement had pretty much dried up. If they do really announce Shenmue IV and promise it will finish the story I probably would play part III.

Really though, I just want Shenmue III and IV on the Dreamcast where it should have been all those years ago...

Re: Daytona USA Is Returning To Sega's "Body Sensation" Roots

BulkSlash

It's good to see a 4-way shifter on those cabs. The Daytona they had at Weston-super-Mare just had an up/down shifter which made dropping to first or second gear from fourth for a power slide particularly difficult. It's like the people who designed the cab didn't know how to play Daytona. 😩

Sega should perhaps consider some modern cab re-releases of other classics like Sega Rally, House of the Dead and Virtua Cop.

Re: Lifestyle Brand Kith Teams Up With Capcom For Reskinned Arcade1Up And Super Pocket Hardware

BulkSlash

Reminds me of when Supreme did an Arcade 1-up special edition. They were on eBay for three times the price of a regular Arcade 1-up, but all they had was ugly generic side and front art. At least the regular Arcade 1-ups attempt to look like classic arcade cabinets with replicas of the original artwork. Happily, I don't think anyone bought those overpriced machines as they hung around on eBay for years.

Re: Review: G'AIM'E - Coin-Op Time Crisis Comes Home With This AI-Powered Light Gun

BulkSlash

Sounds like they've done a pretty good job, the gun preferring to see the whole screen sounds like it could be a problem though.

A Deluxe Time Crisis 1 has a 52" rear projection screen and you'd hold the gun about 1.5 metres away from the screen on that. A 4:3 image displayed on a 65" 16:9 panel is about 53" diagonally, so needing to be 3 metres away seems too far compared to the distance on an actual machine.

It would be interesting to see how the AI gun handles an ultra-wide monitor, an ultra-wide might be ideal for playing two instances of Time Crisis 2 on one screen!

Re: Capcom Almost Didn't Reissue Resident Evil 1-3 On GOG Because We Already Have Their HD Remakes

BulkSlash

Someone at Capcom seems to have a bad case of the Jim Ryans 🙄. I just beat the RE4 Remake and while it had some good points I much preferred the gameplay of the original (in fact I’m replaying the Wii version right now and having a great time).

When it comes to RE1, I really like both versions, the original’s mansion is all yellowing Formica and peeling wallpaper. Whereas REmake is like a sumptuous haunted house. They both have great horror vibes while having a totally different atmosphere.

So for Capcom to consider the original REs to be obsolete is really disappointing and concerning.

Re: Review: EverDrive GB X7 - The Best Game Boy Flash Cart, Now With Save State Support

BulkSlash

I can sympathise with not even having the time to beat a short game. I'm replaying Wario Land on the GB at the moment, the fact it saves after every level is really helpful, so I don't normally have to lose much progress if I need to switch off suddenly.

In fact, I want to be replaying Code Veronica on my Dreamcast but I just know I won't be able to reach save points easily (plus ink ribbons are limited!) so I'm playing it on the Steam Deck and just putting the console to sleep when I need to stop.

Krikzz usually has a Black Friday sale, so maybe I'll go for a GB X7 (although I also want a Mega Everdrive, an N8 and a 64 X7, but I can only pick one!)