Comments 73

Re: "It Trivialises The Hobby" - GoldenEye Running On SNES Triggers More Debate Over Vibe-Coded Retro Projects

kirby2000

There are plenty of competent coders who use AI on retro systems because they can't write in assembler. I wrote the code for a retro project in C#. Designed it, created all the assets and tested it and then converted it to Z80 assembler using AI. If someone takes their time, checks the work, creates something fun and playable and of a high quality I don't see a problem. If you have a problem with the environmental effects, I can agree with you there, but are we going to start criticizing people for using GB Studio, SEUCK, AGD or even modern toolchains?

Re: G'AIM'E Light Gun Appears In New 'Pro' And 'Lite' Hardware Variants

kirby2000

What a rip off. The Gaime has pretty terrible accuracy when used on TV's. The entire Discord was just people complaining it didn't work on launch day.
It seems to run ok on a small PC monitor, but if you want to run it on your house TV, you need to stand about 4-5 meters away and even then it's not accurate.
They should be fixing the issues with the original, not bringing out a "more accurate" version for another £200

Re: "The Work Of The Machine Will Never Match That Done By Humans" - Sunlit Cuts Ties With KandoWontu Over AI Use

kirby2000

@cyxceven I had to Google your response as I had no idea what you meant.

I'm British and only provided the link for context.

I don't think it's unreasonable for a site about classic games to write an article about a HD 60FPS version of SNES StarFox, since it's one of the holy grails of recompilations.

This used to be the best and most well written retro gaming site. Now 50% of the articles on this or it's sister sites are about AI and how much it sucks.

I don't even disagree that AI can produce terrible results when handled badly , but I don't believe that's what the majority of site users want to read about, especially when the original story was completely ignored because of the AI part.

It seems to me this is just going to become another culture wars thing with nobody discussing it and everybody shouting.

Re: I'm Really Not Sure How I Feel About Sony Killing Physical Media

kirby2000

If the consoles were like PCs, it wouldn't be an issue. PC games have multiple marketplaces, including ones that allow DRM free downloads you can copy and take a backup of. I can still download and play Steam games I bought 20 years ago and when a game is delisted, I can still download it if I bought it.

Re: DOOM Is Coming To Evercade

kirby2000

Hopefully not just dumping another PS1 ISO onto an SD card and playing with RetroArch.

With Duke Nukem 1 (not 3D) they developed a native port and it was great.

I'd hate to have to play the SNES port instead

Re: Mouse Support Comes To Evercade Alpha, VS And VS-R

kirby2000

@swiller True, but the Atari ones replaced the spinner controls which works in a similar way to the mouse. I'm not sure you can replace code for a d-pad with a mouse handling routine. That said you could do lightgun support.

I guess in the end, it's just whatever Retroarch already supports, since that is what they are using to emulate the games. Anything you can do in Retroarch on that hardware should be possible on Evercade as long as they enable the option in their settings file.

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