Comments 303

Re: Random: "This Isn't Real, Is It?" - These Annoying Gen AI Adverts For Retro Consoles Are Fooling A Lot Of People

Zenszulu

I think it people hadn't been documenting and cataloguing all the various video games related stuff over the years it may have been much harder to verify if some of these magazine covers were real or not. As long as people continue you do that and are trusted sources then these kinds of things will become harder to verify.

Saying that printed media is going to be easier to verify than articles that were published online in later years as how long will legacy sites still be accessible in 20 or 30 years or so as there is only so much that is captured on things like the way back machine.

Re: Shuhei Yoshida Reveals Resident Evil Almost Had Green Blood

Zenszulu

@Grackler it was definitely to please Nintendo as even though they were starting to relax more by that point there were still games that were censored like Duke Nukem 64 so simply having the default blood colour as something other than red was enough. Obviously by the time the GameCube came around and they signed that exclusive deal for multiple Resident Evil games they had pretty much relaxed those rules so much more.

Re: Interview: "The Stampers Had Been Frustrated Working For Nintendo" - Xbox Co-Founder Ed Fries On The Deal That Shook The Industry

Zenszulu

Rare now is a completely different developer and are pretty much only Rare in name. All of the people from that period are long gone probably because they could see the direction Microsoft wanted to go in and how they were used them from when the connect was released any kind of originality was removed from what they were doing and dare I say it if Sea of Thieves hadn't been a success under this new version of Rare they would have been shut down.

They may have been frustrated with Nintendo at the time but it more than likely had a lot to do with them wanting to help Rare improve their games and they had creative difference. I would actually say that is probably what helped Rare games be as good at they were at that point and it was more Microsoft's expectation they would just make that same magic again with more freedom and if they were just left to it.

It's also confusing if the Stampers really wanted to make their games available on more platforms then choosing Microsoft over Activision makes even less sense seeing as they were new to the console market and they didn't know if they were potentially going to sell even less there. If I am correct only a few of their games since joining Microsoft have sold over a million copies and that is far from the kinds of numbers they were pulling in on both the SNES and N64.

Re: "A Fan Project Not To Be Missed" - This New Project Reimagines The Classic Tomb Raider Games As A 2.5D Sidescroller

Zenszulu

@SegaAges I think it was also something to do with by the time they would have got around to it they had already sign a console exclusive agreement with Sony. By all accounts they had actually started work on the port but it was still in the planning stage before the negotiations with Nintendo stopped presumably because of that deal they signed with Sony because it was also around the time the stopped work on the Saturn version of the second game.

Re: Xbox 360, PS3 And Nintendo Wii U Are "Officially Retro", Says GameStop

Zenszulu

It's a difficult one to truly define with the Xbox 360 and PS3 as many of their earlier games still had many designs from the previous generation. However by the end of their commercial life they had many games being released that would still be considered fairly modern by today's standards as many of those games were also released on the last generation of consoles as well as may have had remasters since but are still the same games.

Are they retro because of how hold they are? Yes, since an entire generation has become adults since they were released. However, I will say they are also the start of what in many ways is still the current generation where we are seeing smaller incremental leaps in how games are changing.

I still play games from both and have my PS3 still hooked up right next to my PS5.

Re: The "Last And Greatest Mystery" Of The Sega Saturn Has Been Revealed

Zenszulu

@metaphysician I think it was more the publishers complaining as they are the ones the had to pay upfront rather than the developers they more than likely just wanted to use whatever was available to help them make a better game and probably had to negotiate with their publisher to use certain ones. But it was probably the best way to go since it was on a game by game basis and even though it did increase the price of some games significantly even more so if those games also featured battery back-up it was still a better option for most people than having to buy a separate piece of hardware.

Re: The "Last And Greatest Mystery" Of The Sega Saturn Has Been Revealed

Zenszulu

It sounds great but one of the reasons people lost any faith in Sega was that they released countless add-ons for their hardware and fewer and fewer people were interested in them and always had a far smaller percentage of people buying them than the consoles userbase had. Hardware add-ons are never really successful as most consumers aren't ever really interested in them if it's ultimately just to play a very small amount of games. Sega themselves probably realised this more so with how much the Saturn was struggling everywhere but Japan and figured it was too much of a financial risk.

Re: Review: The QuickShot II - We've Come A Long Way Since This Joystick Ruled The Roost

Zenszulu

I was never a fan of this style of joystick for the vast majority of games as the longer sticks often means it feels like you have to apply more pressure in each direction to make it accurately register and as a result they would wear out pretty quickly. The only Quickshot joystick I ever used that was useable was the Maverick which was more of an arcade style stick and hade the added bonus of being useable on the Master System as well as ever 8-bit computer at the time. I think the only reason this kind of design was so popular back then was they tended to be cheaper on average than other styles of joystick.

Re: Ever Fancied Creating Your Own Shoot 'Em Up? This Week's Console Archives Release Has You Covered

Zenszulu

When I was young I tried making my own shooter on shoot-em-up constitution kit on the C64. It was then I realised that I didn't have the patience for designing a game and I lacked the ability to be all that creative in that realm. I can safely say nothing has changed in the years since. The only issue with releasing an old game creator like this is unless it comes with a method of sharing the end results most people won't be all that interested.

Re: Achievement Unlocked - This Free Service Has Changed The Way I Play Retro Games In 2026

Zenszulu

I have been on there for the past 10 years although I don't really take them too seriously like all in game achievements more just a way to track some progress in games and have a bit of fun. I will admit though some of the people that make the sets make them stupidly difficult on purpose because they know the game so well only people that can match their skill level can get them. It's to be expected when something is community driven though.

Re: "We're Not Okay Shipping It" - Hyperkin Explains Why Its Handheld Sega Genesis, The Mega95, Has Been Delayed

Zenszulu

Hyperkin do have a bit of a track record of announcing systems and then they seem to disappear. Does anyone remember the N64 console they announced and shown a prototype off of about 4 years ago? Since then it has pretty much vanished without a trace. They seem to announce things in the very early stages of development without knowing if they can actually do what they promised.

Re: "He Was Literally Frothing At The Mouth" - Yuji Naka Really Didn't Want Sega To Make Mature Games

Zenszulu

@Mrakey I know they were I am not disputing some of the poor decisions Sega of America made. Both sides made decisions during the 90's that would benefit their own market only or that they thought would and there was little open communication between the two sides. It was essentially two separate companies trying to run a single business. Sega of Japan was still stubborn and oblivious to the changing market though and didn't realise it until it was too late.

Re: "He Was Literally Frothing At The Mouth" - Yuji Naka Really Didn't Want Sega To Make Mature Games

Zenszulu

Sega was very slow to adapt to the changing market when the Saturn came out thinking they could rely predominantly on arcade conversions. So they have a history of stubbornly sticking to a philosophy. It seem to take them a long to to realise that people wanted a lot more content in their games than what they were offering. They tried to correct that with the Dreamcast but they were still few and far between. It seems like it took them going third party to realise that.

Although this isn't a great shock that Sega of Japan wasn't interested in what Sega of America had to say and anyone that worked for them as they just never got along.

Re: One Of The Most Iconic Joysticks Of The '80s And '90s Is Being Revived

Zenszulu

The Quickshot Maverick was my go to joystick for the C64 and Master System. It's the only Quickshot joystick I ever used that didn't stop reading inputs after about a month of use. The majority of Quickshot joysticks are only iconic because of how cheap they were and just about everyone's parents would buy them or they would come bundled with systems.

Re: "THIS IS THE END" - The Man Behind The Infamous SuperSega Console Finally Admits Defeat

Zenszulu

A product that never existed in the first place has now been cancelled? Oh man that is Christmas ruined for me.

I followed this pretty much from day one and it first seemed too good to be true and then after that it snowballed into the ridiculous with his so called prototype and his claims that Sega made him destroy all of the manufactured devices after they were produced so he couldn't refund peoples money.

It doesn't seem like it was a year ago when he suddenly vanished for a period of time probably to stash the money somewhere.

Re: "Never Played A Game Like It Before" - John Romero's New FPS Isn't Dead, It's Just Smaller

Zenszulu

If the game is completely different to the game that was cancelled and has been redesigned from the ground up has the game actually been saved or are they just making a new and different game with a smaller budget for a new publisher?

If nothing of the cancelled game remains and just incorporates some of the gameplay elements then it wasn't saved and this is just a new project.

Re: Random: Did You Spot This NES-Related Blunder In Stranger Things Season 5?

Zenszulu

I watched it and before I seen the controller or console I thought he was the spoiled kid who got an early Mega Drive or something until the shot shown him with a NES controller. But then I could tell they were going for the spoiled child route when he had the Hang-on arcade machine in his room. I didn't really think much else of it though as for the most part when it came to gaming references in it they have been pretty accurate.

Re: Reviving Acclaim's Old IP Is "Not The Objective" As Some Of It Was "Not Great", Says New CEO

Zenszulu

In all honesty the properties that Acclaim did own by the end were all from Valiant Comics which is under ownership anyway. The rest of the stuff they did was all either licensed from TV, sport or movies or they did home ports of other people's arcade games that they didn't own the rights to anyway. I seen a lot of random wild hopes that they were going to revive games that they would no longer have the licences to like Turok. I think many people fail to realise that Acclaim didn't come up with any original ideas except for maybe Vexx.

Re: Tired Of "The Usual North American Perspectives", This New Book Aims To Offer A Global View Of Game History

Zenszulu

It definitely is the case that North American video games seems to be talked about as if it effected the world especially the video game crash of the early 80s. It is often talked as if it had a global impact when in Europe it didn't really effect much as consoles weren't as popular as various computers at the time and in Japan western developed games or consoles weren't really a thing at that point. I imagine there are other times when it was talked about that things effected only the North American market too but were made out to have effected everywhere.

Re: Random: GameStop Drops A Clanger After Declaring The Console Wars "Over"

Zenszulu

Really gaming system rivalries only started when they first Xbox launched? Then why did I spend countless hours at school telling my friend the N64 was better than the PS1 even that one kid that had the Sega Saturn? Even before that I would often ridicule my Speccy owning friend that he didn't know what a game in colour looked like properly.

Re: Here's Why Controllers Have 'A, B, X & Y' Buttons, And Not 'A, B, C & D'

Zenszulu

I honestly never cared that much what the buttons were called they are just labels. Every console especially earlier ones all had radically different designs as well as button names. It has only become an issue for me in the past several years when switching between Nintendo and Xbox controllers when momentarily pressing the wrong buttons after an onscreen prompt. For the most part though all modern games use the exact same button layout so for many you can play any system without thinking too much about where the buttons are placed regardless of what it is called.