Comments 275

Re: "We're Not Okay Shipping It" - Hyperkin Explains Why Its Handheld Sega Genesis, The Mega95, Has Been Delayed

Zenszulu

Hyperkin do have a bit of a track record of announcing systems and then they seem to disappear. Does anyone remember the N64 console they announced and shown a prototype off of about 4 years ago? Since then it has pretty much vanished without a trace. They seem to announce things in the very early stages of development without knowing if they can actually do what they promised.

Re: "He Was Literally Frothing At The Mouth" - Yuji Naka Really Didn't Want Sega To Make Mature Games

Zenszulu

@Mrakey I know they were I am not disputing some of the poor decisions Sega of America made. Both sides made decisions during the 90's that would benefit their own market only or that they thought would and there was little open communication between the two sides. It was essentially two separate companies trying to run a single business. Sega of Japan was still stubborn and oblivious to the changing market though and didn't realise it until it was too late.

Re: "He Was Literally Frothing At The Mouth" - Yuji Naka Really Didn't Want Sega To Make Mature Games

Zenszulu

Sega was very slow to adapt to the changing market when the Saturn came out thinking they could rely predominantly on arcade conversions. So they have a history of stubbornly sticking to a philosophy. It seem to take them a long to to realise that people wanted a lot more content in their games than what they were offering. They tried to correct that with the Dreamcast but they were still few and far between. It seems like it took them going third party to realise that.

Although this isn't a great shock that Sega of Japan wasn't interested in what Sega of America had to say and anyone that worked for them as they just never got along.

Re: One Of The Most Iconic Joysticks Of The '80s And '90s Is Being Revived

Zenszulu

The Quickshot Maverick was my go to joystick for the C64 and Master System. It's the only Quickshot joystick I ever used that didn't stop reading inputs after about a month of use. The majority of Quickshot joysticks are only iconic because of how cheap they were and just about everyone's parents would buy them or they would come bundled with systems.

Re: "THIS IS THE END" - The Man Behind The Infamous SuperSega Console Finally Admits Defeat

Zenszulu

A product that never existed in the first place has now been cancelled? Oh man that is Christmas ruined for me.

I followed this pretty much from day one and it first seemed too good to be true and then after that it snowballed into the ridiculous with his so called prototype and his claims that Sega made him destroy all of the manufactured devices after they were produced so he couldn't refund peoples money.

It doesn't seem like it was a year ago when he suddenly vanished for a period of time probably to stash the money somewhere.

Re: "Never Played A Game Like It Before" - John Romero's New FPS Isn't Dead, It's Just Smaller

Zenszulu

If the game is completely different to the game that was cancelled and has been redesigned from the ground up has the game actually been saved or are they just making a new and different game with a smaller budget for a new publisher?

If nothing of the cancelled game remains and just incorporates some of the gameplay elements then it wasn't saved and this is just a new project.

Re: Random: Did You Spot This NES-Related Blunder In Stranger Things Season 5?

Zenszulu

I watched it and before I seen the controller or console I thought he was the spoiled kid who got an early Mega Drive or something until the shot shown him with a NES controller. But then I could tell they were going for the spoiled child route when he had the Hang-on arcade machine in his room. I didn't really think much else of it though as for the most part when it came to gaming references in it they have been pretty accurate.

Re: Reviving Acclaim's Old IP Is "Not The Objective" As Some Of It Was "Not Great", Says New CEO

Zenszulu

In all honesty the properties that Acclaim did own by the end were all from Valiant Comics which is under ownership anyway. The rest of the stuff they did was all either licensed from TV, sport or movies or they did home ports of other people's arcade games that they didn't own the rights to anyway. I seen a lot of random wild hopes that they were going to revive games that they would no longer have the licences to like Turok. I think many people fail to realise that Acclaim didn't come up with any original ideas except for maybe Vexx.

Re: Tired Of "The Usual North American Perspectives", This New Book Aims To Offer A Global View Of Game History

Zenszulu

It definitely is the case that North American video games seems to be talked about as if it effected the world especially the video game crash of the early 80s. It is often talked as if it had a global impact when in Europe it didn't really effect much as consoles weren't as popular as various computers at the time and in Japan western developed games or consoles weren't really a thing at that point. I imagine there are other times when it was talked about that things effected only the North American market too but were made out to have effected everywhere.

Re: Random: GameStop Drops A Clanger After Declaring The Console Wars "Over"

Zenszulu

Really gaming system rivalries only started when they first Xbox launched? Then why did I spend countless hours at school telling my friend the N64 was better than the PS1 even that one kid that had the Sega Saturn? Even before that I would often ridicule my Speccy owning friend that he didn't know what a game in colour looked like properly.

Re: Here's Why Controllers Have 'A, B, X & Y' Buttons, And Not 'A, B, C & D'

Zenszulu

I honestly never cared that much what the buttons were called they are just labels. Every console especially earlier ones all had radically different designs as well as button names. It has only become an issue for me in the past several years when switching between Nintendo and Xbox controllers when momentarily pressing the wrong buttons after an onscreen prompt. For the most part though all modern games use the exact same button layout so for many you can play any system without thinking too much about where the buttons are placed regardless of what it is called.

Re: "The Creative Cauldron Of Nintendo Is A Bit Of An Anti-Climax" - 35 Years Ago, The BBC Visited Mario's Birthplace

Zenszulu

He seems unimpressed by all of this but in comparison in the UK even by 1990 many developers of computer games were still working from home and not in any kind of office environment and it was only the larger ones that had any kind of cramped space.

I know he points out that they work on these games and just get a regular salary while Nintendo makes millions but the same could be said for the countless people who worked on movies at the time or anything that involved working on anything media related as it does to this day.

Re: Poll: How Do You Pronounce "Amiga"?

Zenszulu

Didn't realise there was ever a debate on how to say it. But I never ran into anyone that gave it an ger sound at the end and I lived in both the west midlands and south coast growing up.

Re: "Missing" Genesis Beat 'Em Up Paprium Is Finally Playable Under Emulation

Zenszulu

I managed to give it a try and I can't say I am that impressed with the game itself. Sure it looks pretty but it isn't that great at times with poor collision detection and some questionable enemy AI even on the highest difficulty. It has gained more of a reputation because of its history and how impossible it has been to get access to than because it was good game that is worth being sought after.

Re: "The Xbox Project Has Failed" - Picking Up The Pieces After Microsoft's Darkest Day In Gaming

Zenszulu

Their biggest problem is every couple of years they are changing their business strategy rather than trying to focus on one. They went from buying loads of publishers expecting everyone to flock to Xbox and Gamepass as a result. To everything is an Xbox and becoming more third party publisher. But this has gradually been happening since the Xbox 360 days and around the time they launched the Konnect. Since then they have tried to be everything to everyone and they always come up looking second best at everything. They also still haven't recovered from the awful Xbox One reveal which was again trying to be everything to everyone being more focused on anything but gaming.

All the people that thought all the acquisitions they made were going to mean loads of exclusives for Xbox and that they were going to overtake everyone seem to have not taken into account that all those publishers they brought their games were only valuable because they were on just about everything and sold well because of that not because they are system sellers.

They took huge risks thinking it would pay off to benefit their brand but it hasn't really done that if anything it has zero effect on actually boosting sales of consoles or subscriptions.

Re: Digital Eclipse Sounds Keen On Doing A Sega Saturn Fighting Game Collection

Zenszulu

@PopetheRev28 you may have considered it a more interesting game but in terms of it's popularity in both arcades and sales on the Saturn it wasn't that popular. Since Fighting Vipers actually seen some kind of popularity Sega were probably more willing to make a sequel to that than a game that was essential a flop. So it's understandable why they went with that seeing as they were losing money quickly at that point in time.

Re: "The Channel Is Safe. Thank You" - YouTube Retro Channel Slope's Game Room Avoids Deletion

Zenszulu

I do feel bad that he almost lost not only his job essentially but his private photos but he really shouldn't have been exporting whole chat files that were first in another language and second that he didn't even open and check any of the contents. Just about anything could have been in there. Googles algorithm doesn't know the context of why you uploaded the stuff or that you were unaware of what it contained just that you had done it. This is also why I don't upload anything sensitive and work related to a cloud. Same goes for anything that hold sentimental value like family photos which I have backed up more than once on physical storage

Re: Anniversary: The Atari ST, Everyone's Second Favourite 16-bit Home Computer, Turns 40

Zenszulu

Only two real recollections I have of the Atari ST was that first my primary school would host a games club on Thursday evenings and the teacher the teacher than ran it had a few of them set up for us to play.

the second one was my friends uncle used to mix music for adverts on the local radio station using one. I recall my friend taking me around there one day to get something and he had all of this music equipment and the Atari ST hooked up to it all. At the time I remember thinking it all looked so amazing but when I think about it now his place looked a chaotic mess.

Re: Barcode Battler, The Early '90s Classic That's So Crap, It's Almost Cool

Zenszulu

@JayJ If it had come out in the 80s where people over here were playing games on 8-bit micros and having to fill in some of the blanks and use their imagination in text adventures and rpgs then more people may have been interested. by the 90s though gaming had moved beyond that and most people wanted a better gui even on something so simple.

Re: Barcode Battler, The Early '90s Classic That's So Crap, It's Almost Cool

Zenszulu

As a child I never seen the appeal of this especially scanning random barcodes. The idea itself is fine but the really simplistic interface was even dated at the time of it's release. However if it had some compatibility with SNES games released in the west like it did in Japan I could have seen it being a bit more successful.

Re: "Saturn Is A Lot More Fun" - 1995 Trade Ad Shows Just How Rattled Sega Was About PlayStation

Zenszulu

It's interesting Sega tried marketing it to stores like they would a general customer in the public. It is amusing they claimed to have unquestionable third party support though as Sony very quickly gained much more due to their much cheaper licencing system. As for their arcade game argument, well it quickly changed that generation that people wanted more than what was on offer in the arcades and much longer gaming experiences something that Sega didn't quite get either.

Also the end part where they specifically pick out negative quotes from magazines about the Playstation and only positive ones about the Saturn probably means most retailers more than likely rolled their eyes at it. Ultimately though if the Saturn had been easier to develop for and more third parties made the better version of a none 2D game for it customer demand would have been higher

Re: Japanese Developer Behind Nintendo's Super Robot Wars Titles Has Gone Bust

Zenszulu

It's not that surprising when they haven't made a game in 13 years they were essentially just a developer in name only because I can't imagine they have been able to pay that many people when they have little to no income over the past decade. There seems to be a lot of Japanese developers that are essentially dormant that had a high output in the 16 and 32-bit eras and then just almost disappeared by the time the following generations came.

Re: Billy Mitchell Has Won His Defamation Lawsuit Against The YouTuber Karl Jobst

Zenszulu

This is a baffling decision. Billy Mitchell is one of those people who lies so much it's hard to tell if he is ever telling the truth. Apparently though simple telling the truth even if it's all true means you are wrong for doing it because it harms his reputation further. Has Billy considered not being a compulsive liar all the time? May help his reputation going forward.