Comments 261

Re: Poll: Did You Know That GoldenEye Had A Dual-Analogue Control Option On N64?

Zenszulu

I remember trying it a few times and it was awkward holding two controllers but if I am remembering right of you were dual wealding guns with Rumble paks in controller 1 would only vibrate for the left gun and controller 2 for the right one. It did make anything outside moving and shooting feel impossible though like changing weapons and opening doors as your right thumb would have to use A and B on the second controller.

Those acting arrogant about people not reading manuals and going through options to check every controller layout. Well many people have played this game years after it's release and may have picked up a loose cartridge and second not everyone adjust things in settings menus if they like how the game plays when they first start playing it. I know I didn't go through all that stuff when I got the game on release.

Re: Polymega Will Launch For Real This November - Or Earlier, If We're Lucky

Zenszulu

Still for me the price is a bit too much. While the base unit is great for those with physical CD collections of the systems emulated if you have physical cartridge collections you wish to dump onto the system and use the original controllers it starts getting even more pricey. If they had done one of the elements with two or three cartridge slots and controller ports for those particular systems they would seem like better value. I do get the appeal of the system for those people who don't like downloading roms online from various places and only want to use the what they physically own and having both Sega Saturn and PSone playing from one system is good in that regard. If only it done N64 although that emulsion is still all over the place.

Re: Terraonion Is Releasing An Optical Disc Emulator For The Sega Saturn And Dreamcast

Zenszulu

@DinnerAndWine you do realise pretty much all places that do reviews of games, hardware and other things like that don't actually pay for the products they feature and get them sent to them by the publishers and hardware manufacturers so they get exposure with no obligation to give it a good review? This has been standard practice since video games magazines of the 80s until now so it isn't a new concept.

Re: Hardware Review: Evercade - Can A 100% Physical Media Console Really Work In 2020?

Zenszulu

@Dualmask the indie games would have to be something that was also designed with a version on a retro console since this just emulates those systems and not a dedicated system in itself that is why games like Xeno Crisis and Tanglewood are on there as they are Mega Drive/Genesis games and are being emulated. I don't know if developers can program for the system directly.

Re: Hardware Review: Evercade - Can A 100% Physical Media Console Really Work In 2020?

Zenszulu

I am kind of interested in this more because compared to all the other emulation handhelds floating around out there this actual has officially licenced games from the publishers on it so the physical media is good in that respect as you know it's a licenced product lack of a digital online market place isn't really a bad thing since the cartridges are hardly that expensive. From early picture with no size comparison I originally did think it was going to be tiny the size actual makes it more appealing because if it was too small it may have been uncomfortable to hold for long periods.

Re: The Creator Of The World's Most Famous Cheat Code Has Died

Zenszulu

@carlos82 I think many people always used to get missed information back then on the buttons you needed to press on the first Sonic. I knew someone who used to hold down A+B+C and start after the first part every time and another that done A+C and start because it was past down by word of mouth rather than they read it in a magazine.