but production will not be stopped unless Sega is prepared to cover "cost, expenses and what consumers paid."
Wait, does that mean he and his Lamborghini cannot cover that? /s
Is he expecting SEGA to pay for his blunder?
This also confirms the fraud transactions of the taken money from those who "pre-reserved with commitment" (still wondering what the hell that means) was on purpose.
Sadly, like most good things, it has to come to an end (referring to the hilarity this project has brought)
Even if I own the original hardware for some of the games (but not CRTs), I still fail to notice any difference that makes the NSO versions unplayable.
But there are things that are certainly noticeable, such as the stable framerate in Banjo-Tooie (the only times I noticed it dropped to the lows of the N64 original was when I used the plant cannons in Cloud Cuckooland (the last world) and I believe in the cutscenes of Tower of Tragedy, neither of which affected gameplay itself). That and the audio/video sync of the opening of Mario Tennis.
Nothing on NSO has been a dealbreaker for me, beyond the inability to do button mapping for each game individually.
Say what you want about the Wii U Virtual Console, but button mapping for games individually was a winner in my eyes. And yes that's including the N64's C-Buttons.
Before I go on with my thoughts, that screengrab is perfect. The only thing missing on it is the dog looking at the camera.
I'm no professional by any means and with all due respect, a couple of things.
-I thought it was general knowledge that if you receive a product not in mint condition, you start making questions from the get-go. What's with that ac adapter not properly packaged?
-Who tf makes a review in a not secured/controlled area? What I mean by that is, who let the kid be on the same room?
-Video reviews usually have multiple, set cameras, you know.
-If you're a reviewer you're supposed to know what you're doing. With that in mind, how the hey you cannot tell when a button doesn't respond to the prompt at the title screen to make you think you're actually playing during the attract mode, let alone twice and on a split screen for no reason?
Not to mention, you (the first reviewer) clearly have never inserted a disc on a disc drive before.
-How appropriate that the second review has very low volume. I actually thought it was completely mute.
We may get a bad news for us
That sums up this whole spectacle. This is nothing but bad news after bad news for this project leader and his Lamborghini.
By the way, shouldn't it say "We may get bad a news for you"?
Thank you very much, I needed a dose of laughter today.
Maybe he doesn't want credit? Maybe? Or maybe they leave it ambiguous on purpose. Who knows?
@Serpenterror In my weird mind, that photo should have everyone but Yuji Naka removed (yes, maybe even Bomberman as he's not a character Naka was involved in his creation).
I'm pretty sure that's how big he feels/felt.
@Lorfarius According to Wikipedia, Yu Suzuki would be the closest to that. He's credited as designer of it, at least of the arcade version.
Time to feel the frustration the Kacho Arino from Game Center CX felt with this game, hopefully without missing my smile and optimism or getting constant messages saying "Play Ki".
@Azuris As a bilingual guy in Spanish and English, this is my immediate reaction reading his texts, especially now that he showed his car: He can afford a Lamborghini but not better equipment and someone/something to proofread his s***?
Anyway, about the Q&A, I'm sure nobody wants to steal anything from this cluster****. I have to admit though, these news about the failures of the project are making my days.
About the Sasuke issue, is that because of the Naruto character or the Japanese TV show adapted to the west as Ninja Warrior?
Darn you, Ratalaika. You keep getting my money on classic games. First with Avenging Spirit/Phantasm, then with Shockman 2 and 3 (missing 1 and Zero), and recently with Aero the Acro-Bat 2 and Zero the Kamikaze Squirrel (missing Aero 1 and the upcoming Rascal Rival Revenge).
I understand this project is based in Spain, but couldn't anyone proofread their statement? This will only add to the ever growing list of sketchy stuff behind this project.
Really hope Capcom and Disney can work out a deal to re-release The Magical Quest trilogy and some of their other gamer such as DuckTales or Chip n Dale: Rescue Rangers.
I have the GBA version of The Magical Quest, but I'd love to have it on Switch.
Maybe I'm not understanding well, but I have 2 ideas of "Bad Nostalgia".
1. When I played something I didn't like or outright hated back on its day, played very recently and I still hated it, if not even more than back then.
Something like Sonic Spinball on the SEGA Mega Drive/Genesis falls on this category.
2. When I enjoyed something as a kid and played recently and I realized it probably wasn't as good as I remembered.
Donkey Kong 64 comes to mind, it was one of my favorite games on the N64 back in the day, but when I did my triple playthrough in 2021 (Wii U Virtual Console version on January, American N64 version on June, Japanese N64 version on October), I realized how tedious it can get. Maybe the fact that I also played other Rare collectathons on the same months didn't help matters either: N64 Banjo-Tooie on January, American N64 Banjo-Kazooie on June and Japanese N64 Banjo-Kazooie on October.
And yes, I 100% all of them except the Japanese Banjo-Kazooie due to the language barrier in Grunty's Furnace Fun.
Then there are games I didn't quite like as a kid but as an adult I really enjoy. Pac-Man 2: The New Adventures and Yoshi's Story are examples of this.
The most damage my collection has suffered due to their environment/natural causes are the batteries of my DS phat and New 3DS XL getting swollen.
The DS one is a goner, that's why I don't use it these days, while the New 3DS XL one happened this year during the heat wave that hit Mexico. Thankfully the latter recovered and it's still usable, but I should consider the idea of a replacement.
Strangely didn't happen to the battery of my DSi XL despite being in the same place and conditions.
@KingMike more than that, G-Zero has also been metioned as a competition in the Star Fox and X universes in one of the endings of Star Fox Command (where it is also shown briefly) and in one of the tunnel races of X-Scape. Both games were developed by Q-Games.
You know, the boxes they come in also state that my Switch games and amiibo figures could give me cancer. I didn't get cancer (or get Corrupted) by my Dark Samus amiibo, neither did my best friend who went with me when I got it.
All jokes aside, I'm sure this has good intentions, but could've been conveyed in a better way.
I would've given a go to the full release. Guess I'll settle with what he's done. Though I'm not sure if calling it Pocket Fighter EX is the best idea when a game called Pocket Fighter already exists. That's the Japanese name of Super Gem Fighter: Mini Mlx.
But then again, this claim includes single screen zones and black holes.
Anyway, I played it a bit and I can see why Japanese like it despite it being a kusoge. Had it been released in the west, it probably would've been AVGN material at most.
If they ever make a Capcom vs. SNK 3, I hope they include Mega Man (either classic or X), B.B. Hood, Phoenix Wright, Viewtiful Joe, Ralf Jones, Blue Mary, Tizoc, and Akari Ichijou.
Nice, I was legitimately wondering why they didn't release it on consoles back when they did they did the cartridge release of 2017. I'm glad the complete series will now be easily available, though.
For what little I've played of the PC Engine/TurboGrafx-16 (mostly via the Wii U Virtual Console) and as a Nintendo-only owner, I feel this is a console that would have a place in my collection if I owned anything about it.
@TransmitHim On the topic of Satellaview games being reused. I'm not sure it's a game, but the modern version of Chrono Cross includes Radical Dreamers.
Despite having not played one or not knowing anyone who has one or has owned one, I don't think it's a bad system. I just think its "relative failure" is due to SEGA fighting with themselves.
@jojobar One the one hand, I understand what you mean and where you're coming from.
On the other hand, I'd say it depends on the game.
Sure, text heavy games such as RPGs, VNs or Life Sims will most likely be avoided, but trust me a non-RPG/Party Mario game will never be a problem if it's in Japanese.
Most of my Japanese N64 games I can play without understanding what it says due to my little knowledge of Japanese and my previous experience with the western versions.
In the case of the Pokémon Stadiums, I cannot understand what it is being said/displayed, but with my previous experience with the western version, I can understand the Pokémon moves since I remember the animations, sounds, lightning, effects and types of the moves to know what is effective against who.
If I ever play any of the Pokémon versions in Japanese, I believe I won't have any issues, either.
One intance where language did put a stop on my playthrough was in the Japanese version of Banjo-Kazooie. I could play the game no problem, but once I arrived to Grunty's Furnace Fun (the last challenge before the final boss), I couldn't progress anymore.
Then, there's the Ouendan games on the DS, where I have no idea what the characters are saying on their stories, but the gameplay itself is not bound by language.
@eltomo my guess is they buy the physical publishing/distribution rights. Which I totally understand, but come on! Companies like Konami or Atlus/SEGA are big enough to self-publish, why they keep going to LRG?
Comments 144
Re: To The Shock Of Absolutely Nobody, Sega Is Trying To Shut Down The SuperSega FPGA Project
Wait, does that mean he and his Lamborghini cannot cover that? /s
Is he expecting SEGA to pay for his blunder?
This also confirms the fraud transactions of the taken money from those who "pre-reserved with commitment" (still wondering what the hell that means) was on purpose.
Sadly, like most good things, it has to come to an end (referring to the hilarity this project has brought)
Re: "Absolutely Horrid" - Is Nintendo Switch Online's Emulation Really That Bad?
Even if I own the original hardware for some of the games (but not CRTs), I still fail to notice any difference that makes the NSO versions unplayable.
But there are things that are certainly noticeable, such as the stable framerate in Banjo-Tooie (the only times I noticed it dropped to the lows of the N64 original was when I used the plant cannons in Cloud Cuckooland (the last world) and I believe in the cutscenes of Tower of Tragedy, neither of which affected gameplay itself). That and the audio/video sync of the opening of Mario Tennis.
Nothing on NSO has been a dealbreaker for me, beyond the inability to do button mapping for each game individually.
Say what you want about the Wii U Virtual Console, but button mapping for games individually was a winner in my eyes. And yes that's including the N64's C-Buttons.
Re: If Nothing Else, SuperSega's Latest "Review" Should Convince You To Keep Your Wallet Shut
Before I go on with my thoughts, that screengrab is perfect. The only thing missing on it is the dog looking at the camera.
I'm no professional by any means and with all due respect, a couple of things.
-I thought it was general knowledge that if you receive a product not in mint condition, you start making questions from the get-go. What's with that ac adapter not properly packaged?
-Who tf makes a review in a not secured/controlled area? What I mean by that is, who let the kid be on the same room?
-Video reviews usually have multiple, set cameras, you know.
-If you're a reviewer you're supposed to know what you're doing. With that in mind, how the hey you cannot tell when a button doesn't respond to the prompt at the title screen to make you think you're actually playing during the attract mode, let alone twice and on a split screen for no reason?
Not to mention, you (the first reviewer) clearly have never inserted a disc on a disc drive before.
-How appropriate that the second review has very low volume. I actually thought it was completely mute.
That sums up this whole spectacle. This is nothing but bad news after bad news for this project leader and his Lamborghini.
By the way, shouldn't it say "We may get bad
anews for you"?Thank you very much, I needed a dose of laughter today.
Re: Talking Point: With Sonic's Movie Series Set To Cross A Billion Dollars At The Box Office, It's A Shame His Creator Doesn't Get Credit
Maybe he doesn't want credit? Maybe? Or maybe they leave it ambiguous on purpose. Who knows?
@Serpenterror In my weird mind, that photo should have everyone but Yuji Naka removed (yes, maybe even Bomberman as he's not a character Naka was involved in his creation).
I'm pretty sure that's how big he feels/felt.
@Lorfarius According to Wikipedia, Yu Suzuki would be the closest to that. He's credited as designer of it, at least of the arcade version.
Re: We Didn't Get 'WipEout Kart' Because Phil Harrison Thinks "Kart Games Are Where Franchises Go To Die"
Of course if your series is already a racing game you don't turn it into a kart racer.
Imagine if Gran Turismo or Forza had Kart entries. They most likely wouldn't have rung well with fans of the series.
Regardless, coming from Phil Harrison, that's probably better than what happened to Stadia.
Re: Random: This $13,000 Set Of Scales Plays King Of Fighters '98
If you make it to Rugal and lose, the devices outright murder you. That has to be a selling point for some.
Please don't take that seriously.
Re: Sega Wanted Phantasy Star IV To Flop In The West, Hence The Sky-High $100 Price
@slider1983 @sdelfin
Not only on Steam it seems they'll be de-listed.
https://www.nintendolife.com/news/2024/11/sega-delisting-mega-drive-classics-on-switch-eshop-this-december
Re: Irem's Arcade Bomberman Comes To FPGA Platforms
Wait, so the Bombermen faces are actually visors?
Re: Sega Wanted Phantasy Star IV To Flop In The West, Hence The Sky-High $100 Price
Had the game flopped, SEGA Japan most likely would've told SEGA of America "No s*** it didn't sell, you asked $100 for it. Are you high?"
This sounds like a contender for a @Guru_Larry's Fact Hunt episode.
Re: Tower Of Druaga Prequel 'VS. The Quest Of Ki' Is Making The Journey To Switch & PS4
Time to feel the frustration the Kacho Arino from Game Center CX felt with this game, hopefully without missing my smile and optimism or getting constant messages saying "Play Ki".
Re: SuperSega Explains Why It Produces Such "Crappy" Videos, Says It's Afraid Analogue Will Steal Its Ideas
@Sketcz
This part (especially the bolded one) has made my day. Thanks a lot.
Re: This Proto-GamesMaster TV Show Predicted Our Impending AI Hellscape 40 Years Ago
This didn't age well.
Re: Sega Just Announced New Hardware, But Don't Get Too Excited – It's Not Dreamcast 2
Probably has a better future than the SuperSEGA.
Sorry, it had to be said.
Re: SuperSega Explains Why It Produces Such "Crappy" Videos, Says It's Afraid Analogue Will Steal Its Ideas
@Azuris As a bilingual guy in Spanish and English, this is my immediate reaction reading his texts, especially now that he showed his car: He can afford a Lamborghini but not better equipment and someone/something to proofread his s***?
Anyway, about the Q&A, I'm sure nobody wants to steal anything from this cluster****. I have to admit though, these news about the failures of the project are making my days.
Re: SuperSega Boss Rocks Up In His Lamborghini To Beg For Your Pre-Order Cash
What the hell is a "pre-reserve with commitment"? In fact, what the hell is a pre-reserve anyway?
Re: New Luigi's Mansion Mod Gives The Game A Pikmin-Themed Makeover
I do wonder who/what replaces King Boo and his Bowser skeleton.
Re: Ratalaika Games Is Bringing Two More SNES Games To The West For The First Time
About the Sasuke issue, is that because of the Naruto character or the Japanese TV show adapted to the west as Ninja Warrior?
Darn you, Ratalaika. You keep getting my money on classic games. First with Avenging Spirit/Phantasm, then with Shockman 2 and 3 (missing 1 and Zero), and recently with Aero the Acro-Bat 2 and Zero the Kamikaze Squirrel (missing Aero 1 and the upcoming Rascal Rival Revenge).
Re: SuperSega FPGA Console Gets A New Design, Is "Closing In" On 200 Pre-Orders
I understand this project is based in Spain, but couldn't anyone proofread their statement? This will only add to the ever growing list of sketchy stuff behind this project.
Re: Random: Here's The Story Of Why Capcom's SNES Aladdin Game Didn't Feature A Sword
Interesting. After reading the story all I could think of that scene from the Simpsons.
"Whenever the sword isn't on screen, all of the other characters should be asking "Where's the sword?"."
Re: The Making Of: The Magical Quest Starring Mickey Mouse, Capcom's SNES Classic
@slider1983 @Tryffel True, I forgot about that. Mostly because Capcom couldn't be bothered to make a Switch version.
Re: The Making Of: The Magical Quest Starring Mickey Mouse, Capcom's SNES Classic
Really hope Capcom and Disney can work out a deal to re-release The Magical Quest trilogy and some of their other gamer such as DuckTales or Chip n Dale: Rescue Rangers.
I have the GBA version of The Magical Quest, but I'd love to have it on Switch.
Re: Former President Of Puyo Puyo Creator Compile Making A "Groundbreaking" Puzzle Title For Switch And PC
Will it be rebranded as Kirby or Dr. Robotnik If comes to the west?
Re: "You Don’t See Sega Enough" - Sega’s Transmedia Boss Wants To "Elevate" The Brand
He's really called Scarpone? Makes me think Scarface and Al Capone had a kid.
Re: Taito's 'Violence Fight' Is Heading To Switch & PS4 This Week
Thank you AVGN for making me aware of Violence Fight.
Re: Unreleased Yoshi's Egg Remake For Nintendo DS Breaks Cover Online
If the music sounds like HeartGold/SoulSilver, Black/White and Black2/White2 I'd be on board.
Re: Talking Point: Is There Such A Thing As "Bad" Nostalgia?
Maybe I'm not understanding well, but I have 2 ideas of "Bad Nostalgia".
1. When I played something I didn't like or outright hated back on its day, played very recently and I still hated it, if not even more than back then.
Something like Sonic Spinball on the SEGA Mega Drive/Genesis falls on this category.
2. When I enjoyed something as a kid and played recently and I realized it probably wasn't as good as I remembered.
Donkey Kong 64 comes to mind, it was one of my favorite games on the N64 back in the day, but when I did my triple playthrough in 2021 (Wii U Virtual Console version on January, American N64 version on June, Japanese N64 version on October), I realized how tedious it can get. Maybe the fact that I also played other Rare collectathons on the same months didn't help matters either: N64 Banjo-Tooie on January, American N64 Banjo-Kazooie on June and Japanese N64 Banjo-Kazooie on October.
And yes, I 100% all of them except the Japanese Banjo-Kazooie due to the language barrier in Grunty's Furnace Fun.
Then there are games I didn't quite like as a kid but as an adult I really enjoy. Pac-Man 2: The New Adventures and Yoshi's Story are examples of this.
Re: Meet The $16,500 "Nintendo Game Boy Bike" Which Comes With Its Own Cartridge Key And Cheat Codes
What's the use of a screen on a bike? Legit question.
Re: Jaleco's 'Saiyūki World', 'Magic John', & 'Pizza Pop!' Are Coming To Nintendo Switch
You had me on Pizza Pop!
This is a game I've been interested in trying ever since I saw Arino play it on Game Center CX back on 2017.
Re: Review: Flipper Zero - This Viral Hacker's Toolkit Doubles As A Handy Amiibo Storage Device
I just want an affordable amiibo backup option so I can use mine interchangeably between Smash for and Ultimate.
Re: Review: UFO 50 (Steam) - An Indie Masterpiece Bursting With Fictional NES Nostalgia
This game sounds like Action 52 done right.
If I were an active Steam user, I'd totally get it. Right now all I can do is be hopeful it cones to Switch.
Re: Sega's Rent-A-Hero Is Making A Comeback With The Addition Of Web3 Nonsense
That's a lot of commitment and faith in a theme associated to a game that most likely will die before you know it.
Re: AI, Please Leave Our Favourite Video Games Alone
The Mario 64 one looks like the AI doesn't know if it wants to turn it into Yoshi's Woolly World or Yoshi's Crafted World.
I actually freaked out a bit when AI Chain Chomp jumped towards AI Mario, even though I was expecting it.
Re: This Is Why You Should Never Store Your Retro Game Collection In A Shed
The most damage my collection has suffered due to their environment/natural causes are the batteries of my DS phat and New 3DS XL getting swollen.
The DS one is a goner, that's why I don't use it these days, while the New 3DS XL one happened this year during the heat wave that hit Mexico. Thankfully the latter recovered and it's still usable, but I should consider the idea of a replacement.
Strangely didn't happen to the battery of my DSi XL despite being in the same place and conditions.
Re: A Bunch Of King Of Fighters Games Are Currently 50% Off On Switch, Xbox One, And PS4
As a Switch only owner, I'll take advantage of this and get 94, 95, 96, 98 and 99. The rest I already own.
Re: Tetris Forever Is Missing An Interesting Entry, Claims Satellaview Preservationist
Why is he asking Nintendo? Shouldn't he direct his "request" to Digital Eclipse (as mentioned in the article) or The Tetris Company?
Re: F-Zero-Inspired G-Zero World GP Is Now Available For Your Game Boy Color
@KingMike more than that, G-Zero has also been metioned as a competition in the Star Fox and X universes in one of the endings of Star Fox Command (where it is also shown briefly) and in one of the tunnel races of X-Scape. Both games were developed by Q-Games.
Re: Old Enough To Remember The Original Game Boy? Then Think About Screening For Cancer, Says Charity
You know, the boxes they come in also state that my Switch games and amiibo figures could give me cancer. I didn't get cancer (or get Corrupted) by my Dark Samus amiibo, neither did my best friend who went with me when I got it.
All jokes aside, I'm sure this has good intentions, but could've been conveyed in a better way.
Re: Promising Fan Project 'Pocket Fighter EX' Was Cancelled "Because Unity Betrayed Its Devs"
I would've given a go to the full release. Guess I'll settle with what he's done. Though I'm not sure if calling it Pocket Fighter EX is the best idea when a game called Pocket Fighter already exists. That's the Japanese name of Super Gem Fighter: Mini Mlx.
Re: "The Game That Surpassed Super Mario" Is Available In The West For The First Time
But then again, this claim includes single screen zones and black holes.
Anyway, I played it a bit and I can see why Japanese like it despite it being a kusoge. Had it been released in the west, it probably would've been AVGN material at most.
Re: The "Worst PlayStation RPG Ever" Is Getting A Fan Translation
I mean, maybe it's me but I feel Japanese players in particular are fond of certain kusoge such as Atlantis no Nazo and Takeshi no Chosenjou.
I don't know the reason, but Game Center CX may have played a part on it, especially the latter.
Re: Random: Was Hudson Copying Sega's Homework With Adventure Island III's Palm Trees?
Hopefully this doesn't turn into another "Kumo dev steals Tequila Works/Rime trees".
Re: Street Fighter 6's Season 2 Crossover Might Pave The Way For Capcom vs. SNK 3
If they ever make a Capcom vs. SNK 3, I hope they include Mega Man (either classic or X), B.B. Hood, Phoenix Wright, Viewtiful Joe, Ralf Jones, Blue Mary, Tizoc, and Akari Ichijou.
Re: Satellaview Platformer 'Cyber Citizen Shockman Zero' Comes To Consoles This July
Nice, I was legitimately wondering why they didn't release it on consoles back when they did they did the cartridge release of 2017. I'm glad the complete series will now be easily available, though.
Re: Anniversary: 25 Years Ago, One Of The Worst Video Games Of All Time Hit The N64
To me, with how butthurt Warner Bros. were during development, it feels like they didn't even knew what they wanted in the first place.
Re: PC Engine Devs Celebrate Hudson Soft's 50th Anniversary In Special Event
For what little I've played of the PC Engine/TurboGrafx-16 (mostly via the Wii U Virtual Console) and as a Nintendo-only owner, I feel this is a console that would have a place in my collection if I owned anything about it.
Re: Feature: The Forgotten Satellaview Sequel To Famicom Detective Club
@TransmitHim On the topic of Satellaview games being reused. I'm not sure it's a game, but the modern version of Chrono Cross includes Radical Dreamers.
Re: Someone Is Trying To Bring Super Mario 64 To The GBA
Great, now can someone turn the Yoshi's Story GBA tech demo into an actual GBA game. And no, Yoshi's Universal Gravitation doesn't count.
Re: Is It Time To Change The Narrative On The Sega Saturn?
My narrative on the Saturn is a positive one.
Despite having not played one or not knowing anyone who has one or has owned one, I don't think it's a bad system. I just think its "relative failure" is due to SEGA fighting with themselves.
Re: The Truth About Retro Game Hunting In A Post-Pandemic Japan
@jojobar One the one hand, I understand what you mean and where you're coming from.
On the other hand, I'd say it depends on the game.
Sure, text heavy games such as RPGs, VNs or Life Sims will most likely be avoided, but trust me a non-RPG/Party Mario game will never be a problem if it's in Japanese.
Most of my Japanese N64 games I can play without understanding what it says due to my little knowledge of Japanese and my previous experience with the western versions.
In the case of the Pokémon Stadiums, I cannot understand what it is being said/displayed, but with my previous experience with the western version, I can understand the Pokémon moves since I remember the animations, sounds, lightning, effects and types of the moves to know what is effective against who.
If I ever play any of the Pokémon versions in Japanese, I believe I won't have any issues, either.
One intance where language did put a stop on my playthrough was in the Japanese version of Banjo-Kazooie. I could play the game no problem, but once I arrived to Grunty's Furnace Fun (the last challenge before the final boss), I couldn't progress anymore.
Then, there's the Ouendan games on the DS, where I have no idea what the characters are saying on their stories, but the gameplay itself is not bound by language.
Re: Limited Run Games Apologises For Shipping 3DO Games On CD-Rs
@eltomo my guess is they buy the physical publishing/distribution rights. Which I totally understand, but come on! Companies like Konami or Atlus/SEGA are big enough to self-publish, why they keep going to LRG?
Imagine if Unicorn Overlord were a LRG release.