HammerGalladeBro

HammerGalladeBro

A goon that's gaming since 1996

Comments 144

Re: To The Shock Of Absolutely Nobody, Sega Is Trying To Shut Down The SuperSega FPGA Project

HammerGalladeBro

but production will not be stopped unless Sega is prepared to cover "cost, expenses and what consumers paid."

Wait, does that mean he and his Lamborghini cannot cover that? /s
Is he expecting SEGA to pay for his blunder?

This also confirms the fraud transactions of the taken money from those who "pre-reserved with commitment" (still wondering what the hell that means) was on purpose.

Sadly, like most good things, it has to come to an end (referring to the hilarity this project has brought)

Re: "Absolutely Horrid" - Is Nintendo Switch Online's Emulation Really That Bad?

HammerGalladeBro

Even if I own the original hardware for some of the games (but not CRTs), I still fail to notice any difference that makes the NSO versions unplayable.

But there are things that are certainly noticeable, such as the stable framerate in Banjo-Tooie (the only times I noticed it dropped to the lows of the N64 original was when I used the plant cannons in Cloud Cuckooland (the last world) and I believe in the cutscenes of Tower of Tragedy, neither of which affected gameplay itself). That and the audio/video sync of the opening of Mario Tennis.
Nothing on NSO has been a dealbreaker for me, beyond the inability to do button mapping for each game individually.

Say what you want about the Wii U Virtual Console, but button mapping for games individually was a winner in my eyes. And yes that's including the N64's C-Buttons.

Re: If Nothing Else, SuperSega's Latest "Review" Should Convince You To Keep Your Wallet Shut

HammerGalladeBro

Before I go on with my thoughts, that screengrab is perfect. The only thing missing on it is the dog looking at the camera.

I'm no professional by any means and with all due respect, a couple of things.

-I thought it was general knowledge that if you receive a product not in mint condition, you start making questions from the get-go. What's with that ac adapter not properly packaged?

-Who tf makes a review in a not secured/controlled area? What I mean by that is, who let the kid be on the same room?

-Video reviews usually have multiple, set cameras, you know.

-If you're a reviewer you're supposed to know what you're doing. With that in mind, how the hey you cannot tell when a button doesn't respond to the prompt at the title screen to make you think you're actually playing during the attract mode, let alone twice and on a split screen for no reason?
Not to mention, you (the first reviewer) clearly have never inserted a disc on a disc drive before.

-How appropriate that the second review has very low volume. I actually thought it was completely mute.

We may get a bad news for us

That sums up this whole spectacle. This is nothing but bad news after bad news for this project leader and his Lamborghini.

By the way, shouldn't it say "We may get bad a news for you"?

Thank you very much, I needed a dose of laughter today.

Re: Talking Point: With Sonic's Movie Series Set To Cross A Billion Dollars At The Box Office, It's A Shame His Creator Doesn't Get Credit

HammerGalladeBro

Maybe he doesn't want credit? Maybe? Or maybe they leave it ambiguous on purpose. Who knows?

@Serpenterror In my weird mind, that photo should have everyone but Yuji Naka removed (yes, maybe even Bomberman as he's not a character Naka was involved in his creation).

I'm pretty sure that's how big he feels/felt.

@Lorfarius According to Wikipedia, Yu Suzuki would be the closest to that. He's credited as designer of it, at least of the arcade version.

Re: SuperSega Explains Why It Produces Such "Crappy" Videos, Says It's Afraid Analogue Will Steal Its Ideas

HammerGalladeBro

@Azuris As a bilingual guy in Spanish and English, this is my immediate reaction reading his texts, especially now that he showed his car: He can afford a Lamborghini but not better equipment and someone/something to proofread his s***?

Anyway, about the Q&A, I'm sure nobody wants to steal anything from this cluster****. I have to admit though, these news about the failures of the project are making my days.

Re: Ratalaika Games Is Bringing Two More SNES Games To The West For The First Time

HammerGalladeBro

About the Sasuke issue, is that because of the Naruto character or the Japanese TV show adapted to the west as Ninja Warrior?

Darn you, Ratalaika. You keep getting my money on classic games. First with Avenging Spirit/Phantasm, then with Shockman 2 and 3 (missing 1 and Zero), and recently with Aero the Acro-Bat 2 and Zero the Kamikaze Squirrel (missing Aero 1 and the upcoming Rascal Rival Revenge).

Re: Talking Point: Is There Such A Thing As "Bad" Nostalgia?

HammerGalladeBro

Maybe I'm not understanding well, but I have 2 ideas of "Bad Nostalgia".

1. When I played something I didn't like or outright hated back on its day, played very recently and I still hated it, if not even more than back then.
Something like Sonic Spinball on the SEGA Mega Drive/Genesis falls on this category.

2. When I enjoyed something as a kid and played recently and I realized it probably wasn't as good as I remembered.
Donkey Kong 64 comes to mind, it was one of my favorite games on the N64 back in the day, but when I did my triple playthrough in 2021 (Wii U Virtual Console version on January, American N64 version on June, Japanese N64 version on October), I realized how tedious it can get. Maybe the fact that I also played other Rare collectathons on the same months didn't help matters either: N64 Banjo-Tooie on January, American N64 Banjo-Kazooie on June and Japanese N64 Banjo-Kazooie on October.
And yes, I 100% all of them except the Japanese Banjo-Kazooie due to the language barrier in Grunty's Furnace Fun.

Then there are games I didn't quite like as a kid but as an adult I really enjoy. Pac-Man 2: The New Adventures and Yoshi's Story are examples of this.

Re: This Is Why You Should Never Store Your Retro Game Collection In A Shed

HammerGalladeBro

The most damage my collection has suffered due to their environment/natural causes are the batteries of my DS phat and New 3DS XL getting swollen.

The DS one is a goner, that's why I don't use it these days, while the New 3DS XL one happened this year during the heat wave that hit Mexico. Thankfully the latter recovered and it's still usable, but I should consider the idea of a replacement.

Strangely didn't happen to the battery of my DSi XL despite being in the same place and conditions.

Re: The Truth About Retro Game Hunting In A Post-Pandemic Japan

HammerGalladeBro

@jojobar One the one hand, I understand what you mean and where you're coming from.

On the other hand, I'd say it depends on the game.
Sure, text heavy games such as RPGs, VNs or Life Sims will most likely be avoided, but trust me a non-RPG/Party Mario game will never be a problem if it's in Japanese.

Most of my Japanese N64 games I can play without understanding what it says due to my little knowledge of Japanese and my previous experience with the western versions.

In the case of the Pokémon Stadiums, I cannot understand what it is being said/displayed, but with my previous experience with the western version, I can understand the Pokémon moves since I remember the animations, sounds, lightning, effects and types of the moves to know what is effective against who.

If I ever play any of the Pokémon versions in Japanese, I believe I won't have any issues, either.

One intance where language did put a stop on my playthrough was in the Japanese version of Banjo-Kazooie. I could play the game no problem, but once I arrived to Grunty's Furnace Fun (the last challenge before the final boss), I couldn't progress anymore.

Then, there's the Ouendan games on the DS, where I have no idea what the characters are saying on their stories, but the gameplay itself is not bound by language.