HammerGalladeBro

HammerGalladeBro

A goon that's gaming since 1996

Comments 205

Re: A Forgotten GBA & DS Gem Is Getting A Revival On Consoles & PC Later This Year

HammerGalladeBro

@RextheSheep Not only the GBA version of Aero the Acro-Bat, they rerelased the entire series in 2024. Granted it's only 4 games, but still. I have the four and overall my experience with them is a satisfactory one (save for Aero 1 SNES, but that's probably more on the emulator they use there compared to the rest).

As for Aero GBA itself, it has some audio issues that, as far as I know, haven't been resolved. The music doesn't sound 1:1 to the GBA release. The jukebox in the Extras has the shuffle and repeat song buttons mixed, meaning if you activate shuffle you get repeat song and vice versa.

EDIT (August 20th, 2025): Ok, so at some point they did update Aero GBA and the music now sounds like it should on the original release, and I believe they also fixed a glitch on Funpark Act 2 (the rollercoaster level) where you could finish the level while riding the cart by simply jumping over the clown tunnel, turning the cart into Aero getting into the portal while the Aero riding the cart is still there. Converesly, if you jump to not touch the portal while riding the cart, you could softlock the game since the cart keeps advancing and cannot go back. Now the cart explodes as soon as you touch the roof of the tunnel.
This glitch was not present in the SNES original, or at least not in the SNES Ratalaika re-release.

Other than that, I don't think I've found anything gamebreaking on Aero GBA specifically other that the fact they don't have a Jukebox for it. Though I feel the UI that Ratalaika uses for these rereleases could be better. How and why the Gallery keeps crashing on Ratalaika's versions of Aero SNES, Shockman 1, 2 and 3? Surprisingly it doesn't happen with Avenging Spirit despite sharing the same UI.
Aero 2, Zero and Aero GBA have a different UI, so I guess that may be why those don't crash in the Gallery.

Anyway, as for this game. From the description and images it kinda sound a bit like Metroid Fusion from an isometric perspective. Depending on the price I might give it a go one day.

Re: Have You Checked On Your Wii U GamePad Battery Recently?

HammerGalladeBro

I just checked it yesterday and my Wii U GamePad's battery is not swollen, but I believe it has run its course. It doesn't charge anymore, not even with a newer AC Adapter. I'll have to replace it anyway, and I better do it soon as I want to finish Paper Mario: Color Splash (yes, really) and play some Wii Sports Club and NES Remix Pack.

Any suggestions on batteries for an American GamePad?

Re: Arcade Archives' Switch 2 'Ridge Racer' Rerelease Also Coming To Switch, PS4, PS5, & Xbox Series X|S

HammerGalladeBro

Nice for those of us who don't plan to get a Switch 2 at launch.

One question though: Is the upgrade a permanent one? In other words, if I buy the game on Switch 1 and then the ACA2 upgrade on Switch 2, can I still play the ACA1 version on Switch 1?

I'd like to have access to it on both systems, as even after getting a Switch 2 I'm not getting rid of my Switch 1.

Re: Over 30 Years Later, Someone Has Fixed This "Unfair" Tiny Toon Game For The Nintendo Game Boy

HammerGalladeBro

@Azathoth Over here in Mexico from what I remember, Blockbuster/Game Rush (and other video stores near me) didn't have handheld games for rent until about 2005 when Blockbuster started offering Game Boy Advance games and eventually DS and 3DS games.

That's how I first played Mario Party Advance, Metroid Prime Hunters, Tetris DS, Yoshi's Island DS and Pokémon HeartGold (this one on launch day) before I eventually bought them (minus Mario Party). I probably rented more DS games but those are the ones I remember the most, I was more of renting Gamecube and Wii games (didn't get a chance to rent 3DS or Wii U games).

Man, I miss Blockbuster/Game Rush. The store near me used to have a good selection of second-hand games for good prices. I'll always regret selling the 100 Mexican Pesos CIB copy of F-ZERO GX I found there in 2010.

Re: "These Short Games Mean Nothing To Me" - Retro-Bit Translator Denies Wrongdoing In "Baffling" Rant

HammerGalladeBro

Another very different thing is to have authorization from the licensee Extreme to use all the material we needed from other official version published under their license, as is the case of the Switch versions of Gleylancer (2021) and Assault Suits Valken (cannot remember the release year, but it had English and Japanese language selector), which Retro-bit themselves encouraged me to do whenever I wished to or saw fit (directly copying the text from the Switch version) and I've deeply done when the pre-existing Switch translation of those two games said the same thing to what I translated, or I liked more how they put it to how I put it. Or simply, because I wnated to unify emblematic phrases or expressions according to what things between both versions. It turns out that there's huge similarities between the English Switch version of Gleylancer and the text of the Mijet fan-translation: a lot of phrases match entirely, a lot phrases contain small bits about a phrase so it matches, and some phrases seem to be made from scratch.
Let's say I took the best of my translation and the Switch translation (according to my own criteria) for the games Gleylancer and Assault Suits Valken, but as it is giving the sensation that the Switch translation of Gleylancer published in 2021 is written on the base of Mijet changing the font for a finer one, and changing parts of the text from that base at the same time I consider said change improves it or that they want to differenciate from the Mijet translation to not infringe its copyright, the logical result of taking the best of my translation and the best of the Switch translation of Gleylancer will be that parts of phrases and some other entire phrase, depending on the star, of luck, will match with the text of Mijet fan-translation for Mega Drive.

(Screenshots with the differences in text)

Re: "These Short Games Mean Nothing To Me" - Retro-Bit Translator Denies Wrongdoing In "Baffling" Rant

HammerGalladeBro

I'll try to translate what he said on my own, Spanish is my mother tongue. I may accidentally leave curses uncensored, if I do, mods feel free to edit my post or let me know.
I'm at work right now, so I may not be able to translate the entire post and the reply mentioned by @LuigiBlood in one go.

No, I'm the pasha of Retro, also called Rod Mérida, also called Crackowia, also called La Meca del Clásico (The Mecca of Classic).
And yes, I'm the translator of Retro-bit for these four cited games.
I've translated all the text of all four translations from Japanese to English by myself, directly reading from the emulator (or when I wasn't able to beat the damn f****** difficult games watching a f****** longplay). I've spent years of my life studying written Japanese self-taught, practicing kanji, learning about Japanese grammar and vocaculary. I know a f****** lot of romhacking and I've translated RPGs from English to Spanish frequently comparing with the Japanase text with lengthy text. These short games don't mean anything to me compared to that. I don't need to copy some f****** phrases from another translation.

So no, I've made the 4 translations from scratch, reading directly from the emulator or a longplay, writing everything on a Word document and then breaking my head to put it within the ROM byte by byte in a f****** limited space, sometimes changing pointers, many other without changing them, creating in some cases an expanded double character chart by byte that would allow me to write almost double wothout needing to move a miserable pointer, in some games I've had to fight with a debugger to detect a ROM starting point of routines and made other parts of the ROM jump to find out in what point I have to put a jump to mew code at the same time I needed it to do all this or to add Latin writing system, I've done all that breaking my head for weeks.

Re: 24 Percent Of Gen Z Brits Own A Classic Gaming System, While 74 Percent Say Retro Is "More Relaxing"

HammerGalladeBro

I've been meaning to ask for a while, especially in this site. What does retro really mean?

The DS and Wii are retro for me, but some people say they aren't despite the fact the former is already 20 years old and the latter will be next year.
In my mind, the Wii U and 3DS are also retro by virtue that they're already 10 years old, don't get active support from Nintendo and their online services have ceased.

Perhaps we should say "legacy" instead of retro.

Re: Why Famitsu's 'Perfect' Zelda: Ocarina Of Time Review Highlights "The Sorry State Of Preservation"

HammerGalladeBro

Is it me or are we selective on what we choose to preseve?

I heard Nintendo Power magazines are being preserved.

Meanwhile, here in Mexico we had the magazine Club Nintendo, which was also a historically relevant magazine as it was one of the pioneers for gaming in general not only in Mexico, but also in Latin America back in the 90s. Yet I haven't heard of anyone preserving the issues or anyone complaning they haven't.

Re: Sega Admits It Doesn't Know How Many Games It Owns

HammerGalladeBro

Ok, that explains the "we're not a retro company" quote to an extent (even if it came from a different division), but let me ask a simple question:

How can a company not know what they own? Don't you have someone/a department to keep track of it?

I mean, I'm not surprised there are parts of SEGA games that SEGA themselves don't own, just look at the whole mess that is the music in Sonic 1, 2 and 3, and as far as I know, the music in the Streets of Rage games is owned by Yuzo Koshiro. But to get to that point, that shows you really couldn't care less about your own history