Comments 167

Re: Yes, This Is Castlevania: Symphony Of The Night On The Sega Mega Drive

X68000

@RetroGames the SNES really isn't more suited than the MD.

It's a pain and difficult to work with in ASM compared to the sega genesis development kit c compiler on the MD.

The 68000 cpu is far quicker than what the snes offers and the RAM is easier to access too.

There are legitimate reasons behind the snes lack of homebrew.

Re: Review: Gremlin Collection 1 - An Uneven Celebration Of A British Legend

X68000

@KingMike there was one console port of the first game at for the Amstrad GX4000. I'm sure it was a good conversion for the limited hardware.

Since then, the Jaguar amd MD have had ports in the last few years (if you include unofficial releases)

Ps. This has whetted my appetite for a playthrough.........going to dust off the old A500

Re: "We Basically Had To Bribe The Producers" - The Origin Of EA Sports

X68000

Good article, but I find it typical of EA employees making out that they invented a sports brand identity in video games first when Cinemaware had already done it with their TV Sports series.

Not only did Cinemaware do it first, but their football, basketball and hockey games were far more in depth and polished in terms of a genuine TV presentation than EA have ever achieved.

Re: Review: A500 Mini - A Refreshing Alternative To The NES And SNES Classic Editions

X68000

@kobashi100 tried a mega drive pad once and it just didn’t seem to work for me. Most Amiga games had such clunky controls nothing but a microswitched joystick seemed to work for me. Especially since jump was always mapped to the up direction.

As for which machine had the best sound, Amiga was always tops for games but the ST had midi capabilities so had its own fans too.