I’m waiting for the final result before I even think of buying this because these projects go one way or the other.
However this particular “issue” is clearly an issue of pedantry and the only thing that matters is the result. Any issue with these chips is likely to be an issue in the core, which means that wasn’t made properly either. If anything this working properly with existing physical carts (not the new ones) will verify the core.
@Moroboshi876 I can’t speak for this game but The Duke Nukem IP is owned by Gearbox who aren’t an independent studio and are in fact a subsidiary of Embracer.
Apogee is currently billed as an indie game publisher, so it’s a grey area to release it like this or on a dedicated Apogee collection
@Exerion76 midi is just a data format, it only contains instructions not actual sound. You can use midi to generate fm or chiptune (GEMS is a bad way of doing this very thing) or “cd music”.
Most cd music for 16 bit cd systems would have been midi devices. Even now a lot of game music across all levels is going to be midi into plugins
@KingMike The article is correct, Cartridge games that used SCC or SCC+ contained it on the game cart, the separate SCC+ cart was for use with floppy games (Snatcher, SD Snatcher).
Now if you loaded cracked Rom games onto floppy’s and loaded them into ram or used a flash cart without SCC then yes you could use a second cart for SCC but most flash carts can do it themselves
@tonyhoro There's an old adage that applies here. "if a job is worth doing, its worth doing properly". Bad translations are a waste of time, they annoy people who want it done properly, and they annoy the people who try to fix it because it deserves better. It also puts people off releasing a proper translation because most people would rather translate untranslated games than redo someone else's bad work. Apart from all those people who keep re-re-re translating Final Fantasy games for some reason.
Bad releases don't do any one any favours, and a lot of them tend to be MTL. Sometimes someone will try their best at a proper translation and is doing their best but open about it and that's fine.
you'll see they are pretty open about it and even provide the tools for those who want to try a more accurate translation of the game.
Why should any one else have to fix their bad job? Why are you getting on someone else's case for not being a translator while defending the team that released it for pawning it off onto others to fix?
@Zeebor15 Licensing aside I doubt SNK are involved, these are just reissues of existing versions. I have the original X68k version of the second game on my shelf.
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Re: The Neo Geo+ Will Be "Better Than Emulation" Says Modding Legend Furrtek
I’m waiting for the final result before I even think of buying this because these projects go one way or the other.
However this particular “issue” is clearly an issue of pedantry and the only thing that matters is the result. Any issue with these chips is likely to be an issue in the core, which means that wasn’t made properly either. If anything this working properly with existing physical carts (not the new ones) will verify the core.
Re: Evercade's Next Indie Heroes Collection Announced, With A Shareware Twist
@Moroboshi876 I can’t speak for this game but The Duke Nukem IP is owned by Gearbox who aren’t an independent studio and are in fact a subsidiary of Embracer.
Apogee is currently billed as an indie game publisher, so it’s a grey area to release it like this or on a dedicated Apogee collection
Re: "I Know Some People Don't Like This" - Final Fight MD's Latest Project Uses GenAI
@Exerion76 midi is just a data format, it only contains instructions not actual sound. You can use midi to generate fm or chiptune (GEMS is a bad way of doing this very thing) or “cd music”.
Most cd music for 16 bit cd systems would have been midi devices. Even now a lot of game music across all levels is going to be midi into plugins
Re: "A Legend Returns" - Castlevania-Inspired MSX2 Game Enlists The Help Of A Konami Icon
@ihaveallthecoins msx1 has no software scrolling, I believe Msx2 only has horizontal hardware scrolling in two video modes.
Re: "A Legend Returns" - Castlevania-Inspired MSX2 Game Enlists The Help Of A Konami Icon
@KingMike The article is correct, Cartridge games that used SCC or SCC+ contained it on the game cart, the separate SCC+ cart was for use with floppy games (Snatcher, SD Snatcher).
Now if you loaded cracked Rom games onto floppy’s and loaded them into ram or used a flash cart without SCC then yes you could use a second cart for SCC but most flash carts can do it themselves
Re: "Is This My NES' Final Form?" - Retro Gamer Shows Off The Most Pimped-Out Nintendo Entertainment System You've Ever Seen
Looks like it should be in a prison with that case
Re: "It Does Not Save Time Or Offer Anything Of Value" - Translator Hilltop Isn't A Fan Of AI
@tonyhoro There's an old adage that applies here. "if a job is worth doing, its worth doing properly". Bad translations are a waste of time, they annoy people who want it done properly, and they annoy the people who try to fix it because it deserves better. It also puts people off releasing a proper translation because most people would rather translate untranslated games than redo someone else's bad work. Apart from all those people who keep re-re-re translating Final Fantasy games for some reason.
Bad releases don't do any one any favours, and a lot of them tend to be MTL. Sometimes someone will try their best at a proper translation and is doing their best but open about it and that's fine.
Why should any one else have to fix their bad job? Why are you getting on someone else's case for not being a translator while defending the team that released it for pawning it off onto others to fix?
Re: This Long-Running Website Has Apparently Been Nuked From Google Thanks To AI-Written Resident Evil Review
@PXAbstracftion in inclined to think Google only did it to prevent their own AI scraping material written by an AI
Re: New 'Fatal Fury: Trilogy Collection' Brings Together Three Classic Fighting Games For The X68000 Z
@Zeebor15 Licensing aside I doubt SNK are involved, these are just reissues of existing versions. I have the original X68k version of the second game on my shelf.
Re: "History In The Making" - New PS3 Mod Unlocks "Impossible" Levels Of Performance, And Sony Can't Do Anything About It
@PopetheRev28 Their Hackerone page specifically says they aren't interested in reports for PS3, PSP or Vita, Only PS4 and PS5.
They aren't too bothered about firmware hacks, as long as they don't affect company, employee or user identity and financial data and such.