Comments 388

Re: Feature: It's Tough Out There, So Check Out These Amazing Websites

ArcadeRacingCENTRAL

It is tough out there. I wonder if it's OK if I shill my own YT channel here?

ARC Arcade Racing YT: https://www.youtube.com/@ArcadeRacing_0

I cover arcade racers and driving games exclusively, retro and new. Lots of PC, Arcade & console classics, with a huge focus on the newer wave of indie racers and hidden gems.

Namco neGcon vs EVERYTHING: https://youtu.be/Oed-5VqUPus
5 MUST PLAY PS2 Arcade Racers https://youtu.be/dtOtSJJlrpk

Re: "My Way Of Giving Back" - Final Fight MD Is Going Open-Source

ArcadeRacingCENTRAL

FF MD is excellent. Still, I'm glad Mauro can move onto his other projects in a fuller capacity sooner rather than later.

The Driftin' Rage demo was AWESOME, and the Legend of Drakonnus looks exactly like the kind of game I'm drawn to. I was always into the Amiga ports the MD received, and this looks like one of those, but modern-ish

Re: This New SNES Mod Offers Razor-Sharp Digital HD Output

ArcadeRacingCENTRAL

@Right_Said_Brett "Eww, there's only one true way to play retro pixel art games and that's on a CRT."

This statement suggests gatekeeping, just so you know for next time.

Older games were meant for a CRT, that's all there really was. But pixel art has also evolved to be clean and sharp over the years, thanks to HD displays, so it's a bit more layered of an argument now.

It's not wrong to view the clean pixel of a SNES HD output. You'd just prefer not to do so yourself

Re: This New SNES Mod Offers Razor-Sharp Digital HD Output

ArcadeRacingCENTRAL

@Right_Said_Brett You don't have to educate or convince me. I'm CRT filter all the way - it's how I personally choose to play.

But I'm saying that it doesn't matter how it was intended to be played, people have different preferences, and a freedom of choice for how to play is one of the most awesome things about retro gaming.

We shouldn't be gatekeeping.

Re: Review: Retro Fighters Hunter 360 - The Perfect Replacement For Your Battered Original

ArcadeRacingCENTRAL

@hste Gamesir have been killing it in the last year. I grabbed the PSX-style Tegenaria Lite (great budget wired with Hall Effect) and the Tarantula Pro (TMR sticks with buttons that can mechanically swap between Xbox & Nintendo Layout), and both have been my go-to controllers. They also do a lot of great Xbox-style controllers, but I haven't tried them out yet.

But yeah, for Xbox-style, I really like the BIG BIG WON controllers. They've re-branded to MOJHON now, but I adore the Rainbow 2 SE and the Rainbow 2 Pro. They only have potentiometer sticks, but I adore the layout of all the extra buttons and function buttons on it. I can't wait to try their new Rainbow 3 controller, it looks like a nice upgrade

Re: Review: Retro Fighters Hunter 360 - The Perfect Replacement For Your Battered Original

ArcadeRacingCENTRAL

@hste The brook adapters are awesome. I use one on my 360 all the time. I'm not sure most third party controllers are inferior to current Xbox & PS2 controllers, though. I have a bunch of Chinese ones that pretty much blow them out of the water in nigh-on every way possible. Especially when it comes to Xbox controllers; they've been lacking for me ever since the Xbox One pads.

Re: Review: Retro Fighters Hunter 360 - The Perfect Replacement For Your Battered Original

ArcadeRacingCENTRAL

Looking forward to putting the Hunter 360 through it's paces. I pre-ordered mine a while ago, it feels like it's been a year?

Retro Fighters is very, very hit & miss for me. More miss, since I've never really stuck to their controllers for any length of time.

I was mildly impressed by the Hunter Crystal, but the sticks on that have a few issues. For being hall effect, there is still a slight dead-zone, and diagonals are weak on it, even after the updates.

I'm hopeful that they've improved on them with the Hunter 360.

Re: Indie Metroidvania 'Eternal Soul' Absolutely Nails That Castlevania: Symphony Of The Night Vibe

ArcadeRacingCENTRAL

@hste Your algorithm on X, like anywhere is as Nazi as you choose to engage in. I follow tons of awesome indie devs and post lots of Arcade Racing love, and I can count the amount of times drama and distateful things have popped up on one hand over the last couple of years.

Admittedly, that is all I do on there. But I think all social media should be like that. I know it's not, but it should be.

Re: "I Can't Stand This Accumulation Of Toxicity Anymore" - Retro Musician Remute Quits Spotify Over "AI Military Tech" & "Bot Playlists"

ArcadeRacingCENTRAL

"Remute has primarily sold his music physically through websites like Bandcamp, but it appears that in order to satisfy a small portion of his fanbase he also recently started distributing his music through the streaming site Spotify as well, to make sure those who couldn't afford buying physical media would be able to listen to his music."

Bandcamp is primarily a digital platform - you can download .mp3 and .wav versions of every album you buy on there, as well as stream any album without charge through the website/app if you want.

It's all DRM-free, too. I have hundreds of album purchases via the platform, it's awesome. You an get physical discs, LPs and tapes too, to support the artists even more.

Brilliant platform, I'm a big supporter.

I got rid of Spotify last year, and just stream stuff I can't buy DRM-free on YouTube Music, which I get with my YT Premium sub.

Re: Namco's 1996 Jet-Ski Title Aqua Jet Is Coming To Arcade Archives

ArcadeRacingCENTRAL

@Shaw_Brothers There's those of us out here who are happy to finally see all these early 3D arcade racers come home. They're still fun to play, and I love mastering the courses & bettering my times. I've played SEGA Rally Saturn for almost 30 years, and that only has 3 cars and 4 tracks.. never gotten tired of it once.

It's like any Arcade Archives game - you get out what you want to put in. I see a ton of value in this, and will be grabbing it on release

Re: AYANEO Announce The Pocket DS - The World's First Flip Dual-Screen Android Handheld

ArcadeRacingCENTRAL

@Porco The 'scene' has gotten pretty out of hand. I've even un-subbed from Retro Game Corps, although I do still watch the occasional PC/Gamepad related video.

I started turning off it whilst watching stuff like Retro Handhelds - they're just so nonchalant about owning so many devices - it's obvious they love getting stuff sent to them for free, and those devices will never see much play.

There's nothing wrong with a hobby, but most have gone straight past that into total addict territory. Owning your FOMO and online shopping addictions these days isn't noble or honest, it just shows the world there's a big void in your life needing to be filled with superfluous stuff.

Re: The Untold Story Of WipEout Zero, The PS4 Anti-Grav Racer We Never Got To Play

ArcadeRacingCENTRAL

@1040STF I agree that things should evolve, but it was literally devolving. WipEout IS the dual air-brakes; that's it's gameplay identity.

Instead of looking to the future, it started looking back, both in terms of setting and gameplay.

You can look to BallisticNG to see how WipEout officially could have evolved. Old-school gameplay, but refined and expanded, with tonnes of original ships, tracks, new modes and user-generated content. It's the parallel-universe version of WipEou4 that could have been, but you can play it today

Re: A Steam Version Of The PS2 Shmup 'Triggerheart Exelica Enhanced' Is On The Way

ArcadeRacingCENTRAL

I actually owned this one on the Dreamcast. Great game! I am pretty sure I have the XBLA release on my 360 too, from way back when.

I always loved the capture-and-swing mechanics

This was one of those famous Dreamcast games that came out after it 'died'. This, Under Defeat, Border Down, Radirigy, Psyvariar 2 and more all came out after it's death, which is quite insane.

And it's still a console that refuses to quit to this day - it warms my heart