Comments 472

Re: Obscure Mega Man Game Given The Game Boy Remake "Nobody Asked For"

Blast16

I had the Tiger Electronics Teenage Mutant Ninja Turtles game and the unit itself looked amazing. That’s where that ended, unfortunately. The game hardware all had cool designs and cases but the games were absolutely terrible. But in 1991 I didn’t really care! I’m curious and might give this one a try. Think I must’ve played it on the schoolyard.

Re: "I Could Not Give Less Of A S**t If Anyone Else Plays Them" - Developers Behind 'Pointless' Homebrew Ports Defend Their Work

Blast16

People like to challenge themselves, develop and apply new skills. Anyone online saying what you do is a waste of time shouldn’t be taken seriously.

I have a handful of digital and analog subtractive synthesizers. I often enjoy challenging myself to recreate (or port) patches from one to the next to see how close I can get them, and often need to for live performance, where I’ll take the digital jack-of-all instruments with me and leave the analog synths in the studio.

Re: Review: Polymega Collection Vol. 15 - Body Harvest - Comes Undone Thanks To A Poor Showing By DMA's N64 Classic

Blast16

@BulkSlash after I got my PlayStation, Burning Road was the first game I bought with my own money for it apart from what came with it at Christmas. I think I had gotten Crash Bandicoot and The Lost World: Jurassic Park. I loved BR at the time, having played Daytona USA on a friend’s Saturn. Having rebought it as an adult, it hits the nostalgia notes but it’s pretty bad. Could have been great!

Re: "I Think It Would Be Extremely Difficult" - Don't Expect Sega To Sell Yakuza's Retro Games Individually

Blast16

@MR883 i hear you that there would be some that are upset, but even with good ports, when aren't there? lol. i'd rather get a competent barebones port at a fair price because i want to play the games and encourage more releases to follow. i'll take the features if they add them, and this leads me to my next item. i don't think i care if there was a better collection in 2005 on PS2, or an online version which probably had more input lag and horrible display options in 2011. shrug

i just want the games to get an official release from SEGA so i can play them with friends and family. if they end up on a game card as a collection of games, even better.

Re: "I Think It Would Be Extremely Difficult" - Don't Expect Sega To Sell Yakuza's Retro Games Individually

Blast16

@AdamGibson I see your point, but I don’t personally care about online play, leaderboards, servers, etc. All they’d need to do is get the ROM running on Switch and I’m happy to pay a fair price. Or…I’ll continue to play it elsewhere. But an official SEGA release for so many of these underserved games would be exciting. I wish they’d let Hamster Corporation release their arcade and console games.

Re: Sony Confirms Exactly Who You'll Be Controlling In Castlevania: Belmont's Curse

Blast16

Hmm. I don’t care who this character is so long as the gameplay and atmosphere feel like Castlevania. I don’t need or want the life story, or motivations in a game like this. I want a pick up and play experience like the best in the series. I really hope it’s a game I’ll complete and immediately begin NG+ because it was so enjoyable to PLAY.

If there are serious story beats in this, I hope they’re skippable and non intrusive to the gameplay. I’m probably in the minority but after Aria of Sorrow I really lost interest in Castlevania. I had a tough time completing Dawn of Sorrow which at some point felt like a chore to play, along with the later Iga games. I enjoyed Ritual of the Night, but it didn’t feel like the game I wanted, though it was overall excellent. I guess I compartmentalize late Iga and Bloodstained as an offshoot series and not mainline Castlevania. I love the Curse of the Moon games, though.