Comments 48

Re: The Making Of: Samba De Amigo, Sega's Rhythm Action Classic That Nintendo Fell In Love With

Quick_Man

As a huge rhythm game nut I often struggled with Samba de Amigo due to the feeling I had of a lack of tactile feedback. I like me some buttons. I know when I'm pressing a panel in DDR, I know when I'm strumming in Guitar Hero, I know when I'm hitting buttons in IIDX, I know when I'm twisting knobs in Sound Voltex... Samba de Amigo often was hard to get used to with the idea of just having to trust you were doing it right and it would be registered. Still, it's a game with legendary art direction, and I appreciate it for that alone.

Re: "Men Want To Give Their Opinions On Female Characters" - Samba De Amigo Artist On The Toughest Character To Design

Quick_Man

Games even as recent as then did typically have the burden of "the female character needs to basically just be there to be the male character's shadow", I'd kinda be interested to see some of the wilder concepts of Amiga.

At least when the character is a sister and not a love interest or something, it gives an excuse for them looking similar and "just do the male character in a dress with a bow".

Re: Emulation Handheld Maker Anbernic Suspends All Shipments To The US

Quick_Man

@PKDuckman For some reason whenever their "team" [let's face it, they see politics as merely a team sport] flops they just transition into this fantasy land where actually the opposite happened.

Nah, nah, mate, trust me, the tarrifs have got the Chinese SHOOK, they're BEGGING for us, the alpha Americans, to stop winning so hard, trust me bro trust me.

Re: Upcoming Saturn Tribute Reissue To Skip Xbox Due To "Provocative Expressions"

Quick_Man

@MG4M3R I will say when he mentions the PC-98 version of this game featuring rape, he means completely uncensored and explicit rape scenes played for sexualization. I don't know where the hell you got this whole "touching someone but for the good of the world!" thing from. That's not what happens, lmao. False equivalence helps nobody here and dilutes the conversation. This is not, like, Silent Hill type storytelling here.

Again, I'm not to censor art, if that's your thing, I will leave you to your thing... buuuut I'm completely okay with that kind of tripe staying in the obscure home computer scene where it belongs and generally has stayed since the 80s.

Re: Upcoming Saturn Tribute Reissue To Skip Xbox Due To "Provocative Expressions"

Quick_Man

@Norsaken This is just wrong. Art you don't like still deserves to be preserved. I don't particularly care for so many of these anime games that quite clearly are just pretty bad games stapled onto the main attraction - anime tiddies - either, but c'mon. You being formerly addicted to something does not mean it should be banned. I'm a recovered alcoholic, I don't slap beers out of people's hands.

Re: Upcoming Saturn Tribute Reissue To Skip Xbox Due To "Provocative Expressions"

Quick_Man

@-wc- Well said. "Censorship" just became yet another word that the internet silently turned into a simile for "I don't like it". I saw many of these big "PRO FREE SPEECH! ANTI CENSORSHIP! GAMERS RISE UP!" accounts with six figure followings who spend their life making money off people's desire to always have something to be big about... actively celebrate things like Middle Eastern versions of games censoring any LGBT topics. It was "based" so it's a Win For Gamers[TM], right? A lot of this is just performative.

Re: Upcoming Saturn Tribute Reissue To Skip Xbox Due To "Provocative Expressions"

Quick_Man

@PKDuckman The PC-98 original is not the one getting released, though, which is why the cancellation is confusing. If it was actually the version where the plot literally has "the loser gets sexually assaulted" written into the plot [no, I'm not kidding.], I'd understand a bit more. No way would that have made it onto consoles neither back in the 90s nor now - it's just not happening.

If you want eroge, and look - fine, maybe you do, I guess. Not my cup of tea, but then again games of those type are a bit dry when it comes to those aimed at my gender and sexuality of person - it's historically always been "go PC". We are not getting those games on consoles any time soon and basically never did unless they were unlicensed garbo like Divine Sealing on the Mega Drive. But, yeah, Saturn Advanced Variable Geo is just "lewd" at worst. There's no porn in it. So I don't understand. There's honestly more titilating games available to buy on all current consoles than this so I'm not going to do the Capital G Gamer thing of going "pshhh censorship amirite gamers rise up", I'm just wondering what exactly happened.

Re: Upcoming Saturn Tribute Reissue To Skip Xbox Due To "Provocative Expressions"

Quick_Man

I understand that they can't just show full blown sex or bare breasts, but the Saturn version of Advanced Variable Geo was never an eroge game anyway - I'm pretty sure the only Variable Geo game with flat out porn was the very original game on PC. Advanced Variable Geo on Saturn and Playstation is essentially a sequel, and doesn't contain any R-18 stuff. The most you'll get some clothing damage, which is no more explicit than, say, when King's shirt rips off in Art Of Fighting and reveals her bra. What exactly did they want altered at this point? At least it's coming to the other platforms so 98% of people who would actually care about this game can still play it, but how bizarre.

As a fighting game, the game is pretty bad, but, like... bad games still deserve te be preserved properly.

Re: Billy Mitchell Has Won His Defamation Lawsuit Against The YouTuber Karl Jobst

Quick_Man

Billy is a complete cheater and compulsive liar, Karl cost him at least one appearance at an event due to claiming he was why Apollo Legend took his own life.

Only one of these are crimes - and it's not cheating in a video game.

Hate them both, frankly, but what a jackarse Karl was by purposefully never mentioning that he was being sued for this in particular and trying to frame it as "cheater doesn't like that I said he cheated" - he ABSOLUTELY knew he wouldn't have gotten the support he did if he was 100% honest about what he was being sued for, because it's completely open-and-shut.

Re: "Might Be Time To Go Back To A Corporate Job" - Trump's Tariffs Come Into Effect

Quick_Man

I do love people just completely outing themselves as brainwashed by going "this isn't happening, and also if it is happening, you deserve it, but it's not happening, but it is happening although it's not the fault of the guy who did it". Like all the people who actually know what they're talking about because they work in the industry are just lying for kicks.

You can tell who voted for who when their opinion and attitude is more pre-determined than pro wrestling.

Re: "These Short Games Mean Nothing To Me" - Retro-Bit Translator Denies Wrongdoing In "Baffling" Rant

Quick_Man

I hate to say it but maybe if you directly follow in the article a particuarly nasty quote with "by the way this might not be right because we just used Google Translate lmao", don't go ahead and then use that quote as the TITLE OF THE ARTICLE? Seems a bit deliberately done to paint this guy in the worst possible light and make it seem like his entire response was "why should I care"

Re: Please, Please, Please Treasure Your Offline Multiplayer Buddy

Quick_Man

Most of my IRL friends do not play video games and the few that do aren't really interested in my genres of choice being rhythm and fighting games.

Online is the only way to go for me unless it's attending a specific event dedicated for these games. Nostalgia might be a hell of a drug, but none of us get a year younger each go around the sun.

Re: Retro-Bit Apologises For Using Fan-Translations Without Permission

Quick_Man

There's no legal way to claim a fan translation, really, considering it's an illegal modification of a game that is also most likely downloaded illegally.

That being said, it's objectively ***** to use someone else's hard work that they made entirely for free and start selling it while claiming it was actually your own original work all along. Thankfully, the response is understandable - if the translator guilty of the stealing was known for doing honest work over the years, it's easy to see how this could've slipped through. As long as they refine their quality control, I don't think there's anything further to get angry about. It's just a shame when talented people take cheap and unethical shortcuts when they're so clearly capable of doing it the right way.

Re: 24 Percent Of Gen Z Brits Own A Classic Gaming System, While 74 Percent Say Retro Is "More Relaxing"

Quick_Man

There's a difference between "relaxing" and "easy", I think. I get a theraputic sort of "zen" relaxation from balls-hard rhythm games, games that are objectively not easy to play. I'm really damn good at the Tony Hawk and SSX games and I find going through a simple run of career mode in something like THPS 1+2 is very relaxing - it takes only around an hour for me to complete every Goal in each stage per character.

I think relaxing essentially means you're able to just sit back and enjoy something with minimal frustration - even if the game itself is hard or you're pushing your skills. Final Fantasy 7 Remake was my first ever Final Fantasy game, I intentionally played it on an easy difficulty, and I've never felt so relaxed and just happy to be playing a video game in a long time - combat that felt theraputic to hit things in, and a world that genuinely feels like it's come to life. So many different experiences can be "relaxing", it's a much more subjective thing than actual easy-to-hard - I think we can all agree that Ninja Gaiden 1 on NES is ridiculously hard, but some people probably find it very relaxing.

Re: The PS3 Version Of 'Like A Dragon: Ishin!' Is Now Playable In English

Quick_Man

The three most notable changes I remember are that Yakuza 5's "stat boost" system you got from eating was also in the original Ishin, and the intro is just gone. This was a recent change to the entire series with I think Yakuza 6 because the intros just blatantly spoiled the in-game story before you'd even pressed "new game". A fair few faces/likenesses are also changed - characters who couldn't have been in the game when it released due to it being earlier than their actual debut aren't in the original, whereas in the remake we have some newer fan-favourites like the Lieutenants from Yakuza 0 and Joongi Han from Yakuza 6.

The ACTUAL most notable change, however, and I think you'll agree with me is the greatest crime ever committed, is that they greatly increased the amount of fog covering Kiryu and Ryuji's lower regions during their naked brawl in the bathhouse. THE GREATEST QTE IN THE HISTORY OF VIDEO GAMES [Kiryu straight up smacks Ryuji's ass before using that grip to throw him. This is a real video game] is completely hidden due to this.

Aside from that, uh... minor balancing? Gun style may be a bit better in the original? But frankly it was already really strong in my opinion in the remake, so if they nerfed it, it couldn't have been much. Every other change is just objectively better QoL stuff - knockdowns no longer last for 56 centuries, weapon seals are not permanently locked to the weapon you're using them on, etc.