I hate to say it but maybe if you directly follow in the article a particuarly nasty quote with "by the way this might not be right because we just used Google Translate lmao", don't go ahead and then use that quote as the TITLE OF THE ARTICLE? Seems a bit deliberately done to paint this guy in the worst possible light and make it seem like his entire response was "why should I care"
Most of my IRL friends do not play video games and the few that do aren't really interested in my genres of choice being rhythm and fighting games.
Online is the only way to go for me unless it's attending a specific event dedicated for these games. Nostalgia might be a hell of a drug, but none of us get a year younger each go around the sun.
There's no legal way to claim a fan translation, really, considering it's an illegal modification of a game that is also most likely downloaded illegally.
That being said, it's objectively ***** to use someone else's hard work that they made entirely for free and start selling it while claiming it was actually your own original work all along. Thankfully, the response is understandable - if the translator guilty of the stealing was known for doing honest work over the years, it's easy to see how this could've slipped through. As long as they refine their quality control, I don't think there's anything further to get angry about. It's just a shame when talented people take cheap and unethical shortcuts when they're so clearly capable of doing it the right way.
I'll take any excuse to get to see more of my boy Reno. Finally decided to check out Remake, Crisis Core and Rebirth at the beginning of the year and have been obsessed with FF7 ever since.
It's not biased to state facts like "the only differences are objective wins for the Everdrive Pro, and it is also significantly cheaper". That's just how reality is.
There's a difference between "relaxing" and "easy", I think. I get a theraputic sort of "zen" relaxation from balls-hard rhythm games, games that are objectively not easy to play. I'm really damn good at the Tony Hawk and SSX games and I find going through a simple run of career mode in something like THPS 1+2 is very relaxing - it takes only around an hour for me to complete every Goal in each stage per character.
I think relaxing essentially means you're able to just sit back and enjoy something with minimal frustration - even if the game itself is hard or you're pushing your skills. Final Fantasy 7 Remake was my first ever Final Fantasy game, I intentionally played it on an easy difficulty, and I've never felt so relaxed and just happy to be playing a video game in a long time - combat that felt theraputic to hit things in, and a world that genuinely feels like it's come to life. So many different experiences can be "relaxing", it's a much more subjective thing than actual easy-to-hard - I think we can all agree that Ninja Gaiden 1 on NES is ridiculously hard, but some people probably find it very relaxing.
The three most notable changes I remember are that Yakuza 5's "stat boost" system you got from eating was also in the original Ishin, and the intro is just gone. This was a recent change to the entire series with I think Yakuza 6 because the intros just blatantly spoiled the in-game story before you'd even pressed "new game". A fair few faces/likenesses are also changed - characters who couldn't have been in the game when it released due to it being earlier than their actual debut aren't in the original, whereas in the remake we have some newer fan-favourites like the Lieutenants from Yakuza 0 and Joongi Han from Yakuza 6.
The ACTUAL most notable change, however, and I think you'll agree with me is the greatest crime ever committed, is that they greatly increased the amount of fog covering Kiryu and Ryuji's lower regions during their naked brawl in the bathhouse. THE GREATEST QTE IN THE HISTORY OF VIDEO GAMES [Kiryu straight up smacks Ryuji's ass before using that grip to throw him. This is a real video game] is completely hidden due to this.
Aside from that, uh... minor balancing? Gun style may be a bit better in the original? But frankly it was already really strong in my opinion in the remake, so if they nerfed it, it couldn't have been much. Every other change is just objectively better QoL stuff - knockdowns no longer last for 56 centuries, weapon seals are not permanently locked to the weapon you're using them on, etc.
Gotta love how quickly things have changed from "this isn't happening!" to "this won't negatively effect you!" to "okay it will!" to "it's actually good!" in record time
Comments 63
Re: "These Short Games Mean Nothing To Me" - Retro-Bit Translator Denies Wrongdoing In "Baffling" Rant
I hate to say it but maybe if you directly follow in the article a particuarly nasty quote with "by the way this might not be right because we just used Google Translate lmao", don't go ahead and then use that quote as the TITLE OF THE ARTICLE? Seems a bit deliberately done to paint this guy in the worst possible light and make it seem like his entire response was "why should I care"
Re: King Of Fighters '98 Is The First 'Arcade Archives 2 Neo Geo' Coming To PS5 & Xbox Series X|S
Depends on the online. KOF 13 Global Match promoted itself entirely on its rolllback netcode... and it's garbage.
Re: Please, Please, Please Treasure Your Offline Multiplayer Buddy
Most of my IRL friends do not play video games and the few that do aren't really interested in my genres of choice being rhythm and fighting games.
Online is the only way to go for me unless it's attending a specific event dedicated for these games. Nostalgia might be a hell of a drug, but none of us get a year younger each go around the sun.
Re: Retro-Bit Apologises For Using Fan-Translations Without Permission
There's no legal way to claim a fan translation, really, considering it's an illegal modification of a game that is also most likely downloaded illegally.
That being said, it's objectively ***** to use someone else's hard work that they made entirely for free and start selling it while claiming it was actually your own original work all along. Thankfully, the response is understandable - if the translator guilty of the stealing was known for doing honest work over the years, it's easy to see how this could've slipped through. As long as they refine their quality control, I don't think there's anything further to get angry about. It's just a shame when talented people take cheap and unethical shortcuts when they're so clearly capable of doing it the right way.
Re: Lewd N64-Powered 'Super Real Mahjong VS' Gets English-Language Patch
These types of games were even popular in arcades, in case you wanted to be playing this type of thing in public. With pride, I assume.
Re: Feature: The Tale Of Final Fantasy VII's Lost Prequel, And The Fans That Are Trying To Save It
I'll take any excuse to get to see more of my boy Reno. Finally decided to check out Remake, Crisis Core and Rebirth at the beginning of the year and have been obsessed with FF7 ever since.
Re: Legendary's Live-Action Street Fighter Movie Has Found Its Director
@HoyeBoye I heard it was pretty good, too. Had Samoa Joe in it so it's obviously peak media.
Re: Review: Mega Everdrive Pro - The Best Flash Cart For Your Genesis / Mega Drive
It's not biased to state facts like "the only differences are objective wins for the Everdrive Pro, and it is also significantly cheaper". That's just how reality is.
Re: Legendary's Live-Action Street Fighter Movie Has Found Its Director
Directed by the director of the Eric Andre Show.
This is the timeline I didn't know I needed until now. Give me all of this.
Re: 24 Percent Of Gen Z Brits Own A Classic Gaming System, While 74 Percent Say Retro Is "More Relaxing"
There's a difference between "relaxing" and "easy", I think. I get a theraputic sort of "zen" relaxation from balls-hard rhythm games, games that are objectively not easy to play. I'm really damn good at the Tony Hawk and SSX games and I find going through a simple run of career mode in something like THPS 1+2 is very relaxing - it takes only around an hour for me to complete every Goal in each stage per character.
I think relaxing essentially means you're able to just sit back and enjoy something with minimal frustration - even if the game itself is hard or you're pushing your skills. Final Fantasy 7 Remake was my first ever Final Fantasy game, I intentionally played it on an easy difficulty, and I've never felt so relaxed and just happy to be playing a video game in a long time - combat that felt theraputic to hit things in, and a world that genuinely feels like it's come to life. So many different experiences can be "relaxing", it's a much more subjective thing than actual easy-to-hard - I think we can all agree that Ninja Gaiden 1 on NES is ridiculously hard, but some people probably find it very relaxing.
Re: The PS3 Version Of 'Like A Dragon: Ishin!' Is Now Playable In English
The three most notable changes I remember are that Yakuza 5's "stat boost" system you got from eating was also in the original Ishin, and the intro is just gone. This was a recent change to the entire series with I think Yakuza 6 because the intros just blatantly spoiled the in-game story before you'd even pressed "new game". A fair few faces/likenesses are also changed - characters who couldn't have been in the game when it released due to it being earlier than their actual debut aren't in the original, whereas in the remake we have some newer fan-favourites like the Lieutenants from Yakuza 0 and Joongi Han from Yakuza 6.
The ACTUAL most notable change, however, and I think you'll agree with me is the greatest crime ever committed, is that they greatly increased the amount of fog covering Kiryu and Ryuji's lower regions during their naked brawl in the bathhouse. THE GREATEST QTE IN THE HISTORY OF VIDEO GAMES [Kiryu straight up smacks Ryuji's ass before using that grip to throw him. This is a real video game] is completely hidden due to this.
Aside from that, uh... minor balancing? Gun style may be a bit better in the original? But frankly it was already really strong in my opinion in the remake, so if they nerfed it, it couldn't have been much. Every other change is just objectively better QoL stuff - knockdowns no longer last for 56 centuries, weapon seals are not permanently locked to the weapon you're using them on, etc.
Re: Your Next Retro Emulation Handheld Could Cost You 35% More Than Usual
Removed
Re: Trump's Tariffs Have "Changed Everything" For Makers Of Essential Retro Gaming Gear
Gotta love how quickly things have changed from "this isn't happening!" to "this won't negatively effect you!" to "okay it will!" to "it's actually good!" in record time