These games were trash as SlowROM. I never bothered with them as they were just so unplayable. I’m glad they’re now FastROM so I can finally enjoy them. Only took 30+ years.
@Krisi I got the Konami GB Collection Vol 3 last year and was pleasantly surprised to find that the Goemon game wasn’t just a colourised version of the GB Goemon game, but a different game entirely.
Does that Goemon game exist elsewhere, or is it unique to that cartridge? Because I struggled to find much info on it.
I’ll be checking mine tomorrow. I put it into the attic a few years ago as I got a PS4, although it got loads of use before that. I transferred my Wii over to it as well and have loads of eShop and VC games on a separate hard drive for it.
I’ve been charging up the game pad every 6 months to help keep the battery life as optimum as possible, but never thought I needed to fire up the console. I’ll probably start doing that when I do the battery admin, not that I understand what NAND is or why turning on the console stops it from causing issues. Hopefully this is something that can be fixed with a software update? For consoles that haven’t been bricked yet that is.
Wasn’t the original Polymega hardware just software emulation anyway, with the processing power inside the hardware rather than being on a PC? I know it allowed you to plug in your original carts/CDs, but that’s just cosmetics. At the end of the day, it was slick software emulation, wasn’t it?
So what they’re doing here is loving that software emulation to the app, which can then get its processing power from whatever device the app runs on?
When comparing it to the original piece of hardware it makes sense. Although I never thought the original hardware made sense anyway. As it’s not FPGA, I didn’t see the point in getting specific hardware for what is basically software emulation in the first place.
@HalBailman the point I was making was that it should be Wonder Boy and Metroid combined, not Metroid and Castlevania. Because Wonder Boy III did Metroidvania nearly a decade before Symphony of the Night did.
Also just to add about the Japanese version. The ROM inside the cartridge of the Japanese and American versions are exactly the same, so if you just want to play the game in English, you can do so with the Super Famicom version. And the box art is better too!
In my opinion the genre really should be called Wonderoid. Or Metroboy. Maybe not as internet catchy, but I’ve no idea why a game from 1997 gets all the credit. Wonder Boy III did it a decade earlier.
If you have a job and children, I can assure anyone from personal experience that you will not spend too much time playing videogames, because you won’t have any time to play videogames
I mostly read Nintendo Life and Push Square for retro content, so Time Extension is ideal for me. I now read this site more than the other two, so I hope it goes from strength to strength next year. Good luck and Merry Christmas!
I’d just got a Wii U for Xmas that year, and was thoroughly enjoying Zombi U! Can’t believe that was 10 years ago, I should probably give it another playthrough.
I find it interesting how the file extensions you see on ROMs for certain consoles are from the device that extracted the ROMs back in the day: .smd = Super Magic Drive, .smc = Super MagiCom, .v64 is from the Doctor v64 device. There are probably others.
I’m currently going in the opposite direction, selling off a lot of my collection. One day I looked at all the plastic tubs of games in my loft and it dawned on me: when did I become a hoarder? I went from only buying the games I had fond memories of growing up, to Carmageddon 64. Plus I don’t want my parting gift to my children to be ‘here, you have to deal with all this tat after I’m gone’.
Also, now is a good time to sell. I mean, I got £650 for two N64 games I never owned or played as a child!
I hear people talk about numbered generations all the time, but I never which is which and what consoles they include. I either have to look it up or I just switch off.
But I do group consoles together myself, although I think about them more in terms of power and the main competition of each one. So like 8bit, 16bit, then 32/64bit, then who knows what after that!
This is how I think Nintendo and Sega should have done their classic mini consoles - with the ability to buy and play cartridges like the Evercade. Publishers could have released their own compilation cartridges to play on the systems.
Although I don’t have one (yet), I’m really glad Evercade are finding success with this system and business model, and I hope it continues.
And an additional note. People talk about the SCART plug like it’s RGB. It isn’t. A SCART plug can carry composite, S-Video and RGB video signals. It all depends how its wired and what signal the console is sending across it. You can also get RGB via component cables, it isn’t exclusive to SCART.
I hate the SCART connector. It’s fiddly, has to be plugged in the right way round and is just annoying. Especially when trying to plug/unplug it at the back of a CRT that needs pulling out to do so.
However, pretty much all of my retro gaming is done using this god awful connector as RGB via a CRT is, in my opinion, the best way to play pre-HDMI games. No messing about with settings on things like the OSSC or RetroTINKs, no worrying about input lag or rubbish colours on LCD TVs, just simple plug and play with an awesome picture.
S-Video is good too, not quite as good as RGB but much better than composite.
I also don’t mind composite on a CRT when it looks good. The NTSC NES/Famicom has an atrocious composite signal, but the Master System has a decent one, for example.
Xmas 1995. I got this and Doom. Most of my time went on playing Doom, I was obsessed with it, but I have fond memories of this too. I think I remember the CD and the black cartridge more though. I’ve never been the best at fighting games and could never get many high combos. I still loved it though.
Well, that was a fantastic article, thank you! I’ve read lots about Rare over the years, but there were still loads of new insights in here.
Reading the section from Violet certainly brought back memories. I don’t think I’ve ever felt such a buzz for a video game as I did for DKC in the run up to its release. I remember that segment on Bad Influence very well. Xmas 1994 holds such great memories. Not only did I get DKC but I took a punt on another game I didn’t know anything about. That game was Secret of Mana.
I loved playing this game on the SNES back in the day. I never completed it (probably not even close), but I enjoyed trying. I found it so atmospheric. I liked the music that played in the hall where you chose your characters, then silence as you entered the dungeon proper, just hearing distant drops of water.
It was also the source of endless amusement for me and my friends as you could kill yourself (slowly) by walking into walls!
It was also really easy to get lost, with the movement jumping square to square and not a smooth transition. An accidental press of the D-pad and you had to figure out where you were and which direction you were facing as you couldn’t tell from watching the screen. I always found it surprising how jerky the movement was in this on the SNES when Shining in the Darkness on the MD was smooth by comparison, and even more surprising Phantasy Star on the humble SMS had smoother movement than this did!
I have great memories of the original Wipeout, most of it centred around the music. I was big into dance music at that time (as were lots of kids and young adults) and me and my mates listened to the music from the CD probably more than we played the game (although I did love the game).
The best tracks on the soundtrack are the Cold Storage ones, and I didn’t realise until recently that these were done by a member of Psygnosis, I assumed they were a famed artist like the Chemical Brothers and Orbital.
I also much preferred the soundtrack on the first game compared with the second, despite the second having lots more tracks from ‘famous’ artists.
I’ve just watched that video from Martin McNeil, and I must say I was pleasantly surprised at how composed, well articulated and researched it was. Not something you see that often on YouTube.
I wasn’t aware of any of this situation until now, and haven’t seen the original video from THGM or the response video from LD, but I must say it’s the final nudge I needed to unsubscribe from their channels. It’s not the greatest content on YouTube but their response was uncalled for.
Internet people need to understand that you can’t just use people’s or company’s copyrighted material as you please, regardless of your opinion. You need to follow the law just like everybody else.
I don’t have much nostalgia for arcade games (although I did play quite a few back in the early 90s), and I have no desire to ever own an arcade cabinet. Regardless, I found this to be a very enjoyable read, so thank you!
I live in Leeds but still haven’t been to the Arcade Club somehow. I should really change that.
And I see from your profile you’re from Saltaire. I now picture you playing your cabinet with a nice Saltaire Blonde 😀
I’m most of the way through Resident Evil Code Veronica X on the GameCube. I much prefer the old style of Resident Evil. Not into the over the shoulder view where your character blocks most of the screen so it’s annoying looking around finding stuff.
I also have Mystical Ninja 2 on N64 in my ‘soon to play’ list. I played the first one last year for the first time and really enjoyed it, so might do this one next.
Golden Axe II is my favourite (not played the Death Adder game). It might be similar to the first game, but it’s better in every way in my opinion. Especially the music.
Great read, thank you. The re-release of the latest edition of this rekindled my nostalgia for the original, so I’ve now bought copies of the original game and the 4 main expansions that released in Europe over the past few weeks!
I did think about buying the new version, but I don’t like the models anywhere near as much. It’s probably nostalgia, but I much prefer the simple, almost cartoony look of the original models. Plus Firmirs are way better than those giant fish things in the new version!
I’m hoping my 2 daughters will play the game with me when they’re a bit older. Otherwise it’s just more toys for me!
I’ll probably still buy the new one in the future. I think the US rules are mostly better than the UK rules, especially with monsters’ body points, although searching is more of a faff in the US rules.
I also recently downloaded an Amiga emulator so I can play the Heroquest video game from Gremlin. The music alone is just so nostalgic.
I thought this game had to use the expansion pak to get around a bug they couldn’t fix before its Xmas release? It didn’t actually need the extra RAM the pak provides?
Looks good and I’m tempted, but there are just too many good books coming out (and already out) that I don’t have time to read.
There are Chris Scullion’s encyclopaedias - I have the NES and Mega Drive ones, and I want the SNES and N64 ones but haven’t really read the 2 I own yet! Then there are Bitmap Books’, well, books. I have a few of theirs, some which I still haven’t read properly, and they have many more I want to buy but know I won’t get around to reading them anytime soon. Oh and don’t forget the anthologies from Geeks Line. I mean it’s great there are so many books for our hobby these days, but with real life and actually playing these games there just isn’t enough time to enjoy them all unfortunately.
I’m sure I’ll get around to reading them in retirement. Just like I’ll get around to starting my backlog in retirement….
Is a mod being worked on by anybody to add this feature in to Perfect Dark? No idea how feasible it is or whether it’s worth anybody’s time to actually do, but with all the mods and hacks around I always thought this would be one of the first they’d do. Maybe it’s just not possible or it’s too niche given people need a transfer pak AND a GB Camera to make use of it.
Will this work on an AV Famicom? I’m guessing it works with the Everdrive N8 plugged in the top? And will it work with the RAM cart for the Disk System plugged in?
If the answer to all these is yes then this sounds awesome! Of course price dependant. I was disappointed to see when the Mega Everdrive Pro became available a few weeks ago the price had jumped from $200 to $260, so I expect this won’t come cheap.
The Japanese box art for this game is some of the best around. The Japanese version is also fully playable in English, as it’s just the US rom but with Japanese text boxes slapped on the screen with the original English text boxes still present beneath! 🤣
I played through number 1 last year. I need to make my way through number 2. Thankfully I have a copy (although it’s easy enough to play a ‘Verbatim’ version!), so really should get around to it. I never played number 2 back in the day so it will be completely new.
I’m not on Twitter, and I’m a hermit when it comes to the ‘socials’, so I have no idea who this guy is! But it was still a very interesting read, so thank you.
I’m not a huge shmup fan, but always really liked the look of this game, even today. I own Ikaruga on the GameCube but always found the black/white colour mechanic too difficult to get to grips with while also trying to shoot and dodge! The colour mechanic here sounds much better to me.
“ODEs… these devices are essential to those who wish to experience the full library on original hardware”.
Erm I’ve been enjoying the full library of my disc based retro consoles long before ODEs were the hottest things on the retro gaming scene. All for the price of a pack of Verbatims!
Comments 333
Re: Dedicated Romhacker Converts More Than 80 SNES Games Into FastRom
These games were trash as SlowROM. I never bothered with them as they were just so unplayable. I’m glad they’re now FastROM so I can finally enjoy them. Only took 30+ years.
Re: Wii U And 3DS eShop Closure Is Removing Access To The Wider Goemon Series
@Krisi I got the Konami GB Collection Vol 3 last year and was pleasantly surprised to find that the Goemon game wasn’t just a colourised version of the GB Goemon game, but a different game entirely.
Does that Goemon game exist elsewhere, or is it unique to that cartridge? Because I struggled to find much info on it.
Re: Not Used Your Wii U In A While? It Might Be Dead
I’ll be checking mine tomorrow. I put it into the attic a few years ago as I got a PS4, although it got loads of use before that. I transferred my Wii over to it as well and have loads of eShop and VC games on a separate hard drive for it.
I’ve been charging up the game pad every 6 months to help keep the battery life as optimum as possible, but never thought I needed to fire up the console. I’ll probably start doing that when I do the battery admin, not that I understand what NAND is or why turning on the console stops it from causing issues. Hopefully this is something that can be fixed with a software update? For consoles that haven’t been bricked yet that is.
Re: Polymega's Next Trick? Ditching Dedicated Hardware
Wasn’t the original Polymega hardware just software emulation anyway, with the processing power inside the hardware rather than being on a PC? I know it allowed you to plug in your original carts/CDs, but that’s just cosmetics. At the end of the day, it was slick software emulation, wasn’t it?
So what they’re doing here is loving that software emulation to the app, which can then get its processing power from whatever device the app runs on?
When comparing it to the original piece of hardware it makes sense. Although I never thought the original hardware made sense anyway. As it’s not FPGA, I didn’t see the point in getting specific hardware for what is basically software emulation in the first place.
Re: CIBSunday: Super Metroid (SNES / Super Famicom)
@HalBailman the point I was making was that it should be Wonder Boy and Metroid combined, not Metroid and Castlevania. Because Wonder Boy III did Metroidvania nearly a decade before Symphony of the Night did.
Re: CIBSunday: Super Metroid (SNES / Super Famicom)
Also just to add about the Japanese version. The ROM inside the cartridge of the Japanese and American versions are exactly the same, so if you just want to play the game in English, you can do so with the Super Famicom version. And the box art is better too!
Re: CIBSunday: Super Metroid (SNES / Super Famicom)
In my opinion the genre really should be called Wonderoid. Or Metroboy. Maybe not as internet catchy, but I’ve no idea why a game from 1997 gets all the credit. Wonder Boy III did it a decade earlier.
Re: Streets Of Rage 2, ActRaiser And Story Of Thor - Ayano Koshiro On Her Career In Games
A great read, thank you
Re: The Last Of Us Star Says Banjo-Kazooie Was So Good It Made Him Quit Video Games
If you have a job and children, I can assure anyone from personal experience that you will not spend too much time playing videogames, because you won’t have any time to play videogames
Re: Nintendo's Golden Ticket - How One Boy Won A Trip To Japan And Met Miyamoto
A great read, thank you!
Re: Editorial: Merry Christmas And Happy Holidays From Time Extension
I mostly read Nintendo Life and Push Square for retro content, so Time Extension is ideal for me. I now read this site more than the other two, so I hope it goes from strength to strength next year. Good luck and Merry Christmas!
Re: The Making Of: GoldenEye 007 - 39 Facts You (Probably) Didn't Know About The FPS Classic
Great read, thank you!
Re: Poll: What Was Your Favourite Game Of Christmas 2012?
I’d just got a Wii U for Xmas that year, and was thoroughly enjoying Zombi U! Can’t believe that was 10 years ago, I should probably give it another playthrough.
Re: How A Taiwanese Piracy Device Laid The Foundations For The Emulation Community
I find it interesting how the file extensions you see on ROMs for certain consoles are from the device that extracted the ROMs back in the day: .smd = Super Magic Drive, .smc = Super MagiCom, .v64 is from the Doctor v64 device. There are probably others.
Re: Meet The Man With World's Largest Collection Of Video Games
I’m currently going in the opposite direction, selling off a lot of my collection. One day I looked at all the plastic tubs of games in my loft and it dawned on me: when did I become a hoarder? I went from only buying the games I had fond memories of growing up, to Carmageddon 64. Plus I don’t want my parting gift to my children to be ‘here, you have to deal with all this tat after I’m gone’.
Also, now is a good time to sell. I mean, I got £650 for two N64 games I never owned or played as a child!
Re: Is Wikipedia Really To Blame For Video Game Console Generations?
I hear people talk about numbered generations all the time, but I never which is which and what consoles they include. I either have to look it up or I just switch off.
But I do group consoles together myself, although I think about them more in terms of power and the main competition of each one. So like 8bit, 16bit, then 32/64bit, then who knows what after that!
Re: The Epic Quest To Save The Final 'Ridge Racer Full Scale' Cabinet In The World
I never knew this existed, never saw one in the wild back in the day unfortunately. Would love to have a go on one though, shame I never will.
Re: Sega's Vomit-Inducing R360 Is An Endangered Species From A Different Age
At first I thought this was the arcade machine from the Terminator 2 film. Then I saw the embedded video and realised it most definitely isn’t! 🤣
Re: Fan Attempts To Translate Hotel Dusk Precursor 'Blue Chicago Blues' Hit A Roadbump
Off tangent I know, but every time I see Riverhillsoft mentioned, I just think of their opening jingle on their masterpiece Overblood for the PS1.
As Raz Karcy (the star of Overblood) would say: AAAAAAARRRRRRRRGGGGGGHHHHHHHHHH!!!!!!!
Re: Soapbox: There's No Excuse For Street Fighter Having Bad Box Art, Capcom
I’ve not seen this box art until now and my goodness, it’s horrific. Who is that guy, and what’s going on with his face and hair?
Re: Evercade EXP - Superior In Every Way That Matters
This is how I think Nintendo and Sega should have done their classic mini consoles - with the ability to buy and play cartridges like the Evercade. Publishers could have released their own compilation cartridges to play on the systems.
Although I don’t have one (yet), I’m really glad Evercade are finding success with this system and business model, and I hope it continues.
Re: Lost Michael Jackson Sega Game Footage Discovered At UK Flea Market
I must say I find it perplexing when a British website says ‘UK Flea Market’ in one of its headlines!
Re: How Julian 'Jaz' Rignall Is Helping Make Video Games Better
I don’t know what he looks like now, but in my head he still sports a superb Mullet.
Re: Poll: Which Old-School AV Connection Is Your Favourite?
And an additional note. People talk about the SCART plug like it’s RGB. It isn’t. A SCART plug can carry composite, S-Video and RGB video signals. It all depends how its wired and what signal the console is sending across it. You can also get RGB via component cables, it isn’t exclusive to SCART.
Re: Poll: Which Old-School AV Connection Is Your Favourite?
I hate the SCART connector. It’s fiddly, has to be plugged in the right way round and is just annoying. Especially when trying to plug/unplug it at the back of a CRT that needs pulling out to do so.
However, pretty much all of my retro gaming is done using this god awful connector as RGB via a CRT is, in my opinion, the best way to play pre-HDMI games. No messing about with settings on things like the OSSC or RetroTINKs, no worrying about input lag or rubbish colours on LCD TVs, just simple plug and play with an awesome picture.
S-Video is good too, not quite as good as RGB but much better than composite.
I also don’t mind composite on a CRT when it looks good. The NTSC NES/Famicom has an atrocious composite signal, but the Master System has a decent one, for example.
Re: CIBSunday: Metroid Fusion (Game Boy Advance)
My first Metroid game, and to me the best 2D Metroid game. I like the UK box art, but that Japanese box art is even better!
Re: Flashback: It's 30 Years Since 'Sonic 2sday' - And Here's How It Happened
Ironically, Americans refused to work with Naka on Balan Wonderworld.
Re: The Story Of Retro Studios' Secret Weapon In The Development Of Metroid Prime
A great article, thanks!
Re: CIBSunday: Killer Instinct (SNES)
Xmas 1995. I got this and Doom. Most of my time went on playing Doom, I was obsessed with it, but I have fond memories of this too. I think I remember the CD and the black cartridge more though. I’ve never been the best at fighting games and could never get many high combos. I still loved it though.
Re: Sacred Spaces: Rare's Manor Farm HQ - Nintendo's '90s Hit Factory
Well, that was a fantastic article, thank you! I’ve read lots about Rare over the years, but there were still loads of new insights in here.
Reading the section from Violet certainly brought back memories. I don’t think I’ve ever felt such a buzz for a video game as I did for DKC in the run up to its release. I remember that segment on Bad Influence very well. Xmas 1994 holds such great memories. Not only did I get DKC but I took a punt on another game I didn’t know anything about. That game was Secret of Mana.
Re: The Making Of: Assassin's Creed, Ubisoft's Original Open-World Epic
Really interesting read, thanks. I’ve still never played an AC game, but I do own 1 & 2 on PS3 so may one day get around to playing them.
Re: Random: Collector Opens Up 50-Year-Old Set Of Nintendo N&B Blocks
Lego’s Danish not Swedish 😀
Re: CIBSunday: Dungeon Master (IBM PC)
I loved playing this game on the SNES back in the day. I never completed it (probably not even close), but I enjoyed trying. I found it so atmospheric. I liked the music that played in the hall where you chose your characters, then silence as you entered the dungeon proper, just hearing distant drops of water.
It was also the source of endless amusement for me and my friends as you could kill yourself (slowly) by walking into walls!
It was also really easy to get lost, with the movement jumping square to square and not a smooth transition. An accidental press of the D-pad and you had to figure out where you were and which direction you were facing as you couldn’t tell from watching the screen. I always found it surprising how jerky the movement was in this on the SNES when Shining in the Darkness on the MD was smooth by comparison, and even more surprising Phantasy Star on the humble SMS had smoother movement than this did!
Still, a great game for the time.
Re: The Making Of: WipEout, The Trailblazer Of 'Generation PlayStation'
I have great memories of the original Wipeout, most of it centred around the music. I was big into dance music at that time (as were lots of kids and young adults) and me and my mates listened to the music from the CD probably more than we played the game (although I did love the game).
The best tracks on the soundtrack are the Cold Storage ones, and I didn’t realise until recently that these were done by a member of Psygnosis, I assumed they were a famed artist like the Chemical Brothers and Orbital.
I also much preferred the soundtrack on the first game compared with the second, despite the second having lots more tracks from ‘famous’ artists.
A great read, thank you.
Re: Top Hat Gaming Man, Lady Decade And A Photo Of Ray Harryhausen
I’ve just watched that video from Martin McNeil, and I must say I was pleasantly surprised at how composed, well articulated and researched it was. Not something you see that often on YouTube.
I wasn’t aware of any of this situation until now, and haven’t seen the original video from THGM or the response video from LD, but I must say it’s the final nudge I needed to unsubscribe from their channels. It’s not the greatest content on YouTube but their response was uncalled for.
Internet people need to understand that you can’t just use people’s or company’s copyrighted material as you please, regardless of your opinion. You need to follow the law just like everybody else.
Re: Feature: Expensive, Bulky And Unreliable - But I Still Love My Original Donkey Kong Coin-Op
I don’t have much nostalgia for arcade games (although I did play quite a few back in the early 90s), and I have no desire to ever own an arcade cabinet. Regardless, I found this to be a very enjoyable read, so thank you!
I live in Leeds but still haven’t been to the Arcade Club somehow. I should really change that.
And I see from your profile you’re from Saltaire. I now picture you playing your cabinet with a nice Saltaire Blonde 😀
Re: Talking Point: What Are You Playing This Weekend? (October 9th)
I’m most of the way through Resident Evil Code Veronica X on the GameCube. I much prefer the old style of Resident Evil. Not into the over the shoulder view where your character blocks most of the screen so it’s annoying looking around finding stuff.
I also have Mystical Ninja 2 on N64 in my ‘soon to play’ list. I played the first one last year for the first time and really enjoyed it, so might do this one next.
Re: Guide: Best Golden Axe Games - Every Golden Axe Game Ranked
Golden Axe II is my favourite (not played the Death Adder game). It might be similar to the first game, but it’s better in every way in my opinion. Especially the music.
Re: The Making Of: HeroQuest - When Tabletop Gaming Went Mainstream
Great read, thank you. The re-release of the latest edition of this rekindled my nostalgia for the original, so I’ve now bought copies of the original game and the 4 main expansions that released in Europe over the past few weeks!
I did think about buying the new version, but I don’t like the models anywhere near as much. It’s probably nostalgia, but I much prefer the simple, almost cartoony look of the original models. Plus Firmirs are way better than those giant fish things in the new version!
I’m hoping my 2 daughters will play the game with me when they’re a bit older. Otherwise it’s just more toys for me!
I’ll probably still buy the new one in the future. I think the US rules are mostly better than the UK rules, especially with monsters’ body points, although searching is more of a faff in the US rules.
I also recently downloaded an Amiga emulator so I can play the Heroquest video game from Gremlin. The music alone is just so nostalgic.
Re: CIBSunday: Donkey Kong 64 (Nintendo 64)
I thought this game had to use the expansion pak to get around a bug they couldn’t fix before its Xmas release? It didn’t actually need the extra RAM the pak provides?
Re: 'Mortal Kombat: The Movie' Making Of Is Now Available To Watch Online
I bloody loved this film back in the day.
Re: Feature: The Tale Of Spiral Saga, The Lost PlayStation 1 Exclusive
A great read, thank you!
Re: Review: GamesMaster: The Oral History - The Definitive Retelling Of The Greatest Video Game TV Show Ever Made
Looks good and I’m tempted, but there are just too many good books coming out (and already out) that I don’t have time to read.
There are Chris Scullion’s encyclopaedias - I have the NES and Mega Drive ones, and I want the SNES and N64 ones but haven’t really read the 2 I own yet! Then there are Bitmap Books’, well, books. I have a few of theirs, some which I still haven’t read properly, and they have many more I want to buy but know I won’t get around to reading them anytime soon. Oh and don’t forget the anthologies from Geeks Line. I mean it’s great there are so many books for our hobby these days, but with real life and actually playing these games there just isn’t enough time to enjoy them all unfortunately.
I’m sure I’ll get around to reading them in retirement. Just like I’ll get around to starting my backlog in retirement….
Re: New E3 1999 Footage Gives Closer Look At Perfect Dark's 'Perfect Head' Mode
Is a mod being worked on by anybody to add this feature in to Perfect Dark? No idea how feasible it is or whether it’s worth anybody’s time to actually do, but with all the mods and hacks around I always thought this would be one of the first they’d do. Maybe it’s just not possible or it’s too niche given people need a transfer pak AND a GB Camera to make use of it.
Re: Plug-And-Play Device Brings Famicom RGB Support Without Modifications
Will this work on an AV Famicom? I’m guessing it works with the Everdrive N8 plugged in the top? And will it work with the RAM cart for the Disk System plugged in?
If the answer to all these is yes then this sounds awesome! Of course price dependant. I was disappointed to see when the Mega Everdrive Pro became available a few weeks ago the price had jumped from $200 to $260, so I expect this won’t come cheap.
Re: The Making Of: Shadowrun - The Unique SNES RPG That Almost Never Happened
The Japanese box art for this game is some of the best around. The Japanese version is also fully playable in English, as it’s just the US rom but with Japanese text boxes slapped on the screen with the original English text boxes still present beneath! 🤣
Re: Konami Reveals Suikoden I & II HD Remasters At TGS 2022
I played through number 1 last year. I need to make my way through number 2. Thankfully I have a copy (although it’s easy enough to play a ‘Verbatim’ version!), so really should get around to it. I never played number 2 back in the day so it will be completely new.
Re: Interview: Mark "Lord Arse" Howlett On Becoming One Of Twitter's Leading Retro Gaming Celebrities
I’m not on Twitter, and I’m a hermit when it comes to the ‘socials’, so I have no idea who this guy is! But it was still a very interesting read, so thank you.
Re: Review: Radiant Silvergun - Seminal Saturn Shmupping
I’m not a huge shmup fan, but always really liked the look of this game, even today. I own Ikaruga on the GameCube but always found the black/white colour mechanic too difficult to get to grips with while also trying to shoot and dodge! The colour mechanic here sounds much better to me.
Re: This Cheap Hack Runs Sega Saturn Games From The Console's Controller Port
“ODEs… these devices are essential to those who wish to experience the full library on original hardware”.
Erm I’ve been enjoying the full library of my disc based retro consoles long before ODEs were the hottest things on the retro gaming scene. All for the price of a pack of Verbatims!