Comments 179

Re: Atari Jaguar Emulation Has Arrived On iPhone

N64-ROX

@Sketcz I'd recommend you try running Linux in a VM or on an old PC/laptop first, if you have one, rather than jump in with both feet for a big switch from Windows. I've been Linux-curious for about 15 years now; done the VM thing or the old laptop thing about 10 separate times for various reasons. Every time though, I come out of it wanting to write a ragepost like your one above about the emulators! Stuff just doesn't work with Linux and I can't for the life of me understand how it is so popular. Apps and libraries have cyclic dependencies so a lot of time you just can't install stuff at all. Crucial download repos seem to just not exist at the expected URL. I have never ever been able to get Wine working. Wine! Possibly the most popular app on Linux! What in the world am I doing wrong? Why can't I just download an app installer, run it, and then the app is installed and works?
But it must be working for someone though, right? Maybe everyone except for me! So what I mean to say is that you should probably try it out and see if it actually works for your use case. One thing that's great about Linux is that it's easy to spin it up and try it out at least.

Re: Anniversary: Sega Saturn, The Most Successful Console "Flop" Of All Time, Turns 30 Today

N64-ROX

Not sure if it's just me not understanding the sentence properly, but in my view history has done the opposite of dirty to the Saturn. In its day it was a complete and utter disaster (from a western perspective at least) - not worth buying for most people and a constant source of angst and frustration for those who did invest in it. Only now, in the age of nostalgic gaming historians, is it so frequently brought up as a lost gem of a platform. Only now, after every man and his dog has spent a million hours playing and written a million words dissecting the PS1 and the N64, is the Saturn's unpopular library now "fresh" and "unique". It is indeed fresh! Because I never played it before! Because barely anyone did! Now that the Saturn is "history", it has become far more interesting and sought-after than it ever was when it was contemporary.

Re: The PC-88 RPG 'Xak II' Is Coming To Switch, But Without English Text Options

N64-ROX

Even back in the PS3 days, my parents had one (came with their Sony TV) which was essentially just a Blu-Ray player; definitely never online. I came around to show off Final Fantasy 13 and it wouldn't even run at all without updating the OS. It's been a long time since just buying a game and a console and putting one inside of the other was much of a guarantee of anything...

Re: The PC-88 RPG 'Xak II' Is Coming To Switch, But Without English Text Options

N64-ROX

@-wc- I definitely miss the days when games had to be finished properly before they were released, and patching couldn't be used as a default crutch by everyone.
I get the feeling that a lot of "physical forever" purists are going to get a rude awakening when they plug in their Switch cartridges in 20 years' time and most of them run like muck without any patches...

Re: Panic Pushes "Pause" On The Playdate Stereo Dock

N64-ROX

Very disappointed in this, the stereo dock was always poised to be the secret sauce that would transform the Playdate from a fun-for-a-month novelty destined to spend most of its life out of charge in a drawer, into a proud display piece which simultaneously exuded indie cred and invited actual play.
But the way that it's languished in vapourware territory for so long, this news is not too surprising.

Re: The US Copyright Office Doesn't Want To Give You Access To Video Game History

N64-ROX

@KingMike the book industry wishes it could shut down book libraries. In fact that's exactly what they've done with the Internet Archive's ebook library, which is the perfect analogy to this one. Most digital goods are easily copied with essentially zero effort, so that's what people do.
To be clear though, when I said before that the publishers are right, I didn't mean that they are morally right or that I'm on their side in this battle. I meant that they are factually right in their fear that freely lending these things around will result in people making copies of it. Hell I'd be one of those people myself. But luckily there are always other ways and means.

Re: The US Copyright Office Doesn't Want To Give You Access To Video Game History

N64-ROX

Good on them for fighting the good fight. But truth be told: I do not care about this one little bit. A lending library has no advantages over piracy. Download and store a copy that you can keep, that way nobody can ever take it away from you. The publishers are right in this case: people will make copies if you let them get their hands on these things, and a lending library will only make that easier. Luckily for us though, it's still pretty easy even without the library.

Re: Unreleased SNES Remake Of Game Freak's Debut Quinty Leaks Online

N64-ROX

Yep I read this and am reminded of an article that I got into a comment war on a while back, where the author essentially blamed us the gaming public for the fact that hacks like these are getting done. Man nobody asked for or needs this information, it's truly just hackers showing off. Just because I clicked this headline doesn't make me complicit.

Re: Talking Point: Is There Such A Thing As "Bad" Nostalgia?

N64-ROX

We can put the two words together and interpret them in different ways.
Bad Nostalgia as in, it would be objectively bad if anyone had nostalgia for these SW prequel games? Of course not. If any fans are benefiting from this release then objectively it's a good thing.
Bad Nostalgia as in, you know the games are bad but you still are nostalgically drawn to them because, you know, it's as much about a time in your life as it is the game itself? Or your nostalgia goggles make you buy something you actually think is great but turns out to be bad in the cold light of the present, potentially ruining your great memories? Or you see something like this or Superman 64 or Bubsy 3D and are nostalgically drawn to it because it's bad - legendarily, generation-definingly bad - and you want to see it again or perhaps even for the first time. All of those are fair uses of the phrase I'd think.
And then there's "cynical" bad: companies or politicians twisting your nostalgia to trick or trap you, like the idealised 1950s were for conservatives. Or in our case we have stuff like that Intellivision Amico scam. Or one might even say, Star Wars in general at the moment.
Which leads me to the biggest culprit, in my opinion: over-saturation of nostalgic content, each instance of which is harmless or often good, but taken together can get pretty damn depressing. How much of the media landscape is taken up by sequels, remakes, spin offs, callbacks, etc? Sometimes it feels like 80% at least is just milking old IP as opposed to coming up with new things. And things that I love such as Stranger Things (i.e. 80s revival) and the current renaissance of PS1-aesthetic and even N64-aesthetic in the indie scene, or the YouTube echo chamber with its gaming retrospectives and "old Minecraft" retrospectives etc, all of which I have really enjoyed but now it's EVERYWHERE and just gives off the feeling that a lot of people (perhaps myself included) are trapped in the past... Either that or just riding the content train as far as it will go...
Anyway, good talking point, I enjoyed it.

Re: Nintendo Is Now Going After YouTube Accounts Which Show Its Games Being Emulated

N64-ROX

Utterly disgusting. What a crazy love-hate relationship so many of us have to have with Nintendo. When they're conducting the business of, you know, conducting business, they are a shining beacon for the whole world. But then on the other hand they are litigious trollish bullies, the worst in the industry and long overdue for a comeuppance, be it from public opinion or legal penalties.

Re: Super Game Boy Just Got The Ultimate Upgrade

N64-ROX

@Deuteros sorry it was meant to be in good fun. The idea of princely nerds vs nerds of the soil had already been jokingly brought up earlier in the thread by someone else. I just thought that your tale of owning the best of the best of everything back in the day, months or years before it was available to the common man, was a funny juxtaposition to that. I didn't mean anything bad; was impressed and envious to be honest. I was slumming it with PAL Street Fighter on Mega Drive back then, a battered cartridge-only find that I got for relatively cheap at Cash Converters a couple of years after it was new. I hope this clarification makes your day better. I don't like to feel attacked online either.

Re: Argonaut "Hadn't Completely Understood" How Much You All Love Croc

N64-ROX

I gotta be honest, as an N64 head Croc was one of those games that I'd play a bit of at a friend's house and laugh at its clunky attempt at 3D platforming. It felt like the polygons were held together with string and tape. Perhaps there may have been a good game in there after all, and not just Stockholm syndrome for PS1 owners...

Re: Review: MagicX XU Mini M - A Cute And Powerful Emulation Handheld

N64-ROX

@-wc- Yeah it's a weird market for these devices, isn't it. Although if you consider that it's been like this for roughly 4 years or so, yet the value proposition has remained at "plays up to PS1 games fine; maybe a little N64 and Dreamcast if you can tolerate jank" (unless you step up into the higher price bracket where the jank bar has moved to PS2 / Gamecube) thie constant stream of improved versions doesn't seem to be making much of a material difference...

Re: Dreamcast Oddity 'Birdcage Of Horrors' Gets English Fan Translation

N64-ROX

Ha ha video streaming in 1999, maybe if you wanted it at a resolution of 50x50 pixels. This sounds like a very clever way to work around the technical restrictions of the time while still preventing players from just fiddling around with the system clock to unlock the content. Plus, connecting to the internet and doing funky stuff with the VMU was an end unto itself back then. Still I bet that a fair few people went a little crazy holding this pack of 6 GD ROMs in their hands and knowing that the majority of their contents were being held hostage.

Re: Star Fox Studio Argonaut Is Back, And It's Remastering Croc

N64-ROX

I do often wonder what has happened to all the money that the "web3" first movers made out of thin air over the past few years. If crypto bros are taking their unearned fortunes and investing it into real, useful projects such as reviving a beloved development company then that is absolutely fine with me.

Re: Random: No One Can Agree On The Solution To This Zelda: Ocarina Of Time Puzzle

N64-ROX

In my opinion it's absurd to place this emphasis on the position of the 2. That's some "L is real 2401" meta madness for something which comes right near the beginning of the game and which physically blocks your progress.
Surely it's either
a) the heart thing
b) brute force (this is Master Quest we're talking about, and there are only 6 possible solutions anyway)
C
c) something else in the game that we've missed.

Re: The Game That Inspired The Term 'Roguelike' Is Now Available On Switch

N64-ROX

I honestly believe that roguelikes are everywhere not because players love them but because indie developers love them. Randomisation and run-based mechanics means that you can actually play that game yourself, that you spent those years making. Otherwise if you know every bit of the game inside and out there's no joy in ever playing it.

Re: Review: TapTo NFC Loading System - Gives MiSTer FPGA A Vital Physical Connection

N64-ROX

@HoyeBoye for sure. I even keep one of those little SIM-card ejector pin dealies inside my cartridge case because I can't open the thing at all without it (on the OLED model at least). I'll put something like Zelda or Xenoblade in the Switch, and then that's where it stays until I've finished the game or officially moved on from it. Which could be months!

Re: Review: TapTo NFC Loading System - Gives MiSTer FPGA A Vital Physical Connection

N64-ROX

That's a super cool idea. I often buy physical Switch games but then regrettably play them very seldomly because the act of getting up and exchanging cartridges is just so much less convenient than selecting them from the menu.
But with an emulation box, everything is already there on the menu so you're not losing any functionality with these NFC cards, only gaining an additional way to launch your favourites if you're in a fun mood.
Definitely will look into one of these when I finally get a Mister (or equivalent).

Re: N64 Classic Mystical Ninja Starring Goemon Gets Fanmade PC Recompilation Project

N64-ROX

@Sketcz I loved Mystical Ninja back in the day. But for me part of its charm was its low profile. Here was the "Japanesest" game on the system, which was also an incredibly solid and funny 3D adventure; and nobody knew about it. Back in the 90s that made me feel like part of something really special. I like to contrast it with Okami on the PS2 - another spectacular game but it received a load of hype, so whenever I was showing that off to my friends it was like "look what games can do now" as opposed to "look at this slice of pure gold which has been under your noses on the N64 the whole time!"

Re: The "Worst PlayStation RPG Ever" Is Getting A Fan Translation

N64-ROX

I'm definitely someone who can appreciate "so bad it's good". I even trawl the Switch eShop for cheap indie/shovelware stuff which might have redeeming qualities - even when they don't, the sheer audaciousness of releasing something so broken or wrong or even illegal gives me a bit of a kick.
But older console games - PSX or SNES era games - those are something else. Back then, to release a game meant physical distribution, relationships with publishers and even Sony / Nintendo themselves, hell even the craft itself of making games was so much harder (no Unity or Unreal etc) that the games industry mostly gatekept itself to a certain level of quality and respectability. To see something so broken make it through a system like that is really intriguing, and when it's amateur-hour stuff like this, really charming. At least in short bursts! But I can see someone developing an obsession with it.

Re: The Making Of: Worms, The Bedroom-Coded Classic That Spawned A Million-Selling Series

N64-ROX

Worms 2 was my introduction to the series. It was so polished and perfect for the time, it felt like one of those games which couldn't possibly have been any better than it was. Eventually I realised that it was so good because it was building on such a strong foundation with worms 1, but man oh man the art style of Worms 1 is hideous if you're coming into it from Worms 2!

Re: Taki Udon's $99 MiSTer FPGA Clone Won't Be $99 - It Will Be Even Cheaper

N64-ROX

Analogue's stuff was always for people who want to pay more for their retrogaming, with its focus on original physical carts as opposed to roms. Add on the fact that you're getting a beautifully engineered consumer product and an "it just works" experience, it really is the Apple Mac of this hobby and I'm not surprised that they charge a premium and find plenty of happy buyers. And I say: good for them. Retrogaming is all about indulgence anyway; if I can get a literal box of boards and chips for $99 to flawlessly play my roms and someone else can pay three times as much to get an object of beauty which gives value to their $20k physical game collection then we're both happy.