What on Earth…? If this is true it’s such a strange decision. I don’t see how this license brings anything to the table. There’s no story, there’s no characters… I don’t think it even brings much to the table in terms of brand awareness… very strange.
Personally I’m glad. The goofy jokes are part of the charm. Now I wonder if they cleaned up some of the stuff that uh… didn’t age so well? Is that what they mean by “in general, based on the Working Designs script”?
I guess this could be controversial but I don’t even see what’s bad about Anduril. As I understand it anyway they’re a defense contractor, they’re not selling weapons to terrorists or whatnot. Is the idea that there should be no defense contractors at all? Or just no US military or something? I thought people were upset that Trump was cutting off Ukraine but where do people think these kinds of weapons come from? It’s as though people only want to think one step ahead. But if you think two steps ahead it’s pretty obvious that a world without companies like Anduril would be a far worse place. I think what’s important is that these sorts of companies behave in a lawful manner, which as far as I’ve heard is the case with this company so I don’t see the problem.
I feel like Billy Mitchell has some definite bad PR, but at the same time the vitriol against him seems totally disproportionate to what he did. I think this is case of the internet deciding someone is a villain and then deciding everything is justified since we already know they’re a villain…
That being said this sounds like a pretty harsh judgement.
This is interesting to me, as it’s sort of a version of a problem that I’m familiar with from art history, and which I imagine is common to all cultural studies, namely the impossibility of disentangling all the conflicting goals and information of historical projects. You could always go to a higher level of resolution, and go another step backward in the causal chain, to find an even more fundamental and “important” origin for whatever is being discussed. Where you arrest this process is partly arbitrary and conventional. The result is that diametrically opposite accounts can be equally “true” at different levels of resolution. For example, in art, Picasso is by most accounts more important than Braques. A survey book might skip Braques entirely and present Picasso as the sole creator of cubism, at least for all intents and purposes. And somebody else could come along and say that that’s inaccurate and that Braques was the real inventor of cubism and a very important artist, etc, and that’s totally true in a sense. But also everything that matters about cubism has to do with what Picasso did with it and the effect he has on other artists throughout the twentieth century. So is Braques important or is he basically an irrelevant side story? He’s both and which you present depends on the level of detail in the account you’re developing.
Like, is Populous an important game? Yes it more or less birthed an entire genre and also launched the career of Peter Molyneux, who has a pretty big presence in gaming for many years. On the other hand I could imagine a survey text skipping Populous and the entire God-sim genre. At a certain level Populous is not very important, nor any God-sim game. They were a sub genre of the PC scene, difficult to port to console successfully, there were no movies or tie-in shows, they didn’t break through into popular culture the way mascot characters did, and the genre petered out in relatively short amount of time (by historical standards). Both of these accounts are “true” but they’re just operating at different levels of detail.
I have not heard of this game before but it does indeed sound bad. But there was a big rig arcade game that I recall being pretty fun… I would like to see THAT game get a rerelease.
@kkalata glad to hear this! I have bought a lot of the hg101 books and I hope to buy a lot more in the future. It would have been terrible to think you weren’t getting paid at all!
How can people tell that it’s AI? Is it because of the sloppy appearance? (I.e., circles aren’t round, edges don’t line up, perspective is skewed, etc.) I’m an artist and I can’t always tell. I’m fascinated by people who developed such a strong eye for this stuff so quickly.
I mean I feel like it’s probably Super Mario bros. It’s tricky because it partly depends on how many “generations” of influence were allowed to consider. But with SMB I think we could argue that it popularized the entire structure and basic format of 2D side scrolling games, including of course running and jumping, a progression of distance levels, a variety of mechanically diverse enemies that interact with the level design, periodic climactic “boss” fights, secrets and power ups, and then the imperative of recreating the game in 3D caused Nintendo to basically repeat the whole performance fir 3D games.
I think it’s important to note that influence is not the same thing as inventing. Other games may have done these things first but it was SMB that was “influential” and turned them into the standard template for an enormous percentage of video games.
The day I heard that EA had purchased BioWare I had a conversation with a friend of mine and I said that was the end for BioWare. He was more optimistic saying EA could provide bigger budgets, marketing, etc. Later when this guy left he told me we had all turned out to be right. Some things are just better off being smaller. Trying to make them too big forces you to file all the interesting bits off.
I’m not the hugest fan of gallery shooter type games. But, that said, I thought Steel Assault was excellent. So I’ll definitely be keeping an eye on this.
My immediate guess was that it was actually the ps1. I have a base model ps4 and I find unbelievably slow to boot up and actually get into a game. I never timed it but I find the time reported here to be faster than I expected. I would have guessed it takes a minute or so…
I assumed that the poor reaction to the first game killed the sequel. Which is a shame because after they did the patch it was pretty good I think. (And Limited Run included the patch on their physical release, which was cool). I personally would still like to play Zwei remake, but I’m not holding my breath.
How many of these have gotten western releases? I believe some of them have but have all of them?
I assume this impossible, for some reason or other, but a game that I would really like to play is Bulk Slash. Actually quite a few Saturn games really interest me, but most are owned by Sega, so…
Like others are saying I don’t understand the logic of this. It is possible for those inclined to rip console games to PC… this statement from the developer almost reads like a challenge. I’m not going to speculate on their motives but I don’t think this was a well thought out statement.
I mean I’m relieved, I guess, that there are normal business reasons to not do Punch-Out!!, rather than silly politicized business reasons? Still no Punch-Out!! though. I don’t find the characters offensive, but then again maybe I wouldn’t. I do feel certain though that there is a big difference between affectionate teasing and mean spirited stereotyping, a difference that nearly every person readily perceives. It would be a mistake I think to give a hecklers veto to the minority of people who can’t see this.
@Razieluigi as another commenter says, raifhts for live performances work totally differently than rights for recordings. It is actually the venue that acquired the rights to allow cover versions, not the performers. The venues acquire these rights from something called PROs (google says it stands for Performance Rights Organizations). These are special companies that manage performance rights for big catalogues of songs. If you then recorded this performance you’d be on a whole other world since you’d be back with the recording rights.
I have never heard of anyone actually checking if a venue had the performance rights to a certain song. It’s just assumed. But anyway that’s how it’s supposed to work in theory.
I like the original PlayStation version, for sure. I would love remasters with the same localization. If they do a new localization… I might be open to that too, but we’ll see. I’m not trying to be controversial but I did recently play through Lunar 2 again and I thought there were a lot of saucy jokes I’m not sure would fly today. To me that’s part of the retro charm of these games so I’d be sorry to see that sanitized.
AI Art being used in this way is inevitable and cannot be stopped. The world is filled with aspiring creatives who do not the capitalization to hire artists, composers, writers or coders. More and more of them will turn to AI to help them fill in whatever gaps there are in their skill set. This is I think one of the more benign uses of AI. I’m worried personally about big companies going in this direction, and also AI shovelware flooding the market.
@Polley001 I basically agree, I don’t really understand this. Nintendo goes after people who use their IP or who plagiarize so blatantly that a reasonable person would confuse them. Thousands of games take the basic template of Mario, Metroid or Zelda without any problems. Just how derivative are these students planning to be?
@Daniel36 wait immortals fenix rising, right? I have that on physical too. I played it a little and was meaning to get back to it. It doesn’t work anymore??? This is an actual outrage.
@avcrypt well I definitely see what you’re saying. I think private endeavors like what you’re describing are very important too. Most of all I’m just glad someone is trying to do something!
There should be a similar program or something like this for each console and publisher. That is, they should take it on themselves to do this, in the same way than film studios now see the need to preserve their films. They don’t even have to do the work themselves, they could partner with a company to do it. But so far there’s not much interest it seems like.
I think the algorithm changes are the real culprit. I personally never see this kind of silly/comedic content recommended to me anymore. That’s obviously partly down to my own viewing habits but it used to be that YouTube actually pushed it more, or so it seemed. I honestly forgot about this channel entirely.
I haven’t backed a kickstarter for years, but I may have to change that for this one. You can’t overstate how important EGM was to the US gaming scene. It was the most prominent magazine that covered all platforms (other popular magazines like Nintendo Power and PSM were platform specific). Until, that is Game Informer took off. EGM’s E3 issues were legendary, a treat to look forward to every year. I still have hundreds of old magazine issues in storage. At my peak consumption in high school I was subscribed to four simultaneously and still bought one off issues of others off the news stand. I was spending hundreds of dollars a year (1990’s dollars!) on game journalism. Now I just go to websites for free. That’s how the internet changed things, mostly for ill in my opinion. I’d rather have the magazines!
I don’t think I totally understand the question? What is bad nostalgia? There is, I think, excessive or harmful nostalgia. There’s also nostalgia that’s cheap or shallow, as in the constant usage of nostalgic references in modern films. Then there’s nostalgia for things that are bad, as the article mentions. What are we talking about here?
@Deuteros you are right, I wasn’t reading closely. Yeah that stuff is a great breakthrough. We are tantalizingly close to just a whole bunch of new treatments and “cures” for a range of conditions. It can’t come soon enough!
I wonder how all these Nobels and other awards for AI will age? If AI turns out to be a great invention that ushers in a new era of prosperity, then these prizes will seem richly deserved. But if one of the several doomsday scenarios comes about then all the awards that were given out this year will be pretty darkly ironic.
Looks really really promising. If they can make a game that makes you feel when you play it the way you feel when you watch, say, a dogfight in Macross, that would be fantastic.
@PinballBuzzbro one case of tampering with the game balance that I can agree with is Silhouette Mirage. They all but ruined that game, apparently on the belief that the original version would be too “short”. But for me personally I thought the Lunar games were okay as far as difficulty.
Well I like the working designs localization. It’s light hearted and funny. I hope they keep it. If they don’t this will be like a third version of the games.
Time crisis, point blank, maybe a few other classics… if somebody wanted to do something like a mini-console that really made it possible to play these games on a modern tv I would be extremely interested. Something that only had Time Crisis 1? Maybe, depends on the price.
I love this game. I remember renting it and be so in love with it after one night that I could not stop talking about it the next day. My Mom said “sounds like it might be worth owning” and she took me to Toys ‘R’ Us and bought it. This was so rare and surprising, as I usually only got games for Birthday and Christmas presents.
The game is a little rough around the edges for sure, but it has so much personality it’s impossible not to love it. I hope we get a rerelease some day.
I was a subscriber to GI for a number of years. I can’t recall when I let it lapse but a pretty long time ago. I was in a GameStop a few weeks ago and I saw that they were still making Game Informer, and I felt kind of glad even though I haven’t read an issue in probably over a decade. It is a bummer.
I mean Croc had a very successful and memorable marketing campaign, so it initially sold pretty well. But the game was not that well liked. It had fans, but nobody felt it was better than Mario or Banjo. And this was reflected in the sequel sales which did not match the first game. Suggesting that Croc deserves to be discussed in game history more because of its sales numbers strikes me as misguided methodologically. But anyway, this example not withstanding, the overall thesis may still be correct, especially when you start thinking about regional differences in game markets.
I shop at HPB all the time - but not for games. The prices are too high, and yeah they stick their dumb sticker on everything. HPB also doesn’t seem to be aware of the concept of “condition” as a factor in pricing games (or music or movies, but in practice only the games have these crazy prices). However HPB can be a good place to find reasonably priced books.
I have no idea since I’ve never played the game, but it wouldn’t be the first time an FAQ had misinformation in it… and it also wouldn’t be the first time a subtle mechanic went unnoticed by most players. I think without knowing more the situation here could go either way.
But since it’s vaguely in topic can I raise a question that’s been bothering me? Am I the only person who finds video guides basically useless? They are too hard to use and too time consuming to use effectively. I would much rather read a traditional FAQ. But apparently this is another area where I’m in the minority.
OoT is a very valid and acceptable choice. I would also have accepted Tetris, Pac-Man, Super Mario World, Link to the Past, Final Fantasy VII (not a typo), Metal Gear Solid and Shadow of the Colossus (for the sheer artistry). No game made since 2005 has mattered at all. 😜
Comments 141
Re: The Sega Classic OutRun Is Coming To The Big Screen, With Michael Bay Attached To Direct
What on Earth…? If this is true it’s such a strange decision. I don’t see how this license brings anything to the table. There’s no story, there’s no characters… I don’t think it even brings much to the table in terms of brand awareness… very strange.
Re: Upcoming Saturn Tribute Reissue To Skip Xbox Due To "Provocative Expressions"
I don’t understand this, basically, is this an underage character thing? Because the platform holders do allow nudity, so it can’t just be that…
Re: Lunar Remastered Collection Uses The Working Designs Script
Personally I’m glad. The goofy jokes are part of the charm. Now I wonder if they cleaned up some of the stuff that uh… didn’t age so well? Is that what they mean by “in general, based on the Working Designs script”?
Re: What Happens When An Arms Dealer Publishes Your Video Game?
I guess this could be controversial but I don’t even see what’s bad about Anduril. As I understand it anyway they’re a defense contractor, they’re not selling weapons to terrorists or whatnot. Is the idea that there should be no defense contractors at all? Or just no US military or something? I thought people were upset that Trump was cutting off Ukraine but where do people think these kinds of weapons come from? It’s as though people only want to think one step ahead. But if you think two steps ahead it’s pretty obvious that a world without companies like Anduril would be a far worse place. I think what’s important is that these sorts of companies behave in a lawful manner, which as far as I’ve heard is the case with this company so I don’t see the problem.
Re: Billy Mitchell Has Won His Defamation Lawsuit Against The YouTuber Karl Jobst
I feel like Billy Mitchell has some definite bad PR, but at the same time the vitriol against him seems totally disproportionate to what he did. I think this is case of the internet deciding someone is a villain and then deciding everything is justified since we already know they’re a villain…
That being said this sounds like a pretty harsh judgement.
Re: Looking Beyond America - How Game History Is Connected On A Global Scale
This is interesting to me, as it’s sort of a version of a problem that I’m familiar with from art history, and which I imagine is common to all cultural studies, namely the impossibility of disentangling all the conflicting goals and information of historical projects. You could always go to a higher level of resolution, and go another step backward in the causal chain, to find an even more fundamental and “important” origin for whatever is being discussed. Where you arrest this process is partly arbitrary and conventional. The result is that diametrically opposite accounts can be equally “true” at different levels of resolution. For example, in art, Picasso is by most accounts more important than Braques. A survey book might skip Braques entirely and present Picasso as the sole creator of cubism, at least for all intents and purposes. And somebody else could come along and say that that’s inaccurate and that Braques was the real inventor of cubism and a very important artist, etc, and that’s totally true in a sense. But also everything that matters about cubism has to do with what Picasso did with it and the effect he has on other artists throughout the twentieth century. So is Braques important or is he basically an irrelevant side story? He’s both and which you present depends on the level of detail in the account you’re developing.
Like, is Populous an important game? Yes it more or less birthed an entire genre and also launched the career of Peter Molyneux, who has a pretty big presence in gaming for many years. On the other hand I could imagine a survey text skipping Populous and the entire God-sim genre. At a certain level Populous is not very important, nor any God-sim game. They were a sub genre of the PC scene, difficult to port to console successfully, there were no movies or tie-in shows, they didn’t break through into popular culture the way mascot characters did, and the genre petered out in relatively short amount of time (by historical standards). Both of these accounts are “true” but they’re just operating at different levels of detail.
Re: One Of The Worst Games Of All Time Is Coming To Steam
I have not heard of this game before but it does indeed sound bad. But there was a big rig arcade game that I recall being pretty fun… I would like to see THAT game get a rerelease.
Re: Publisher Unbound Slides Into Administration
@kkalata glad to hear this! I have bought a lot of the hg101 books and I hope to buy a lot more in the future. It would have been terrible to think you weren’t getting paid at all!
Re: "Might Be Time To Go Back To A Corporate Job" - Trump's Tariffs Come Into Effect
@Zeebor15
And you may ask yourself - where is my beautiful retro emulator console?
Letting the days go by, water flowing underground…
Re: Activision Comes Under Fire For Using AI Art To Gauge Interest In New Mobile Games
How can people tell that it’s AI? Is it because of the sloppy appearance? (I.e., circles aren’t round, edges don’t line up, perspective is skewed, etc.) I’m an artist and I can’t always tell. I’m fascinated by people who developed such a strong eye for this stuff so quickly.
Re: This New Gibson Controller Will Work With Some Of Your Old PS3 Guitar Hero & Rock Band Games
@mariteaux that’s good to know, thanks for the info.
Re: What's The Most Influential Video Game of All Time? BAFTA Needs Your Help To Decide
I mean I feel like it’s probably Super Mario bros. It’s tricky because it partly depends on how many “generations” of influence were allowed to consider. But with SMB I think we could argue that it popularized the entire structure and basic format of 2D side scrolling games, including of course running and jumping, a progression of distance levels, a variety of mechanically diverse enemies that interact with the level design, periodic climactic “boss” fights, secrets and power ups, and then the imperative of recreating the game in 3D caused Nintendo to basically repeat the whole performance fir 3D games.
I think it’s important to note that influence is not the same thing as inventing. Other games may have done these things first but it was SMB that was “influential” and turned them into the standard template for an enormous percentage of video games.
Re: Xeno Crisis Developer Bitmap Bureau Is Working On A Terminator Game
Looks great! Can’t wait to learn more.
Re: "EA Gives You Enough Rope To Hang Yourself" - BioWare Co-Founder On His Dream Of Taking Over EA From The Inside
The day I heard that EA had purchased BioWare I had a conversation with a friend of mine and I said that was the end for BioWare. He was more optimistic saying EA could provide bigger budgets, marketing, etc. Later when this guy left he told me we had all turned out to be right. Some things are just better off being smaller. Trying to make them too big forces you to file all the interesting bits off.
Re: Steel Assault Devs Drop Steam Demo For New Wild Guns-Inspired Shooting Gallery 'Neon Inferno'
I’m not the hugest fan of gallery shooter type games. But, that said, I thought Steel Assault was excellent. So I’ll definitely be keeping an eye on this.
Re: Which PlayStation Boots Fastest? (Here's A Hint: It's Not PS5)
My immediate guess was that it was actually the ps1. I have a base model ps4 and I find unbelievably slow to boot up and actually get into a game. I never timed it but I find the time reported here to be faster than I expected. I would have guessed it takes a minute or so…
Re: What's Happening With Forever Entertainment's 'Panzer Dragoon II Zwei' Remake?
I assumed that the poor reaction to the first game killed the sequel. Which is a shame because after they did the patch it was pretty good I think. (And Limited Run included the patch on their physical release, which was cool). I personally would still like to play Zwei remake, but I’m not holding my breath.
Re: City Connection's Next 'Saturn Tribute' Title Will Be Announced This Week
How many of these have gotten western releases? I believe some of them have but have all of them?
I assume this impossible, for some reason or other, but a game that I would really like to play is Bulk Slash. Actually quite a few Saturn games really interest me, but most are owned by Sega, so…
Re: Dino Crisis Spiritual Successor Code Violet Will Be Console Exclusive To Avoid "Vulgar" PC Modding
Like others are saying I don’t understand the logic of this. It is possible for those inclined to rip console games to PC… this statement from the developer almost reads like a challenge. I’m not going to speculate on their motives but I don’t think this was a well thought out statement.
Re: Face It, You'll Never Be As Good At Light Gun Games As This Dude
I admire anybody who puts in the effort to become truly exceptional at anything. True excellence is always inspirational. Good job Eddie!
Re: Punch-Out!!'s Characters Aren't To Blame For The Series's Hiatus After All
I mean I’m relieved, I guess, that there are normal business reasons to not do Punch-Out!!, rather than silly politicized business reasons? Still no Punch-Out!! though. I don’t find the characters offensive, but then again maybe I wouldn’t. I do feel certain though that there is a big difference between affectionate teasing and mean spirited stereotyping, a difference that nearly every person readily perceives. It would be a mistake I think to give a hecklers veto to the minority of people who can’t see this.
Re: Crush 40 Singer Suing Sega Over Ownership Of Sonic Adventure 2's 'Live & Learn'
@Razieluigi as another commenter says, raifhts for live performances work totally differently than rights for recordings. It is actually the venue that acquired the rights to allow cover versions, not the performers. The venues acquire these rights from something called PROs (google says it stands for Performance Rights Organizations). These are special companies that manage performance rights for big catalogues of songs. If you then recorded this performance you’d be on a whole other world since you’d be back with the recording rights.
I have never heard of anyone actually checking if a venue had the performance rights to a certain song. It’s just assumed. But anyway that’s how it’s supposed to work in theory.
And yes, it is insanely confusing.
Re: Working Designs Co-Founder Responds To Lunar Voice Actor's Comments On Ownership Of Localisations
I like the original PlayStation version, for sure. I would love remasters with the same localization. If they do a new localization… I might be open to that too, but we’ll see. I’m not trying to be controversial but I did recently play through Lunar 2 again and I thought there were a lot of saucy jokes I’m not sure would fly today. To me that’s part of the retro charm of these games so I’d be sorry to see that sanitized.
Re: Retro Indie Title "Moons of Darsalon" Is Headed To Consoles, Complete With Icky AI Art
AI Art being used in this way is inevitable and cannot be stopped. The world is filled with aspiring creatives who do not the capitalization to hire artists, composers, writers or coders. More and more of them will turn to AI to help them fill in whatever gaps there are in their skill set. This is I think one of the more benign uses of AI. I’m worried personally about big companies going in this direction, and also AI shovelware flooding the market.
Re: Talking Point: Are Nintendo's Legal "Ninjas" Stifling The Creativity Of Tomorrow's Game Makers?
@Polley001 I basically agree, I don’t really understand this. Nintendo goes after people who use their IP or who plagiarize so blatantly that a reasonable person would confuse them. Thousands of games take the basic template of Mario, Metroid or Zelda without any problems. Just how derivative are these students planning to be?
Re: "Only Zombies Buy Physical Games" Says Digital Code Retailer CDKeys
@Daniel36 wait immortals fenix rising, right? I have that on physical too. I played it a little and was meaning to get back to it. It doesn’t work anymore??? This is an actual outrage.
Re: GOG Plans To Preserve "At Least 500 Games" Through Its New Program By The End Of 2025
@avcrypt well I definitely see what you’re saying. I think private endeavors like what you’re describing are very important too. Most of all I’m just glad someone is trying to do something!
Re: GOG Plans To Preserve "At Least 500 Games" Through Its New Program By The End Of 2025
There should be a similar program or something like this for each console and publisher. That is, they should take it on themselves to do this, in the same way than film studios now see the need to preserve their films. They don’t even have to do the work themselves, they could partner with a company to do it. But so far there’s not much interest it seems like.
Re: Legendary YouTube Channel Mega64 Is Facing Closure
I think the algorithm changes are the real culprit. I personally never see this kind of silly/comedic content recommended to me anymore. That’s obviously partly down to my own viewing habits but it used to be that YouTube actually pushed it more, or so it seemed. I honestly forgot about this channel entirely.
Re: Burning Rangers OST To Be Reissued In Japan To Mark The Sega Saturn's 30th Anniversary
Now if only the game would get a rerelease!
Re: New EGM Compendium Project Smashes Kickstarter Target In Under 24 Hours
I haven’t backed a kickstarter for years, but I may have to change that for this one. You can’t overstate how important EGM was to the US gaming scene. It was the most prominent magazine that covered all platforms (other popular magazines like Nintendo Power and PSM were platform specific). Until, that is Game Informer took off. EGM’s E3 issues were legendary, a treat to look forward to every year. I still have hundreds of old magazine issues in storage. At my peak consumption in high school I was subscribed to four simultaneously and still bought one off issues of others off the news stand. I was spending hundreds of dollars a year (1990’s dollars!) on game journalism. Now I just go to websites for free. That’s how the internet changed things, mostly for ill in my opinion. I’d rather have the magazines!
Re: New EGM Compendium Project Smashes Kickstarter Target In Under 24 Hours
@Sketcz I too loved gameFAN. Play magazine was also excellent. I was subscribed for years. You can tell him there are still fans of Play out there!
Re: Lovish Is A New 8-Bit-Inspired Action Adventure Coming To Steam Early Next Year
Astalon was great, I’ll keep an eye on this.
Re: Talking Point: Is There Such A Thing As "Bad" Nostalgia?
I don’t think I totally understand the question? What is bad nostalgia? There is, I think, excessive or harmful nostalgia. There’s also nostalgia that’s cheap or shallow, as in the constant usage of nostalgic references in modern films. Then there’s nostalgia for things that are bad, as the article mentions. What are we talking about here?
Re: The Co-Creator Of Theme Park Just Won A Nobel Prize
@Deuteros you are right, I wasn’t reading closely. Yeah that stuff is a great breakthrough. We are tantalizingly close to just a whole bunch of new treatments and “cures” for a range of conditions. It can’t come soon enough!
Re: The Co-Creator Of Theme Park Just Won A Nobel Prize
I wonder how all these Nobels and other awards for AI will age? If AI turns out to be a great invention that ushers in a new era of prosperity, then these prizes will seem richly deserved. But if one of the several doomsday scenarios comes about then all the awards that were given out this year will be pretty darkly ironic.
PS I am not an AI doomer.
Re: Rogue Flight Is A Star Fox-Inspired Blaster Packed With Anime Vocal Talent
Looks really really promising. If they can make a game that makes you feel when you play it the way you feel when you watch, say, a dogfight in Macross, that would be fantastic.
Re: The Rocky Horror Picture Show Is Being Adapted Into A Retro-Style Platformer For Halloween
I’m a fan of this movie and I gotta say this game looks like it has some potential. I’ll probably get this, if only for the novelty.
Re: Lunar Fans Have Noticed Something Interesting About The Upcoming Remaster
@PinballBuzzbro one case of tampering with the game balance that I can agree with is Silhouette Mirage. They all but ruined that game, apparently on the belief that the original version would be too “short”. But for me personally I thought the Lunar games were okay as far as difficulty.
Re: Lunar Fans Have Noticed Something Interesting About The Upcoming Remaster
Well I like the working designs localization. It’s light hearted and funny. I hope they keep it. If they don’t this will be like a third version of the games.
Re: Time Crisis Is Coming To Modern TVs Thanks To A Plug-And-Play, AI-Powered Light Gun
Time crisis, point blank, maybe a few other classics… if somebody wanted to do something like a mini-console that really made it possible to play these games on a modern tv I would be extremely interested. Something that only had Time Crisis 1? Maybe, depends on the price.
Re: Random: Iconic OutRun Song Was Retitled Because It Sounded Like A Fart
@Andee I was going to make a comment but I can’t improve on this.
Re: Review: UFO 50 (Steam) - An Indie Masterpiece Bursting With Fictional NES Nostalgia
I had my eye on this one for quite a while. It’s a super cool concept. I hope it comes to switch or switch 2 at some point.
Re: The Making Of: Mystical Ninja Starring Goemon, Konami's Underrated N64 Classic
I love this game. I remember renting it and be so in love with it after one night that I could not stop talking about it the next day. My Mom said “sounds like it might be worth owning” and she took me to Toys ‘R’ Us and bought it. This was so rare and surprising, as I usually only got games for Birthday and Christmas presents.
The game is a little rough around the edges for sure, but it has so much personality it’s impossible not to love it. I hope we get a rerelease some day.
Re: One Of The Last Major Gaming Magazines, Game Informer, Has Closed After 33 Years
I was a subscriber to GI for a number of years. I can’t recall when I let it lapse but a pretty long time ago. I was in a GameStop a few weeks ago and I saw that they were still making Game Informer, and I felt kind of glad even though I haven’t read an issue in probably over a decade. It is a bummer.
Re: Talking Point: Does Video Game History Have A "Nintendo Problem"?
I mean Croc had a very successful and memorable marketing campaign, so it initially sold pretty well. But the game was not that well liked. It had fans, but nobody felt it was better than Mario or Banjo. And this was reflected in the sequel sales which did not match the first game. Suggesting that Croc deserves to be discussed in game history more because of its sales numbers strikes me as misguided methodologically. But anyway, this example not withstanding, the overall thesis may still be correct, especially when you start thinking about regional differences in game markets.
Re: Random: Used Book Retailer Half Price Books Is Selling Zelda: Minish Cap For $400
I shop at HPB all the time - but not for games. The prices are too high, and yeah they stick their dumb sticker on everything. HPB also doesn’t seem to be aware of the concept of “condition” as a factor in pricing games (or music or movies, but in practice only the games have these crazy prices). However HPB can be a good place to find reasonably priced books.
Re: On-Rails Shooter 'Bat Galaxy' Is A Colourful Take On Star Fox And Panzer Dragoon
This looks fantastic, love the vibe. I will buy this if it comes out on Switch (or whatever the next thing is).
Re: Random: This Bulk Slash FAQ Has Been Puzzling Fans For Almost 20 Years
I have no idea since I’ve never played the game, but it wouldn’t be the first time an FAQ had misinformation in it… and it also wouldn’t be the first time a subtle mechanic went unnoticed by most players. I think without knowing more the situation here could go either way.
But since it’s vaguely in topic can I raise a question that’s been bothering me? Am I the only person who finds video guides basically useless? They are too hard to use and too time consuming to use effectively. I would much rather read a traditional FAQ. But apparently this is another area where I’m in the minority.
Re: Game Informer Readers Label Ocarina Of Time "The Greatest Game Of All Time"
OoT is a very valid and acceptable choice. I would also have accepted Tetris, Pac-Man, Super Mario World, Link to the Past, Final Fantasy VII (not a typo), Metal Gear Solid and Shadow of the Colossus (for the sheer artistry). No game made since 2005 has mattered at all. 😜