Comments 145

Re: Google Could Be Killing Android Emulation With Its New Policy Update

Grackler

Typically rubbish decision from Google.

Apologies if I’m wrong, but could these devices use a fork like LineageOS/e-OS and still use the same emulators? I know in the phone market those forks will lose key apps that need this Google’s say-so (like WhatsApp); but that’s less of an issue for an emulator device?

Or maybe they will move to using Linux, Raspberry Pi RetroPue setups and Evercade use Linux, seems to have plenty of nicely working emulators.

Re: "Not Cool. Not Classy" - Tomb Raider Co-Creator Responds To Remaster AI Accusations

Grackler

@Sketcz Agreed; NIghtdive do such a fantasic job with remasters! A bit different as it's not 3D-era, western games like Aspyr/Nightdive; but M2 are typically good with Sega stuff. I've heard good stuff on Digital Eclipse more documentary-meets-remaster work too (Worms/Jeff Minter) but I've not had the chance to try those yet.
Aspyr are just barely serviceable at their best, and truly rubbish at their worst. I wish rights owners would stop using them (particularly Lucasarts with Star Wars games!)

Re: Talking Point: A Curious Contradiction At The Core Of "New" Commodore Makes Me Uncomfortable

Grackler

@Damo The AI bubble bursting I'm looking forward to in one way (less AI guff in my face at every turn I'm hoping! I don't need AI to order a takeaway, write a message to a friend on WhatsApp or draw a picture for fun); but I'm also terrified that the financial markets will crash and it will hurt people in more precarious positions like these crashes tend too.

"I am allowing that part of my brain to atrophy, to waste away. It's like a muscle, and if we don't exercise it, we stand to lose its power." : this really stood out to me (I also I saw something similar-ish in an article by Marcus Hutchins on Malweartech). I think it puts into words why I feel so off about using AI to write/draw/plan anything for me. I don't want my own written "voice", my drawing creativity, or my ideas to become enslaved to a £9.99 per month Google/MS/OpenAI machine. Even if it is better than me at those things!

Re: Talking Point: A Curious Contradiction At The Core Of "New" Commodore Makes Me Uncomfortable

Grackler

"[AI] doesn't ask for a pay raise."; said by someone who doesn't look at the cost of subscriptions from big tech corps, it'd be getting a "pay rise" from our pockets every year to ensure number-goes-up if we decide to bake into our lives how they want!

I'm with you on this. Not saying AI should all go in the bin, but I want to play games for fun; I want to experience people's art and creativity; free of the AI wave that is crashing over almost every corner of my life at the moment. If I can't do that, I will tune out and find my enjoyment elsewhere.

Re: Developer Of New €60 Mega Drive / Genesis Game Accused Of Using Stolen Artwork

Grackler

I had seen rumours (maybe on a TE comment thread?) that there was something dodgy about Kai Software when Metal Dragon and Life on Mars came out. I held off buying it, but typically I jump on new indie games on Evercade.

I'm torn on how bad this is from the comments in this thread, but I think I will hold off as it feels off. The line between copy and inspired-by is hard to define, but tracing over exactly to the pixel feels too close to the bone? I've no idea of the legal lines however (and if Blaze might be upset by this as the publisher of a cart)

Re: Sacred Spaces: Rare's Manor Farm HQ - Nintendo's '90s Hit Factory

Grackler

Came to this off the Evercade cart announcment (must have missed the series when it came out).
Is so, so interesting reading about the details of these building and the moments the staff remember (jokes, kindness, parking issues...). I love the human stories behind these games that honestly shaped my life as child of the 80s/90s.

I'm from the area, and it amazes me all this amazing gaming output is from our sleepy area of the country; legends like the Mayles brothers coming from Coalville and it all being in little Ashby! Still seems a bit surreal, but they obviously hit on something that works! (and Playtonic too aren't too far out!)

It is a bit bittersweet reading this in 2025. Microsoft just cancelled Everwild and it sounds like Rare (like most MS studios) is in the process of getting gutted out. Hopefully they brush off and release more amazing games (or the same people at Playtonic can keep up their stint!)

Re: BBC Recently Covered The Rise Of Retro Gaming - See If You Can Spot The Problem

Grackler

That was frustrating, and the presenters were annoyingly "BBC" and out of their depths.
However overall it was postive I think!

Nick Poole was ok, and the piece as a whole was nice, very surface level of course, not much of interest to a reader of this site. But it did a decent job. The local report it was built off (https://www.bbc.co.uk/news/articles/cy48w4xxg2jo) was better IMO; and it's nice to see the apparently booming popularity of retro gaming covered in the media at least, even if with a very light touch on detail.

It got a good 10 mins on Breakfast without an "inciting" story in the news, with the piece been filmed outside of London, and with a decent guest; which i think is A Good Thing(tm) overall!

Re: Developer Of SNES DOOM Defends The Tech Behind Limited Run's 2025 Update

Grackler

Unless I deeply misunderstood the article, I’m not sure what the anger is about. It’s emulating a SuperFX chip, the Pi 2350, while adding graphical performance beyond what the SuperFX was capable of, is clearly not simply “running the game”; it’s still running on a SNES. Not like you could just stuff a Doom 3 ROM on it!

I think it’s really impressive work. And Bitmap Bureau guys doing some amazing work with a low cost off the shelf microchip! Props to them!

Re: Sir Clive Sinclair's Nephew Has Created A Gift Card-Sized Gaming System

Grackler

It's a nice idea and a lovely looking device, but like his Iris Trike I think the cost is just too high. £125 is well outside impluse buy territory, I think the Super Pocket (at £49.99 with Capcom/NEOGEO etc games included) would be much better positioned for the kind of sale he is chasing; and even that doesn't have the production capacity to sit in all the Smiths (soon to be Jones?) for impulse buys?

I might get one, I'm a sucker of nice units like this, and I love Pis of any stripe! But I can't see this hitting mega volumes at that cost-to-performance.

Re: Talking Point: What Do You Want To See From Tomorrow's Evercade Showcase?

Grackler

I don’t expect it, but my dream GigaCart would be the PS1 Resi 1,2,3 in a collection! More Sensible/Codemasters/Dizzy games would be nice, but those lovely new US owners at EA seem to have put a stop to that sort of fun.

More realistically, probably some ZX Spectrum titles on another home computer cart feels like it will arrive soon? I feel like some big PS1 games might come as a headline act…but where do you go after Tomb Raider? (That they can actually licence that is!)

Re: Recade Wants To Be Netflix For Arcade Games, But It Needs Your Help

Grackler

It doesn't seem to have a unique selling point at all!
"The unique selling point of Recade is that it will allow you to legally play '70s, '80s and '90s coin-op titles either locally or online, benefitting from features such as screen filters, voice chat, cloud saves and more. The idea is to sell the base unit cheaply and then support the platform's growth with a traditional subscription-based business model."

Surely Antstream already does this?
And Evercade if you don't want to follow a subsciption model?
They don't have any unique licences, and both AntStream and Evercade have way more beyond arcade and a good deep library.

This just seem too late to the party.

Re: Looking Beyond America - How Game History Is Connected On A Global Scale

Grackler

An excellent read, well written and researched! This kind of article is solving the issue somewhat in itself, getting the varied viewpoints of different markets and describing how they interplay.

I felt this bit was important: "(it's worth noting, too, that everyone is guilty of this to some degree; how many British gamers, for example, are aware of video game history in France, Spain, Germany, South Africa, Hong Kong or Brazil? We all do it!)."
I agree, I as a Brit am very guilty of mostly knowing about my nation, the USA and Japan. I really don't know about even France or Germany when it comes to gaming history. However I would say the big issue that causes so much consternation is when US-centric journalists presume that all those other markets were either exactly like the US no matter what locals say; or non-US markets/cultures are simply of no value to history and should be forgotten ASAP. That's the attitude Grubb (and others) have show regarding gaming history that gets people's goat up, in my opinion. Rather than saying "I don't really know" and letting others deal with it, or finding out something new, it's attacked as "a scene" or "of no importance".

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

Grackler

@Mini8401 read the entire comment for pity’s sake. I pulled out some random numbers quickly (something Grubb who make the original WRONG claim didn’t do). There were many more models of micros than consoles, the total sales in the UK per head of population were easily comparable to consoles per capita in the US in the 80s; and they were used almost exclusively for games.

It’s just a damn fact; there wasn’t a gaming crash in the UK (and much of Europe) as micro computers were the main way people played games. It’s fact, we all lived through it and it’s well documented. Why do Americans keep making claims that they cannot back up as thy weren’t in the UK or even around at the time!? It’s infuriating.

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

Grackler

@tektite_captain They were popular in the UK, it’s not an impression. Many firms and full print magazines will full staff existed around them. That is literally the point, it WAS a big deal over here. It wasn’t in the US. Different places, different histories.

I’m not going to debate it any more in bad faith, those numbers easily rival the NES in the US (30 mil over 6 years), particularly per head of pop. You asked for numbers, I gave some, I’d say the onus is on the “journalist” making the claim in the first place to provide numbers, not those disagreeing in comments.

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

Grackler

@tektite_captain they weren’t comparatively small in Europe though; that’s the point, they sold great guns during the crash in the US! Quick figure I got on my phone: The ZX Spectrum alone sold over 5 million units, around 2/3 of the 17 million C64 were sold in Europe, 1.5 million BBC Micros, 3 million Amstrad CPC, as well as countless other models from those companies (smaller time between models than consoles, for example over 1.5 million ZX81s before Spectrum), and many other firms (Dragon32, Apple 2, IBM…).

He’s wrong to dismiss it as nothing just because it was nothing much in the US. The games market on them were huge, loads of big firms came out of that era in the UK alone (Rare, DMA/Rockstar, Codemasters, ARM…) as it was a huge and important part of gaming history outside the USA (where the micro didn’t take off compared to consoles). It’s literally the point of the entire article.

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

Grackler

@tektite_captain I don’t think that’s fair. It’s not the thrust at all. It’s more, stop telling us our history didn’t happen. Grubb does the same as many “historians” and claims (wrongly) only American history happened and the rest of the world was so insignificant we should stop pretending anything happened there. It’s ridiculous and clearly wrong. The home computer scene was huge and important, the effects are still felt today.

Re: Ex-Activision Boss Forgets Name Of "Bad Acquisition" Behind Project Gotham Racing, Blur And Geometry Wars

Grackler

I mean it kind of sums up the amount of though the heads of these mega corps put in. Don’t know the studio name, don’t know the people,place or games; but their failure after 1 game sold badly was all down to them and nothing to do with higher up management/marketing etc from us. Why let that studio learn from that mistake, throw that experience and the many successes before out the door. And they’ll then wonder outloud how Nintendo does so well when it doesn’t fire staff at the first sign of poor sales.

I think most firms like Activision succeed despite the “Bobby Koticks” of this world, and not because of them. In charge of Nintendo he would have fired Miyamoto after Wii Music and the hardware team after the GameCube.

Re: Retro Computer Museum Hit By "Devastating" Flood Damage

Grackler

That is tragic, I’ve not got round to going even though it’s not too far away. Flooding has been bad in the area.

I’ll drop some money to help them, and finger crossed the exhibits aren’t damaged too much.

Hoping to see some positive updates on TE in the future.

Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles

Grackler

All the signs point to an abandoning of mini-consoles/old games on eShops and moving to subscription service. Could be good if they get M2 on it, but they have to offer a really good service to be noticeable at the scale I assume Sega wants.

Bit cynical of him, given they have milked there Mega Drive years more than anyone else I can think of! I never minded, it was a bit much but you couldn’t fail to find ways to play Sonic 1 and 2!

I’m a bit sad as they used to work with Blaze on (quite rubbish) TV-plug-in-consoles before the (quite good) Mega Drive minis, so I was hoping they might do some Evercade carts! Seem unlikely now.

Re: "Absolutely Horrid" - Is Nintendo Switch Online's Emulation Really That Bad?

Grackler

Overreaction. It’s there but “horrible” or “unplayable” are so over the top.

Some game have issues, but I’d say they are mostly on the N64, and they are still mostly playable just slightly inferior. But the average player isn’t going to bother buying a Tritron and OG hardware just to dabble with an old game, when he can do it with 2 clicks and a bit of lag they probably won’t notice (and save states/rewind etc)

It will never be perfect, but it’s fine.

Re: Accusations Of AI Art Deflate Archer Maclean's DropZone 40th Anniversary Announcement

Grackler

A lot of comments! And some spirited debate.

I’m hopeful that a visible backlash against AI slop like this will be partly self-regulating: in that a game made without it will be a selling point (“hand-crafted” if you will). I don’t know where regulation can/will sit in future, but recent examples have shown that ideas pushed by tech interests can be pushed back into a niche with this kind of coverage (remember how much stuff was needlessly Crypto related a couple of years ago?), and that makes emotive articles like this worthwhile I feel. Keep some semblance of consumer input and choice.

Re: Review: The Spectrum - Does Sir Clive Sinclair's Legacy Proud

Grackler

Saw one on display in a shop window in Hinckley when I went to see the Brett Jones exhibit and didn’t realise it wasn’t out yet or in such demand! Should have swooped on it!

I don’t have many memories of the Spectrum, it was before my time really, but it seems likes a really good unit for those that have nostalgia for it!