@Wezlypipz On the other hand, my Founder's Edition and Dock order and shipments were really smooth and I got my console very early on. The only roadbump I experienced was when the SS1 turned up unexpectedly as I didn't receive a dispatch e-mail. Happy to buy from Udon again in future.
@N64-ROX Indeed — hardware emulation via FPGA is still emulation, despite Analogue consistently trying to claim otherwise in their marketing by repeatedly stating "no emulation". Presumably they don't care to accurately describe their products if it contradicts a snappier, less accurate piece of copy, even if it's fundamentally misleading?
Of course there's nothing wrong with hardware emulation, especially if it's done with care by someone who knows what they're doing and they're aiming for accuracy. It would actually be quite nice to read some deep dives from Analogue's engineers about their work, instead of everything happening behind closed doors or hearing fluff from their CEO. We used to hear a bit from Kevtris but it'd be nice to read some perspectives from the rest of their engineering team as well — they're clearly very talented people. (Hint hint, Time Extension!)
Antstream's continuing existence is a testament to their ability to get money out of investors, especially when the premise of wasting bandwidth to stream games with small file sizes was at the heart of their business. Not at all surprised that they're going all in on the latest thing that's parting fools from their money.
@Peteykins Precisely. The idea that a Dizzy game couldn't come to pass without AI assistance comes across as disingenuous and slightly absurd. Just look at how accomplished indie games have become over the last twenty years. Talented, tiny developers like Pixel, Derek Yu, Cellar Door Games and Eric Barone have independently created classics like Cave Story, Spelunky, Rogue Legacy and Stardew Valley entirely before the introduction of this pernicious technology. Making a new Dizzy game without it is completely possible, especially one that would appeal to people like me, who grew up with the games on Spectrum and aren't seeking a AAA experience. The idea that the twins would simply decide against these projects without relying so heavily on this tech is disheartening.
Perhaps they should do what SEGA did with Christian Whitehead and Sonic Mania — find a talented fan and work with them on a Dizzy project instead.
Looks very nice but I'm most interested in the element they've mentioned the least — the book! It's available as an add-on but I'd prefer to buy it separately.
@centring What's really disappointing is how the huge price hike costing them sales could be misinterpreted as the West having no interest in the system. I'm simply not prepared to pay an extortionate amount of cash for one. If it was priced fairly, I wouldn't have an issue at all.
Disappointed with the lot of them based on this article. More than happy to look the other way because their games benefit from the exposure associated with the platform.
@RetroBreak The first run is going to cost 150USD, which is great value for a MiSTer with built-in SNAC adapters. It'll be much tidier too — I'll be very happy to have one that doesn't have ports along every side. The disc drive is a nice bonus.
@WhensDinner Thoroughly disagree. MiSTer's UI is minimal, fast and functional. I very much prefer it over the sort of cluttered UI that plagues most emulation experiences.
Surprised there's nothing about the firmware in this review. Yes, the GBA form factor is the selling point of the hardware but nothing about the stock firmware or alternative options? Android or Linux, even?
Knew this comments section would have at least one person mounting a defence of ignoring Luckey's other activities so they can focus on the shiny new thing. "Leave your politics out of this" and "I live in the real world" completes that sad little bingo card.
@845H Suit yourself! I'm perfectly happy with MiSTer as it is now but if a successor can accurately emulate those systems on an FPGA in years to come then I'll enjoy that as well.
@845H Scene drama is a bizarre reason to not use FPGA-based systems. You can quite happily use MiSTer or an Analogue system and safely ignore all of this squabbling.
@Bonggon5 Agreed. One of the aspects of MiSTer I enjoy the most has been its role in helping me to declutter my collection and create a more pleasant living space. The last thing that I need is a new collection of NFC cards pushing me back down that slippery slope. Appreciate that some people really need the ritual but it's just not for me.
@nocdaes Accommodating AA batteries is a positive. No messing around with proprietary batteries and you can always have a spare set charged and ready to go.
Well, I'm interested in this handheld. I know the twin analogue sticks will be essential for some but I'd prefer a variant without them if there's a vertical option.
Bought my copies of The Legend of Zelda (NES) and Teleroboxer (VB) there. Happy memories of heading up to Whitfield Street on the 242 after my sixth-form tutorial had finished! Also the first place I ever saw a PC Engine, which they had running as part of a full briefcase setup behind the glass.
Funny to see footage of the shop now as it's exactly as I remember it!
Comments 39
Re: Taki Udon Drops Surprise Teaser for FPGA Game Boy 'Super Station Pocket' Handheld
@Wezlypipz On the other hand, my Founder's Edition and Dock order and shipments were really smooth and I got my console very early on. The only roadbump I experienced was when the SS1 turned up unexpectedly as I didn't receive a dispatch e-mail. Happy to buy from Udon again in future.
Re: Analogue 3D Receives 'Best Inventions of 2026' Award from TIME Magazine
@N64-ROX Indeed — hardware emulation via FPGA is still emulation, despite Analogue consistently trying to claim otherwise in their marketing by repeatedly stating "no emulation". Presumably they don't care to accurately describe their products if it contradicts a snappier, less accurate piece of copy, even if it's fundamentally misleading?
Of course there's nothing wrong with hardware emulation, especially if it's done with care by someone who knows what they're doing and they're aiming for accuracy. It would actually be quite nice to read some deep dives from Analogue's engineers about their work, instead of everything happening behind closed doors or hearing fluff from their CEO. We used to hear a bit from Kevtris but it'd be nice to read some perspectives from the rest of their engineering team as well — they're clearly very talented people. (Hint hint, Time Extension!)
Re: Antstream Is Creating An AI-Powered Brain Rot Gaming Platform, And 'Mr Antichrist' Peter Thiel Is A Backer
Antstream's continuing existence is a testament to their ability to get money out of investors, especially when the premise of wasting bandwidth to stream games with small file sizes was at the heart of their business. Not at all surprised that they're going all in on the latest thing that's parting fools from their money.
Re: "If I Didn't Have These Powerful Tools, I Wouldn't Do It at All" - The Oliver Twins Explain Why They're Dizzy About GenAI
@Peteykins Precisely. The idea that a Dizzy game couldn't come to pass without AI assistance comes across as disingenuous and slightly absurd. Just look at how accomplished indie games have become over the last twenty years. Talented, tiny developers like Pixel, Derek Yu, Cellar Door Games and Eric Barone have independently created classics like Cave Story, Spelunky, Rogue Legacy and Stardew Valley entirely before the introduction of this pernicious technology. Making a new Dizzy game without it is completely possible, especially one that would appeal to people like me, who grew up with the games on Spectrum and aren't seeking a AAA experience. The idea that the twins would simply decide against these projects without relying so heavily on this tech is disheartening.
Perhaps they should do what SEGA did with Christian Whitehead and Sonic Mania — find a talented fan and work with them on a Dizzy project instead.
Re: "We Bear Full Responsibility For Where We're At" - After $1.8 Million Raised & Months Of Silence, EGM Updates Backers On Book Delays
Aside from the book, I'm disappointed that I still can't buy access to the online archive. Bit of a waste to restrict it to backers only.
Re: New Compilation Celebrates Matthew 'Jet Set Willy' Smith's Indelible ZX Spectrum Legacy
Looks very nice but I'm most interested in the element they've mentioned the least — the book! It's available as an add-on but I'd prefer to buy it separately.
Re: The Best Mistake Nintendo Ever Made? Why 2DS Is The Perfect Embodiment Of Gunpei Yokoi's Core Principles
@Aonghous Yep, in light of the UK N64 price cut that part of this article should be corrected.
Re: "We Listened" - Commodore Reduces The Price Of Its Forthcoming Callback 8020 'Dumbphone'
@Simon-Butler Broken Ultimates? What happened?
Re: After Almost A Decade, SegaMags Becomes 'The Gaming Newsagent'
Hadn't heard of SegaMags before. Do they have a site that isn't Facebook?
Re: Western Fans Can Now Pre-Order The X68000 Z Super And X68000 XVI
@centring What's really disappointing is how the huge price hike costing them sales could be misinterpreted as the West having no interest in the system. I'm simply not prepared to pay an extortionate amount of cash for one. If it was priced fairly, I wouldn't have an issue at all.
Re: Gallery: Turning The Page On Sega Mega Drive/Genesis: Ultimate Works
@Ellie-Moo Was that officially confirmed? I thought they were just being cautious after SEGA stopped the Mega Drive book.
Re: 'From Joysticks To Haptics' Offers A Visual History of Video Game Controllers
Bit strange that this popped up on Google Play Books a few weeks before the announcement. They have a book about anime coming up too: https://play.google.com/store/books/details?id=9slHEQAAQBAJ
Re: What Happens When An Arms Dealer Publishes Your Video Game?
Disappointed with the lot of them based on this article. More than happy to look the other way because their games benefit from the exposure associated with the platform.
Re: Creator Of New Open-Source Game Boy Disagrees That FPGA Is Superior To Software Emulation
Stating the obvious about FPGA and hardware emulation, really.
Wish them well with the project but having a 3D printed case for this console is a bit of a non-starter for me, open source or not.
Re: 8BitDo & Viture Are Teasing A "Jaw-Dropping" New Mobile Gaming Accessory
Does a yawn technically count as my jaw dropping?
Re: Interview: Taki Udon Explains How His FPGA PS1 Aims To "Remove Barriers" To FPGA Gaming
@WhensDinner I like that look. It's consistent across each core and it scales relatively well across a wide range of resolutions.
Re: Interview: Taki Udon Explains How His FPGA PS1 Aims To "Remove Barriers" To FPGA Gaming
@RetroBreak The first run is going to cost 150USD, which is great value for a MiSTer with built-in SNAC adapters. It'll be much tidier too — I'll be very happy to have one that doesn't have ports along every side. The disc drive is a nice bonus.
Re: Interview: Taki Udon Explains How His FPGA PS1 Aims To "Remove Barriers" To FPGA Gaming
@WhensDinner Thoroughly disagree. MiSTer's UI is minimal, fast and functional. I very much prefer it over the sort of cluttered UI that plagues most emulation experiences.
Re: Review: Anbernic RG34XX - A GBA Clone That's So Good Nintendo's Name Should Be On It
Surprised there's nothing about the firmware in this review. Yes, the GBA form factor is the selling point of the hardware but nothing about the stock firmware or alternative options? Android or Linux, even?
Re: This Christmas, You'll Be Able To Play SNES Batman Returns On Your Genesis, For Free
@Damo Sounds like a perfect opportunity to right that wrong!
Re: 8BitDo Is Releasing A Retro Mechanical Keyboard To Mark Saturn's 30th Birthday
Once again, I'd buy this if 8bitdo could be bothered with a model that has a UK layout. Even the option of buying UK keycaps would do.
Re: Review: ModRetro Chromatic Is So Close To The Real Thing You'd Think Nintendo Made It
Knew this comments section would have at least one person mounting a defence of ignoring Luckey's other activities so they can focus on the shiny new thing. "Leave your politics out of this" and "I live in the real world" completes that sad little bingo card.
Re: This GameCube Mini Is Downright Adorable
@LowDefAl Agreed. I thought this was going to be one of those projects that trimmed the original console hardware, like the Kawaii Wii. Alas!
Re: This GameCube Mini Is Downright Adorable
Hmm! Is a mini PC in a GameCube case really a mini GameCube?
Re: Hands On: ON Is A Scholarly New Bookazine Created By Some Of The Best Writers In Video Games
I'm sure it's nice (and I enjoy Donlan's work on Eurogamer) but it immediately lost me at £25. I'd buy a digital copy for less.
Re: Review: Victory Heat Rally (Steam) - A Fun But Shallow Tribute To Sega's "Super Scaler" Classics
Agree that it seems weird to criticise this for a lack of weapons. That's a plus for me.
Re: MiSTer FPGA's Next Trick? Launching Games From CD
I'm comfortably over 30 and I scoff at this! One of MiSTer's great strengths is that it's solid state.
Re: PowKiddy Is Actually Doing Something Slightly Different With Its RGB20 Pro
With the famed Powkiddy approach to quality no doubt — my RGB30 screen failed after a month and I couldn't return it. Never again.
Re: FPGA PS1 Teased Ahead Of PlayStation's 30th Anniversary
@Azuris Unless I'm not reading your post correctly, how are you playing a PS2 demo on MiSTer?
If you have issues with the PS1 core you should report them here: https://github.com/MiSTer-devel/PSX_MiSTer/issues
Re: "I Am Tired Of Receiving Death Threats Over A Video Game" - FPGA Dev Explains Why Mortal Kombat Is Skipping MiSTer
@845H Suit yourself! I'm perfectly happy with MiSTer as it is now but if a successor can accurately emulate those systems on an FPGA in years to come then I'll enjoy that as well.
Re: "I Am Tired Of Receiving Death Threats Over A Video Game" - FPGA Dev Explains Why Mortal Kombat Is Skipping MiSTer
@845H Scene drama is a bizarre reason to not use FPGA-based systems. You can quite happily use MiSTer or an Analogue system and safely ignore all of this squabbling.
Re: Review: Dreamcast VM2 - An Essential VMU Upgrade For All Sega Fans
Seems better to wait for the Dreamcast MemCard Pro from 8BitMods at this stage. Their other cards have been exceptional.
Re: Hyperkin's "No-Drift" N64 Stick Is Available Now
"GameCube-style" is a non-starter for me. Oh well.
Re: ModRetro Exclusive 'Patchy Matchy' Is A New Puzzler Inspired By Tetris & Puzzle League
Looks very charming!
Re: Review: TapTo NFC Loading System - Gives MiSTer FPGA A Vital Physical Connection
@Bonggon5 Agreed. One of the aspects of MiSTer I enjoy the most has been its role in helping me to declutter my collection and create a more pleasant living space. The last thing that I need is a new collection of NFC cards pushing me back down that slippery slope. Appreciate that some people really need the ritual but it's just not for me.
Re: "A Ton Of Money" Has Been Spent On ModRetro's Chromatic Screen To Ensure Accuracy
@nocdaes Accommodating AA batteries is a positive. No messing around with proprietary batteries and you can always have a spare set charged and ready to go.
Re: $150 Analogue Pocket Rival Will Use An AMOLED Screen
Well, I'm interested in this handheld. I know the twin analogue sticks will be essential for some but I'd prefer a variant without them if there's a vertical option.
Re: Here's Some Footage Of A Young Matt Berry Exploring CeX's Legendary Retro Shop
Bought my copies of The Legend of Zelda (NES) and Teleroboxer (VB) there. Happy memories of heading up to Whitfield Street on the 242 after my sixth-form tutorial had finished! Also the first place I ever saw a PC Engine, which they had running as part of a full briefcase setup behind the glass.
Funny to see footage of the shop now as it's exactly as I remember it!
Re: Dreamcast Fans Restore Secret Online Multiplayer Mode In Decades-Old Racer
Knowing how much the Junkyard loves this game, I double-checked today's date...