
Accessory maker Hyperkin has just released a Hall Effect stick for the N64, a "no-drift, GameCube-style" replacement that "requires zero soldering."
The $14.99 stick can simply be dropped into your existing N64 controller and is, according to Hyperkin, "built to withstand the test of time and intense gaming marathons."
Mimicking the GameCube's analogue stick, you'll be able to "feel the nostalgia and comfort of the GameCube era while dominating your favourite N64 games. This stick is designed for maximum comfort and a competitive edge, making long gaming sessions a breeze."
You can order the stick now directly from Hyperkin.
If you'd rather stick to something more authentic, then the modding community is making a like-for-like replacement of the N64's stick.
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Comments 15
If memory serves me well, the GameCube stick is pretty solid feeling when compared to the looser N64 stick.
I’ve been having a tough time with the FPS games on N64 and I don’t remember it being that hard to aim growing up. If this new stick makes it tighter, than alone would make me want to get this as a general upgrade.
Got one of those from another Brand, but i think without Hall Effect.
Glad too see them for reasonabld Prices, it is also very easy to change them out.
Bought one to replace a super loose N64 stick. Excited to see the difference!
Ewwwww Nintendo life again selling garbage to Nintendo fans. This stick is garbage. I’m a N64 life long fan. I know this to be true. THIS STICK IS GARBAGE. The games will control like crap. Don’t fall for this ***** guys.
Doing a test with the app that test n64 and their range reveals easily how ***** this stick is. DO NOT BUY THIS GARBAGE. shame on you Nintendo life. Don’t fall for their sponsored crap.
@Kobeskillz Is the equivalent 8bitdo stick any good?
Weird of them to specify “no drift” when the N64 analogue stick never suffered from drift issues.
@Kobeskillz Bait used to be believable.
@Skunkfish honestly not really. I mean they’ll play the games but they will often control way too sensitive and just bad. The truth is n64 controls are not perfect and we don’t have a cheap great solution. Cheapest might be Nintendo’s online controller connected to n64 with retro blue. But the best is probably the rare and often not in stock steel n64 sticks.
"GameCube-style" is a non-starter for me. Oh well.
This means nothing if we cant see it tested against the n64 controller test app. Can you do slow walking in Mario 64 with it? Gamecube has one of my favorite analog sticks ever but it does NOT work well on N64.
I don't understand the desire to have a GC stick on an N64 controller (beyond companies wanting to shift a presumably cheaper/easier to produce stick to people desperate for any kind of replacement). It's an entirely different style of analogue stick and can't match the intended functionality of the N64.
Guess I’m sticking with my Brawler 64 controller which has been stellar honestly.
Hopefully Hyperkin have got better with their build quality since the Retron 5...
I bought one and extremely happy with it.
Love it in fact. Though it was actually a bit pricey in my view - had to import it from a reseller in the US because Hyperkin's page seemingly doesn't exist. And I saw none on eBay. I paid £22.
Used the controller test app on my flashcart - the one that asks you to push the stick to 8 directions and then shows a red outline to compare to other alternatives (OEM, cheap knock-offs, modded GC sticks, etc.).
The limits of the stick are in line with the OEM stick by Nintendo. In fact, maybe even a smidge under? The program gives you an optimal baseline dot. Factory fresh OEM sticks are slightly over this. Broken-in sticks reduce with use. This is right on that optimal line. Also it is nothing like the red-line shown for modded GC style sticks - which produce a big square zone, showing how over-sensitive they are. This may seem like a GC stick, or be described as one, but it's been calibrated to function akin to an OEM stick.
I have no tested an actual GC stick that's been rewired to work in an N64 controller, the test program simply shows you the typical threshold range for one, for comparisons, so I'm working off that.
Mario can tip-toe slow walk. Goemon can run at full pelt. Mario Kart controls great. My OEM controller struggles to make Goemon run, because it's so worn down, but this doesn't have that problem. And it can detect subtle shifts when tested with Mario.
I have zero regrets. I know this post is way after the fact, but it took me a while to get around to buying one.
@Kobeskillz
@Skunkfish
@DeciderVT
@Shiesty
@ChromaticDracula
@slider1983
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