@Azuris While I think Resi 2 is technically superior in that the gameplay is more refined and has more to see and do, 1 definitely has a special place in my heard — I find the setting and the situation so much creepier
It's really awesome that they're making the original games available, but I'd love to be able to play them on console as well (although the PS1 port of 1 available is on PS5...)
I was foolish enough to fall for Mean Machines' 97% review of EC back in the day (although ended up picking it up for £25, which was pretty cheap at the time), and while the game had some pretty cool designs and movesets, it had the unforgivable, game-ruining crutch of being completely unable to chain moves together in the same way as you could in Street Fighter. Any ground hit could be immediately followed by a block, and juggling didn't exist at all.
@Blast16 Yeah, that reverb really gave the SNES a really rich, orchestral vibe. Plus I love how they sneakily managed to save on memory by shortening/echoing the samples for when a fighter is defeated, and the echo then became a staple in later iterations of the game!
@Blast16 From what I've read, the CPS boards use similar sound chips to that of the Mega Drive, so porting the music over for SCE was relatively straightforward — for the SNES version of WW/Turbo they had to be re-recorded from the ground up, which is why they have such a distinct "SNES-y" sound to them. I think they both have their charm, but SCE sounds more faithful to the arcade.
@sdelfin yeah, the music in SCE I think more than made up for the iffy voice samples. What the heck happened to it in SSF2 though? It was like there was a whole sound channel missing; the bass and percussion were so pared down, it was like it was being played solely by the PSG
@KitsuneNight I'd be intrigued to know what direction the animators/actors were given on the Hotel Mario cutscenes — as they do look/sound very similar to their designs on in the Super Show (except for Bowser, who looks a bit more faithful to the games)
@RadioHedgeFund You could absolutely cheese Syphon Filter by just sniping with the taser — hits its mark every time, regardless of distance or angle. Still really dug it, though — managed to pick it up before finally acquiring MGS for Christmas that year
@Sketcz Yeah, I think it was when I was setting up my PS4 for the first time, as soon as I saw the option to mute the notification I was like "get it the hell off" immediately. And yeah, nothing worse than being in the midst of a super emotional/gruelling final boss fight to have that stupid chime yank you back into reality
@KitsuneNight I'm right there with ya, but people REALLY seem to like them! Personally I only really go for achievements if there's some kind of in-game reward or unlockable element like a new character/ability/level to play; a number next to a nondescript trophy icon means nothing to me.
@Bod2019 Ah that's cool (maybe it was the SNES version I was thinking of) — I remember SCE being £65 (but got a fiver off as a promotion in the shop) — but in terms of value for money, I don't think I played another Mega Drive game quite as much as it
@Bod2019 Yup — and while it was an impressive feat, the amount of content you got in the game (one car, three tracks — six if you count Mirror Mode), it's shockingly meagre for that amount of 1994 money.
I believe Super Street Fighter's RRP was £80 — I don't remember seeing it on sale, but I do remember Mean Machines citing the insane price as a negative, especially considering it was an iteration.
@no_donatello I picked up a relatively cheap 360 primarily to play the Mass Effect trilogy, and there were a handful of XBLA exclusives that I discovered and enjoyed, but these days there seems to be zero draw to getting an XBox console when the majority of stuff I can get elsewhere (and Bethesda games leave me completely cold)
This is totally anecdotal, but older flatscreen TV's do seem to be better for older consoles.
Yeah, I picked up a 32-inch Samsung on eBay for about £60 (RRP at the time was about £240) which has four HDMI, SCART, and Component, which is perfect for Wii/PS2 — granted it's not a massive screen or anything, but for retro consoles it's fantastic, lag free
@Diogmites Oh yeeeeah — I do remember making the switch to tank controls, as that just felt way more natural when approaching enemy areas, and quickly backing outta there when you realise you're outnumbered
@Diogmites It's certainly been a while, but from what I recall, in Desert Strike it wasn't turned on by default, but on Jungle Strike it was, and that's what turned me around on using it
@Diogmites Yeah I remember initially turning inertia off (I think I preferred the more digital feeling), but over time grew to embrace the more natural flow of having it turned on - especially when strafing.
Gameplay trailer looks bang-on — seems like they've really gone out of their way for a very faithful spiritual successor to the original
I wonder if the TV network exec who asked for the animators to round off Janine's glasses in The Real Ghostbusters (because they feared that kids might be scared of her pointed frames) used to work for McDs. Were they traumatised by a particularly acute dorito in their youth?
The version that's on Switch is playable, but it could use a good tidy up — the refresh rate is super choppy and the resolution is inconsistent across sprites and backgrounds
in fact, it appeared there first before the game was released
I forget where I read this, but wasn't the story that Mean Machines commissioned Weston to do the cover specially for the mag, and then when Sega saw what he'd done, they were so impressed that they asked if they could use it for the UK version of the game?
Man, Sega of America really had an aversion to using anything with the word "Mega" in their consoles and add-ons, didn't they?
@RetroGames Yeah, maybe not at the time (Sega really should have been focusing on the Saturn), but an all-in-one Mega Drive/CD/32X would be a really neat device to have sitting on one's retro gaming shelf!
As someone who was foaming-at-the-mouth desperate to see Final Fight come to the Mega Drive, I find it intriguing that they renamed the game "Last Battle" in the west. Whether that was intentional, or just a coincidence, kid-me was ALMOST duped into considering getting it, even though in my heart of hearts I knew it was meant to be rubbish. Glad I never did.
My favourite Street Fighter comic is still the Masaomi Kanzaki series from the mid '90s — it only features the original 12 characters, but it had a very focused plot, and a really crisp, expressive art style - I find most of the current UDON comics look a little too pristine and shiny
Looking at the level of realism/violence in games from that era is positively quaint. I wonder what his reaction was after seeing the insanely-detailed body horror of the more recent MK games.
Love me some Katamari — has to be one of the best soundtracks I've ever heard in a videogame, and have listened to it constantly. Plus I'm so chuffed they re-released the original as we never originally got it in the UK.
@somnambulance I only finally got around to playing Wattam a few months ago — it's such a fun little diversion isn't it?
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Re: Resident Evil 2 Arrives On GOG Later This Month
@Azuris While I think Resi 2 is technically superior in that the gameplay is more refined and has more to see and do, 1 definitely has a special place in my heard — I find the setting and the situation so much creepier
Re: Resident Evil 2 Arrives On GOG Later This Month
It's really awesome that they're making the original games available, but I'd love to be able to play them on console as well (although the PS1 port of 1 available is on PS5...)
Re: Zelda Movie Screenwriter Is Working On A Live-Action Eternal Champions Film
I was foolish enough to fall for Mean Machines' 97% review of EC back in the day (although ended up picking it up for £25, which was pretty cheap at the time), and while the game had some pretty cool designs and movesets, it had the unforgivable, game-ruining crutch of being completely unable to chain moves together in the same way as you could in Street Fighter. Any ground hit could be immediately followed by a block, and juggling didn't exist at all.
Re: SNK Vs. Capcom's Promotional Artwork Has Been Censored To Cover Mai's Modesty
Inform the church elders! Human skin on display!
Re: You Can Now Access Streets Of Rage's 'Bad' Ending Without A Second Player
I always found it odd that this wasn't already the default ending if you initially said "yes" to joining Mr. X in one player mode.
Re: Video Game Legend Julian "Jaz" Rignall Has Written A Book About His Life In Gaming
Kick monkey ass!
Re: Fans Have "Fixed" Super Street Fighter II For The Sega Genesis
@Blast16 Yeah, that reverb really gave the SNES a really rich, orchestral vibe. Plus I love how they sneakily managed to save on memory by shortening/echoing the samples for when a fighter is defeated, and the echo then became a staple in later iterations of the game!
Re: Fans Have "Fixed" Super Street Fighter II For The Sega Genesis
@Blast16 From what I've read, the CPS boards use similar sound chips to that of the Mega Drive, so porting the music over for SCE was relatively straightforward — for the SNES version of WW/Turbo they had to be re-recorded from the ground up, which is why they have such a distinct "SNES-y" sound to them. I think they both have their charm, but SCE sounds more faithful to the arcade.
Re: Fans Have "Fixed" Super Street Fighter II For The Sega Genesis
@sdelfin yeah, the music in SCE I think more than made up for the iffy voice samples. What the heck happened to it in SSF2 though? It was like there was a whole sound channel missing; the bass and percussion were so pared down, it was like it was being played solely by the PSG
Re: This Ridiculous New Hack Turns Donkey Kong Country Into A Mario Game
@Azuris better get cracking then, hadn't you?
Re: Interview: Say Hello To Jocelyn Benford, The First Person To Give Princess Peach A Voice
@NatiaAdamo man that show was bizarre — it makes the Hotel Mario scenes look positively down to earth
Re: Interview: Say Hello To Jocelyn Benford, The First Person To Give Princess Peach A Voice
@KitsuneNight I'd be intrigued to know what direction the animators/actors were given on the Hotel Mario cutscenes — as they do look/sound very similar to their designs on in the Super Show (except for Bowser, who looks a bit more faithful to the games)
Re: Have You Ever Wondered Why There's No Sega Logo On Streets Of Rage 4, House Of The Dead, And Arcade 1Up's OutRun Cab?
@wiiware It's lovely isn't it? One of the first games I acquired when I got my Switch
Re: "Never Work With Movie Franchises" Laments Quarter Arcades Boss As Ghostbusters And RoboCop Cause Issues
Yeah, licensing in games always seems to cause no end of faff — particularly when trying to re-release anything.
Re: Have You Ever Wondered Why There's No Sega Logo On Streets Of Rage 4, House Of The Dead, And Arcade 1Up's OutRun Cab?
I was also interested to know, is Streets of Rage 4, a French-developed game, called Bare Knuckle 4 in Japan?
Re: Metal Gear Solid's E3 Reveal Had The Syphon Filter Team "Despairing"
@RadioHedgeFund You could absolutely cheese Syphon Filter by just sniping with the taser — hits its mark every time, regardless of distance or angle. Still really dug it, though — managed to pick it up before finally acquiring MGS for Christmas that year
Re: GameCube Gets Achievements Thanks To The Dolphin Emulator
@Sketcz Yeah, I think it was when I was setting up my PS4 for the first time, as soon as I saw the option to mute the notification I was like "get it the hell off" immediately. And yeah, nothing worse than being in the midst of a super emotional/gruelling final boss fight to have that stupid chime yank you back into reality
Re: GameCube Gets Achievements Thanks To The Dolphin Emulator
@KitsuneNight I'm right there with ya, but people REALLY seem to like them! Personally I only really go for achievements if there's some kind of in-game reward or unlockable element like a new character/ability/level to play; a number next to a nondescript trophy icon means nothing to me.
Re: Genesis Virtua Racing Port Almost Cost As Much As The Console Itself, Thanks To The SVP Chip
@Bod2019 Ah that's cool (maybe it was the SNES version I was thinking of) — I remember SCE being £65 (but got a fiver off as a promotion in the shop) — but in terms of value for money, I don't think I played another Mega Drive game quite as much as it
Re: Genesis Virtua Racing Port Almost Cost As Much As The Console Itself, Thanks To The SVP Chip
@Bod2019 Yup — and while it was an impressive feat, the amount of content you got in the game (one car, three tracks — six if you count Mirror Mode), it's shockingly meagre for that amount of 1994 money.
I believe Super Street Fighter's RRP was £80 — I don't remember seeing it on sale, but I do remember Mean Machines citing the insane price as a negative, especially considering it was an iteration.
Re: "It's The Worst" - Perfect Dark Expert Delivers Withering Verdict Of Nintendo Switch Port
So, just "Dark", then?
Re: Flashback: 24 Years Ago, The BBC Asked If Xbox Could Dethrone PlayStation
@no_donatello I picked up a relatively cheap 360 primarily to play the Mass Effect trilogy, and there were a handful of XBLA exclusives that I discovered and enjoyed, but these days there seems to be zero draw to getting an XBox console when the majority of stuff I can get elsewhere (and Bethesda games leave me completely cold)
Re: At $20, This Is The Cheapest HDMI Mod Yet - And It Works With PS2, Xbox And Dreamcast
KitsuneNight wrote:
Yeah, I picked up a 32-inch Samsung on eBay for about £60 (RRP at the time was about £240) which has four HDMI, SCART, and Component, which is perfect for Wii/PS2 — granted it's not a massive screen or anything, but for retro consoles it's fantastic, lag free
Re: At $20, This Is The Cheapest HDMI Mod Yet - And It Works With PS2, Xbox And Dreamcast
@KitsuneNight Yeah, they lost me at "solder". I've got soul but I'm not a solderer.
Re: Cleared Hot Is The Desert Strike Spiritual Successor We've All Been Waiting For
@Diogmites Oh yeeeeah — I do remember making the switch to tank controls, as that just felt way more natural when approaching enemy areas, and quickly backing outta there when you realise you're outnumbered
Re: Cleared Hot Is The Desert Strike Spiritual Successor We've All Been Waiting For
@Diogmites It's certainly been a while, but from what I recall, in Desert Strike it wasn't turned on by default, but on Jungle Strike it was, and that's what turned me around on using it
Re: Cleared Hot Is The Desert Strike Spiritual Successor We've All Been Waiting For
@Diogmites Yeah I remember initially turning inertia off (I think I preferred the more digital feeling), but over time grew to embrace the more natural flow of having it turned on - especially when strafing.
Gameplay trailer looks bang-on — seems like they've really gone out of their way for a very faithful spiritual successor to the original
Re: Remember When PS2 And Dreamcast Had Cross-Play In 2001?
@Gamer_X They'd need a seriously unique USP to compete with The Big Three
Re: Shadow The Hedgehog Almost Became A F***-Filled Swearfest
@BetaRabbit64 Yeah! Hell damn fart!
Re: Here's The Logo For The Upcoming Live-Action Street Fighter Movie
@MeloMan Just be sure not to change the channel.
Re: Peter Molyneux Declined McDonald's Video Game Because "Kids Imagine Ronald Skewering Them"
I wonder if the TV network exec who asked for the animators to round off Janine's glasses in The Real Ghostbusters (because they feared that kids might be scared of her pointed frames) used to work for McDs. Were they traumatised by a particularly acute dorito in their youth?
Re: Cleared Hot Is The Desert Strike Spiritual Successor We've All Been Waiting For
@Spider-Kev Yeah, considering there were only five of them, a collection would be awesome
Re: Cleared Hot Is The Desert Strike Spiritual Successor We've All Been Waiting For
Desert/Jungle Strike were such a sublime pairing — man, Electronic Arts used to really knock it out of the part, didn't they?
Re: Limited Run Under Fire For "Horrible" Teenage Mutant Ninja Turtles Vinyl Release
Wow, LRG are on a roll lately aren't they?
Re: You Seriously Need To Check Out This Fan-Made Remake Of Dragon Quest
The version that's on Switch is playable, but it could use a good tidy up — the refresh rate is super choppy and the resolution is inconsistent across sprites and backgrounds
Re: The Guardian Ranks The Greatest UK Video Game Magazines Of All Time
"Sometimes po-faced and pretentious, always with a heightened sense of its own importance" — it tracks that The Guardian put at number 1, then.
Re: Flashback: The Nintendo NX Leak That (Almost) Fooled The World
I'm eternally grateful that's not the design Nintendo went with.
Re: Streets Of Rage 3 Cover Artist Finally Identified 30 Years On
I forget where I read this, but wasn't the story that Mean Machines commissioned Weston to do the cover specially for the mag, and then when Sega saw what he'd done, they were so impressed that they asked if they could use it for the UK version of the game?
Re: Did You Butcher Your Mega Drive / Genesis Carts To Overcome Sega's Physical Region Lock?
Yet another reason why region locking needs to go straight in the bin
Re: CIBSunday: Sega Multi-Mega
Man, Sega of America really had an aversion to using anything with the word "Mega" in their consoles and add-ons, didn't they?
@RetroGames Yeah, maybe not at the time (Sega really should have been focusing on the Saturn), but an all-in-one Mega Drive/CD/32X would be a really neat device to have sitting on one's retro gaming shelf!
Re: This Dedicated Fan Has Fixed A Much-Maligned 'Fist Of The North Star' Video Game
As someone who was foaming-at-the-mouth desperate to see Final Fight come to the Mega Drive, I find it intriguing that they renamed the game "Last Battle" in the west. Whether that was intentional, or just a coincidence, kid-me was ALMOST duped into considering getting it, even though in my heart of hearts I knew it was meant to be rubbish. Glad I never did.
Re: We're Getting A Final Fight Comic This July
My favourite Street Fighter comic is still the Masaomi Kanzaki series from the mid '90s — it only features the original 12 characters, but it had a very focused plot, and a really crisp, expressive art style - I find most of the current UDON comics look a little too pristine and shiny
Re: We're Getting A Final Fight Comic This July
@Chocoburger I recently discovered that game just before the 3DS eShop closed — it's so much fun isn't it?
Re: Joe Lieberman, The Senator Who Tried To Ban Mortal Kombat, Has Passed Away
Looking at the level of realism/violence in games from that era is positively quaint. I wonder what his reaction was after seeing the insanely-detailed body horror of the more recent MK games.
Re: Yuzo Koshiro's Shmup 'Earthion' Is Pushing Sega Genesis To Its Absolute Limit
Limited Run? More like Flimflam-ited Bum
Re: Miyamoto Has Admitted This Zelda Game Is "Bad"
Those first two Zelda games are crying out for a 16-bit style remake
Re: Anniversary: Katamari Damacy Turns 20 Today (No Pun Intended)
Love me some Katamari — has to be one of the best soundtracks I've ever heard in a videogame, and have listened
to it constantly. Plus I'm so chuffed they re-released the original as we never originally got it in the UK.
@somnambulance I only finally got around to playing Wattam a few months ago — it's such a fun little diversion isn't it?
Re: 1994's Maligned Street Fighter Movie Is Free To Watch On YouTube, But Only In The US
Maligned schmaligned, Street Fighter is an absolute hoot
Quick! Change the channel!
Re: This Dreamcast Controller Full Of Ants Is Your Nightmare Fuel For Today
Thanks, ants. Thants.
Re: Poll: Should Retro Game Remasters Carry Warnings About "Offensive" Content?
If it's offensively bad, like Bubsy 3D, then yes.