Why the hell has Um Jammer Lammy never seen any kind of re-release since its original PS1 version? I absolutely adored that game, much more so than Parappa
Randomly, I finished Nier Replicant a few weeks ago, and in their strange alphabetical credits roll (which I saw numerous times), whose name should I see crop up under "Creative Marketing Director"? None other than kitty-stroking crayon-wielding sad case Gary Harrod! Guy's done pretty alright for himself
I know people love Dragon's Trap, but I was very late to the party — never played it until the (admittedly beautiful) remake on Switch, and while I found it fun, I found the backtracking and the eventual "where do I go next?" vibe (I still haven't to this day completed it) a bit disheartening.
For me, WB in Monster World / WB V: Monster Land III (yikes with these naming conventions!) struck the perfect balance of chill metroidvania and Zelda/RPG-lite
@Gs69 oh the music on all three games was awesome — Thunder Force IV has so many genres going on in it as well, one of the subterranean levels has an almost lounge jazzy vibe it
Zero Wing passed me by on the Mega Drive, and to this day I've still never played it — Hellfire I really remember enjoying, but it didn't have quite the style and finesse of Thunderforce 3 and 4
@GlasgowGuy It is bonkers that Ridge Racer, arguably the game that most people owned, and associated with the original Playstation, isn't available to purchase/download.
I was but an Amstrad person, but luckily there was plenty of crossover with the Speccy, many of which played identically across both platforms — can't beat a bit o' Dizzy!
"A revamped hit-stun to allow for more stylish combos"
That was a deal-breaker for me in the original game, that it was not possible to chain moves together — there were a couple of moves that hit twice, but Street-Fighter esque combos were off the menu.
I know I'm probably missing the point here, but wouldn't it be ace if M2/Sega released these games digitally on modern consoles? I know a lot of them are already available, but I'd love to have all of these (and the ones on the previous model) on my Switch, in one place.
Still chipping away at Phoenotopia Awakening — man that game is vast; just wish the fast travel was a bit better implemented, done SO much backtracking so far...
@belmont yeah, that tracks — the characters in those games were pretty huge, and if memory serves, there was no flicker apparent. Played like an absolute dog, mind.
Interesting fact about the Master System version — the characters used background tiles rather than sprites, hence why it had a super choppy, "grid-like" look to it, but it eliminated sprite flicker and slowdown.
I really wish Sega would make the arcade versions of Golden Axe 1 and 2 available on current gen consoles; am I right in thinking there's some rights issues with some of the voice samples they nicked from Rambo/Predator?
Can we puh-leeese get a re-release of the original arcade version of GA1 and Revenge of Death Adder? I don't know if the sequel ever made it to consoles, and I believe the original is stuck in limbo because it uses voice samples from Rambo/Conan... 😓
@GravyThief The original skin-peeling skull animation was the stuff of (k)nightmares — well, most of the show was. I used to think if you died in the show, you died for real.
@Ristar24 Yeah, the Amstrad/Speccy (double sided tape!) game was not great — outside of the helmet it bore almost no resemblance to the show — and yeah, I could never get beyond the second room.
@Hikingguy absolutely — 2D graphics had finally come to a point where you could get a faithful arcade-style experience in the home.
Then again, the 3D games we got at the time felt more like a lot of developers experimenting and finding their feet, so maybe we needed that period for them to figure things out, rather than waiting for the technology to catch up with their ambition.
Yup, this ^ — I'm hoping the Cowabunga Collection will inspire Konami to release some of their other licensed titles, and it's not like Disney don't like money.
Ooo that's tough... Personally It'd have to be a 3.5-way tie between SF2 Champion/Turbo, Alpha 3, and the original version of 4, as those were the ones I was exposed to the most. Didn't play any of the III series until years later on PS3
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Re: Wow, Sega's American And Japanese Offices Really Didn't Get On In The Early '90s
Yeah, Sonic really was like the victim child of two bickering parents. No wonder he turned out the way he did.
Re: New Video Takes A Closer Look At Rare 'Um Jammer Lammy' Arcade Machine
Why the hell has Um Jammer Lammy never seen any kind of re-release since its original PS1 version? I absolutely adored that game, much more so than Parappa
Re: The Making Of: Nintendo Magazine System's Street Fighter II VHS - The First 'Let's Play' Video Ever?
Randomly, I finished Nier Replicant a few weeks ago, and in their strange alphabetical credits roll (which I saw numerous times), whose name should I see crop up under "Creative Marketing Director"? None other than kitty-stroking crayon-wielding sad case Gary Harrod! Guy's done pretty alright for himself
Re: Poll: What's The Best Wonder Boy Game?
I know people love Dragon's Trap, but I was very late to the party — never played it until the (admittedly beautiful) remake on Switch, and while I found it fun, I found the backtracking and the eventual "where do I go next?" vibe (I still haven't to this day completed it) a bit disheartening.
For me, WB in Monster World / WB V: Monster Land III (yikes with these naming conventions!) struck the perfect balance of chill metroidvania and Zelda/RPG-lite
Re: Review: 'Here Comes A New Challenger' Is A Fascinating Look At Street Fighter II's Legacy
Yeah, £35 for a 2.5 hour doco feels a little steep, as much as I'd like to see it.
Re: Flashback: Check Out Mike Tyson's Reaction To Seeing Street Fighter's Balrog "For The First Time"
I always loved Balrog's timely victory speech in Alpha 3, "If you fight like that again, I'll bite you ear off!"
Re: Rumour: A New Jet Set Radio Is In The Works
This'll be one less reason to keep the PS3 plugged in, if it's true...
Re: M2 Explains Why Switch Is The "Perfect" Console For Retro Games
My thoughts exactly — unless there's some egregious technical/performance issue with a game, I'll always pick the Switch version over PS4/5
Re: The Toxic Crusaders Are Back In An All-New Beat 'Em Up Adventure
This looks decent — definitely has that distinctive Shredder's Revenge style, and the pixel art is really well done.
Did anyone catch the Toxic Avenger Musical stage show that ran a couple of years ago? That was an absolute hoot
Re: Toaplan's Zero Wing And Hellfire Are Being Bundled Together This Year
@Gs69 oh the music on all three games was awesome — Thunder Force IV has so many genres going on in it as well, one of the subterranean levels has an almost lounge jazzy vibe it
Re: Toaplan's Zero Wing And Hellfire Are Being Bundled Together This Year
Zero Wing passed me by on the Mega Drive, and to this day I've still never played it — Hellfire I really remember enjoying, but it didn't have quite the style and finesse of Thunderforce 3 and 4
Re: Ridge Racer HD? PlayStation Plus Premium Has The Next Best Thing
@Axelay71 Yes, this a thousand times. Luckily some are available to purchase (Ape Escape, Syphon Filter), but not all.
Re: Ridge Racer HD? PlayStation Plus Premium Has The Next Best Thing
@GlasgowGuy It is bonkers that Ridge Racer, arguably the game that most people owned, and associated with the original Playstation, isn't available to purchase/download.
Re: Best ZX Spectrum Games
I was but an Amstrad person, but luckily there was plenty of crossover with the Speccy, many of which played identically across both platforms — can't beat a bit o' Dizzy!
Re: How Julian 'Jaz' Rignall Is Helping Make Video Games Better
@Axelay71 Mean Machines kicked monkey ass!
Re: Fan Gives Sega Fighting Game 'Eternal Champions' A Special Edition Overhaul
"A revamped hit-stun to allow for more stylish combos"
That was a deal-breaker for me in the original game, that it was not possible to chain moves together — there were a couple of moves that hit twice, but Street-Fighter esque combos were off the menu.
Re: Review: Mega Drive / Genesis Mini 2 - Sega's Sequel Scores CD Support
I know I'm probably missing the point here, but wouldn't it be ace if M2/Sega released these games digitally on modern consoles? I know a lot of them are already available, but I'd love to have all of these (and the ones on the previous model) on my Switch, in one place.
Re: Talking Point: What Are You Playing This Weekend? (October 15th)
Still chipping away at Phoenotopia Awakening — man that game is vast; just wish the fast travel was a bit better implemented, done SO much backtracking so far...
Re: Guide: Best Golden Axe Games - Every Golden Axe Game Ranked
@belmont yeah, that tracks — the characters in those games were pretty huge, and if memory serves, there was no flicker apparent. Played like an absolute dog, mind.
Re: Guide: Best Golden Axe Games - Every Golden Axe Game Ranked
Interesting fact about the Master System version — the characters used background tiles rather than sprites, hence why it had a super choppy, "grid-like" look to it, but it eliminated sprite flicker and slowdown.
I really wish Sega would make the arcade versions of Golden Axe 1 and 2 available on current gen consoles; am I right in thinking there's some rights issues with some of the voice samples they nicked from Rambo/Predator?
Re: Spider-Man Dev Opens Up On The Hellish Experience Of Making Licenced Video Games In The '90s
I'd like to hear the original Count Basie ending theme music.
Re: Golden Axe Returns Is A Promising New Fangame In Early Development
Can we puh-leeese get a re-release of the original arcade version of GA1 and Revenge of Death Adder? I don't know if the sequel ever made it to consoles, and I believe the original is stuck in limbo because it uses voice samples from Rambo/Conan... 😓
Re: "Video Game TV Show" Knightmare Is Now 35 Years Old
@GravyThief The original skin-peeling skull animation was the stuff of (k)nightmares — well, most of the show was. I used to think if you died in the show, you died for real.
Re: "Video Game TV Show" Knightmare Is Now 35 Years Old
@Ristar24 Yeah, the Amstrad/Speccy (double sided tape!) game was not great — outside of the helmet it bore almost no resemblance to the show — and yeah, I could never get beyond the second room.
Re: Best PlayStation 1 Games
Solid list — I'd probably swap out FFVII for FFIX and WO 2097 for Wip3out as my personal faves from those series.
Also, no Ape Escape? For shame...
Re: Poll: Are The PS3, Wii And Xbox 360 Retro Now?
@Hikingguy absolutely — 2D graphics had finally come to a point where you could get a faithful arcade-style experience in the home.
Then again, the 3D games we got at the time felt more like a lot of developers experimenting and finding their feet, so maybe we needed that period for them to figure things out, rather than waiting for the technology to catch up with their ambition.
Re: A Fanmade Simpsons Arcade Port Is Coming To Sega Mega Drive/Genesis
Yup, this ^ — I'm hoping the Cowabunga Collection will inspire Konami to release some of their other licensed titles, and it's not like Disney don't like money.
Re: Best Genesis / Mega Drive Games
Some absolute bangers on this list — for my money...
...are the cream of the crop
Re: Best Genesis / Mega Drive Games
@Fizza Yuzo Koshiro is an absolute legend - he made that Mega Drive sound chip sing.
Re: Poll: What's The Best Street Fighter?
Ooo that's tough... Personally It'd have to be a 3.5-way tie between SF2 Champion/Turbo, Alpha 3, and the original version of 4, as those were the ones I was exposed to the most. Didn't play any of the III series until years later on PS3
Re: Acclaimed Video Game Magazine 'A Profound Waste Of Time' Is Getting A Reprint
I would love to see a reprint of the original Mean Machines — and with only 24 issues, I don't think it'd be that unfeasible