Comments 375

Re: Atari And Polymega Maker Playmaji Are Joining Forces

no_donatello

@smoreon for me, I have a huge retro collection, but I did pre-order one of these. The big draw for me was when they announced it would support Sinden for light gun games on hdtvs. I love light gun games, but they're a bit of a pain to play, either have an old crt or emulation solutions that take a lot of setup. This should be plug and play.

Another reason is I have a son who I want to play these games, but particularly my saturn collection is so valuable that I don't want him touching the original games (since you can install games on polymega). Again this is a plug and play emulation system, so a little boy will be able to handle it.

Obviously, my preference will always be real game on real hardware, but this will be nice to have.

Re: "We Are Killing Sony" - Leaked Docs Shine A Light On Sega's Ill-Fated Battle With PlayStation

no_donatello

Interesting but sad look at a time when even I left Sega behind (being a Genesis kid) for N64 and then later PlayStation. Honestly, as a kid under 10 in 1995/1996, N64 was an obvious choice. I still feel bad though. I returned to the Saturn library after buying a Dreamcast and realizing my terrible mistake of leaving Sega behind. Now, Dreamcast is my favorite console, and Saturn is number two. Thankful I started collecting before the prices went absolutely insane.

There were a lot of missteps, but I would disagree with the author when they question Sega's assertion to focus on 3D games. Saturn could do amazing things with 2D, but growing up in that era, I remember everything that was 2D on a home console being looked at as "last gen" and undesirable.

Re: Best Light Gun Games Of All Time

no_donatello

Great list. As people pointed out, Area 51 should be included. Rambo really is great. I have no love for the license, but that game is wild and I wish it had gotten a console port.

In my opinion, light gun games are a genre where it really pays off to delve into some of the lesser praised titles. I don't care what anyone else says. Death Crimson OX is fun! Just turn off your brain and enjoy it. Then you have really interesting hybrid games like Resident Evil: Dead Aim.

Re: The Making Of: Cosmic Smash And C-Smash VRS - Reviving Sega's Cult Classic

no_donatello

It's been interesting to watch these revivals of Sega classics being farmed out to passionate fans/developers. I really enjoyed the Panzer Dragoon remake. As for this game... I would love to try it. I have the original PSVR and enjoyed it enough but probably not enough to invest in PSVR2. So I may never get to play this, but I appreciate the developer reviving a forgotten classic.

Re: The Making Of: PlayStation 2, The World's Most Successful Video Game Console

no_donatello

@nocdaes Seriously? There's arguments made about the attach rate for the Wii, that it was basically a Wii Sports machine. Third parties definitely struggled to break through sometimes on Wii. But PS2, no way. Wikipedia says over 4,000 games were released for it. Yes, DVD was a huge deal. The first DVD I ever watched was on a launch day PS2, but it had the games to back up its success.

Re: The Making Of: PlayStation 2, The World's Most Successful Video Game Console

no_donatello

Ha, I've always had a little contempt for the PS2 because it killed my beloved Dreamcast (yes, there were LOTS of other issues, I know). But I can't deny how amazing the game library on PS2 is, and I own well over 100 games for it. There are so many games that I still occasionally find out about ones that slipped my notice, which I then head to eBay to buy (like Seek and Destroy, which I was shocked to find was another localized Choro Q title — just with the MOST generic name and box art).

For me, the sixth generation was when gaming hit its peak. After that, budgets grew and creativity declined.

Re: Talking Point: Does Video Game History Have A "Nintendo" Problem?

no_donatello

Yes, I believe gaming history heavily skews toward Nintendo. This site in particular covers a lot of topics, and I really appreciate that. An article on Crusader of Centy? Amazing. I think maybe it has to do with retro gaming being so synonymous with Nintendo for some reason. Genesis gets okay representation (though even a lot of its titles are obscure at this point). I'm always pleasantly surprised to see a Saturn game or Dreamcast game on a speed run marathon. It's usually just Mario and Metroid over and over (of course, those runs are very impressive).

But I guess that's life. There are places that chronicle the other aspects of video game history, so they're not forgotten. This makes me think of Turbo Views, a Youtube series that reviewed EVERY US TurboGrafx16 game, and the guy only has 17k subscribers. That's dedication.

Re: Everything Revealed At The Evercade Showcase Vol. 1

no_donatello

@Andee Physical cartridges instead of a store Nintendo will close in less than 10 years after the Switch is replaced.

Interested in some of these. The Piko cartridges are always fascinating time capsules of lost and forgotten games. Duke ones look great. Sunsoft is a maybe as well.

Re: New Video Takes A Look At A "Lost" Port Of 40 Winks For The Game Boy Color

no_donatello

Always interesting seeing cancelled projects get shined up and released. Adding bosses (unless they were already partially implemented) is a big task though. This footage also reminded me how so many GBC games were quite bad. Probably the fault of the hardware more than the developers. It was just underpowered. It's almost certainly my least revisited Nintendo console.

Re: Guide: Best Wonder Boy Games, Ranked By You

no_donatello

This list is pretty good. Dragon's Trap is top for sure. Personally, I think it's the best game of the 8-bit console generation. Also Monster Boy at two, yes! I might flip Wonder Boy in Monster World and Monster World IV, though it's close. I don't think there's any chance I could have completed Monster World without savestates on the Genesis Mini. Apparently they significantly increased the difficulty of the final boss in the US version to the point of being almost impossible, in my opinion.

Re: The Making Of: Soleil / Crusader Of Centy, Sega's Answer To Zelda

no_donatello

What a fascinating article. Yes, controls are a little looser than LttP, but the story in Crusader of Centy outshines it so much. It's such an ambitious title, and it really does play well. Due to its obscurity in America and very small print run, I never even heard of it back in the Genesis days. I played it a few years ago and loved it so much. The mind bend when you realize, "was I the bad guy all along?" So awesome. And it does things graphically that few other Genesis games did. I was a Genesis kid through and through, and I remember being a little defensive when I'd see how much more colorful SNES games tended to be. This game deals with the limited color palette of the Genesis really well. I wish more people knew about this game.