I was hoping for cloud saving. The review on this site claims it can, but I have found no such option. There's some conflicting info out there, but I think it's still "coming soon." But I appreciate 8BitMods continuing to improve their product.
I mean, I am all for this, but I have seen these sort of initiatives fizzle out in the past. Hope it's different this time. Rent-a-Hero, Segagaga? Glad to see they are expanding to lesser known titles this time. Throw in Astal and Clockwork Knight while you're at it!
I have tried to play through I-Ninja on a couple of occasions and always fizzled out. I find the difficulty very inconsistent, with some levels being extremely frustrating. I really want to like it.
Ugh. I really don't care about any of this, but the articles are definitely getting more agenda-based on this site. I just want to read about old video games. The interviews are great. I have plenty of sites I already go to to learn how screwed up the world is. Can't I have a little escape?
@murty Yeah, they definitely nailed the parkour. I remember stringing together moves and it feeling really great, collecting all those orbs — whatever they were called. I thought the art was great too, since the ps3/360 era was famous for games that only featured different shades of brown. I do recall some frustration with the combat, but not too bad.
I did try Jedi Fallen Order, and I couldn't get over the weird enemies respawn when you save thing. I guess that's a Souls thing? I found it annoying.
@FR4M3 I actually think the game may be nearly/fully complete. There were rumors of it potentially shadow dropping in January: https://www.pushsquare.com/news/2026/01/the-sands-of-time-have-run-out-on-prince-of-persias-ps5-remake-launching-this-week. Maybe the game was just that bad that Ubisoft thought it would hurt the brand more than no game at all. In any case, it was in development for a LONG time. It's too bad. Really enjoyed Prince of Persia on PS2 and even that cel shaded one on PS3.
They basically allude to it, but I suspect these upgrades were out of necessity due to inability to source the prior components, not to add new features. Of course, it might improve performance a bit, but I don't expect the new one will be supporting additional systems that the original can't.
The old girl had a lot left in her. We were just too foolish to see it. But seriously, Shenmue II was obviously just an appetizer for what devs could have done with Dreamcast if it had had a full six-ish year lifespan, as was common back in those days.
I'm confused. So the fix is just leaving the screen on for an extended period of time? I do have a yellowed DS screen. It's extra noticeable on DS because one screen is more yellow than the other.
Outside of just taking in the atmosphere in first person (which is cool in itself), I don't see this being a very viable way to play the game. However, something like Crash Bandicoot would probably work pretty well.
Looking at this just reminds me how amazing (both visually and functionally) the XMB interface was. I can't understand why Sony dropped it for the mess they use now.
Seems like a modest upgrade. I'll think about it, but the games I want from Evercade don't really involve analog sticks. It's the ability to own physical copies of arcade titles that never got home releases (or the arcade release was significantly better/different) that interests me. Analog probably doesn't benefit much there, though there are probably exceptions.
@Honkshot It is my understanding that Flycast allows you to connect to the same servers that a real Dreamcast connects to to play the revived online modes. However since this game seems to be a work in progress, it may only be Flycast for now. Seems very buggy at the moment.
This is huge! The game is so fun single player (with a great soundtrack), but it was obviously made for multiplayer. Can't wait to try it. Such a shame this never got a proper release back then.
@Splash_Woman I recall one of my classmates back in high school told me that he got grounded by his parents and banned from using the internet at home for a week or whatever, and he said "But they don't know that my PSP has a web browser!" Haha.
Wow. People need to chill out. I don't really know why she's even commenting on the PSP (and I'm sure SHE is not, but someone posting for her), but I actually get it. It was a pretty significant device and sort of a preview of how smartphones would change things in a short time. Yes, you mostly played games on it, but I spent plenty of time encoding videos to a format it would play because it WAS a very unique multimedia device for the time. Other things like that existed but not as mainstream and not at that price point. I had never seen a screen that looked that good on a handheld before that, and watching the included Spiderman UMD movie felt like the future.
I have never cared about achievements in games. My gaming time is limited, and I'm really happy when I even complete a game anymore. But even when I was younger, I was never a completionist. But these are cool, and it has the potential of making retro games appeal to younger audiences, so I am for this. Also I agree the Wii deserves respect. A lot of waggle hasn't aged well, but there are experiences on that thing that will never happen again, like Elebits, which I love with all my heart (even the shockingly terrible, would make Resident Evil 1 blush voice acting).
My excitement was enormous for the GBA before launch, so much so that, even as a kid, I somehow managed to pull together enough money to import one from Japan. I enjoyed handheld consoles, but they always felt like you were making a compromise when playing them. There are exceptions (Link's Awakening, Pokemon), but the games often felt more limited and clearly inferior to console games. But the GBA felt like, okay, this can do what the SNES can do. This is a handheld console that can handle fully fleshed-out games. And it could. The library is incredible. I have all the models, but I eventually sprung for a modded OG model that added a backlight. It's the most comfortable form factor, and once you add the backlight, it can't be beat.
@nomither6 Seventh gen is not my favorite, but I agree that the consoles were each offering something really interesting, and obviously HD was really a marvel back then. It's frankly the last generation of consoles I have any excitement for. People are talking about the PS6, and I feel like the PS5 has barely made a case for itself yet.
I've never dug deeply into it because I've heard it's not that great, particularly in the way it controls. But yeah, it definitely looks cool, and I want to believe it's great.
Not quite as exciting as the recently discovered cheat code that unlocked the entire Clockwork Knight 1 game in Clockwork Knight 2, but still cool... I guess. Haha.
Watching that video, it looks like games are going to be unplayable on almost every device. Probably why they haven't bothered with an Android version yet.
Yeah, it really seems like every retro campaign that Sega starts on ends up fizzling out without realizing its initial promise. Sega Forever was supposed to be huge and eventually include later consoles, but it never came close. Sega Ages was great, and then they ended that. It is clear that Hamster is making it work. But in any case, I am happy they are releasing these titles in any form, and Pirates Yakuza just has to stay permanently installed on my hard drive so I can play Ocean Hunter whenever I want.
Took me a while to understand how this actually works, but I now understand it's a very easy, no solder "mod" for a standard Dreamcast pad. 1,000 percent on board. In fact, it sounds pretty ingenious.
This might be the first polymega collection I have an interest in. So do these offer the option to install the games like with standard retail games on Polymega, or do you always have to play them from the disc?
I think if the scope of this translation project had been laid out earlier, it would be going over better. It sounds like a lot of care was taken in the technical aspect, and that should be applauded. They themselves say that it will create a great base for someone to do a proper translation. But it leaves me wondering if I should play it now or wait to see if someone does pick up the project and translate it. I have just started the fan translation of Rent-A-Hero, and there was a lot of personality put into it, which fits great with a game that is as self-referential and "for the fans" as Rent-A-Hero is (and Segagaga is on an even greater degree).
Amazing work. I look forward to giving this a try. I only ever used the offline parts of the Passport disc. My family only had one phone line back then for both calls and internet, so I had to think carefully about what I tied up the phone with, and high scores were not worth that.
For a second, looking at the header image, I thought this was a new in 2026 CRT TV, which I would be 100 percent behind. I have a CRT that works fine, but it's not going to last forever. As for this project, I wish them luck, but it's not for me.
Great write up. The naming convention makes it difficult to realize how many games there are in this series, many of which I missed out on. I will say, despite its flaws, I do like Shining Wisdom. The graphics are pretty meh, and the controls are bad (running requires mashing buttons, and certain areas requires lots of items swapping, I recall). But it is a fun enough little game.
I am struggling to understand this story — or more accurately how this is a story. This isn't a lost game from Jaguar's heyday, like Black IceWhite Noise. This is about an incomplete homebrew game? Okay..
Wow, I owe this man a huge thank you. His hardware has been an enormous part of my life. I don't even remember when I got my Genesis. I was born in '88, and it just always WAS (probably my siblings' originally). What a huge loss, but what an incredible legacy.
This is not for me. In fact, in recent years, I've embraced the idea that there's no shame in playing on easy. If the difference between me enjoying and finishing a game or quitting it is changing the difficulty, who the heck is going to judge me for that (except all of you right now! )? Achievements are kind of antithetical to a "just relax and enjoy your game" approach. However, that's just me, and I think that it's super cool that these are being implemented for those that want it.
@JJtheTexan That is funny that they don't list Vita.
But that page is interesting when you look at the software sales. PSP sold "More than 331.0 million" software units. Whereas the PS3, which only sold about 11 million more units sold "More than 999.4 million" software units. So people bought the PSP but then didn't buy any games. Probably more accurately, people in Japan bought games for it, but no one did anywhere else (barring a few exceptions everyone points to, God of War, GTA, etc). I can kind of see why some would argue it's a failure when the attach rate is so low.
I think there are a number of factors. Obviously the staggering numbers that the Nintendo DS did hurt the perception of the PSP. But it also had a lot of negative press. It started with the stuck pixels, and then it was all about piracy. I knew tons of people that had a DS, but I can only think of a couple people who had a PSP back then.
But I don't consider PSP a failure. Perhaps more popular in Japan, but it did well everywhere. The Vita was a failure, but I love it.
Nintendo sure loves confusing naming conventions. So we have the DS, and then we skip a number and go to 3DS (and yes, I understand the three refers to 3D, but grandma doesn't). And then we go BACKWARDS to 2DS. Fortunately, the console was successful enough that people got it, but seriously messed up naming.
The console itself I respect for its insane concept and durability. I feel like I could abuse it forever, and it would keep trucking. I do feel like, with that much mass, they could have made it more ergonomic, but it's okay. Also seems like it was the last time Nintendo tried to make their consoles "affordable." Blows my mind thinking about how handheld consoles used to debut at under $100.
My first and main experience with Animal Crossing is the GameCube version. I played it a lot and really enjoyed it. I probably still have my save, since it came with its own memory card 59. Really enjoyed searching for the NES games. Emulating old games in retail releases was still kind of novel at the time. You could even transfer them to a GBA, I think? I know I used my GBA to go to the special island. It was awesome. I did play the DS version a fair amount, but it was mostly more of the same, and I haven't really played any since. My wife does still enjoy them though.
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Re: "The OS Isn't Yet Where It Needs To Be" - The Full-Size Amiga Replica 'THEA1200' Has Been Delayed
That sucks. My brother has been really eager to get his.
Re: 23 Years After It Shut Down, Bomberman On Dreamcast Is Online Once More
First Propeller Arena and now this? Amazing work!
Re: Dreamcast Owners, Take Note - 8BitMods' VMU Pro Just Got Its "Biggest Update Yet"
I was hoping for cloud saving. The review on this site claims it can, but I have found no such option. There's some conflicting info out there, but I think it's still "coming soon." But I appreciate 8BitMods continuing to improve their product.
Re: Shuhei Yoshida Reveals Resident Evil Almost Had Green Blood
Pretty sure the DS version did have green blood by default.
Re: "No Old, Stay Gold" - It Looks Like Sega Is About To Revive More Of Its Classic Franchises
I mean, I am all for this, but I have seen these sort of initiatives fizzle out in the past. Hope it's different this time. Rent-a-Hero, Segagaga? Glad to see they are expanding to lesser known titles this time. Throw in Astal and Clockwork Knight while you're at it!
Re: Retro-Bit Is Blessing Two More 16-Bit Cult Classics With Physical Re-Releases
Man, that Sega Genesis music.
Re: Here's 20 Seconds Of The Cancelled I-Ninja 2 For You To Gaze At
I have tried to play through I-Ninja on a couple of occasions and always fizzled out. I find the difficulty very inconsistent, with some levels being extremely frustrating. I really want to like it.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
Ugh. I really don't care about any of this, but the articles are definitely getting more agenda-based on this site. I just want to read about old video games. The interviews are great. I have plenty of sites I already go to to learn how screwed up the world is. Can't I have a little escape?
Re: "Locked And Loaded" - Polymega Is Adding Support For Two New CD-Based Retro Consoles
Really hoping for 3DO! Then either CDi or Jaguar CD. I'd be happy with either. Would love a module for Jaguar cartridges, too.
Re: Following Prince of Persia Remake's Cancellation, Fans Are Now Trying To Do What Ubisoft Couldn't
@murty Yeah, they definitely nailed the parkour. I remember stringing together moves and it feeling really great, collecting all those orbs — whatever they were called. I thought the art was great too, since the ps3/360 era was famous for games that only featured different shades of brown. I do recall some frustration with the combat, but not too bad.
I did try Jedi Fallen Order, and I couldn't get over the weird enemies respawn when you save thing. I guess that's a Souls thing? I found it annoying.
Re: Following Prince of Persia Remake's Cancellation, Fans Are Now Trying To Do What Ubisoft Couldn't
@FR4M3 I actually think the game may be nearly/fully complete. There were rumors of it potentially shadow dropping in January: https://www.pushsquare.com/news/2026/01/the-sands-of-time-have-run-out-on-prince-of-persias-ps5-remake-launching-this-week. Maybe the game was just that bad that Ubisoft thought it would hurt the brand more than no game at all. In any case, it was in development for a LONG time. It's too bad. Really enjoyed Prince of Persia on PS2 and even that cel shaded one on PS3.
Re: "Almost Completely Re-engineered" - Polymega Gets An Upgrade As 'Remix' Units Complete Mass Production
They basically allude to it, but I suspect these upgrades were out of necessity due to inability to source the prior components, not to add new features. Of course, it might improve performance a bit, but I don't expect the new one will be supporting additional systems that the original can't.
Re: "An Epic Action JRPG" - Indie Dev Behind The Friends of Ringo Ishikawa Reveals Latest Retro-Inspired Project
The Friends of Ringo Ishikawa has been on my need-to-play list since it released. The trailer gave me Shenmue vibes, albeit in 2D.
Re: "Prepare For The PS2 Fanboy Meltdown" - Here's Resident Evil 4 Running On Dreamcast
The old girl had a lot left in her. We were just too foolish to see it. But seriously, Shenmue II was obviously just an appetizer for what devs could have done with Dreamcast if it had had a full six-ish year lifespan, as was common back in those days.
Re: This Simple Trick Could "Fix" Your Nintendo DS Or PSP's Yellowing Display
I'm confused. So the fix is just leaving the screen on for an extended period of time? I do have a yellowed DS screen. It's extra noticeable on DS because one screen is more yellow than the other.
Re: Interview: "You're Always Facing The Risk Of It Coming To An End" - M2 Co., Ltd.'s Naoki Horii On Creating Retro Perfection
My Aleste Game Gear Micro is a prized possession in my collection. M2 does excellent work.
Re: The PS3 Emulator, RPCS3, Announces A Huge, New SPU "Breakthrough," Set To Benefit All Games
Man... why has there not been a new Twisted Metal game in 14 years?
Re: This PS1 Emulator Will Let You See Metal Gear Solid In A Whole New Light
Outside of just taking in the atmosphere in first person (which is cool in itself), I don't see this being a very viable way to play the game. However, something like Crash Bandicoot would probably work pretty well.
Re: "A Flood Of Happy Memories" - This Fanmade LEGO PSP Needs Your Help To Become The Real Deal
Looking at this just reminds me how amazing (both visually and functionally) the XMB interface was. I can't understand why Sony dropped it for the mess they use now.
Re: Evercade Nexus Has A Better Screen, Dual Analog, Banjo, And Nintendo's Most Consumer-Friendly Feature
Seems like a modest upgrade. I'll think about it, but the games I want from Evercade don't really involve analog sticks. It's the ability to own physical copies of arcade titles that never got home releases (or the arcade release was significantly better/different) that interests me. Analog probably doesn't benefit much there, though there are probably exceptions.
Re: After Almost 25 Years, An Unreleased Dreamcast Game Cancelled In The Wake Of 9/11 Has Just Been Brought Back Online
@Honkshot It is my understanding that Flycast allows you to connect to the same servers that a real Dreamcast connects to to play the revived online modes. However since this game seems to be a work in progress, it may only be Flycast for now. Seems very buggy at the moment.
Re: After Almost 25 Years, An Unreleased Dreamcast Game Cancelled In The Wake Of 9/11 Has Just Been Brought Back Online
@AllieKitsune I had no idea! They paid for it. Might as well make use of it.
Re: After Almost 25 Years, An Unreleased Dreamcast Game Cancelled In The Wake Of 9/11 Has Just Been Brought Back Online
This is huge! The game is so fun single player (with a great soundtrack), but it was obviously made for multiplayer. Can't wait to try it. Such a shame this never got a proper release back then.
Re: Random: "Blink Twice If You Need Help" - The Internet Dunks On Ex-WWE CEO For Claiming PSP Was "The Beginning Of Life On The Go"
@Splash_Woman I recall one of my classmates back in high school told me that he got grounded by his parents and banned from using the internet at home for a week or whatever, and he said "But they don't know that my PSP has a web browser!" Haha.
Re: Random: "Blink Twice If You Need Help" - The Internet Dunks On Ex-WWE CEO For Claiming PSP Was "The Beginning Of Life On The Go"
Wow. People need to chill out. I don't really know why she's even commenting on the PSP (and I'm sure SHE is not, but someone posting for her), but I actually get it. It was a pretty significant device and sort of a preview of how smartphones would change things in a short time. Yes, you mostly played games on it, but I spent plenty of time encoding videos to a format it would play because it WAS a very unique multimedia device for the time. Other things like that existed but not as mainstream and not at that price point. I had never seen a screen that looked that good on a handheld before that, and watching the included Spiderman UMD movie felt like the future.
Re: "The Wii Has Been An Incredibly Important System To The History Of Video Games" - RetroAchievements Adds Wii Support
I have never cared about achievements in games. My gaming time is limited, and I'm really happy when I even complete a game anymore. But even when I was younger, I was never a completionist. But these are cool, and it has the potential of making retro games appeal to younger audiences, so I am for this. Also I agree the Wii deserves respect. A lot of waggle hasn't aged well, but there are experiences on that thing that will never happen again, like Elebits, which I love with all my heart (even the shockingly terrible, would make Resident Evil 1 blush voice acting).
Re: Anniversary: 25 Years Ago, Nintendo Put SNES Games In The Palm Of Your Hand With The GBA
My excitement was enormous for the GBA before launch, so much so that, even as a kid, I somehow managed to pull together enough money to import one from Japan. I enjoyed handheld consoles, but they always felt like you were making a compromise when playing them. There are exceptions (Link's Awakening, Pokemon), but the games often felt more limited and clearly inferior to console games. But the GBA felt like, okay, this can do what the SNES can do. This is a handheld console that can handle fully fleshed-out games. And it could. The library is incredible. I have all the models, but I eventually sprung for a modded OG model that added a backlight. It's the most comfortable form factor, and once you add the backlight, it can't be beat.
Re: Xbox 360, PS3 And Nintendo Wii U Are "Officially Retro", Says GameStop
@nomither6 Seventh gen is not my favorite, but I agree that the consoles were each offering something really interesting, and obviously HD was really a marvel back then. It's frankly the last generation of consoles I have any excitement for. People are talking about the PS6, and I feel like the PS5 has barely made a case for itself yet.
Re: DOOM Star Says The Movie Was "Probably One Of The Worst Films Ever Made"
I saw it and don't remember basically anything except the part that was "first person."
Re: Random Game Saturday: Macross M3 (Sega Dreamcast) - A Game I Hate To Love
I've never dug deeply into it because I've heard it's not that great, particularly in the way it controls. But yeah, it definitely looks cool, and I want to believe it's great.
Re: Croc Cheat Code Goes Undiscovered For Almost 30 Years
Not quite as exciting as the recently discovered cheat code that unlocked the entire Clockwork Knight 1 game in Clockwork Knight 2, but still cool... I guess. Haha.
Re: "Grifters Will Grift" - New Android Xbox Emulator Comes Under Fire From Xemu Developer
Watching that video, it looks like games are going to be unplayable on almost every device. Probably why they haven't bothered with an Android version yet.
Re: "I Think It Would Be Extremely Difficult" - Don't Expect Sega To Sell Yakuza's Retro Games Individually
Yeah, it really seems like every retro campaign that Sega starts on ends up fizzling out without realizing its initial promise. Sega Forever was supposed to be huge and eventually include later consoles, but it never came close. Sega Ages was great, and then they ended that. It is clear that Hamster is making it work. But in any case, I am happy they are releasing these titles in any form, and Pirates Yakuza just has to stay permanently installed on my hard drive so I can play Ocean Hunter whenever I want.
Re: "The Dreamcast Deserved Better" - 8BitMods' BitLink Bundle Upgrades Your Battle-Worn Dreamcast Controller
Took me a while to understand how this actually works, but I now understand it's a very easy, no solder "mod" for a standard Dreamcast pad. 1,000 percent on board. In fact, it sounds pretty ingenious.
Re: Review: Polymega Collection Vol. 13: Sengoku Blade - Come For The Comically Large Chests, Stay For Chimera Beast
This might be the first polymega collection I have an interest in. So do these offer the option to install the games like with standard retail games on Polymega, or do you always have to play them from the disc?
Re: Talking Point: "Why Bother If You're Not Going To Do It Properly?" - Why SEGAGAGA's AI Translation Is Upsetting So Many People
I think if the scope of this translation project had been laid out earlier, it would be going over better. It sounds like a lot of care was taken in the technical aspect, and that should be applauded. They themselves say that it will create a great base for someone to do a proper translation. But it leaves me wondering if I should play it now or wait to see if someone does pick up the project and translate it. I have just started the fan translation of Rent-A-Hero, and there was a lot of personality put into it, which fits great with a game that is as self-referential and "for the fans" as Rent-A-Hero is (and Segagaga is on an even greater degree).
Re: "Why I Don't Have A Copy In My Hand?" - Frogger 3D Producer Is Amazed 3DS Game Is Now Highly Collectable
I have this game. I was hoping it would be more like Frogger 2 Swampy's Revenge, which I love, but it's not.
Re: Thanks To Dreamcast Fans, We Can Finally Settle Who The Best Shenmue Forklift Driver In The World Is
Amazing work. I look forward to giving this a try. I only ever used the offline parts of the Passport disc. My family only had one phone line back then for both calls and internet, so I had to think carefully about what I tied up the phone with, and high scores were not worth that.
Re: GameTank Is "An Entirely New Breed Of Hardware For The Next Generation Of 8-bit Games"
For a second, looking at the header image, I thought this was a new in 2026 CRT TV, which I would be 100 percent behind. I have a CRT that works fine, but it's not going to last forever. As for this project, I wish them luck, but it's not for me.
Re: Every Shining Game, Ranked
Great write up. The naming convention makes it difficult to realize how many games there are in this series, many of which I missed out on. I will say, despite its flaws, I do like Shining Wisdom. The graphics are pretty meh, and the controls are bad (running requires mashing buttons, and certain areas requires lots of items swapping, I recall). But it is a fun enough little game.
Re: "Nobody Approached Me To Obtain My Consent" - Revival Of "Abandoned" Jaguar RPG 'The Owl Project' Thrown Into Doubt
I am struggling to understand this story — or more accurately how this is a story. This isn't a lost game from Jaguar's heyday, like Black IceWhite Noise. This is about an incomplete homebrew game? Okay..
Re: "The Father Of Sega Hardware", Hideki Sato, Has Passed Away
Wow, I owe this man a huge thank you. His hardware has been an enormous part of my life. I don't even remember when I got my Genesis. I was born in '88, and it just always WAS (probably my siblings' originally). What a huge loss, but what an incredible legacy.
Re: Achievement Unlocked - This Free Service Has Changed The Way I Play Retro Games In 2026
This is not for me. In fact, in recent years, I've embraced the idea that there's no shame in playing on easy. If the difference between me enjoying and finishing a game or quitting it is changing the difficulty, who the heck is going to judge me for that (except all of you right now! )? Achievements are kind of antithetical to a "just relax and enjoy your game" approach. However, that's just me, and I think that it's super cool that these are being implemented for those that want it.
Re: Arcade-Only Ridge Racer Sequel Rave Racer Is Finally Making Its Home Console Debut, 31 Years On
Wish it was coming to more than just Switch.
Re: Apparently, The PSP Counts As A Failure To Some People Now
@JJtheTexan That is funny that they don't list Vita.
But that page is interesting when you look at the software sales. PSP sold "More than 331.0 million" software units. Whereas the PS3, which only sold about 11 million more units sold "More than 999.4 million" software units. So people bought the PSP but then didn't buy any games. Probably more accurately, people in Japan bought games for it, but no one did anywhere else (barring a few exceptions everyone points to, God of War, GTA, etc). I can kind of see why some would argue it's a failure when the attach rate is so low.
Re: Apparently, The PSP Counts As A Failure To Some People Now
I think there are a number of factors. Obviously the staggering numbers that the Nintendo DS did hurt the perception of the PSP. But it also had a lot of negative press. It started with the stuck pixels, and then it was all about piracy. I knew tons of people that had a DS, but I can only think of a couple people who had a PSP back then.
But I don't consider PSP a failure. Perhaps more popular in Japan, but it did well everywhere. The Vita was a failure, but I love it.
Re: The Best Mistake Nintendo Ever Made? Why 2DS Is The Perfect Embodiment Of Gunpei Yokoi's Core Principles
Nintendo sure loves confusing naming conventions. So we have the DS, and then we skip a number and go to 3DS (and yes, I understand the three refers to 3D, but grandma doesn't). And then we go BACKWARDS to 2DS. Fortunately, the console was successful enough that people got it, but seriously messed up naming.
The console itself I respect for its insane concept and durability. I feel like I could abuse it forever, and it would keep trucking. I do feel like, with that much mass, they could have made it more ergonomic, but it's okay. Also seems like it was the last time Nintendo tried to make their consoles "affordable." Blows my mind thinking about how handheld consoles used to debut at under $100.
Re: Hallelujah! The Dubious Quest To Find Monkey Ball's Lost "Adult" Levels Is Complete
With content like this, how in the world did the Vita fail??
Re: "It Has Been Years In The Making" - Ecco's Creator Reconfirms A New Game Is In Development
I love this, and I can't wait! Ecco was such a cool, weird game. Not really a fan of "hard" games... except for Ecco the Dolphin.
Re: Talking Point: What Was Your First Animal Crossing Game?
My first and main experience with Animal Crossing is the GameCube version. I played it a lot and really enjoyed it. I probably still have my save, since it came with its own memory card 59. Really enjoyed searching for the NES games. Emulating old games in retail releases was still kind of novel at the time. You could even transfer them to a GBA, I think? I know I used my GBA to go to the special island. It was awesome. I did play the DS version a fair amount, but it was mostly more of the same, and I haven't really played any since. My wife does still enjoy them though.