Comments 278

Re: Polymega's Light Gun Actually Exists

no_donatello

I don't think I preordered in 2021. I had resolved to not give them any more money until my Polymega was delivered. That eventually did happen. So I preordered the guns, and the wait began again.

Re: You Can Use Your Steam Deck, Smartphone Or Nintendo Switch As A Wii U GamePad Replacement

no_donatello

I have a fondness for the Wii U, despite its many, many flaws. It's probably the last console that will try to do something really radically different. Obviously, a big, expensive controller that only one player could use and was never sold separately (and your console was mostly useless without) was not the best idea. But I appreciate it for trying! My gamepad is still doing okay, but it's nice to know there are options.

Re: Review: Lunar Remastered Collection (Switch) - Two Must-Play JRPG Classics Get A Second Chance

no_donatello

I already have too many ways to play these games, but it's great new people will get a chance. They are classic RPGs in both vintage and gameplay. In my opinion, they stand tall against the 16 bit Final Fantasy games, especially since they leveraged the CD medium so well on Sega CD. From watching the trailer, the new voice acting seems pretty consistent. And honestly, taking off the nostalgia goggles, it's not like the old VO was a masterpiece, though it is a shame that the OG intro or boat song won't be in this.

Re: "Saturn Is A Lot More Fun" - 1995 Trade Ad Shows Just How Rattled Sega Was About PlayStation

no_donatello

I don't think this is embarrassing. I think it's fairly normal, and video game companies were pretty aggressive in their marketing against each other back then, so it makes sense that it would carry over to marketing to retailers. But no question Sega was rattled by Sony. Imagine if Sony had not entered the game console market and it was only Saturn and N64. Being then the only significant CD-based console, the Saturn would have unquestionably won that fight. But Sony came out of the gate with a great product, cheaper and easier to developer for.

Re: 30 Years Ago, Sega Took Its Biggest Gamble With Saturn And Failed

no_donatello

I'm not saying it helped, but I think the launch thing is a little overplayed. The PS3 had a terrible launch and then went on to be successful. The 3DS as well. Both of those consoles got very quick price cuts. The Saturn had a lot of problems. I think the price difference between PSX was probably its biggest. And then it was compounded by Sony getting some big releases while Sega made some poor localization choices. It's been said many times, but you get a very different experience playing Saturn's Japanese library versus only playing the Western releases. Saturn is still my second favorite console after Dreamcast.

Re: Trump's Tariffs Are Also Impacting Evercade Stock In The US

no_donatello

@XiaoShao This. I find it very annoying that cartridges are consistently over the retail price on Amazon. It has stopped me from purchasing in the past because I think the price might drop back down to retail price in a couple days (because that does happen sometimes on Amazon), but it often means I don't want the cartridge that badly, so I just forget it. Hopefully the new distributor will be a positive outcome from this.

Re: Polymega's New System Update Adds Support For "Future Hardware"

no_donatello

@KainXavier There is apparently a Gameboy emulator, and I have heard the transfer pak may be used to transfer games. But I don't believe it's fully implemented yet. Also that won't help with GBA.

I will add to this that I would like to see a Master System/Game Gear module. That's the main thing keeping my Retron5 relevant.

Re: Polymega's New System Update Adds Support For "Future Hardware"

no_donatello

It could also be talking about the announced Atari module. I will just be happy if I get my light gun, but if I'm going to be greedy, I would like to see some additional CD console support, like 3DO and maybe CD-I. They have mentioned Dreamcast in the past, but that seems difficult given the GD-ROM format that games used.

Re: New Book Pays Tribute To The Designer Of Some Of The Coolest Video Game Boxes Ever Seen

no_donatello

There was undeniable beauty to the old big box PC games. Some were truly inventive in their design. However, they were mostly made of cardboard, which is worse from a durability angle than the plastic cases of, for example, Genesis games on the way up through Switch. There's a reason most people threw them away instead of hold on to them like they do a Switch case, for example. Plus they were huge. I kick myself to this day for throwing away so many N64 and Gameboy game boxes. I was apparently too stupid to figure out I could have just collapsed them and they would not take up that much room. Didn't work that out until GBA came along. -_-

Re: BAFTA Crowns Shenmue "The Most Influential Video Game Of All Time" In Surprise Result

no_donatello

Shenmue! It's of course a surprise given the relative popularity of some of the other games (my guess is there was a big voting campaign by Shenmue fan sites), but shenmue was influential in a number of ways. It was essentially the first game with a triple-A budget. Calling it the first open world game is probably incorrect, but it used its open world in ways no other game had to that point. Definitely the most detailed and fleshed out open world to that point. Plus QTEs, and everyone loves QTEs... right?

Re: Here's Why The TurboGrafx-16 Is So Much Bigger Than The PC Engine

no_donatello

@amishpyrate Indeed. Except for the disc that came with the Gameboy Player (at least in the US), which inexplicably came in the Japanese style case. The US case is better though, in my opinion, since the Japanese cases have cardboard sleeves around them that are more likely to be damaged/lost than the cover artwork being protected behind plastic like the DVD-style case.

Re: Here's Why The TurboGrafx-16 Is So Much Bigger Than The PC Engine

no_donatello

The redesign is funny because it was purely based on perception and not need. I think the idea that a small console, particularly as small as the PC-Engine, could be considered lesser might actually have some merit. I don't understand the design they ended up with though, with that weird protrusion sticking out the back covered by a pointless plastic shroud. I guess this meant they didn't have to redesign the CD add-on?? If that back part were chopped off, it would have been an okay design. The name change was very on-brand for the late 80s and early 90s. The kids (myself included) were all about using an X in the place of other less eXtreme letter options.

It's a great console though with a surprisingly strong library of games. It's too bad so many of its great game stayed in Japan. Rondo of Blood probably being the biggest example, though there are many more. The mini was a great way to get into the console, though I don't know what those are running price-wise nowadays.

Re: Random: A "Fictional" Band From A Sega Dreamcast Game Has Just Won A Music Award In 2025

no_donatello

@Sketcz I absolutely love Tokyo Bus Guide! It is simultaneously the most chill and infuriating game. I bought a Dreamcast racing wheel for that game, and it's great. I find that generally racing wheels just make me suck at racing game, but Tokyo Bus Guide's pace is so leisurely that it actually works very well.

As for Roommania, I would love to play this game, but even with guides, the gameplay is pretty obscure. Hopefully a translation comes along because it really seems like a game that I'd love if it were accessible.

Re: Is This Really Japan's Worst Video Game?

no_donatello

I don't have enough knowledge about Japanese exclusive titles to know, but I highly doubt it's the worst. It is functional, and there have probably been titles that literally don't work. But it's definitely a pretty wild release. Saturn is just capable of a lot more. The Dreamcast sequels, on the other hand, are perfectly fine.

Re: Anniversary: Panzer Dragoon Turns 30 Today

no_donatello

An all time classic game. Such incredible style, beautiful music and fluid gameplay. It's funny reading reviews talking about how short the game is. From a strict start to end credits perspective, sure, but I've been returning to this game for decades. It's just a fun thing to pick up and play on a weekend without having to make a 10+ hour commitment of your time. And, man, that Japanese box art. I want that art on my wall!

Re: Best PS2 Games Of All Time - PlayStation 2 Titles You Need To Play

no_donatello

I don't know. There's a lot of multiplatform stuff on this list (Tony Hawk, Burnout, RE4, which in particular was definitely superior on GameCube). Sure, they're good — the sixth generation is pretty easily the best ever, in my opinion — but you could easily create just as compelling of a list of PS2-exclusive games (and I'm not counting later HD rereleases — just saying avoid games that were multiplatform at the time).