Comments 167

Re: "AI Is Gonna Eventually Eat Itself... Like When We Fed Cows With Cows And Got Mad Cow Disease"

axelhander

Yeah no it won't. Just like how cars remain immensely helpful for ordinary folks despite evil corporations lining their pockets with gold via automobiles, AI will remain immensely helpful for ordinary folks despite big corporations using it to try to get even richer.

The only thing this AI fearmongering does is encourage a world where WE are denied it, but the rich and powerful still get to use it with impunity.

Re: Final Fantasy Composer Nobuo Uematsu Has Never Used AI, "And Probably Never Will"

axelhander

@Slider2711 Literally everything, AI and otherwise, will be abused by greedy billionnaire interests. That particular argument against AI is about as valid as arguing against people using cars because big auto manufacturers lobby governments for handouts.

Automation, where it makes sense, is a GOOD thing. The BAD thing is the system that keeps us all afraid of one day not getting a paycheck.

Re: Talking Point: If You Think AI Can Make SNES Games, We Have Some Magic Beans We'd Love To Sell You

axelhander

@jamess It will never replace the "soul" of art because that is the creator's voice, and that requires a human being. Art is in the editing, in the chipping away, in the taking of what came before. Nothing is wholly (un)original, which is why the AI fearmongering nonsense is exactly that.

But as to the crux of your post on how AI continues to improve, it does continue to make impressive gains. AI is a fantastic tool for people, but barring a Dr. Light/Wily making an artificial brain, it won't supplant human creativity.

Re: Creator Of The Shmup Genre Sees "Bullet Hell" As A "Dead-End"

axelhander

The thing is I find modern bullet hell type games waaaaaaaaaaaaaay easier than older shmups like Raiden and the like. The bullet hell games' player ships have tiny hitboxes and the patterns are fair and reward smart play. In older shmups there are way fewer bullets but your ship's hitbox is much larger and the bullets will come at you VERY quickly from enemies positioned to steal your quarter.

Gunvein is a recent bullet hell shmup that actually teaches some of the genre's fundamentals, and it wasn't that long ago that Jamestown+ dropped with an approach to, well, approachability which let players tackles levels one at a time with multiple difficulty levels and a great story to tie it all together.