Comments 759

Re: "Is Coming Back A Mistake? I Don't Know" - Fan-Translation And ROM Hack Site CDRomance Gets Rebooted

Sketcz

@AllieKitsune
Exactly! Hence I'm surprised the desire to make it more public now. I had hoped the need to sign up and log in at least deterred casual search engine lawyers et al from finding it. I dunno. Maybe it did nothing at all in the grand scheme of things?

It's not like the IRC days of the original Xbox, where it was a PITA to get any emulators because they were coded using a stolen XDK.

Re: The Vectrex Mini Kickstarter Is Now Live

Sketcz

@romanista
I do not have Protector. I've got... 13 overlays. Only TdF is misaligned. Most don't have precise alignment boxes, other than Clean Sweep and Starhawk, both of which are fine. What an odd anomaly.

Re: The Vectrex Mini Kickstarter Is Now Live

Sketcz

@romanista
Yeah, I picked up TdF recently too. It's one of the prettier overlays, even though the game is quite frustrating.

I find the white square does not quite line up with the gearbox though. Is that the same for you (when it arrives)?

My favourite overlay is Narzod. It's just a shade of green / blue, but it works for multiple games.

Starhawk's overlay is good but the game...

Armor Attack is another special one given the broken buildings. But you can't really use it with anything else.

Now... If only I could find cheap reproductions of the Intellivision overlays!

Re: One Of Last Year's Most Impressive NES / Famicom Games Is Coming To Steam & Consoles

Sketcz

This is a nice surprise to see!

So, so glad this can reach a wider audience, rather than only physical FC / NES owners.

If you decide to take a dip, please be bold and try out the hardcore difficulty mode - "God of Game" - it's honestly not as scary as it sounds! But it adds a lot to each stage, in terms of enemy waves and projectiles. Besides, with a rewind feature it won't be that difficult anyway.

Interestingly... Since this will be emulated, you can disable sprite flickering, but it was coded to avoid this on real hardware. So it was never really an issue (unlike Parodious and other hori-shmups on NES). I'm curious and looking forward to seeing the reception to this within a different market.

Re: The Vectrex Mini Kickstarter Is Now Live

Sketcz

@romanista
Indeed the shipping is high. There's a reseller on UK ebay, who charges £12 per overlay, but every time I buy them I get 4 or 5, so there's a reduction so they work out to £10 each. Which is reasonable enough. I use a Vectmulti cart, so have all the games, and I now have pretty much a complete set of overlays for what I enjoy playing.

Look up "consoleboxes" on ebay. He has all of them. Except... You're based in Holland, so the shipping might again be high? Good luck in the search.

But yeah. I bought a boxed copy of Crush of Lucifer from Kelly in the US, and with shipping to UK the overall price came to £80.

Re: The Vectrex Mini Kickstarter Is Now Live

Sketcz

@romanista
Sean Kelly has reprinted all the original overlays. You can buy them either individually (about £10 each if you buy multiple), or buy the entire set. I nearly bought the set, but then realised that I don't need the sports overlays etc.

All my overlays are Kelly repros, and they are very high quality. There's a discreet marking stating they are OEM reproductions.

Re: The Vectrex Mini Kickstarter Is Now Live

Sketcz

I own a real Vectrex. Plus a modded NeoGeo CD controller for better analogue control. It is a lovely machine. Still going strong despite being literally older than me.

Right now the big Vectrex forum is enjoying Vector Wars XV, a week long tournament. It only accepts real hardware, not emulation, so will be interesting to see how the tournie evolves once this is out.

I'm not an elitist gatekeeper. The Vectrex is a wonderful system, and every year brings dozens of new homebrew games, thanks to a university professor named Peer, who has made Vectrex development part of the games design course. There really are HUNDREDS of homebrew titles out there.

If this can raise more awareness for the system, and increase the number of homebrew projects, I am all for it.

However, I'll continue to enjoy my original.

It's a pity the methods to make new vector CRTs no longer exists. Are there any such factories still around? Doubtful.

Re: The Battle Arena Toshinden Trilogy Is Coming To Modern Platforms

Sketcz

@jygsaw
Back in the day I preferred them to Tekken. I didn't like Tekken or Virtua Fighter at all. Very drab, in terms of characters, moves, backgrounds, and actual fighting.

BAT though, incredible! So full of energy! I was stuck with the original Tekken for a month, as the pack in game, hating it, and was so glad to trade it in for BAT.

Would try the sequels as they came out, and every time I found myself left cold by Tekken and VF.

Psychic Force ended up my favourite PS1 fighter, but the BAT trilogy follows close by.

To this day I still feel a bit confused by the love Tekken and VF titles still get, while PF and BAT are forgotten.

This BAT trilogy sounds a treat!

Re: Feature: "This Is Where The Game Truly Begins" - The Secret Weapon Behind Nintendo's Most Iconic Box Art

Sketcz

I agree with @bring_on_branstons

I've always preferred the Japanese boxes and the art, and find the US designs garish. The console redesigns too.

The US just seemed to arbitrarily do the exact opposite of Japan for no good reason.

This sentence from the guy is laughable:
"Our role, therefore, lay in the re-interpretation of Japan-originated games and rebuilding that content for American audiences."

They didn't reinterpret anything!

They slashed and burned. They destroyed beautifully creative and iconic artwork, and then just churned out their own junk in place of it.

The smug hubris of this man is off the scale! Unbelievable.

I know lots of people feel a warm happy nostalgia for the NES and SNES packaging, and that's nice. But objectively speaking... I think it's all awful. Really pause to look at it and assume you have never played games.

Look at Zelda.

US box: who knows what it's about. Maybe an edutainment game about the British monarchy? Some coat of arms. Lame!

Japan: guy with a sword! A huge map to explore! The distant horizon and adventure beckoning!

I think this guy has an inflated sense of self. To put it constructively. Classic case of thinking they knew better, throwing everything else out, so as to showcase only their own "superior" ideas.

Nobody will ever convince me the US Zelda box art has any merit whatsoever.

The sad thing is we will never know how the market would have reacted with the original art.

Re: It Looks Like That Bizarre Scarface PC Reissue Was Too Good To Be True, After All

Sketcz

About 5 years ago I downloaded a fan-made package containing the PC version with numerous bugfixes and QOL improvements for modern hardware.

I very quickly realised the game relied on randomly generated escort missions.

You'd need to do these little missions, which the game would generate: take person X to place Y, etc.

In every instance the person to be escorted would start opening fire on police, resulting in a maximum wanted rating, and quick game over.

It was relentlessly difficult. Like doing self dentistry.

I deleted with extreme prejudice.

Any game which so feverishly relies on badly design escort missions is in fact trash. And can stay forgotten.

Insufferable.

I actually can't understand why a particular era of games was obsessed with adding escort missions to everything. They are universally awful.

Re: Six PC Engine Games From Telenet Japan Are Being Reissued On Nintendo Switch Early Next Year

Sketcz

@KingMike
It was def Pop'n Magic, since I recall the big smiling tree. Also tell a lie, not the late 90s, the mid 90s! Found it on YT:

https://youtu.be/NM77Rrnu1Wc?si=_I8_j5TVTYH59ObE

I've not seen this in 30 years. I make no apologies for the duration of PnM. Lol.

But I have vivid memories of wanting to know what the game was but not having internet access. I only discovered it many years later.

I played Magical Pop'n at a concention once. 15 years ago. Guy was saying how expensive it was. Comparitively it was much cheaper then!

Re: "Not A Funko Pop In Sight" - Step Back In Time With This Amazing '90s Electronics Boutique Footage

Sketcz

Feels like a punch in the gut. The past really, really was better. It's not just nostalgia. I don't think any of us realised how good we had it back then.

I was in South Africa at the time, and it's interesting to note how similar the shopping malls looked in 1994, just with a few different names. Someone came up with a template for commerce and exported it globally.

Re: Review: EverDrive GB X7 - The Best Game Boy Flash Cart, Now With Save State Support

Sketcz

Love the Keikzz brand and entire range of carts. I've never had problems with Krikzz. Build quality is solid. Sturdy. High compatibility.

To the point where I'm more than happy to pay the premium prices. I've seen various carts on places like AliExpress for a fraction of the price, and alongside them complaints on forums about things not working or damaging hardware.

Buy cheap, buy twice.

This GB X7 works great on Analogue Pocket, Super Game Boy, and GameCube GB Player. I can move it between each while retaining all my save data, which is why I never went with a GB core on AP.

Re: Teenage Mutant Ninja Turtles Is The Next NES Classic To Get A Native SNES Port

Sketcz

@bring_on_branstons
I think we chatted in the comments years ago about this topic, but worth repeating. Spot on about the fabricated drama of the dam level. I died once, on my first play through, and then forever after this found it not only easy but really enjoyable.

I don't understand how or why people get stuck on it. There's like what, three branching paths? And only one of them requires taking and doubling back.

There were maps in magazines back in the day.

It's such a short maze anyone with a basic attention span can get through it. And by the end there's always plenty of time left over. The whole urban myth about the dam being impossible for everyone to complete feels like an egregious fabrication.

I used to suck at games when I was a kid. And I did not like difficult games. But this dam level was not one of them.

As for the rest of the game... I really like it, but I can appreciate if others don't.

Does this port include SRAM saving between levels? Failing that I suppose the level select still works...

Re: "You Are Vandalising Your Own History" - Taito Caught Using AI To "Undermine" Its Gaming Past

Sketcz

I feel a bit sick to be honest.

There is nothing wrong with old monochrome low-res images. They add charm, to be honest.

My imagination is perfectly good at colourising the b&w photo inside my mind.

And everyone is right. It's going to become exponentially more difficult to preserve history, now that AI exists. Even now, researching anything via Google is a nightmare because the algorithm brings up slop or Reddit, rather than actual old information, and the proliferation of AI written text and images makes good sources harder.

I genuinely feel I would not be able to produce The Untold History of Japanese Game Developers if I'd started the project in 2025. The tools available are broken and less functional than they were in 2013.

We have regressed as a species.

Re: "Nintendo Has Made Serious Objections" - Last Ninja Collection Delayed On Consoles

Sketcz

Just to double down on this.

The flag is NOT like the Nazi flag!

https://www.pacom.mil/Media/News/News-Article-View/Article/3058491/nato-ships-train-with-japan-maritime-self-defense-force-in-mediterranean-sea/

Look at the photo from 2022. NATO ships training alongside Japanese maritime defence ships.

The flag is still being flown! It's still in use! This is not something anyone should compare to Nazism. Please enjoy some further reading on the topic.

@Zach
@jfp
@JohnnyMind
@RupeeClock
@Exerion76
@Damo

Direct image hotlink:
https://media.defense.gov/2022/Jun/09/2003014981/600/400/0/220606-O-ZZ099-0101.JPG

Re: "Nintendo Has Made Serious Objections" - Last Ninja Collection Delayed On Consoles

Sketcz

It is not remotely like the Nazi flag - everyone saying this is putting my teeth on edge due to the sheer wrongness of such statements.

https://en.wikipedia.org/wiki/Rising_Sun_Flag

"At present, the flag is flown by the Japan Maritime Self-Defense Force, and an eight-ray version is flown by the Japan Self-Defense Forces and the Japan Ground Self-Defense Force. The rising sun design is also seen in numerous scenes in daily life in Japan, such as in fishermen's banners hoisted to signify large catches of fish, flags to celebrate childbirth, and in flags for seasonal festivities."

The flag is still being flown, right now, in Japan, as you read this statement.

The rising sun flag with rays is still in use. You can still find it in real life in Japan, unlike the German Nazi flag which is illegal. The Germany government needs to allow special dispensation for films, like Indiana Jones, to be shown in the country if it depicts the flag. Unlike the rising sun flag - ergo the comparison is wrong.

I see absolutely nothing wrong with this flag, it is a part of Japanese cultural heritage which predates WWII.

I do not have first hand knowledge of what executives at Capcom and Nintendo personally think. But given that it is not illegal, my guess - and this is pure assumption on my part - is that removal of the flag is due foreign sensitivity outside Japan, either in neighbouring East Asian countries, or in America which is especially sensitive to such things.

If you notice, one of the big complainants regarding the flag at the Olympics in 2020 was Alexis Dudden, from Connecticut. As far as I'm concerned, I'm filing complaints against the Japanese flag in my mind under tearing down statues and other benign historical artefacts.

Some people might not like the flag and feel triggered, but please, let's stop being inaccurate and saying this is like the Nazi flag, when it 100% is nothing like it.

Re: Remember Square's Einhänder? The Developer Behind Metal Crisis Certainly Does

Sketcz

When I was a contestant on Games World they had import copies of this from Japan, which is how I discovered it. Loved it.

Square was on fire during the PS1 era. Einhander, Parasite Eve, Xenogears, Tobal series, Ehrgeiz, not even counting its "other" flagship RPG series. (I realise the fighting games were only published by Square, not developed by them, but the sentiment is that the company was publishing so many great games.)

Re: "I Still Think The Virtual Boy Was Probably Just Too Ahead Of Its Time" - Japanese Developers On Nintendo's Most Infamous Flop

Sketcz

@Kazin
@BrianJL
You know, I never thought to try using the stand to alleviate some of the weight. I'd just seen photos of it resting directly on a person's face, so attempted that. I'll give this a try later. Thanks.

My usual set up is a weighted shoe box on a desk. The stand on the box. A lowered chair. Thus I can sit with my back bolt upright, resting slight on the chair back; it's pulled in under the desk, and the shoe box offers some slight overhang. It's almost comfortable, but at this elevation the controller cable isn't quite long enough for my hands to rest in my lap.

Also if anyone gets a VB, buy a third party power adapter. Don't use batteries, lol.

Also just to reiterate the article text and various comments:
Please take the official health recommendations seriously; they aren't just there due to overzealous precaution. I never play for longer than 30 minutes now without breaks.

Re: The Best-Selling Sega Saturn Game In North America Might Surprise You (But Then Again, It Might Not)

Sketcz

@mariteaux
Sitting and thinking about it: I actually genuinely agree with you. Something I've found is I dislike very recent modern sports games, because they're excessively complicated and just not fun for me. But the older sports games, the good ones, are simple enough to convey a basic recognisable facsimile of any given sport while being intuitive, and thus excelling in multiplayer since it allows friends of any skill to join in. I still pick up and enjoy a game of Super Soccer on SNES, single player or two player, but when I tried the newest FIFA, I was absolutely lost and got bored quickly. Same thing with NBA Jam. Sadly, as pointed out, older sports games across the generations tend to be dismissed due to not looking very pretty compared to the newest titles, even if playing them is still fun today.

Re: One Of The Virtual Boy Games Coming To Switch Is "Worth $10,000"

Sketcz

The Virtual Boy has multiple flashcarts available, and high quality repro carts are also available, as are repro boxes and manuals.

Unless you're a hardcore collector who absolutely needs to own the originals (fair play and respect to you), the rest of us have plenty of means of playing these games.

I got a flashcart, tested every single game, then bought repros of what I liked. Jack Bros was fantastic, and the repro cost £30, as did repros of other carts.

I have no moral problems owning a repro, because ***** ebay scalpers charging £1000 for Jack Bros. I'm very happy with my £30 repro.

Re: "The Worst Console Of All Time" Turned 20 This Year – Is Gizmondo Worth A Look In 2025?

Sketcz

@Damo
I believe Colors was leaked. This guy on YT is playing it:
https://www.youtube.com/watch?v=sr-rohPdYqQ

Not owning a Gizmondo I don't know where to find it or how to get it running. But it seems like an essential thing to try finding? Like it did more with the system than anything else.

Lost Levels ran a feature on it. There's a super disturbing gameplay element where if you get arrested you can choose to bribe your way out of prison with money, or... voluntarily submit to being sexually assaulted by other inmates. The Lost Levels link below covers the game and this aspect, so consider yourself warned about the content.

http://www.lostlevels.org/200609/

As for the sticky coating, my old MP3 player had that same crap on it. I just got some 98% isopropyl alcohol and it rubbed off real easily. I would guess the Gizmondo is the same?

Re: Nintendo Of America Didn't Think Pokémon "Was Going To Take Off In The US", And It Wasn't Alone

Sketcz

@wollywoo
Exactly! I'd had the Monster in my Pocket toys several years before, and they were dumb silly fun, and Pokemon leant into that psychological feeling, before playing it - at least, before it blew up and gained its own identity.

I'm just re-reading various comments from people on their feelings of discovering Pokemon as kids, and loving it, and I'm chuckling at these executives, thinking: COME ON! It's a no brainer. Just read the one line elevator pitch.

"You collect and swap monsters and they fight!"

And you had executives going: "We don't know what we're looking at? Is this a thing kids will want? Do kids like monsters? Do kids like trading stuff? There's only one Mickey Mouse!"

Like, WTF?

I'm sure everyone who "didn't get it" would be defensive now. But like, I want to sit them down and have them talk me through their thinking, in baby steps, so I can somehow understand how people in the business of toys just couldn't get it.

This is the like New Coca Cola of business mistakes!

If you wanted to convey it via what already existed, you could say:
"Imagine the world of trading cards, but it's like Monster in my Pocket. Kids trade the monsters in the game, and we can make toys, and cards, and lunch boxes, to go with it."

Pokemon wasn't even really that "new" of an idea at the time. It was a collection of pre-existing ideas mixed together and repackaged as an RPG. And it was fantastic.

I imported the US version on release day, ages before it even reached the UK. I got Red, my brother got Blue, and we both got 150 monsters, enjoying it before it went huge. (We did a trade and game restart to get all 3 of the starting monsters.)

Re: Nintendo Of America Didn't Think Pokémon "Was Going To Take Off In The US", And It Wasn't Alone

Sketcz

I recall N64 magazine hyping the Japanese GB game long before it got localised.

I struggle to understand how no one saw the appeal.

Had they never seen kids trading stickers, trading cards, or other stuff? That concept is like pure opium to a kid's brain. They literally call them "trading cards". Kids also trade toys, especially if it's something where you can end up with duplicates.

So a game where you trade in-game monsters, even as a kid I knew that was going to be big.

All these big toy people going: "Derp derp, trade stuff? Kids don't like that, derp derp!"

Amusing as heck, LOL.

I'm not saying I'm smart for thinking it would be big; I'm saying that in the business of selling crap to kids, anyone who couldn't see it, is not fit for their job. A blind man with one could have SEEN the explosive potential here!

Re: "Reject This Ugly Husk And Play The Original" - Panzer Dragoon II Zwei Remake Isn't Going Down Well With Fans

Sketcz

The full tweet by JayF encapsulates things perfectly. My biggest concern with a Panzer Dragoon Saga remake is that by smoothing and cleaning up the low poly, low resolution graphics, you'll lose that gritty broken feeling. The distinctive Saturn 3D actually enhances the feeling of an alien, post-apocalyptic wasteland.

The rough look is part of its identity.

I didn't like the PD1 remake, and I don't like the look of this.