Comments 534

Re: Upcoming Saturn Tribute Reissue To Skip Xbox Due To "Provocative Expressions"

Sketcz

@jamess
"I’ve played the games on Saturn and it’s all pretty mild… The thought the we’ve regressed from then due to platform censorship standards is just depressing."

I agree completely - my thoughts exactly. Censorship is unacceptable, needs to be stamped out like the first burning embers of a forest fire, and the fact we have regressed to a more puritanical stance is extremely depressing.

I lived through the senate hearings, and the Jack Thompson years, and every media scandal trying to scapegoat games, and I'll be damned before I accept the madness of those who have infiltrated games companies.

Enough is enough with this puritanical crap.

Re: Nintendo Just Broke The Hearts Of GameCube Scalpers Everywhere With Switch 2

Sketcz

@Amsteffydam
I agree completely. I was joking, btw. Though I appreciate this wasn't obvious. I'd watched The Big Short recently, and so the "assets" was sort of a riff on people who view art in that way. Not sarcasm, but a dry irony? As in, I was sardonically mimicking them.

I only own games I want to play and only buy to play or, for some rare stuff, to upload to Internet Archive. Dropped £200 on Dive Alert Matt's Vers to upload manual scans, for example.

I have a private GC collection, but it's so easy to run the ISOs from SD card, I might as well sell them if collectors are crazy enough to drop triple figures, and there might be a price crash. On the other hand I might hoover up some deals if people are "dumping stock".

Re: BAFTA Crowns Shenmue "The Most Influential Video Game Of All Time" In Surprise Result

Sketcz

@Lowdefal - of all the things that influenced this list, Baldur's Gate 3 is certainly one of them.

This entire list is nullified also by the inclusion of Kingdom Come: Deliverance 2, which is what... 2 months old? They even admit this in its entry.

Vox Pop fails again. I don't think the plebs, proles, gopniks, or rest of the peanut gallery actually understands what the word "influential" means, and so just voted for what they really, really, really, really happened to be enjoying when the poll went up.

I feel the curators should have put some effort into filtering stuff like that out. How can a game which is not even 100 days old have any influence on anything at all?

Re: "The Biggest Art Heist In History" - Castlevania Director Takes Aim At AI

Sketcz

"If you're on pretty much any social media platform right now" - thankfully I am not, and now more so than before am I glad not to be. (My old FB account is still up for fam & friends to access, but I don't visit it unless someone sends an attachment needing downloading to desktop.)

The internet was fun, I dipped into it in the 1990s. And it was good for a while. But today the internet is dead: AI has flooded it with dog**** content, which is then crawled by countless AI bots to generate clicks, thus telling the AI algorithm that AI content is what's wanted.

It's dead. It's now made by robots for robots.

This website is about the only place still clean enough to step into. Everywhere else is turning into the worst toilet in Scotland.

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

Sketcz

@slider1983
Wow!


“I just feel like ‘the’ videogame archive belongs in the USA,” said Kelly. “Videogames were born here and their ultimate historical archive should also be here."


I am absolutely lost for words.

Thank you for sharing that.

EDIT:

I can't stop reading that sentence - I will be hyperlinking this in my essay. Thank you again for bringing t to my attention. Absolutely mind blowing. MIND BLOWING!

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

Sketcz

@slider1983 Thank you for the confidence 😊

I'm working on a follow up essay to this topic regarding the US understanding of Japan - plot twist: high profile JP devs who directly influenced US devs, state in interviews they themselves were influenced specifically by Euro computer games.

This "Euro scene" nonsense is laughable once you start reading Japanese interviews.

There was a lot of interplay between the different regions. It's childish and reductive to attempt to dismiss or prioritise one over the other. Not even overt influence you'd notice - notable JP companies actually modelled their business on British software houses. They explicitly state this.

Re: "Poorly Analyzed US-Centric Garbage" - Why Do Americans Keep Ignoring European Gaming History?

Sketcz

@Grackler - remember that Grubb wants to help bridge this divide. And you can help him by just accepting what he says is true.

LOL. I'm kidding. Grubb is borderline gaslighting with his nonsense. You've made good points.

I was debating wether to wade in on this debate, since Europe is not my speciality.

But in my view America - journos, writers, Youtubers, collectors, historians, academics, authors, etc. - absolutely 100% have a problem with bias.

I know based purely on documenting the history of Japanese games.

They view Japan entirely through the lense of what was localised and popular in America.

They ignore Japanese computers. There was a research paper which showed NEC had an over 80% monopoly on JP computers, and all three of the leading JP brands (NEC, Fujitsu, Sharp) created a galapagos scenario of isolation.

And JP computers were dominant for a time, with Nintendo only slowly getting bigger.

Even then, the console markets were different. Americans overlook landmark releases like Hydlide because they received them years later than JP.

It is infuriating. Because a lot of the US cobsole market was defined by JP, yet they have zero clue as to what was going on in JP to lead to that.

So this spat over the crash Vs Europe is amusing to me.

Everyone defending the Euro POV here: don't take it personally, America also utterly fails to understand Japan too.

But we can all help to educate this great nation. Let's do it together in solidarity.

Re: You Can Now Play Namco's Controversial Cancelled PS3 Remake 'Dancing Eyes'

Sketcz

@jamess
I have a jailbroken PS3 too. I look forward to your update.

What you typed makes no sense to me.

The PS3 is easier to use than my jailbroken PS4 (a right PITA). But it's usually install from USB, drop the license file in another folder, and away you go.

I have never had to patch anything...

Tbh I'm surprised they didn't make it available in a ready to use format. What does providing it like this serve? Anyone who intends to use it will be like us, wuth jailbroken systems.

Ah well.

Good luck good sir.

Re: SNES Consoles Appear To Be Getting Faster As They Age

Sketcz

@Aiodensghost
I use a flash cart and run the system on a CRT. I used to use emulators, but abandoned them because there's no scroll blurring on a CRT (with an LCD and emulation, horizontal movement causes blurring or ghosting, and none of the CRT filters help). Also the aspect ratio of the SNES is super weird, and again it was a PITA getting it just perfect with emulation.

In the end I just like using an authentic controller, via RGB SCART on my Sony Trinitron CRT.

It'll be a sad day when emulation becomes the sole means of playing SNES games.

Re: Super Mario Bros., A Game From 1985, Is Being Used To Benchmark AI 40 Years On

Sketcz

I wish AI could have waited a few decades until I was dead and buried. Or I wish I could have been born just 20 or so years earlier so it arrived when I was too old to care.

I resent that I have to spend the last couple of good decades where I don't have dementia having to witness AI poison. I've even started seeing AI art on food packaging now.

Re: "These Short Games Mean Nothing To Me" - Retro-Bit Translator Denies Wrongdoing In "Baffling" Rant

Sketcz

@BionicDodo
It happens sometimes. One of the Ys games by Xseed licensed Jeff Nussbaum's fan translation officially. However... The hacker who partnered with Jeff to make a fan patch previously went nuclear at his "betrayal". The results were unpleasant.

There has been endless drama in the fan translation community for the last 25+ years.

My guess? Who wants the hassle? A professional company wants to spend some budget, get results, and move on, not deal with high strung prima donnas.

Most in the community are super cool. But there's always one or two whose ego causes atomic levels of trouble.

Re: What's The Most Influential Video Game of All Time? BAFTA Needs Your Help To Decide

Sketcz

I voted for Tower of Druaga, since so many developers have stated taking direct influence either from it, or games influenced by it.

@Steel76
Haha! Indeed. Did you know Miyamoto loved Druaga so much he had the arcade machine installed in his office to play, while making Zelda? There's an interview with him on YouTube citing Wizardry and The Black Onyx too. And in a French magazine in 1994 he said in interview he loved European computer games from a decade ago (ie: circa 1984), which is an obvious reference to the 8-bit micros of the time.

I am 100% certain none of the games voted for and presented by BAFTA will be influential.

They'll simply be highly nostalgic for the people voting, but won't take into account the games which came before them, which did the actual influencing.

Ah well.

Re: Review: Mega Everdrive Pro - The Best Flash Cart For Your Genesis / Mega Drive

Sketcz

@slider1983
Installing cores on my AP was daunting. But I followed the guide on TE which linked to a utility that sorts it for you.

I don't install manually, I use the utility to go online and download the latest cores for me. I forget the name. But it made installing the Wonderswan on the AP super easy.

You could also invest in a GB/GBC flashcart. The X7 is great. Though if you're not moving between systems like I am, then a GBC core should suffice.

I can't recall the name. It's a Windows program. You stick a micro SD card in your computer, load the prog, tick the boxes for the FPGA cores you want, and it downloads the latest official builds. You just need to stick your games in the assets folder.

EDIT:

Just grab one of the updater utilities:

https://www.timeextension.com/guides/all-analogue-pocket-openfpga-cores-and-where-to-download-them

Re: A Full Set Of Street Fighter II Toys From The '90s Has Just Been Preserved

Sketcz

I continue to wonder:
Are these being scanned in a sufficiently high enough resolution?

I recall many years ago, when magazine scanning for internet preservation was in its infancy, gigabytes (terrabytes?) of data had to be thrown out, because the DPI was not high enough on initial scans, because no one had agreed on what constituted best practice. All of Mort's scans were discarded.

And then... Every page which had been scanned once before, had to be scanned again.

A major waste of everyone's time and resources because it wasn't don't correctly the first time.

Is there an official consensus on the correct resolution for scanning 3D objects? Is there even a "resolution" for them? Am I just not understanding the concept?

The Japanese Game Preservation Society started "scanning" laserdiscs, in order to capture all optical data; a single scan was 8 terabytes. But at least they know they're doing it right first time:
https://www.timeextension.com/news/2024/01/this-game-preservation-group-wants-to-archive-laserdisc-games-before-theyre-lost-forever

Re: Review: Mega Everdrive Pro - The Best Flash Cart For Your Genesis / Mega Drive

Sketcz

@slider1983
Huzzah! Many thanks! Ah yes, the Episode IV DVD. Copies of that are all sold out, but I had it re-edited by Coury of MyLifeinGaming, and turned into a higher res bluray. (Don't get excited, he still had to work with my shaky handcam footage.)

This was being sold on Amazon's print on demand bluray service. Until they shut the whole thing down. Annoyingly before I'd recouped my costs on editing. I ordered 50 copies for myself and have been selling them off one at a time.

You can buy one for £40 direct, or there are pirate rips on YouTube which I've become lazy with demanding they be taken down.

Leave an email or message me on Facebook?

Re: Review: Mega Everdrive Pro - The Best Flash Cart For Your Genesis / Mega Drive

Sketcz

@slider1983
OK, I tested this on my carts.

I'm using:

  • Everdrive GB X7 (GB and GBC games)
  • Everdrive GBA Mini (GBA games, and GBC for this test)

Tested on an Analogue Pocket.

The dedicated X7 cartridge runs GB and GBC games flawlessly, including Army Men. This cartridge replicates the functionality of an original GB or GBC cartridge. It will work in a GB and GBC and a Super Gameboy on SNES.

The Everdrive GBA Mini... This does not run GB / GBC games natively. You need an emulator on the cartridge. I did not have one. So I looked online. Krikzz explains you need to use Goomba as the GBC emulator. In the GBASYS/emu/ folder is a readme which states:


Store emulators in this folder.
The emulator name should match to the target ROM extension
example: "nes.gba" for .nes files, "gbc.gba" for .gbc and so on

currently supported emulation for the following systems:

[system] [recommended emulator]
Game Boy goomba
Game Boy Color goomba
NES pocketnes
Neo Geo Pocket ngpadvance
MasterSystem smsadvance
GameGear smsadvance


OK, so then...

I went to the Goomba site and downloaded the latest version (2019). I put it on my GBA flashcart, along with the Army Men games.

The emulation is awful. The title screen has garbled graphics, the digitised sound is wrong. It's just awful.

This isn't really the fault of the GBA Everdrive, since it's relying on the Goomba emulator to run GBC games. If you check your GBASYS folder on your cart you should see the emu folder, and files inside.

If you're using an Analogue Pocket, and don't want to faff with cores, etc., but want to play GBC games, I recommend the X7. I have one since I like to move it between the AP, the Gamecube, and SGB.

If you're trying to run GBC games on a GBA flashcart, then you're basically emulating the GBC on the GBA, with mixed results.

I hope that makes sense. Please feel free to ask for clarification.

Re: Hyperkin's "No-Drift" N64 Stick Is Available Now

Sketcz

I bought one and extremely happy with it.

Love it in fact. Though it was actually a bit pricey in my view - had to import it from a reseller in the US because Hyperkin's page seemingly doesn't exist. And I saw none on eBay. I paid £22.

Used the controller test app on my flashcart - the one that asks you to push the stick to 8 directions and then shows a red outline to compare to other alternatives (OEM, cheap knock-offs, modded GC sticks, etc.).

The limits of the stick are in line with the OEM stick by Nintendo. In fact, maybe even a smidge under? The program gives you an optimal baseline dot. Factory fresh OEM sticks are slightly over this. Broken-in sticks reduce with use. This is right on that optimal line. Also it is nothing like the red-line shown for modded GC style sticks - which produce a big square zone, showing how over-sensitive they are. This may seem like a GC stick, or be described as one, but it's been calibrated to function akin to an OEM stick.

I have no tested an actual GC stick that's been rewired to work in an N64 controller, the test program simply shows you the typical threshold range for one, for comparisons, so I'm working off that.

Mario can tip-toe slow walk. Goemon can run at full pelt. Mario Kart controls great. My OEM controller struggles to make Goemon run, because it's so worn down, but this doesn't have that problem. And it can detect subtle shifts when tested with Mario.

I have zero regrets. I know this post is way after the fact, but it took me a while to get around to buying one.

@Kobeskillz
@Skunkfish
@DeciderVT
@Shiesty
@ChromaticDracula
@slider1983

Re: Review: Mega Everdrive Pro - The Best Flash Cart For Your Genesis / Mega Drive

Sketcz

@slider1983
If I'm understanding correctly, you loaded a GBC game on the GBA Everdrive? As far as I known that GBA flashcart runs those older system games via a sort of inbuilt emulator I think. I don't know precisely because I never used it - I have a separate GBC Everdrive for GB and GBC games.

I play these on my Analogue Pocket, Gamecube Player, and Super GameBoy where appropriate.

I might be totally wrong. But I think if you pop a GBA Everdrive into a GBA and try to run a GB or GBC ROM via it, it doesn't load it in the same way as popping a GB cart or GBC cart into the GBA (or flashcarts for those systems). It will load those ROMs into a GB/GBC emulator.

Whereas a dedicated GB/GBC flashcart will run like a native GB/GBC cartridge.

I hope all that makes sense. It's late and my eyes are tired.

@Razieluigi

MID TYPING EDIT:
Quickly checked the website and for the GBA cart it says:


NES, GB and GBC ROM formats are support (emulation mode)


Which probs explains it. But I'll pop my GB cart in and check out Army Men, just to be triply sure.

Re: Someone Is Making New Games For The GBA's Unpopular E-Reader Add-On

Sketcz

I've long had a fantasy about these devices, and I'm wondering if anyone with more knowledge can verify whether it's possible.

GBA eReader cards carry data visually along the edge of the card, like a barcode, but much more dense - based on photos I've seen. Even so, it's still based on the reflect of light from the LED scanner.

Is it at all feasible, theoretically, that the eReader could be plugged into the Analogue Pocket (GBA connector after all), and the eReader Hardware interface with some sort of customised Barcode Battler core, where the eReader can be used to scan barcodes for the Barcode Battler core to then use in replicating the BB experience?

I ask because I was thinking about handheld systems. And the Analogue Pocket cores are shaping up to replicate every system out there. I was playing WonderSwan and Game & Watch and they're great!

But to replicate the Barcode Battler on Analogue Pocket you'd need a way to "acquire" the visual data of a barcode. You could type the number in, but that's no fun.

Then I thought maybe a GB camera could be used? Interfaced somehow? But I figured that visual noise would result in bad readings.

Then I thought: what about the GBA eReader?

Is it possible? I'm looking at the above photo and it looks like it needed to plug into the GBA's link socket to function?

Re: The PS3 Version Of 'Like A Dragon: Ishin!' Is Now Playable In English

Sketcz

@N64-ROX
Titillation? What do you mean?

I had the PS3 game and sold it for the translated remake after looking up a detailed vid on the differences.

They were so minor I actually can't recall any specific details.

Biggest one was faces were changed to bring them in line with newer series character designs.

There was some minor change with how food power ups worked - you didn't need to eat the same item over and over? I forget exactly, but I recall thinking I preferred the old system. And something about forgeing weapons was made easier or less tedious?

I don'r know why anyone would play the PS3 version. It had less detail abd fewer people on the streets.

Re: James Bond Producer Didn't Want Guns In 2010's GoldenEye Wii Reboot

Sketcz

@gingerbeardman
Maybe the multiplayer saved it.

I played the PS3 game. I just looked up a video to make sure I was not making stuff up:
https://youtu.be/JbpIKLgl6AI?si=ZlRq_JAtkGP0C2cH

It's even worse than I remember! I forgot about the mandatory training centre opening. **** that noise.

It's nice that some peole enjoyed it. It means people did not spend years of their life toiling in vain.

But I honestly hate this game so much. It represents everything I have come to dislike from modern games.

6 minutes before you're actually playing properly in that video. Endless cut-scenes and dialogue. Onscreen button prompts! QTEs! Everything about it rubs me the wrong way.

N64 GE had none of these problems. When you had a dialogue scene, with Trev in the bottling room, it was discrete, pleasant, quick. I'd have liked voice acting, like Perfect Dark, but it's fine.

The remake seems to go to great lengths to take away your ability to actually "play".

And the imnediacy of the N64 version didn't reduce its depth. Some later higher difficulty missions had extremely complicated objectives.

I never even looked at the multiplayer in the remake. I played multiplayer on N64, but I have always, first and foremost, adored its single player campaign.