Am I the only one who still thinks MM's character design peaked on the cover of MM5 for NES? I really liked how he looked in the 1994 cartoon's animated intro as well.
No shade towards MM12. He looks fantastic in that as well, almost like a merger between classic Mega & X, but it's just missing that NA styled, or interpreted spark, that graced the early 90's & late 80's. Heck, I'm even a big fan of Captain N: The Game Master's troll-like munchkin Mega Man design as well, even though I'll admit his voice does get pretty grating after a while. "Mega-hi!"
Haters are going to hate because it's not a 1:1 carbon copy of how he looks in the actual games or game manuals. I enjoy it when artists inject their own wild spin with what limited source material they've been given or were given way back when. It doesn't always land, but it's different and I'll always embrace the unexpected, instead of a steady flow of safe rehashed predictability.
@sdelfin
Well, I'll be shooting for the NS1 Emulation since it's less than 1/4 the cost of the actual NES cart, as much as I hate console emulation, just that additional latency and playing retro games on modern displays, even with OLED.
And ah, Power Slave. That's another one that slipped through the cracks. Prison City's controls however were a touch too heavy and a bit cumbersome. I can't tell if the developers purposely wanted to make the character feel as if he's jumping around in metal pants & a ball and chain strapped to his ankle, or there's just an unfortunate amount of lag with the NS1 version.
@Axelay71
How does it stack up against RetroWare's Prison City? Which seems almost like a spiritual less linear take on Shattered Hand. Somehow, Shatter Hand completly escaped me during my NES days. Weird, because it came out in 91'. I had completely moved on from NES by 94' thanks to SNES & Genesis.
So it's not like it came out during the tail-end of the NES's life span like WarioWoods or Mega Man 6 did. I'll be adding this to the wishlist stat! Hopefully the latency isn't too high, being an emulation all.
In this case, I'd rather settle for the NS1 version that dish out $150-$200(Cad) for an original cart, a game that i have zero nostalgia towards anyways.
@mjparker77
I had the SNES mini, and those raw Lego block sprites without any CRT filter looked nasty. Including the input lag. There's a CRT filter based option based on what i remember, but it was half baked, and you had no option to reduce the 4:3 aspect ratio down to like 27 or even 32", which is a must if you're using it on even a 55" OLED TV. Terrible way to re-experience SNES imo.
Plus OLED motion blur. Blugh. CRT is a must with OG hardware.
OR hooking your SNES(With HD retrovision component cables), or FPGA based SNES(Analogue Super Nt) up to a RetroTINK 6x CE external scaler, and then to like a 55" Glossy QD-OLED TV.
You bypass emulation lag, you gain premium CRT filters and you can scale down the 4:3 image to however small you want it.
@DestructoDisk
OLED definitely did NOT defeat CRT. OLED wins in terms of true blacks and high brightness, but WOLED has worse color, severe black crushing/shadow detail crushing and most imporantly OLED has awful sample & hold motion clarity....Motion blur is the name of the 'OLED' game which does not exist on CRT and hasn't since the 80's. It's night and day. With OLED, it's like gaming through the eyes of a drunktard. With CRT, motion clarity is just as clear as the TV's native resolution when the screen is static. it's amazing.
Now Glossy QD-OLED is fantastic. QD-Colours look amazing, you can easily correct the black crush in their service menu's, but again, the motion still sucks. 16ms motion persistence, vs a CRT which has 1ms or sub 1ms. CRT is the motion king and nothing comes close unless you're using a 240hz QD-OLED Monitor with 240hz black frame insertion from external scalers like the TINK4K.
Also, I can't stand playing 8-16 bit & 32-bit pixel art games on OLED without proper crt filters, plus the motion blur just sucks. With CRT, using a composite cable(or better yet, RF specficially for NES) it blends those ugly artificial bricked' soulless harsh sprites into art. They wind up looking organic and cartoonified as they were originally intended. Thank god.
But we all have our preference at the end of the day. People on here, like that Axander dude are acting straight up obnoxious and childish, because he's reinforcing his opinion as if he's right for liking what he likes. Some people prefer raw sharp brick sprites, and others prefer the intended cartoonified soft CRT look. I'm in the latter camp, but to each their own!
I have an original NES hooked up to my 27" Sony CRT(Using RF & Composite), and also a RetroUSB 'AVS'. NES games look bright, colorful and really pop on my 55" QD-OLED, also thanks to the true blacks. But, AVS has no CRT filter option so you're stuck with those nasty lego block sprites which kills it for me. Thankfully, RetroTINK 6x CE just came out, which you can hook the AVS up to and gain quality CRT filter options.
it only adds 2ms of lag too, on top of the 10ms present on all QD-OLED TV's. Tink 6x CE allows you to manually shrink down the image too which is a must, because as everybody knows NES games look worse when they're displayed on larger HDTV's. 27" 4:3 aspect ratio imo is the best, 32" is pushing it and is best for the 6th generation of consoles like with Dreamcast & GameCube. Still, CRT reigns supreme if you value motion and want zero lag.
@PZT
Which equals motion blur, poor black levels, duller colors, terrible viewing angles(If it's a VA LCD panel) and input lag. No thanks! š
Unfortunately both crt and plasma are history. The next best overall modern display tech is glossy QD-OLED. true blacks, great brightness and wonderful colors, but it faulters with its sample and hold motion blur. Crt and even plasma mop the floor with oled in that regard.
Yet high end 240hz black frame insertion with an MSI 240hz QD-OLED monitor using an external scaler like RetroTINK4K will cut down a clean 75%(which equals a 4ms persistence) of oled motion blur which slightly edges out even the best plasmas, and is just 25% away from being as good as a crt. But that monitor combined with TINK4k is a big investment and will run just under $3500(Cad)
You'll also have to deal with BFI flicker, but latency should still be low in the end, and you have a wealth of awesome tink4k crt filters and more to play with. in the end this is all one huge pain the butt, when you can just get a good sony crt from the 2000s off of market place for like $300.
The next best option would be a 4:3 27" Glossy QD-OLED with a 90's styled black Sony or JVC-like bezel/extierior. You'd be getting true blacks, much better color and a faster motion response time than LCD.
That should also come equipped with an array of CRT filter options. Still, the motion will still suck though compared to a CRT. š
The closet alternative to this is an MSI 32" 240hz QD-OLED monitor which equals to almost 26" in 4:3 mode. Too bad it costs over 2 grand CAD. Lol Back to CRT!
@ThisIsPete
It lost me at LCD and 10" plus it doesnt have the bezel and exterior design of like a 90s Sony CRT. Missed oppurtunity. Looks like some tiny pvm monitor witch a lousy lcd display. So much for authenticity and nostalgia! I wouldnt be surprised if this monitor didnt come equiped with CRT filters either...
The LCD will suffer from the same old sample & hold motion blur, poor black levels, duller colors and at least 10ms of latency.
Where as i could spend $300 and get a 27" Sony Wega Trinitron CRT from the mid 2000's off Market Place, which has blur free motion clarity, zero lag, good black levels and great colors and an authentic CRT image. Problem is, they're now becoming a bit harder to find and they're just over 20 years old now.
The only C64 game that truly matters is GIJOE, for that iconic square wheeled jeep that slowly rides out of that base to that chirping music whaling in the background.
@PKDuckman
Before you could get Joe & Mac Arcade & Joe & Mac Returns Arcade from Johnny Turbo's Arcade for NS1. But they've been taken down for whatever reason since then. They did a terrible job with the emulation settings. No Pixel Perfect mode to shrink the 4:3 aspect ratio down, the visuals look abnormally blurry even in none CRT mode and yadah yadah.
You'll have to get a MiSter(Super Station One) to enjoy many of these Arcade classics that don't have console ports. But at least you'll be able to get a far more authentic experience, pairing a MisTer with a 27" CRT TV over component cables, and something like a TR Octopus Arcade Stick. You'll by pass emulation Lag and TV lag. Just 1-2ms with a wired controller paired with a SNAC Adapter.
Console emulation can't compete. You've got a defaul 1 frame/17ms of lag(Best case scenario), combined with 10ms of lag from a 4K and however much from your controller. CRT filters generally suck unless we're talking ArcadeArchives or recent Capcom Arcade Collections.
He should just buy an NES Everdrive at this point. And isnt the guy in his 50's? I'm sure a lot of money went into his collection, theres plenty of memories attached to those games in his collection, including sentimental value and plenty of them may of been the exact carts he had when he was young. But in the end, its plastic that you cant take with you.
Its not like he lost his home videos from the 80s and 90s, or photo albums. Those are irreplacable unless they've been uploaded online or on to you hardrive
The scrolling Bubble Bobble NES title screen with the bubbles and opening music-SFX is so nostalgic. Takes me back to when i was 6 years old in 1990. It was magic, and the sticker artwork was and is just fantastic.
i sold my NES cart of BB over 10 years ago. I'd probably rebuy it again. But the reality is, I cant stand to play more than 10 minutes of it. I 've already done it. I beat it way back when all those years ago, and it doesnt hold up all that well either. I have the arcade verson(Arcade Archives), but I feel like the music is a notable step down.
@KraniX
It's funny, i haven't played the Dreamcast since 2000 or 2001, I kid you not. Simply because I know that I'll never be able to recapture the magic and how it all went down back in 99 & 2000.
My dad was a huge part of my Sega Saturn, PS1 & Dreamcast days. I grew up gaming back in the late 80's & onwards starting out with Nes, but it wasn't until 1995, when my dad I really started to bond over the hobby. Without my dad, who isn't here anymore, going back to those 3 consoles just feels painful. Although, I'll admit. I'm just itching to rebuy and hold the controller(As long as it's new/sealed) once again, along with the VMU and console. It's been 25 years-ish. Dreamcast, imo, was always best played on a big 32" FullScreen CRT too. 27" never did it justice imo, yet 27" was a perfect size for every console prior to DC/GCN/PS2/XBOX & Wii.
DC was truly was ahead of it's time. I had the the Fishing rod as well for Sega Bass & Marine fishing, the official DC Arcade Stick(Which i barely used mind you), the Samba de Amigo Maraca's, and the Starfire Light gun for House of the Dead 2.
And i hear you on having to sell older consoles to put towards the latest and greatest. But that's what we did back in the late 80's & 90's. We enjoyed what was in the now, and then we moved on to the next cutting edge piece of hardware. We didn't flood shelves full of video games and keep or old consoles. The magic would eventually fade, since we had already done it.
Still want to rebuy the NES, SNES, GEN, scoop up that Neogeo AES+(Anniversary Edition), Super GameBoy and more. The 8-16 bit consoles in most cases have aged like a fine wine. What were some of your favourite DC games back in the day?
I'd go with >
Power Stone
House of the Dead 2
Sonic Adventure Soul Calibur - Mind blowing!
Spawn in the Demon's Hand - 4 player party gem!
Toy Commander
Chu Chu Rocket
Sega Marine + Bass Fishing
Resident Evil: Code Veronica
Power Stone 2
Bangai-O
Virtua Tennis
Ready 2 Rumble Boxing
Cannon Spike
Maken X
Marvel Vs Capcom 1&2
Dynomite Cop
Zombie Revenge
Eco the Dolphin: Defender of the Future
Quake III Arena
Resident Evil 3: Nemesis port
@KraniX
Ah, that's too bad man! Ya there's definitely quite a few people that succumb to VR motion sickness. I guess i'm one of the lucky ones, unless I'm playing a Rollercoster VR sim.
PSVR2 has some amazing bangers and I've had for more fun with it than the PS5 itself. Resident Evil Village VR, RE4 Remake VR, Subside + Makoa Shelf, Compound, Shadowgate VR and more. Defintiely flop-tier though in terms of sales and popularity, but tech sales & popularity don't dictate how much fun i have with said console or game. The Dreamcast died within 2 years or so and it was one of my favourite consoles of all time. It's 1999 launch was just magical and absolutely mind blowing. PS2 by comparison, i felt was incredibly underwhelming. That's when video games lost their smile. DC was the last 90's console hurrahz and it showed it spaids.
But ya, I'll be getting the Steam Frame eventually, but i view it as a place holder/stand-in for PCVR(Including mods), until Sony or Nintendo(Wont be until NS3 probably) get back in the VR game and hopefully break it into the mainstream, because no matter how amazing PCVR is it will always be a nich, loaded with friction after friction.
It's too big of an investment and it's anti-plug n play, and overly complicated. But as long PCVR mods keep churning out, like RE9 Requiem VR and more and I'm content. I'll just get a PC with a bit more power than a PS6 when the PS6 arrives in 2027 or 2028 and juse use the latest and greatest VR headset/glasses that become available.
Get ready for Meta to unveil their Meta Pheonex next month during their connect, and possibly Q4.
@Guru_Larry Is it even running at 60fps on Dreamcast? The real Panzer Dragoon dream for this dooder, would be to be able to experience a PCVR mod using Steam Frame, to play the Panzer Dragoon(PS4 Pro/PS5) version/remake in 3rd person VR.
I had PD back on Saturn in 95. It truly is a product of it's time, a show stopper when transitioning into those first wave of 3D/polygon graphics coming from Genesis & SNES. But it doesn't hold, not even the remake which already runs at 60fps on PS5. VR would definitely give it a new lease on life. Those giant sand worms in the dessert would be terrifying and incredibly intense to navigate around in VR.
@KraniX
So you haven't lost your VR virginity yet? I'ts been around 10 years since PSVR1 debuted my dude. Followed by PSVR2, Quest 3 & now Steam Frame.
When VR lands it is incredible. If you have zero refence than how could you possibly know? I don't care for the opinions of skeptics or naysayers, it's all irrelevent. They_always_ eat their words after experiencing the good stuff and they're usually on board and quickly see the light. And then for many, flatscreen gaming in a lot of cases quickly becomes boring and played out.
For the record, i never get motion sickness in VR. unless it's anything to do with VR rollercoster stuff. if anything, Flatscreen gaming on my 65" OLED in first person, with the likes of lets say Resident Evil Village makes me motion sick, simply because of how awful modern 4K TV OLED sample & hold Motion blur is, which doesn't exist in VR.
Plus, flatscreen gaming has no sense of depth or scale, which makes it that much more confusing and difficult to nagivate around areas. it's just a flat screen in motion with motion blur, so the immersion in the case of RE8 takes a massive nose dive, including the jump scares, level of dread, visceralness and atmosphere are all dramatically bogged down. RE8 in VR, especailly the VR cutscenes are mind blowing. I can't even play RE9 Flat, i'm holding off until i get PC just so i can play the PCVR mod.
Also, Astro Bot: RM for PSVR1 is one of the most magical, surreal and mind blowing experiences I've ever had within the last 20 years of gaming. If only you knew, and the people that have experienced know exactly where I'm coming from. too bad it wasn't ported over and optimized for PSVR2. It makes Astro Bot(PS5) feel like an absolute snore fest by comparison.
@Grackler
Miyamoto barely games anymore either. He's probably tapped out and tired of it, just because flat screen gaming has hit diminishing returns and isn't even as exciting as it was in the 2000's. A lot of it just feels played out and samey. I tend to play more new wave retro stuff myself.
VR is where it's at imo. Just imagine playing Super Mario Odyssey in 3rd person VR with an NS2 Pro controller. The same treatment Astro Bot: Rescue Mission received but with a greater modern headset like Steam Frame. It would be absolutely magical and unreal, but the big N won't jump aboard the VR gravey train until NS3 in the 2030's.
@KingMike
I still need to get an Analogue Pocket. It's only real short coming i hear is that it adds 1 frame/about 17ms of latency towards whatever you're playing to the display or something. The Chromatic(V2) has Zero latency by comparison, but i need AP purely for GBA compatibility. It's either that, or just using a DS Lite for GBA.
But DS Lite is pushing 20 years old now, there's no way it's back light is going to be as bright as it once was, plus i hear the AP has lower motion persistence resulting in better motion clarity, andddd it's new.
@BLAZINOAH
I'm tempted to get the M64, but supposedly it's CRT filter completely destroys and blows out/clips detail on anything white. I'm sure there will be a future update that corrects the issue.
Not interested in A3D, simply because it doesn't support Analogue out, for composite or Component cables for a CRT. Plus, M64 has an eject button, and a better Pro Controller which is supposed to get an update in the future that gets the latency below 1ms via BlueTooth 6.2(SCI)
And M64 I'm guessing can just add the same higher res upscaled that A3D's pushing in the near future anyways?
Ya, at this point I'd rather just rebuy Arcade Archive titles on a Mister Device if that ever came to fruition, with SuperStation One.
Why? Because it's FPGA and bypasses emulation lag(which is at least a frame/17ms, best case scenario for AA games on NS2) and with a 27" Sony CRT, there's zero lag there either vs a 4K TV which has 10ms.
Plus, AA games don't have any individual background/wallpaper to fill the empty black void after shrinking down the 4:3/FullScreen image to a more appropriate size like 27-32".
If Arcade Archives had released on the Wii, than that would of creamed 10ms since the Wii is an SD console and looks best on a big CRT with component cables so you'd just deal with a frame or so from the emulation. But when you combine emulation lag with HDTV lag, nah. aint good enough for me.
@Santar
Or if Nintendo just did a full on Remake or remaster of SML for NS2. The only way you can really improve on SML is by applying GBC color, and playing it on a Chromatic (V2) or Analogue Pocket. Super GameBoy is a great option for CRT TV sticklers too.
And I'm so over SML '2'. Sure, the World map is awesome, the presentation is a vast improvement, the power ups(Bunny ears spring to mind) are cool, but the controls are terrible and brain dead kitchen sink level design is horrendous. It doesn't get good until the final act when you get to Wario's Castle. Ultimately, SML1 is the better game imo.
Wario Land 1 however is a masterpiece. That one holds up 100.
@h3s
Using Discs on PS4 Pro & PS5 feels sooo dated.
Then you factor in PS4/PS5 physical media's awful and ugly corporate vacant bland banner & logo, dull CG Stock cover art, legal text agreement splattered everywhere, topped with flimsy cheap plastic. The artistry is long gone, and they're not even trying anymore. Boring hideous clutter for the masses. I'm trying to stay away from that crap! I wouldn't want that trash eating up any of my space.
Physical Video game media was a billzion times better in the 80's and most of the 90s. With NES, SNES, GameBoy, Genesis, Long Box 95/96' PS1, 'White Label' Dreamcast, maybe N64 and Saturn, along with Neogeo AES and PC big box.
At least with NS2, they now have art work on the cartridge instead of just the game logo vs NS1. But eh, the case design isn't unique enough(but still much better than PS5), the all-red banner and boring white NS2 logo are pretty vanilla/standard faira, plus legal text agreement-stuff/BS on the backside instead of screen shots & more art taking up the space.
LRG releases some good looking and substantial NS1 physical media, no doubt. But it's LRG. You'll have to wait several months to get that crap in the mail. lol
I would much rather go back to a Nokia, or none-smart phone(Without the flip) than be stuck with a Smart phone.
The only thing i do like about SM's is the camera and that's it. I never use mine unless I'm taking calls, or occasionally taking pictures or video footage. I don't even have it in me to text anymore.
Social Media, Smart phones, Streaming(etc), just feels so more much complicated, stress inducing and overrsaturated/stuffed with endlesss content, which equals less satisfaction, reward and dedication.
That Silver FP looks pretty sweet btw. And seriously, to go back to using just a regular cell phone that's used to take calls only(No texting or any apps etc), no internet, no social media, and like 28-something quality channels on TV, with Blockbuster making a massive comeback, physical media coming back, Malls flowing again, video game & movie magz' etc. Wish i could blast back to 85 - 95.
Eh, Composite on CRT with N64 is the best way I like to experience the console, without extra fine detail and higher resolution. Composite is what helps mask the artificialness and makes everything look more organic and cartoon-like.
CRT's have perfect blur-free CRT motion clarity & Zero lag, and the most authentic look period. But, playing A3D or the M64 on a QD-OLED, will give you true blacks and high brightness, and the convenience of not needing a CRT. So pro's and con's to both set ups.
I just wish an overclock mode existed that could run every single N64 game at 60fps.
Dang! i was hoping that it had a GBA Cart slot for actual cartridges. I'll just wait until the Analoge Pocket(White) is back in stock.
Meanwhile, ModRetro is most likely working on their own GBA behind the scenes. But that's neither here nor' there. AP it tis' for now, until MR 1UP's it.
I mean, that's cool that they got rid of the original NES Castlevania's slow down, sprite flicker and now allow you to press a single button to use the Sub-Weapon, but i would of also increased the speed of the stair case walking by at least 2x - 2.5x. As is, Castlevania stair case walking, in I & III especially is dirt slow.
Castlevania is also in desperate need of a run button. lol This would make them far more replayable than they are. As is, they're one and dones in my eyes, just because they're so slow and clunky, unless you're Bloodlines.
Thankfully Curse of the Moon is NES-styled Castlevania done right in modern times. WideScreen, HD Rumble, No slow down, no sprite flicker, sub weapon mapped to a button, Screen to screen transitions(When opening doors) is faster, Stair walking is much faster. It's all more seemless, quick and pick up and play.
Snow Bros is over $500(CAD) for the NES Cart. Just scooped up the latest collection on NS1. haven't played it, but I'm expecting emulation lag, a half baked CRT filter, plus there's no way of getting around QD-OLED motion blur. lol
@Deuteros
Absolutely. Many fall into the absolutist/extremist category. It's All or nothing with some of these peeps. At the end of the day, most people are double standared hypocritcal tribialistic chimps that usually can't take accountability for their actions.
You'll have a die hard sports fan ripping on the next guy for enjoying and being passionate about video games, as if what he's doing is any better or more imporant. As if they're doing it for the greater good. lol
We're not going to be getting brownie points or shiny medalions in the afterlife(If there is one) from the man upstairs for enjoying one form of entertainment over the other haha.
So many adults have lost that sense of joy and child like wonder. The video game stigma still exists, but it'll probably fade away with Gen Z and the next generations moving forward. Many adults trash video games and say they're a waste of time and that they're for kids, yet THEY waste their time watching movies, sports & TV. staring at a screen watching monkeys in uniforms running around on a field and kickin a ball into a net. See, i can play that game too. lol
Anyways, watching sports, stand up comedians, movies/TV, listening to music, etc is no more important or a waste of time vs Video games. At the end of the day, they're all forms of entertainment that are meant to be enjoyed, so enjoy! It just sucks that i including many have to keep my passion for video games on the down low around so many people. Movies and sports are universarly excepted, but video games still baffle a lot of people.
This why i admired Michael Jackson so much. The guy was wearing mickey mouse PJ's in his 40's late at night while watching The Simpsons. That was one of his ways of trying to retain the great level of wonderment, that we all had as kids. Which was massively important for his craft, artistric, creativity and imagination. He still loved video games too, disney movies etc.
@Deuteros
There's plenty of Smart phone warriors in my family, sometimes trying to sit down and have a conversation with some of them is next to impossible. It's like talking to Beavis & Butt-head.
Heck, i recently lost a friend and family member who was close to me since we were kids because neither didn't like or approve of some of my hobbies. lol "Think like i do, do as i do, and if you don't live by my rules you're ousted and pinned to the cross"
F*** that cult. So much for loving what you love and individuality. I hate it when people expect for you to act how they want you to act and like what they like. Opinions always have to align with some people unfortunately. Politics is another big divider that's known for creating rifts with friends and family.
Flimsy corporate throwaway PS5/XSX physical media, with a minimalist corporate soulless banner & all-white or all-black logo void of any color(s), topped with usually generic CG Stock cover art(So much for those amazing illustrated/hand drawn dynamic set piece'd covers from the NES era) slathered in legal text agreement.
Vacaant lazy garbage that's completely lost the artistry that was once in spaids during the 80's & 90's, when physical video game media looked phenomenal and was substantial(Especially NES, GameBoy, Snes, Genesis, 1995 PS1 long box releases, and white label Dreamcast 99' games, imo)
As much as i hate digital, PlayStation & XSX physical media is even worse at least for me, minus legit ownership and being able to resell them.
Pop culture is dead, has been since the 2010's. Wonder how things would be now if Smart phones never existed and we all just had basical Nokia cell phones designed strictly to take calls, and if social media platforms(FB, Twitter, Instagram etc) were never a thing, aside from Internet Forums.
Imagine if streaming got cancled, video stores made a comeback and it was the only way to rent movies, and YouTube disabled all comment sections. At least disable the thumbs up/down system and the ability for YT content creaters to heart comments. This would bypass a lot of the pathetic attention seekers trying to score top comment. And instead would at least push for 'actual' conversations. Problem is, actual conversations are becoming less of a thing when you have people texting/typing comments from a smart phone. That in itself is a total barrier vs a laptop or desktop PC with a keyboard.
@Deuteros
Everything has pretty much looked and felt the same now since the 2010's. I just hated how fast the 90's moved though. Earlier 90's were incredible(90 & 91 felt like an extension of 89. 92 was great as well) as were the mid to late 80's, but by 96 and especially towards the later end of the 90's, things had changed so drastically in terms of fashion, pop music, the style of cartoons, even the commercials were less imaginative, whacky and colorful. Everything almost dawned this Spaceship/future aesthetic.
By the late 90's, Silver, royal blue(etc) were so prominant in music videos, commercials etc instead of the neon colors and amazing whacky artistry we had seen in the late 80s/early 90's. Things had become more homogonized and safe. Thankfully the video game industry was still kicking major butt with Saturn(At least in 95'), PS1, N64 & Dreamcast, even though I felt the 8-16 bit era was much more magical.
And i agree, Steve Jobs is definitely to blame. Here we are in 2026, and the I-phone is still designed as a rectangular black slab of plastic. Social Media & Computers have ruined the world. These days, It's all about effeciency and trying not to be intruisive. Things are bland, dystopion, void of color(Don't get me started on modern home decor), commercials are corporate soulless cheap throwaways. Fashion(Birds nest haircuts) is beyond depressing. Life has lost it's color. And back in the 80's & 90's, music often dicated the fashion. Not anymore. But ya, at least when you're at home, life truly is what you make it.
Build yourself an 80's/early to mid 90's time machine and have the time of your life. lol
I started mostly tuning out of pop culture by the late 2000's, right into 2010. I was living it up like it was 85 - 95. Everything from the 80's music(Thanks to YouTube), fashion, cartoons, movies, home decor, rebuying retro video games, figures and boardgames from my child hood and so on, and i was never happier as an adult at the age of 26/27, which was in 2010-2013. I basically blended a lot of the past into the present, while introducing myself to things from the past that were new to me, which equals a first time experience and that is what it's all about.
I was still knee deep into the DS Lite, Wii + Virtual Console and first year or two of the 3DS, hitting up the NintendoLife forums during it's prime, & YouTube etc. I definitely don't stray away from modern Nintendo, they'e the last video game company that has at least a quarter of their soul left in tact. maybe. lol Anyways, ramble ramble. Wish the world could be a lot more like 85 - early 90's again.
But the reality is, there will never be another decade like either ever again. I feel sorry for the kids these days. Roblox, Fornite, Minecraft, I-pads, the internet, thousands apon thousands of digital videos at their finger strips via streaming(They'll never experience going to a video store ever), the endless rabit hole of content ala' YouTube. Zero appreciattion and lack of dedication is the name of the game when you're essentially a kid in a candy store with an infinate wallet. I could go on and on. We didn't realise how good we had it!
Mostly safe, outside of VR/MR.
Jumping Flash!(PS1) was another awesome show piece for in 95', and a risk taker including many more like Twisted Metal, Resident Evil 1(ect), along with Parapa, that graced the 80's and 90's, when gaming felt brand new and was in it's infant stage.
Most of the stuff these days feels played out and boring. I gravitate more towards faux retro > Blazing Chrome, Freddy Farmer, Bomb Chicken, Shovel Knight, Mega Man 11, Suepr Mario Bros. Wonder etc. So charming, in and out, tactile and an absolute joy and blast to play.
I can't for the life of me get into most AAA heavy hitters on PlayStation 5. Be it Uncharted, God of War, The last of Us, Ratchet and Clank, etc. That crap leaves me utterly bored and depressed.
@breach187
To me all of the above is more reminiscnet of the very late 90's(I was a much bigger fan of the early 90's myself), when that chunk of the 90's was so adamanet on trying to represent or be 'the future', especially with some of the boy/girl bands. The dude's physique and wardrobe in the bottom right looks awesome imo. It's basically what Leon's(From Resident Evil) body and wardrobe would be like if he was in a boy band from 1998. lol
I'm still a much bigger fan of fashion through out the 85 - 90.
These days, i can't stand the big beards, tatoos, black/grey clothing and birds nest mopped brocoli haircuts. It's depressing imo. Fashion went down the tubes in the 2000's, and it's gotten worse ever since. Pop culture these days is bleak, grim and depressing. late 80's/early 90's screamed color, and now it's been replaced with shades of grey.
@Deuteros
Me too. That Haunted Castle promotional art is an easy 10.
Video game adds, commercials, console & controller designs(etc) were abizzion times better back in the late 80's & early to mid 90's than they are now. We've gone backwards. Can't get enough of that 80's fashion(Big hair, Neon colours, big earings, and no blown out lip injected hot dog lips that you see often with the zombified Smart phone weilding chicks of today.
@TakahashiYellow
Is anybody in the talk back going to actually talk about the book itself, or are they going to continue to get their Pikmin panties tied in a knot due to being overly sensitive over what's essentially peanuts. First world problems man. good lord. There's no stage 4 cancer and we're not being forced into war. I think we're in the clear! Nobody in the 80's and 90's would of given 10 poops over the comparison with AI. And It's complimentary for jeebs sake. lol
Damo's boasting/praising the artists work which is a fresh breath of air and unlike most traditional hand drawn modern art you see these days, since it's more reminiscent to the Nintendo Power 'Nester' & Mad Magazine/Cracked days. Essentially saying it has heart, it's natural and organic compared to the aritifiical soulless AI slop you see today.
Anyways, I might check this out. A bit random, but it would be awesome too if Archie re-released their Mega Man Adventures comics in graphic novel form.
@RextheSheep
The internet sucks these days. I really miss the forums back in the 2000's, when likes/dislikes weren't a thing, plus there was zero ability for YT Content creators to heart your comment. People were usually just trying to have geniune conversations about the things they enjoyed etc, from their desktop PC's or Laptops which weren't a barrier compared to the phones of today.
Too many TiqTok brain rotting attention seekers writing down dribble from their tiny screen'd cumbersome smart phones trying to shoot for top comment, while plugging their social media account. F*** I miss the 90's. lol
@smoreon So basically, F-Zero X, Mischief Makers, Killer Instinct Gold & MK4. and maybe Yoshi 64? The N64 is always a tougher console to get into, especially Saturn with it's weakest 3D polygonn power. I typically try and shoot for the 32-bit era pixel art games these days.
Like Rayman, Mega Man X4 & 8, Astal, Silleoutte Mirage, Mischief Makers just to name a few.
@Bot_Bot_69
Ya, the entire overlock/unleashed thing I assumed would of ran games normally but at higher or more consistent frame rates. I hate the idea of games, or even just intros being sped up and other potential quirks found in-game.
The only reason I'm interested now in the M64 is for it's HDMI out, to be played on a modern 55" QD-OLED TV, with M64's CRT filter options. But even then, you're not going to get that amazing blur-free CRT motion clarity, just perfect blacks & higher brightness which is really nice in it's own right, but I'm a motion snob. Plus CRT's have zero lag so the button response is instantaneous, vs the 10ms of OLED TV's.
The eject button is nice, but it's placed behind the cartridge. wtf? They should of pulled a Super Nintendo and did it that way instead. Oh well, at least the M64 'Functastic color' lineup looks more fun, eye catching and appealing than Analogue's clinical 'walking into a dr's office' A3D design.
@-wc-
Metroid Prime 3 would feel unatural with a light gun, since Samus's Arm cannon is supposed to feel like an extension of your own arm which is why the wii remote works perfectly. As long as you set the control settings to advanced in the games setting.
I had a Nyko perfect shot(Wii gun shell accessory) and it worked perfectly for games like House of the Dead 2&3 Return, and whatever other light gun game you threw at it.
But Prime 3 is a different breed since it's an adventure first person puzzle game. It's the closet thing to getting VR controls on a TV screen. Favourite Metroid game of all time. Forget that clinical barren outsourced MEHtroid Dread. And not even the Switch 2's 9-Axis Gyro with either detached Hyperion3 or Mobapad 12-S, used to mimick the Wii Remote & Nunchuck will be able match them with Prime 4, but it's still supposed to be a notable step up over Switch 1 & PS5's 6-Axis Gyro. We're still in the motion catch up faze unfortunately.
There's a few more like Killer Instinct Gold, Mortal Kombat 4, Ridge Racer 64, Yoshi's Story 64 and Top Gear Rally etc. But overall not nearly as much as PS1.
@slider1983
For sure. Bit of a bummer, because every N64 running at 60fps will always equal a better experience than 20-30fps. Mischief Makers & F-Zero are 60, can't think of anything else off the top of my head.
I've been hearing A3D's overlock can get 20fps titles(Like WaveRace 64) hitting 30 at least. That's a noteworthy improvement i guess, as long as it's not messing up the core game in any way.
@slider1983
It's probably using the same overclock as A3D. It's going to take PC Emulation to get to 60, but that in itself is just barrier riddled and messy, and goes against the in and out plug n' play simplicity of a console.
I wonder if there will ever be a future FPGA N64 console with a 'Super' overclock setting that can run every N64 game you throw at it, at 60fps. That' the only thing you can really do at this point to perfect' the N64 experience, on a good 27 or 32" SD CRT with either composite or component cables.
You can obviously pair it to like a moden 55" Samsung QD-OLED over HDMI, for greater brightness, whiter whites & perfect blacks, topped with a quaity CRT filter, but the motion clarity will completely fumble compared to how godly it is on CRT, and CRT's are still lag free(OLED's have 10ms) so you're getting a bit of an instantaneous button response/feel.
For me personally, A3D & M64 on a QD-OLED is not exactly a great alternative. It's just more convenient, in the now, and with it's own set of perks i listed above.
As for 60fps N64 games, all i can think of off the top of my head is Mischief Makers & F-Zero X.
@firenze
As long as the option is available like you pointed out for those that want it. I'm allergic to slow down/chugging, regardless of that true arcade authenticity and graphical limitations as it was way back when. i always viewed any sort of slow down as a big annoyance, even if you can use it to your advantage, be it Mega Man 3, Metal Slug 1&2(etc).
For those that want the experience replicated to how it was, i get it. But giving us the on or off option ultimately pleases both sides of the fence. As for additional latency, there's no getting around it with console emulation. 1 frame/17ms supposedly is the best they can do, but in most cases it's usually always higher. That, combined with HDTV Lag(10ms for modern OLED displays) can really push it over the edge, and you just lose the instantaneous response of a latency free CRT with original software & hardware.
But if there's no reference at play like with the above, you'd never know. I'm not too bothered by a bit of schmup lag, unless it's teetering towards the high levels seen in the NS1 emulations for Cotton Boomerang & Cotton 2. Then we have that awful Sega Genesis Clasic Collection which has horrendous lag, includin Mega Man Legacy 1&2(Minus 9 & 10 since they're not emulation. Those two are direct WiiWare ports that have zero lag) etc. Nothing beats the real thing, but the real thing can also be xpensive and eats up space.
@NoirConceit
Most people don't, until Nintendo & friends show up at your door step with a Donkey Kong mallet In all seriousness, it's the sites that host and distribute the roms that can run in trouble, but there may of been a few cases where gamers were caught as well.
Just saying, when a company like Nintendo for ex is pushing NSO with many of it's retro catalogue spanning from the 80's & 90's, as a monthly bill in the now, and you're illegally downloading roms, essentially stealing their product and taking away from the money they could be making from their service.
I personally hate NSO and emulation lag. Which is why i go for the carts on real hardware or FPGA consoles instead. Another big cavioute to rom dumping, is that it's like being a kid in a candy store with an infanite wallet. You don't appreciate any of it, and dedication to said game can really teeter.
@romanista There was no mention of any lag reduction in the recent update, i think. I'd rather get this on NS2, but nah. I can't settle for all of that lag. Instead, I'll be getting the Legacy Kollection on the upcoming Steam Machine. 20-30ms of lag just like the Arcade games.
@NoirConceit
Annnnd, I'll probably bite anyways because i can't image being 10-15 years older and constantly gushing over original hardware and software anymore.
One FPGA box, as of now, that can cover everything before Dreamcast like SuperStation One + Super Dock with brand new original replica controllers for all of the sytems I want up until N64, with future display technology that can finally deliver that amazing blur-free motion clarity of a CRT TV, combined with perfect emulation without any latency is too good to pass up.
SuperStation One + SD is still in the cards for me. It's cool too that you can hook it up to your HDTV via HDMI and play your original PS1 dics on it as well.
Comments 92
Re: Mega Man Teams Up With Pragmata Star Diana In Perhaps The Cutest Art You'll See Today
Am I the only one who still thinks MM's character design peaked on the cover of MM5 for NES? I really liked how he looked in the 1994 cartoon's animated intro as well.
No shade towards MM12. He looks fantastic in that as well, almost like a merger between classic Mega & X, but it's just missing that NA styled, or interpreted spark, that graced the early 90's & late 80's. Heck, I'm even a big fan of Captain N: The Game Master's troll-like munchkin Mega Man design as well, even though I'll admit his voice does get pretty grating after a while. "Mega-hi!"
Haters are going to hate because it's not a 1:1 carbon copy of how he looks in the actual games or game manuals. I enjoy it when artists inject their own wild spin with what limited source material they've been given or were given way back when. It doesn't always land, but it's different and I'll always embrace the unexpected, instead of a steady flow of safe rehashed predictability.
Re: The NES Cult Classic 'Shatterhand' Is Punching Its Way To Switch Later This Month, With A Wealth Of Bonus Features
@sdelfin
Well, I'll be shooting for the NS1 Emulation since it's less than 1/4 the cost of the actual NES cart, as much as I hate console emulation, just that additional latency and playing retro games on modern displays, even with OLED.
And ah, Power Slave. That's another one that slipped through the cracks. Prison City's controls however were a touch too heavy and a bit cumbersome. I can't tell if the developers purposely wanted to make the character feel as if he's jumping around in metal pants & a ball and chain strapped to his ankle, or there's just an unfortunate amount of lag with the NS1 version.
Re: "We're Genuinely Sorry" - The Neo Geo AES+ Has Been Delayed
1 year is crazy. Oh well. I still need to get an Analogue pocket(White) and maybe the (V2) Chromatic(Bubblegum).
Think I'll pass on the M64. Most N64 games have aged like milk anyways, and obviously arent as timeless as the 8-16 bit generations.
Re: The NES Cult Classic 'Shatterhand' Is Punching Its Way To Switch Later This Month, With A Wealth Of Bonus Features
@Axelay71
How does it stack up against RetroWare's Prison City? Which seems almost like a spiritual less linear take on Shattered Hand. Somehow, Shatter Hand completly escaped me during my NES days. Weird, because it came out in 91'. I had completely moved on from NES by 94' thanks to SNES & Genesis.
So it's not like it came out during the tail-end of the NES's life span like WarioWoods or Mega Man 6 did. I'll be adding this to the wishlist stat! Hopefully the latency isn't too high, being an emulation all.
In this case, I'd rather settle for the NS1 version that dish out $150-$200(Cad) for an original cart, a game that i have zero nostalgia towards anyways.
Re: "Relive The Glory Days Of Console Gaming" - New 4:3 Monitor Takes Aim At Retro Players
@mjparker77
I had the SNES mini, and those raw Lego block sprites without any CRT filter looked nasty. Including the input lag. There's a CRT filter based option based on what i remember, but it was half baked, and you had no option to reduce the 4:3 aspect ratio down to like 27 or even 32", which is a must if you're using it on even a 55" OLED TV. Terrible way to re-experience SNES imo.
Plus OLED motion blur. Blugh. CRT is a must with OG hardware.
OR hooking your SNES(With HD retrovision component cables), or FPGA based SNES(Analogue Super Nt) up to a RetroTINK 6x CE external scaler, and then to like a 55" Glossy QD-OLED TV.
You bypass emulation lag, you gain premium CRT filters and you can scale down the 4:3 image to however small you want it.
Re: "Relive The Glory Days Of Console Gaming" - New 4:3 Monitor Takes Aim At Retro Players
@DestructoDisk
OLED definitely did NOT defeat CRT. OLED wins in terms of true blacks and high brightness, but WOLED has worse color, severe black crushing/shadow detail crushing and most imporantly OLED has awful sample & hold motion clarity....Motion blur is the name of the 'OLED' game which does not exist on CRT and hasn't since the 80's. It's night and day. With OLED, it's like gaming through the eyes of a drunktard. With CRT, motion clarity is just as clear as the TV's native resolution when the screen is static. it's amazing.
Now Glossy QD-OLED is fantastic. QD-Colours look amazing, you can easily correct the black crush in their service menu's, but again, the motion still sucks. 16ms motion persistence, vs a CRT which has 1ms or sub 1ms. CRT is the motion king and nothing comes close unless you're using a 240hz QD-OLED Monitor with 240hz black frame insertion from external scalers like the TINK4K.
Also, I can't stand playing 8-16 bit & 32-bit pixel art games on OLED without proper crt filters, plus the motion blur just sucks. With CRT, using a composite cable(or better yet, RF specficially for NES) it blends those ugly artificial bricked' soulless harsh sprites into art. They wind up looking organic and cartoonified as they were originally intended. Thank god.
But we all have our preference at the end of the day. People on here, like that Axander dude are acting straight up obnoxious and childish, because he's reinforcing his opinion as if he's right for liking what he likes. Some people prefer raw sharp brick sprites, and others prefer the intended cartoonified soft CRT look. I'm in the latter camp, but to each their own!
I have an original NES hooked up to my 27" Sony CRT(Using RF & Composite), and also a RetroUSB 'AVS'. NES games look bright, colorful and really pop on my 55" QD-OLED, also thanks to the true blacks. But, AVS has no CRT filter option so you're stuck with those nasty lego block sprites which kills it for me. Thankfully, RetroTINK 6x CE just came out, which you can hook the AVS up to and gain quality CRT filter options.
it only adds 2ms of lag too, on top of the 10ms present on all QD-OLED TV's. Tink 6x CE allows you to manually shrink down the image too which is a must, because as everybody knows NES games look worse when they're displayed on larger HDTV's. 27" 4:3 aspect ratio imo is the best, 32" is pushing it and is best for the 6th generation of consoles like with Dreamcast & GameCube. Still, CRT reigns supreme if you value motion and want zero lag.
Re: "Relive The Glory Days Of Console Gaming" - New 4:3 Monitor Takes Aim At Retro Players
@PZT
Which equals motion blur, poor black levels, duller colors, terrible viewing angles(If it's a VA LCD panel) and input lag. No thanks! š
Unfortunately both crt and plasma are history. The next best overall modern display tech is glossy QD-OLED. true blacks, great brightness and wonderful colors, but it faulters with its sample and hold motion blur. Crt and even plasma mop the floor with oled in that regard.
Yet high end 240hz black frame insertion with an MSI 240hz QD-OLED monitor using an external scaler like RetroTINK4K will cut down a clean 75%(which equals a 4ms persistence) of oled motion blur which slightly edges out even the best plasmas, and is just 25% away from being as good as a crt. But that monitor combined with TINK4k is a big investment and will run just under $3500(Cad)
You'll also have to deal with BFI flicker, but latency should still be low in the end, and you have a wealth of awesome tink4k crt filters and more to play with. in the end this is all one huge pain the butt, when you can just get a good sony crt from the 2000s off of market place for like $300.
Re: "Relive The Glory Days Of Console Gaming" - New 4:3 Monitor Takes Aim At Retro Players
@metaphysician
The next best option would be a 4:3 27" Glossy QD-OLED with a 90's styled black Sony or JVC-like bezel/extierior. You'd be getting true blacks, much better color and a faster motion response time than LCD.
That should also come equipped with an array of CRT filter options. Still, the motion will still suck though compared to a CRT. š
The closet alternative to this is an MSI 32" 240hz QD-OLED monitor which equals to almost 26" in 4:3 mode. Too bad it costs over 2 grand CAD. Lol Back to CRT!
Re: "Relive The Glory Days Of Console Gaming" - New 4:3 Monitor Takes Aim At Retro Players
@ThisIsPete
It lost me at LCD and 10" plus it doesnt have the bezel and exterior design of like a 90s Sony CRT. Missed oppurtunity. Looks like some tiny pvm monitor witch a lousy lcd display. So much for authenticity and nostalgia! I wouldnt be surprised if this monitor didnt come equiped with CRT filters either...
The LCD will suffer from the same old sample & hold motion blur, poor black levels, duller colors and at least 10ms of latency.
Where as i could spend $300 and get a 27" Sony Wega Trinitron CRT from the mid 2000's off Market Place, which has blur free motion clarity, zero lag, good black levels and great colors and an authentic CRT image. Problem is, they're now becoming a bit harder to find and they're just over 20 years old now.
Re: Something Pretty Historic In Amiga History Just Took Place At Gamescom
The only C64 game that truly matters is GIJOE, for that iconic square wheeled jeep that slowly rides out of that base to that chirping music whaling in the background.
Re: Joe & Mac Retro Collection Brings Three "Stone Age" SNES Games To Modern Consoles This October
@PKDuckman
Before you could get Joe & Mac Arcade & Joe & Mac Returns Arcade from Johnny Turbo's Arcade for NS1. But they've been taken down for whatever reason since then. They did a terrible job with the emulation settings. No Pixel Perfect mode to shrink the 4:3 aspect ratio down, the visuals look abnormally blurry even in none CRT mode and yadah yadah.
You'll have to get a MiSter(Super Station One) to enjoy many of these Arcade classics that don't have console ports. But at least you'll be able to get a far more authentic experience, pairing a MisTer with a 27" CRT TV over component cables, and something like a TR Octopus Arcade Stick. You'll by pass emulation Lag and TV lag. Just 1-2ms with a wired controller paired with a SNAC Adapter.
Console emulation can't compete. You've got a defaul 1 frame/17ms of lag(Best case scenario), combined with 10ms of lag from a 4K and however much from your controller. CRT filters generally suck unless we're talking ArcadeArchives or recent Capcom Arcade Collections.
Re: "I Don't Think I'll Collect Another Thing Again" - Prized NES Collection Of Over 860+ NES Games Stolen In Heartbreaking Burglary
@SirLink
your two most important assets in life are your health and youth. Fun plastic trails in the backseat by comparison.
Re: "I Don't Think I'll Collect Another Thing Again" - Prized NES Collection Of Over 860+ NES Games Stolen In Heartbreaking Burglary
@Ganon821
He should just buy an NES Everdrive at this point. And isnt the guy in his 50's? I'm sure a lot of money went into his collection, theres plenty of memories attached to those games in his collection, including sentimental value and plenty of them may of been the exact carts he had when he was young. But in the end, its plastic that you cant take with you.
Its not like he lost his home videos from the 80s and 90s, or photo albums. Those are irreplacable unless they've been uploaded online or on to you hardrive
Re: Taito's NES Classic 'Bubble Bobble' Is Being Rereleased On PS5 & Switch 2 This Week, To Celebrate Bub & Bob's Birthday
The scrolling Bubble Bobble NES title screen with the bubbles and opening music-SFX is so nostalgic. Takes me back to when i was 6 years old in 1990. It was magic, and the sticker artwork was and is just fantastic.
i sold my NES cart of BB over 10 years ago. I'd probably rebuy it again. But the reality is, I cant stand to play more than 10 minutes of it. I 've already done it. I beat it way back when all those years ago, and it doesnt hold up all that well either. I have the arcade verson(Arcade Archives), but I feel like the music is a notable step down.
Re: "It's Just Not As Much Fun For Me Anymore" - Ultima & Deus Ex Legend Warren Spector Announces His Retirement From Games
@KraniX
It's funny, i haven't played the Dreamcast since 2000 or 2001, I kid you not. Simply because I know that I'll never be able to recapture the magic and how it all went down back in 99 & 2000.
My dad was a huge part of my Sega Saturn, PS1 & Dreamcast days. I grew up gaming back in the late 80's & onwards starting out with Nes, but it wasn't until 1995, when my dad I really started to bond over the hobby. Without my dad, who isn't here anymore, going back to those 3 consoles just feels painful. Although, I'll admit. I'm just itching to rebuy and hold the controller(As long as it's new/sealed) once again, along with the VMU and console. It's been 25 years-ish. Dreamcast, imo, was always best played on a big 32" FullScreen CRT too. 27" never did it justice imo, yet 27" was a perfect size for every console prior to DC/GCN/PS2/XBOX & Wii.
DC was truly was ahead of it's time. I had the the Fishing rod as well for Sega Bass & Marine fishing, the official DC Arcade Stick(Which i barely used mind you), the Samba de Amigo Maraca's, and the Starfire Light gun for House of the Dead 2.
And i hear you on having to sell older consoles to put towards the latest and greatest. But that's what we did back in the late 80's & 90's. We enjoyed what was in the now, and then we moved on to the next cutting edge piece of hardware. We didn't flood shelves full of video games and keep or old consoles. The magic would eventually fade, since we had already done it.
Still want to rebuy the NES, SNES, GEN, scoop up that Neogeo AES+(Anniversary Edition), Super GameBoy and more. The 8-16 bit consoles in most cases have aged like a fine wine. What were some of your favourite DC games back in the day?
I'd go with >
Power Stone
House of the Dead 2
Sonic Adventure
Soul Calibur - Mind blowing!
Spawn in the Demon's Hand - 4 player party gem!
Toy Commander
Chu Chu Rocket
Sega Marine + Bass Fishing
Resident Evil: Code Veronica
Power Stone 2
Bangai-O
Virtua Tennis
Ready 2 Rumble Boxing
Cannon Spike
Maken X
Marvel Vs Capcom 1&2
Dynomite Cop
Zombie Revenge
Eco the Dolphin: Defender of the Future
Quake III Arena
Resident Evil 3: Nemesis port
Re: "It's Just Not As Much Fun For Me Anymore" - Ultima & Deus Ex Legend Warren Spector Announces His Retirement From Games
@KraniX
Ah, that's too bad man! Ya there's definitely quite a few people that succumb to VR motion sickness. I guess i'm one of the lucky ones, unless I'm playing a Rollercoster VR sim.
PSVR2 has some amazing bangers and I've had for more fun with it than the PS5 itself. Resident Evil Village VR, RE4 Remake VR, Subside + Makoa Shelf, Compound, Shadowgate VR and more. Defintiely flop-tier though in terms of sales and popularity, but tech sales & popularity don't dictate how much fun i have with said console or game. The Dreamcast died within 2 years or so and it was one of my favourite consoles of all time. It's 1999 launch was just magical and absolutely mind blowing. PS2 by comparison, i felt was incredibly underwhelming. That's when video games lost their smile. DC was the last 90's console hurrahz and it showed it spaids.
But ya, I'll be getting the Steam Frame eventually, but i view it as a place holder/stand-in for PCVR(Including mods), until Sony or Nintendo(Wont be until NS3 probably) get back in the VR game and hopefully break it into the mainstream, because no matter how amazing PCVR is it will always be a nich, loaded with friction after friction.
It's too big of an investment and it's anti-plug n play, and overly complicated. But as long PCVR mods keep churning out, like RE9 Requiem VR and more and I'm content. I'll just get a PC with a bit more power than a PS6 when the PS6 arrives in 2027 or 2028 and juse use the latest and greatest VR headset/glasses that become available.
Get ready for Meta to unveil their Meta Pheonex next month during their connect, and possibly Q4.
Re: "The Best News Of The Year" - Panzer Dragoon Is Being Unofficially Ported To Dreamcast
@Guru_Larry
Is it even running at 60fps on Dreamcast? The real Panzer Dragoon dream for this dooder, would be to be able to experience a PCVR mod using Steam Frame, to play the Panzer Dragoon(PS4 Pro/PS5) version/remake in 3rd person VR.
I had PD back on Saturn in 95. It truly is a product of it's time, a show stopper when transitioning into those first wave of 3D/polygon graphics coming from Genesis & SNES. But it doesn't hold, not even the remake which already runs at 60fps on PS5. VR would definitely give it a new lease on life. Those giant sand worms in the dessert would be terrifying and incredibly intense to navigate around in VR.
Re: "It's Just Not As Much Fun For Me Anymore" - Ultima & Deus Ex Legend Warren Spector Announces His Retirement From Games
@KraniX
So you haven't lost your VR virginity yet? I'ts been around 10 years since PSVR1 debuted my dude. Followed by PSVR2, Quest 3 & now Steam Frame.
When VR lands it is incredible. If you have zero refence than how could you possibly know? I don't care for the opinions of skeptics or naysayers, it's all irrelevent. They_always_ eat their words after experiencing the good stuff and they're usually on board and quickly see the light. And then for many, flatscreen gaming in a lot of cases quickly becomes boring and played out.
For the record, i never get motion sickness in VR. unless it's anything to do with VR rollercoster stuff. if anything, Flatscreen gaming on my 65" OLED in first person, with the likes of lets say Resident Evil Village makes me motion sick, simply because of how awful modern 4K TV OLED sample & hold Motion blur is, which doesn't exist in VR.
Plus, flatscreen gaming has no sense of depth or scale, which makes it that much more confusing and difficult to nagivate around areas. it's just a flat screen in motion with motion blur, so the immersion in the case of RE8 takes a massive nose dive, including the jump scares, level of dread, visceralness and atmosphere are all dramatically bogged down. RE8 in VR, especailly the VR cutscenes are mind blowing. I can't even play RE9 Flat, i'm holding off until i get PC just so i can play the PCVR mod.
Also, Astro Bot: RM for PSVR1 is one of the most magical, surreal and mind blowing experiences I've ever had within the last 20 years of gaming. If only you knew, and the people that have experienced know exactly where I'm coming from. too bad it wasn't ported over and optimized for PSVR2. It makes Astro Bot(PS5) feel like an absolute snore fest by comparison.
Re: "It's Just Not As Much Fun For Me Anymore" - Ultima & Deus Ex Legend Warren Spector Announces His Retirement From Games
@Grackler
Miyamoto barely games anymore either. He's probably tapped out and tired of it, just because flat screen gaming has hit diminishing returns and isn't even as exciting as it was in the 2000's. A lot of it just feels played out and samey. I tend to play more new wave retro stuff myself.
VR is where it's at imo. Just imagine playing Super Mario Odyssey in 3rd person VR with an NS2 Pro controller. The same treatment Astro Bot: Rescue Mission received but with a greater modern headset like Steam Frame. It would be absolutely magical and unreal, but the big N won't jump aboard the VR gravey train until NS3 in the 2030's.
So it's up to PCVR modders to do gods work. lol
Re: This New Analogue Pocket Variant Is Designed To Give You Serious FOMO
@KingMike
I still need to get an Analogue Pocket. It's only real short coming i hear is that it adds 1 frame/about 17ms of latency towards whatever you're playing to the display or something. The Chromatic(V2) has Zero latency by comparison, but i need AP purely for GBA compatibility. It's either that, or just using a DS Lite for GBA.
But DS Lite is pushing 20 years old now, there's no way it's back light is going to be as bright as it once was, plus i hear the AP has lower motion persistence resulting in better motion clarity, andddd it's new.
Re: This New Analogue Pocket Variant Is Designed To Give You Serious FOMO
@BLAZINOAH
I'm tempted to get the M64, but supposedly it's CRT filter completely destroys and blows out/clips detail on anything white. I'm sure there will be a future update that corrects the issue.
Not interested in A3D, simply because it doesn't support Analogue out, for composite or Component cables for a CRT. Plus, M64 has an eject button, and a better Pro Controller which is supposed to get an update in the future that gets the latency below 1ms via BlueTooth 6.2(SCI)
And M64 I'm guessing can just add the same higher res upscaled that A3D's pushing in the near future anyways?
Re: A Bunch Of Arcade Archives Namco Titles Are Now On Sale, Including Ridge Racer
Ya, at this point I'd rather just rebuy Arcade Archive titles on a Mister Device if that ever came to fruition, with SuperStation One.
Why? Because it's FPGA and bypasses emulation lag(which is at least a frame/17ms, best case scenario for AA games on NS2) and with a 27" Sony CRT, there's zero lag there either vs a 4K TV which has 10ms.
Plus, AA games don't have any individual background/wallpaper to fill the empty black void after shrinking down the 4:3/FullScreen image to a more appropriate size like 27-32".
If Arcade Archives had released on the Wii, than that would of creamed 10ms since the Wii is an SD console and looks best on a big CRT with component cables so you'd just deal with a frame or so from the emulation. But when you combine emulation lag with HDTV lag, nah. aint good enough for me.
Re: "What if Super Mario Land Came Out Much Later?" - This Short But Sweet Demo Has The Answer
@Santar
Or if Nintendo just did a full on Remake or remaster of SML for NS2. The only way you can really improve on SML is by applying GBC color, and playing it on a Chromatic (V2) or Analogue Pocket. Super GameBoy is a great option for CRT TV sticklers too.
And I'm so over SML '2'. Sure, the World map is awesome, the presentation is a vast improvement, the power ups(Bunny ears spring to mind) are cool, but the controls are terrible and brain dead kitchen sink level design is horrendous. It doesn't get good until the final act when you get to Wario's Castle. Ultimately, SML1 is the better game imo.
Wario Land 1 however is a masterpiece. That one holds up 100.
Re: Feature: As Physical Media Rides Off Into The Sunset, MiSTer FPGA Is Helping Me Value My Collection More Than Ever
@h3s
Using Discs on PS4 Pro & PS5 feels sooo dated.
Then you factor in PS4/PS5 physical media's awful and ugly corporate vacant bland banner & logo, dull CG Stock cover art, legal text agreement splattered everywhere, topped with flimsy cheap plastic. The artistry is long gone, and they're not even trying anymore. Boring hideous clutter for the masses. I'm trying to stay away from that crap! I wouldn't want that trash eating up any of my space.
Physical Video game media was a billzion times better in the 80's and most of the 90s. With NES, SNES, GameBoy, Genesis, Long Box 95/96' PS1, 'White Label' Dreamcast, maybe N64 and Saturn, along with Neogeo AES and PC big box.
At least with NS2, they now have art work on the cartridge instead of just the game logo vs NS1. But eh, the case design isn't unique enough(but still much better than PS5), the all-red banner and boring white NS2 logo are pretty vanilla/standard faira, plus legal text agreement-stuff/BS on the backside instead of screen shots & more art taking up the space.
LRG releases some good looking and substantial NS1 physical media, no doubt. But it's LRG. You'll have to wait several months to get that crap in the mail. lol
Re: Commodore's Divisive Callback 8020 'Dumb Phone' Now Has Its Own AI-Assisted Video Game
I would much rather go back to a Nokia, or none-smart phone(Without the flip) than be stuck with a Smart phone.
The only thing i do like about SM's is the camera and that's it. I never use mine unless I'm taking calls, or occasionally taking pictures or video footage. I don't even have it in me to text anymore.
Social Media, Smart phones, Streaming(etc), just feels so more much complicated, stress inducing and overrsaturated/stuffed with endlesss content, which equals less satisfaction, reward and dedication.
That Silver FP looks pretty sweet btw. And seriously, to go back to using just a regular cell phone that's used to take calls only(No texting or any apps etc), no internet, no social media, and like 28-something quality channels on TV, with Blockbuster making a massive comeback, physical media coming back, Malls flowing again, video game & movie magz' etc. Wish i could blast back to 85 - 95.
Re: "A Game Changer" - Latest Analogue 3D Update Introduces Internal Graphical Upscaling
Eh, Composite on CRT with N64 is the best way I like to experience the console, without extra fine detail and higher resolution. Composite is what helps mask the artificialness and makes everything look more organic and cartoon-like.
CRT's have perfect blur-free CRT motion clarity & Zero lag, and the most authentic look period. But, playing A3D or the M64 on a QD-OLED, will give you true blacks and high brightness, and the convenience of not needing a CRT. So pro's and con's to both set ups.
I just wish an overclock mode existed that could run every single N64 game at 60fps.
Re: "Relive The Pure Joy Of The 2D Golden Era" - Meet The RG SP, Anbernic's Latest GBA SP-Inspired Handheld
Dang! i was hoping that it had a GBA Cart slot for actual cartridges. I'll just wait until the Analoge Pocket(White) is back in stock.
Meanwhile, ModRetro is most likely working on their own GBA behind the scenes. But that's neither here nor' there. AP it tis' for now, until MR 1UP's it.
Re: One Year Later, Castlevania's Unofficial SNES Port Has Just Got A 16-Bit Makeover
I mean, that's cool that they got rid of the original NES Castlevania's slow down, sprite flicker and now allow you to press a single button to use the Sub-Weapon, but i would of also increased the speed of the stair case walking by at least 2x - 2.5x. As is, Castlevania stair case walking, in I & III especially is dirt slow.
Castlevania is also in desperate need of a run button. lol This would make them far more replayable than they are. As is, they're one and dones in my eyes, just because they're so slow and clunky, unless you're Bloodlines.
Thankfully Curse of the Moon is NES-styled Castlevania done right in modern times. WideScreen, HD Rumble, No slow down, no sprite flicker, sub weapon mapped to a button, Screen to screen transitions(When opening doors) is faster, Stair walking is much faster. It's all more seemless, quick and pick up and play.
Re: More Toaplan Physical Collections Are Coming To Polymega, Based On Truxton, FixEight, & Snow Bros.
Snow Bros is over $500(CAD) for the NES Cart.
Just scooped up the latest collection on NS1. haven't played it, but I'm expecting emulation lag, a half baked CRT filter, plus there's no way of getting around QD-OLED motion blur. lol
But it was like $15 on Sale, so why not?
Re: Can You Match These Konami Arcade Flyers With Their Games?
@Deuteros
Absolutely. Many fall into the absolutist/extremist category. It's All or nothing with some of these peeps. At the end of the day, most people are double standared hypocritcal tribialistic chimps that usually can't take accountability for their actions.
You'll have a die hard sports fan ripping on the next guy for enjoying and being passionate about video games, as if what he's doing is any better or more imporant. As if they're doing it for the greater good. lol
We're not going to be getting brownie points or shiny medalions in the afterlife(If there is one) from the man upstairs for enjoying one form of entertainment over the other haha.
So many adults have lost that sense of joy and child like wonder. The video game stigma still exists, but it'll probably fade away with Gen Z and the next generations moving forward. Many adults trash video games and say they're a waste of time and that they're for kids, yet THEY waste their time watching movies, sports & TV. staring at a screen watching monkeys in uniforms running around on a field and kickin a ball into a net. See, i can play that game too. lol
Anyways, watching sports, stand up comedians, movies/TV, listening to music, etc is no more important or a waste of time vs Video games. At the end of the day, they're all forms of entertainment that are meant to be enjoyed, so enjoy! It just sucks that i including many have to keep my passion for video games on the down low around so many people. Movies and sports are universarly excepted, but video games still baffle a lot of people.
This why i admired Michael Jackson so much. The guy was wearing mickey mouse PJ's in his 40's late at night while watching The Simpsons. That was one of his ways of trying to retain the great level of wonderment, that we all had as kids. Which was massively important for his craft, artistric, creativity and imagination. He still loved video games too, disney movies etc.
Re: Can You Match These Konami Arcade Flyers With Their Games?
@Deuteros
There's plenty of Smart phone warriors in my family, sometimes trying to sit down and have a conversation with some of them is next to impossible. It's like talking to Beavis & Butt-head.
Heck, i recently lost a friend and family member who was close to me since we were kids because neither didn't like or approve of some of my hobbies. lol "Think like i do, do as i do, and if you don't live by my rules you're ousted and pinned to the cross"
F*** that cult. So much for loving what you love and individuality. I hate it when people expect for you to act how they want you to act and like what they like. Opinions always have to align with some people unfortunately. Politics is another big divider that's known for creating rifts with friends and family.
Re: Can You Match These Konami Arcade Flyers With Their Games?
@Deuteros
Flimsy corporate throwaway PS5/XSX physical media, with a minimalist corporate soulless banner & all-white or all-black logo void of any color(s), topped with usually generic CG Stock cover art(So much for those amazing illustrated/hand drawn dynamic set piece'd covers from the NES era) slathered in legal text agreement.
Vacaant lazy garbage that's completely lost the artistry that was once in spaids during the 80's & 90's, when physical video game media looked phenomenal and was substantial(Especially NES, GameBoy, Snes, Genesis, 1995 PS1 long box releases, and white label Dreamcast 99' games, imo)
As much as i hate digital, PlayStation & XSX physical media is even worse at least for me, minus legit ownership and being able to resell them.
Pop culture is dead, has been since the 2010's. Wonder how things would be now if Smart phones never existed and we all just had basical Nokia cell phones designed strictly to take calls, and if social media platforms(FB, Twitter, Instagram etc) were never a thing, aside from Internet Forums.
Imagine if streaming got cancled, video stores made a comeback and it was the only way to rent movies, and YouTube disabled all comment sections. At least disable the thumbs up/down system and the ability for YT content creaters to heart comments. This would bypass a lot of the pathetic attention seekers trying to score top comment. And instead would at least push for 'actual' conversations. Problem is, actual conversations are becoming less of a thing when you have people texting/typing comments from a smart phone. That in itself is a total barrier vs a laptop or desktop PC with a keyboard.
Re: Can You Match These Konami Arcade Flyers With Their Games?
@Deuteros
Everything has pretty much looked and felt the same now since the 2010's. I just hated how fast the 90's moved though. Earlier 90's were incredible(90 & 91 felt like an extension of 89. 92 was great as well) as were the mid to late 80's, but by 96 and especially towards the later end of the 90's, things had changed so drastically in terms of fashion, pop music, the style of cartoons, even the commercials were less imaginative, whacky and colorful. Everything almost dawned this Spaceship/future aesthetic.
By the late 90's, Silver, royal blue(etc) were so prominant in music videos, commercials etc instead of the neon colors and amazing whacky artistry we had seen in the late 80s/early 90's. Things had become more homogonized and safe. Thankfully the video game industry was still kicking major butt with Saturn(At least in 95'), PS1, N64 & Dreamcast, even though I felt the 8-16 bit era was much more magical.
And i agree, Steve Jobs is definitely to blame. Here we are in 2026, and the I-phone is still designed as a rectangular black slab of plastic. Social Media & Computers have ruined the world. These days, It's all about effeciency and trying not to be intruisive. Things are bland, dystopion, void of color(Don't get me started on modern home decor), commercials are corporate soulless cheap throwaways. Fashion(Birds nest haircuts) is beyond depressing. Life has lost it's color. And back in the 80's & 90's, music often dicated the fashion. Not anymore. But ya, at least when you're at home, life truly is what you make it.
Build yourself an 80's/early to mid 90's time machine and have the time of your life. lol
I started mostly tuning out of pop culture by the late 2000's, right into 2010. I was living it up like it was 85 - 95. Everything from the 80's music(Thanks to YouTube), fashion, cartoons, movies, home decor, rebuying retro video games, figures and boardgames from my child hood and so on, and i was never happier as an adult at the age of 26/27, which was in 2010-2013. I basically blended a lot of the past into the present, while introducing myself to things from the past that were new to me, which equals a first time experience and that is what it's all about.
I was still knee deep into the DS Lite, Wii + Virtual Console and first year or two of the 3DS, hitting up the NintendoLife forums during it's prime, & YouTube etc. I definitely don't stray away from modern Nintendo, they'e the last video game company that has at least a quarter of their soul left in tact. maybe. lol Anyways, ramble ramble. Wish the world could be a lot more like 85 - early 90's again.
But the reality is, there will never be another decade like either ever again. I feel sorry for the kids these days. Roblox, Fornite, Minecraft, I-pads, the internet, thousands apon thousands of digital videos at their finger strips via streaming(They'll never experience going to a video store ever), the endless rabit hole of content ala' YouTube. Zero appreciattion and lack of dedication is the name of the game when you're essentially a kid in a candy store with an infinate wallet. I could go on and on. We didn't realise how good we had it!
Re: "Games Like PaRappa The Rapper Don't Get Made Anymore" - Shawn Layden Thinks Mainstream Gaming Has Gotten Too Safe
Mostly safe, outside of VR/MR.
Jumping Flash!(PS1) was another awesome show piece for in 95', and a risk taker including many more like Twisted Metal, Resident Evil 1(ect), along with Parapa, that graced the 80's and 90's, when gaming felt brand new and was in it's infant stage.
Most of the stuff these days feels played out and boring. I gravitate more towards faux retro > Blazing Chrome, Freddy Farmer, Bomb Chicken, Shovel Knight, Mega Man 11, Suepr Mario Bros. Wonder etc. So charming, in and out, tactile and an absolute joy and blast to play.
I can't for the life of me get into most AAA heavy hitters on PlayStation 5. Be it Uncharted, God of War, The last of Us, Ratchet and Clank, etc. That crap leaves me utterly bored and depressed.
Re: Random: "This Is Cringeworthy" - Commodore's Callback 8020 Holster Gets Ridiculed By Fans
@breach187
To me all of the above is more reminiscnet of the very late 90's(I was a much bigger fan of the early 90's myself), when that chunk of the 90's was so adamanet on trying to represent or be 'the future', especially with some of the boy/girl bands. The dude's physique and wardrobe in the bottom right looks awesome imo. It's basically what Leon's(From Resident Evil) body and wardrobe would be like if he was in a boy band from 1998. lol
I'm still a much bigger fan of fashion through out the 85 - 90.
These days, i can't stand the big beards, tatoos, black/grey clothing and birds nest mopped brocoli haircuts. It's depressing imo. Fashion went down the tubes in the 2000's, and it's gotten worse ever since. Pop culture these days is bleak, grim and depressing. late 80's/early 90's screamed color, and now it's been replaced with shades of grey.
Re: Can You Match These Konami Arcade Flyers With Their Games?
@Deuteros
Me too. That Haunted Castle promotional art is an easy 10.
Video game adds, commercials, console & controller designs(etc) were abizzion times better back in the late 80's & early to mid 90's than they are now. We've gone backwards. Can't get enough of that 80's fashion(Big hair, Neon colours, big earings, and no blown out lip injected hot dog lips that you see often with the zombified Smart phone weilding chicks of today.
Re: This Mega Man Hand-Drawn Game Guide Is A Delightful Human-Made Antidote To AI-Generated Slop
@TakahashiYellow
Is anybody in the talk back going to actually talk about the book itself, or are they going to continue to get their Pikmin panties tied in a knot due to being overly sensitive over what's essentially peanuts. First world problems man. good lord. There's no stage 4 cancer and we're not being forced into war. I think we're in the clear! Nobody in the 80's and 90's would of given 10 poops over the comparison with AI. And It's complimentary for jeebs sake. lol
Damo's boasting/praising the artists work which is a fresh breath of air and unlike most traditional hand drawn modern art you see these days, since it's more reminiscent to the Nintendo Power 'Nester' & Mad Magazine/Cracked days. Essentially saying it has heart, it's natural and organic compared to the aritifiical soulless AI slop you see today.
Anyways, I might check this out. A bit random, but it would be awesome too if Archie re-released their Mega Man Adventures comics in graphic novel form.
Re: "We All Know How This Will End" - Kirby's Dream Land 2 & 3 Are Getting Unofficially Ported To PC, But Will Nintendo Step In?
@RextheSheep
The internet sucks these days. I really miss the forums back in the 2000's, when likes/dislikes weren't a thing, plus there was zero ability for YT Content creators to heart your comment. People were usually just trying to have geniune conversations about the things they enjoyed etc, from their desktop PC's or Laptops which weren't a barrier compared to the phones of today.
Too many TiqTok brain rotting attention seekers writing down dribble from their tiny screen'd cumbersome smart phones trying to shoot for top comment, while plugging their social media account. F*** I miss the 90's. lol
Re: Analogue 3D's Latest Update Makes Your Carts Look Colourful In More Ways Than One
@smoreon
So basically, F-Zero X, Mischief Makers, Killer Instinct Gold & MK4. and maybe Yoshi 64? The N64 is always a tougher console to get into, especially Saturn with it's weakest 3D polygonn power. I typically try and shoot for the 32-bit era pixel art games these days.
Like Rayman, Mega Man X4 & 8, Astal, Silleoutte Mirage, Mischief Makers just to name a few.
Re: "That's The Magic Sauce" - GoldenEye Designer Explains Why It Feels So Good To Shoot Baddies In The N64 Classic
@Bot_Bot_69
Ya, the entire overlock/unleashed thing I assumed would of ran games normally but at higher or more consistent frame rates. I hate the idea of games, or even just intros being sped up and other potential quirks found in-game.
The only reason I'm interested now in the M64 is for it's HDMI out, to be played on a modern 55" QD-OLED TV, with M64's CRT filter options. But even then, you're not going to get that amazing blur-free CRT motion clarity, just perfect blacks & higher brightness which is really nice in it's own right, but I'm a motion snob. Plus CRT's have zero lag so the button response is instantaneous, vs the 10ms of OLED TV's.
The eject button is nice, but it's placed behind the cartridge. wtf? They should of pulled a Super Nintendo and did it that way instead. Oh well, at least the M64 'Functastic color' lineup looks more fun, eye catching and appealing than Analogue's clinical 'walking into a dr's office' A3D design.
Re: "That's The Magic Sauce" - GoldenEye Designer Explains Why It Feels So Good To Shoot Baddies In The N64 Classic
@-wc-
Metroid Prime 3 would feel unatural with a light gun, since Samus's Arm cannon is supposed to feel like an extension of your own arm which is why the wii remote works perfectly. As long as you set the control settings to advanced in the games setting.
I had a Nyko perfect shot(Wii gun shell accessory) and it worked perfectly for games like House of the Dead 2&3 Return, and whatever other light gun game you threw at it.
But Prime 3 is a different breed since it's an adventure first person puzzle game. It's the closet thing to getting VR controls on a TV screen. Favourite Metroid game of all time. Forget that clinical barren outsourced MEHtroid Dread. And not even the Switch 2's 9-Axis Gyro with either detached Hyperion3 or Mobapad 12-S, used to mimick the Wii Remote & Nunchuck will be able match them with Prime 4, but it's still supposed to be a notable step up over Switch 1 & PS5's 6-Axis Gyro. We're still in the motion catch up faze unfortunately.
Re: "That's The Magic Sauce" - GoldenEye Designer Explains Why It Feels So Good To Shoot Baddies In The N64 Classic
@Bot_Bot_69
Have you tried Golden Eye 007 with A3D's overlock mode, if so how much better does the frame rate get?
Re: Analogue 3D's Latest Update Makes Your Carts Look Colourful In More Ways Than One
There's a few more like Killer Instinct Gold, Mortal Kombat 4, Ridge Racer 64, Yoshi's Story 64 and Top Gear Rally etc. But overall not nearly as much as PS1.
Re: Analogue 3D's Latest Update Makes Your Carts Look Colourful In More Ways Than One
@slider1983
For sure. Bit of a bummer, because every N64 running at 60fps will always equal a better experience than 20-30fps. Mischief Makers & F-Zero are 60, can't think of anything else off the top of my head.
I've been hearing A3D's overlock can get 20fps titles(Like WaveRace 64) hitting 30 at least. That's a noteworthy improvement i guess, as long as it's not messing up the core game in any way.
Re: Analogue 3D's Latest Update Makes Your Carts Look Colourful In More Ways Than One
@slider1983
It's probably using the same overclock as A3D. It's going to take PC Emulation to get to 60, but that in itself is just barrier riddled and messy, and goes against the in and out plug n' play simplicity of a console.
Re: Analogue 3D's Latest Update Makes Your Carts Look Colourful In More Ways Than One
I wonder if there will ever be a future FPGA N64 console with a 'Super' overclock setting that can run every N64 game you throw at it, at 60fps. That' the only thing you can really do at this point to perfect' the N64 experience, on a good 27 or 32" SD CRT with either composite or component cables.
You can obviously pair it to like a moden 55" Samsung QD-OLED over HDMI, for greater brightness, whiter whites & perfect blacks, topped with a quaity CRT filter, but the motion clarity will completely fumble compared to how godly it is on CRT, and CRT's are still lag free(OLED's have 10ms) so you're getting a bit of an instantaneous button response/feel.
For me personally, A3D & M64 on a QD-OLED is not exactly a great alternative. It's just more convenient, in the now, and with it's own set of perks i listed above.
As for 60fps N64 games, all i can think of off the top of my head is Mischief Makers & F-Zero X.
Re: M2's 'Toaplan Arcade Garage: Flying Fire Shark' Is Finally Heading To The West Later This Year
@firenze
As long as the option is available like you pointed out for those that want it. I'm allergic to slow down/chugging, regardless of that true arcade authenticity and graphical limitations as it was way back when. i always viewed any sort of slow down as a big annoyance, even if you can use it to your advantage, be it Mega Man 3, Metal Slug 1&2(etc).
For those that want the experience replicated to how it was, i get it. But giving us the on or off option ultimately pleases both sides of the fence. As for additional latency, there's no getting around it with console emulation. 1 frame/17ms supposedly is the best they can do, but in most cases it's usually always higher. That, combined with HDTV Lag(10ms for modern OLED displays) can really push it over the edge, and you just lose the instantaneous response of a latency free CRT with original software & hardware.
But if there's no reference at play like with the above, you'd never know. I'm not too bothered by a bit of schmup lag, unless it's teetering towards the high levels seen in the NS1 emulations for Cotton Boomerang & Cotton 2. Then we have that awful Sega Genesis Clasic Collection which has horrendous lag, includin Mega Man Legacy 1&2(Minus 9 & 10 since they're not emulation. Those two are direct WiiWare ports that have zero lag) etc. Nothing beats the real thing, but the real thing can also be xpensive and eats up space.
Re: Review: SuperStation One - This $210 FPGA PlayStation Puts Sony's PS Classic To Shame
@NoirConceit
Most people don't, until Nintendo & friends show up at your door step with a Donkey Kong mallet In all seriousness, it's the sites that host and distribute the roms that can run in trouble, but there may of been a few cases where gamers were caught as well.
Just saying, when a company like Nintendo for ex is pushing NSO with many of it's retro catalogue spanning from the 80's & 90's, as a monthly bill in the now, and you're illegally downloading roms, essentially stealing their product and taking away from the money they could be making from their service.
I personally hate NSO and emulation lag. Which is why i go for the carts on real hardware or FPGA consoles instead. Another big cavioute to rom dumping, is that it's like being a kid in a candy store with an infanite wallet. You don't appreciate any of it, and dedication to said game can really teeter.
Re: M2's 'Toaplan Arcade Garage: Flying Fire Shark' Is Finally Heading To The West Later This Year
@romanista
There was no mention of any lag reduction in the recent update, i think. I'd rather get this on NS2, but nah. I can't settle for all of that lag. Instead, I'll be getting the Legacy Kollection on the upcoming Steam Machine. 20-30ms of lag just like the Arcade games.
Re: Review: SuperStation One - This $210 FPGA PlayStation Puts Sony's PS Classic To Shame
@NoirConceit
Annnnd, I'll probably bite anyways because i can't image being 10-15 years older and constantly gushing over original hardware and software anymore.
One FPGA box, as of now, that can cover everything before Dreamcast like SuperStation One + Super Dock with brand new original replica controllers for all of the sytems I want up until N64, with future display technology that can finally deliver that amazing blur-free motion clarity of a CRT TV, combined with perfect emulation without any latency is too good to pass up.
SuperStation One + SD is still in the cards for me. It's cool too that you can hook it up to your HDTV via HDMI and play your original PS1 dics on it as well.